Final Fantasy Wiki
Gilgamesh: Enough expository banter!
This talk page is used for discussing improvements to the page "Shinra Building". It is not the place for general discussion or sharing stories about the topic of this article.

How should the "quests" info be added here? It's kinda madness long already, but I don't see how to comfortably turn this into a parent either with subsections getting own articles (the library could have an article? and the Crisis Core floors?). I'd like to add info on the squats minigame from Crisis Core, but there are also lots of missions you can start here in CC, and bunch of stuff you can do in FFVII.Keltainentoukokuu (talk) 16:15, April 12, 2013 (UTC)

I don't think we really have a choice but to create other articles and split it down a bit. We're supposed to be working on cutting down loading times of articles and I bet Shinra Headquarters is slow to load enough as it is. If we can safely say we have enough info to create sepearate articles, we probably should, to save the article from being horrendously long. Tia-Lewise 16:22, April 12, 2013 (UTC)
Just... add a Quests section. It won't be that long. JBed (talk) 18:52, April 12, 2013 (UTC)

Shopping Area Screen[]

I got some screenshots of the stuff the screen shows. Do we want them here? Tia-Lewise 22:44, December 27, 2013 (UTC)

I've just uploaded the screenshots to my Steam. Do we want them here? Tia-Lewise 15:06, December 30, 2013 (UTC)

Unused Dialog[]

A german translation of the unused dialog in the last passage of the section Development is used in the german version. 217.87.159.199 23:48, April 9, 2014 (UTC)

Extended name[]

Here's some weirdness: In the map menu in FFVIIR, this area is given the full name 零番街 神羅カンパニー本社ビル, roughly Sector 0 - Shinra Company Head Office Building. It's still 神羅ビル when entered, I don't know if other locations have different names in the map screen than what shows up when entered.

What's weird is the English version calls it "Sector 0 - Shinra Electric Power Company" in the maps screen. That's not the name of the building! I'm not familiar with either version's script, but is a fuller name for the Shinra Building ever stated in the English? JBed (talk) 02:31, May 26, 2020 (UTC)

Size[]

For a while, I've been curious about how tall Shinra Building is: given its 70 stories, it should be something like 400 meters tall, so it would be reasonable that it towers over the rest of Midgar, which according to official measurements is 650 meters wide.
But then the Remake comes out, and Midgar is rescaled to match the size of an actual metropolis... and the Shinra Building is still abnormally taller than any other building in the area. According to this site, if the 1/10000 model in the Shinra museum, which looks approximately 10 meters wide (compared to Cloud's size), is accurate, Midgar in its entirety (including the extension of the plate outside the wall) should be something like 103.8 km wide, larger than any known city in the world, but that would also make Shinra Building 17.3 km tall. To make a comparison, that's twelve times the height of Burj Khalifa, and almost twice the height of Mount Everest!
However, when you actually visit the place, it's clear it's not actually that tall. I know it was probably made to look like this to have it stand out even after enlarging Midgar, and maybe it's supposed to be an optic illusion (given that the whole city in the opening cinematic has some bizarre proportions between the various sectors), but it's funny that wanting to make Midgar look like a realistic metropolis ended up making its most iconic building so unrealistically large.
Should we mention these proportions somewhere on this page?

Edit: sorry I didn't leave a signature. Also I know there are some mistakes on that site, but mostly in comparisons to real world cities. Pmbarbieri (talk) 08:05, 13 March 2021 (UTC)

Interesting numbers! I doubt they thought this quite through when making the 1/10000 model, and did not consider how big the Shinra Building would really be if it was 10,000 times as big as on the model! We need an on scale human model we can put on the roof of the Shinra Building on that model! Like how tiny would 1/10,000 model of a human be! Could we even see it without a microscope?
It just needed to sound like it could fit the whole city into a room.Keltainentoukokuu (talk) 18:22, 13 March 2021 (UTC)
This Midgar Real Life Model is supposed to be 1/1000 scale. The Shinra Building is just intended to be ridiculous I guess! Imagine how far its shadow would cast!Keltainentoukokuu (talk) 18:45, 13 March 2021 (UTC)
I think it might be an oversight on Square Enix's part, or perhaps a deliberate exaggeration on Shinra's part that we're not supposed to take seriously. They ARE megalomaniacs, after all.
Based on how clearly we can see the buildings in the opening cinematic, I also think that the model in Shinra Building is actually supposed to be on a 1/1000 scale, not 1/10000: Midgar doesn't look as big as the measurements I brought up would suggest in the opening cinematic. When you look at Tokyo, which is much smaller than that, from a distance, it's much more difficult to make out anything. Even then, though, the building's size is still absurd: on a 1/1000 scale compared to Cloud's size, it would still be 1,730 meters tall, which is not as preposterous as two times Mount Everest but it's still preposterous. The real model you mentioned is not much better: compared to the people in the room, the building still looks like it's 1 meter tall, which would still make it 1000 meters tall in actual size.
Like I said, when you actually visit it, it's clearly not that big: based on Cloud's height, the infamous emergency stairway appears to be 250 meters tall at best, and the tower at the top might be incredibly tall, despite consisting of only ten floors. It's still clearly bigger than it was in the original Final Fantasy VII, not only for realism, but also because it needs to accommodate the Drum: I was puzzled on where that bigass facility was supposed to be, but based on the fact it has nine levels, and it's located on floor 68, we can deduce that it is, in fact, inside the building, behind all the rooms you visited in the previous chapter
TL;DR, Shinra Building makes absolutely no sense and we should probably stop thinking too much about it. I don't wanna know what will happen when we get to the Sister Ray! Pmbarbieri (talk) 07:40, 14 March 2021 (UTC)
Ok, my mistake: I’m playing chapter 16 right now, and I’ve noticed some interesting stuff. First off, the model in the museum is a little smaller than I thought, but I still don’t believe it’s actually on a 1/10000 scale. Second, based on what you can see outside the windows, floor 59 is located at the base of the top tower, right over the huge cylinder on the midsection, while floors 60 to 62 are behind the big Shinra logo, and floor 63 is just above it, the first windows from the bottom. Also, the huge pipe that surrounds the tower is apparently mobile, because you can see it by watching up from floor 63, when it should be much lower from it.
Since there are eight more rows of windows above that floor, that would mean there should be more than seven other floors, right? Well, based on how the building looks from the inside, that seems only true for floor 64, because above it there are two floors of Hojo’s lab, which don’t have windows, and two more floors that we don’t get to visit before floor 69, which is undeniably under the top of the tower and has windows. This leaves a very big gap between floor 66 and floor 69, and I bet it’s big enough to contain the Drum.
Now what purpose would those windows on the front of the tower serve if there are no actual floors? Maybe they are just for show, or maybe they are floors that no one works in, and are just to keep things like the engines that power the Drum. Or maybe they house some weapons: after all, the Arsenal must have come from somewhere to be on the elevator during the escape. Perhaps floor 67, which is the only one we never see whatsoever in the remake. Pmbarbieri (talk) 23:01, 14 March 2021 (UTC)