Gilgamesh: Enough expository banter!
This talk page is used for discussing improvements to the page "Knocked Out". It is not the place for general discussion or sharing stories about the topic of this article.

Shouldn't KOed be a status as well? --TacticAngel 20:45, 3 November 2006 (UTC)

If you want to think it that way, I guess KO could be a status ailment since if you are KOed you can't do anything. Then again, there is also Instant Death that is also a status ailment. But anyway, KO could be a status ailment. --Frusion1021 01:19, 4 November 2006 (UTC)
If you think logically about it, it's not a status ailment, as "ailment" implies a disorder or disease. KO (and Near Fatal for that matter) are more like conditions you enter upon recieving enough damage, than it is ailments, though, they can be the result of an ailment, if untreated, i.e. poison. --Hecko X 02:29, 4 November 2006 (UTC)

Tables[edit source]

Shouldn't we move the tables to somewhere like Instant Death? I mean, almost anything in any game can cause the knocked out status: Even curative things if the zombie status is present. So the tables on here feature things which inflict instant death based damage, and not just things that everything that can inflict KO.  ILHI 23:28, 18 April 2009 (UTC)

Hmm....that is a good question that I didn't think about actually. The problem that I'm seeing is though is that, while these tables DO reflect what the Instant Death page shows, they are still a status affected by the moves and such, and since Instant Death is (for whatever reason or purpose) in the Abilities section, it wouldn't make much sense to have the table there in a way. I don't know....I think having it here might be better since it deals with Status moreso than with abilities....tough decision x_x Xenomic 23:31, 18 April 2009 (UTC)

Death?[edit source]

Am I the only one who remembers that it was once called death (not Instant Death). In VII I remember putting the cursor over someone and it said Death. Should that be included as an alternate name for it.--Werefang 23:44, 18 April 2009 (UTC)

Well, in some games it's listed as Instant Death attacks, other as Wound, and yet others as, you said it, Death, so there's various names we can use really. Might be best to tell what they're called in each specific game then. --Xenomic 23:48, 18 April 2009 (UTC)
I've always called these guys as being "dead", "getting killed", or whatever. I'm sure I'm not the only one who use talks that way commonly. --BlueHighwind 23:49, 18 April 2009 (UTC)
I made "Dead" redirect here and added this to the Death disambig, because these are terms I personally use. Have no idea about officialness though.  ILHI 23:52, 18 April 2009 (UTC)
Officially, its "KO" most of the time, I think. It is in FFVI (the one I'm playing right now). --BlueHighwind 23:53, 18 April 2009 (UTC)

Though looking through some things, in VI, I think it varies depending on the version too doesn't it? In the SNES I think it is Wound, but in later versions, like say Advance, it might have been changed to KO. I can't say for CERTAIN because I haven't played nor seen VI Advance to know this, but that's my 2 cents on that. --Xenomic 23:56, 18 April 2009 (UTC)
I agree with Xenomic here. In Tactics, a unit without HP was dead and when they decayed they had no status. In WotL, it is now officially KO and Death respectively. I think it might have something to do with death being Permanent whereas KO can recover.--Werefang 00:04, 19 April 2009 (UTC)

I'm fairly certain though in at least one of the numbered games (I think it was VIII or IX, one of those two) that is WAS called Death straight up, so I don't know if we can make it two separate statuses in this case, though you do bring up a good point. Then again, what you brought up about Death being permanent whereas KO isn't is further showed in X I guess. Actually, now that I think about it, maybe it was X-2 that it was called Death too? I KNOW that there was at least one or two games (aside from Tactics) that it was called Death! I'm sure I'm not crazy x_x --Xenomic 00:07, 19 April 2009 (UTC)
Don't worry, your not. As I said, VII called it Death. It seems SE change the name when It took ownership. I would think that the old sanctuaries would make more sense out of Religious implications by curing Death rather than KO. And Phoenixes have to die before they can be reborn. At least with this, one can infer that at one time the status, though renamed now, was originally called "Dead." As for VIII and IX, I'm not sure. Though latter games seem to use Death as Instant [KO] rather than as the old status.--Werefang 00:19, 19 April 2009 (UTC)

Hm....then mayhaps it's fine as how we have it? Though I guess we should still clarify for each game what it was called in each version, just to make sure. As for the other statuses, I'm trying to do what I can with them (I can't do anything for the XI or XII statuses, since I never played them and never plan on playing them, the same with Tactics), so I'll leave those to you guys. --Xenomic 00:25, 19 April 2009 (UTC)

I just say dead, since I'm sure being poisoned, sliced with a big sword, blown up, Death spell-ed (???), and stuff like that would do more than just Knock you out...unless everything in some FF games are just like a bunch of wimps, or it's a play, or a dream for that matter.Papayaking 03:29, September 25, 2009 (UTC)

It just so happens that when this happens, the character is only mostly dead. There's a difference between mostly dead and all dead. Silver Dragon XXVIII 14:21, March 27, 2010 (UTC)
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