Gilgamesh: Enough expository banter!
This talk page is used for discussing improvements to the page "Tower (location)". It is not the place for general discussion or sharing stories about the topic of this article.

FFVIII's Tower?[edit source]

What about Lunatic Pandora? Didn't that meet the classification of the in-game tower in a variety of ways? --Christengo (talk) 11:35, April 7, 2013 (UTC)

Lunatic Pandora more fits the generic Dungeon classification. You'll notice it's listed on the article as a dungeon. Tia-LewiseRydia - Young battle.png 15:39, April 7, 2013 (UTC)
Lunatic Pandora doesn't have floors, one of the key aspect of tower dungeons. Most tower dungeons are that you start in FL1 and need to get to the top. The interior of Lunatic Pandora is called "crystal pillar".Keltainentoukokuu (talk) 16:11, April 7, 2013 (UTC)
To be honest, Towers sort of started to fade out after VI. Tia-LewiseRydia - Young battle.png 16:16, April 7, 2013 (UTC)
There's Shinra Building in FFVII, Pharos at Ridorana in FFXII, Taejin's Tower in FFXIII, and Augusta Tower in FFXIII-2. Tower is the worst kind of area though, nobody likes them. :P Shinra Building was the only good one of these. At least the floors vary and you can imagine the tower having a function.Keltainentoukokuu (talk) 16:19, April 7, 2013 (UTC)
Well, I meant to say that after a while it stopped being "F1," "F2," etc. Tia-LewiseRydia - Young battle.png 16:21, April 7, 2013 (UTC)

If that's the case, didn't it at least just look like the game's tower? I'm also kinda wondering about the clock tower in Ultimecia's Castle and how much that served that premise...too few floors? --Christengo (talk) 20:14, April 7, 2013 (UTC)

The clock tower isn't in itself a dungeon, I don't really think that one would count. Tia-LewiseRydia - Young battle.png 20:16, April 7, 2013 (UTC)

Well shit. Thought I had something. --Christengo (talk) 21:23, April 7, 2013 (UTC)

Community content is available under CC-BY-SA unless otherwise noted.