Enough expository banter!
- Please sign and date your posts by typing four tildes (
~~~~) or five in a talk bubble.
- Put new text under old text. Click here to start a new topic.
- Please read our Conduct guideline. In a nutshell: be polite, assume good faith.
- For general non-wiki discussion on this topic, feel free to discuss on Discord or Discussions.
I'm not sure about the ice cavern being unrevisitable on chapter 3... But it's been too long since I last played. KujaRhapsodos 04:57, January 9, 2010 (UTC)
On disc 3, the ice in Ice Cavern as melted due to the lack of mist I presume so if you try to enter from Dali, that bar-maid girl (Slai) prevents you from entering, it might not be her but somebody definately stops you, it's also blocked from the bottom but I can't remember who blocks it or why it's blocked down there, will check as I replay the game Goo Rayder 21:12, January 10, 2010 (UTC)
Oh, so that's why the moogle (Gumo, maybe?) hides in the Qu March!! (... If I searched for him him (and found him), how come I didn't know the Ice Cavern was unrevisitable...?) KujaRhapsodos 22:42, January 10, 2010 (UTC)
Ice Cavern is blocked off from the moment you exit. A Dali Villager will always stop you from entering from the plateau, and Mois will stop you from the bottom. Discordius 05:32, June 26, 2010 (UTC)
I knew there was something not right about this, so I fired up the game and tested it myself. After leaving Ice Cavern you cannot immediately re-enter it, but after you get an airship, you can go back around to the other side and enter through the front entrance. Anonymous 23:57, October 17th, 2014 (UTC)
The Opposite[edit source]
I'm surprised that there doesn't seem to be an article for the closest thing there is to an opposite of an unrevisitable location: an inescapable location. I'm talking about places that loop you around when you try to leave by certain exits (sometimes all exits), usually until you meet some requirement. Examples include the desert around Corel Prison and the Ice Field of Clearsight and The Edge of Reason in the Feywood.
FF4 Interlude[edit source]
For that one, this and the Point of no return are identical - the story is entirely linear, you never get an airship (that you can fly, anyway) and are always flown direct to your destination with side areas blocked off, and each time you can't go back once you get there. Doreiku Kuroofangu 14:19, September 18, 2012 (UTC)
- So this article should state the game is forcibly linear and the player cannot back-travel to any area once they have completed said area. The point of no return article should state that each time the player completes an area and are flown to their next destination, they lose access to the previous location.
- Every location is unrevisitable once completed, and each completion of a chapter is a point of no return.
- Yes? 220.127.116.11 14:23, September 18, 2012 (UTC)
- Yup. TAY is a work in-progress, had to fire up the game to check and make sure on some areas. Doreiku Kuroofangu 14:24, September 18, 2012 (UTC)
The Cactuar Hollow is unrevisitable too, isn't it?