Final Fantasy Wiki
Register
Advertisement
Gilgamesh-ffv-ios-portrait
Gilgamesh: Enough expository banter!
This talk page is used for discussing improvements to the page "Fort Condor". It is not the place for general discussion or sharing stories about the topic of this article.

this article isn't conected to the rest of the FFVII section, i would do it myself but i have no idea how to.Myself 123 19:03, 2 May 2008 (UTC)

We need to merge Fort Condor and Siege of Fort Condor into a single page.

--ChaoticBrain 10:00, October 19, 2010 (UTC)

The other one is a "Military Conflict" article, this one is a Location article.Keltainentoukokuu 16:11, October 19, 2010 (UTC)Keltainentoukokuu

Inn

Hm... trying to think of a good place to mention that there is a free place to rest here, assuming you join up with them. Actually it should probably be mentioned that all of the shop services need you to join up with them. Can you think of a good place for it, good sir JBed? Jimcloud 18:54, January 1, 2013 (UTC)

Location articles need a "Locations" section. Although Fort Condor is slightly more annoying as there are only four field screens, one of which containing almost everything.
Anyway, that's where I'd mention it. 79.69.193.80 19:03, January 1, 2013 (UTC)

Minigame

I think the minigame could do with its own article. Under the normal sectioning it would go under a "Quests". And since a simple h3 is too big for it... 79.69.193.80 19:03, January 1, 2013 (UTC)

What should we call it? Is it called anything in-game? Or it could be a subpage...? I also think this is more of a minigame article now than a location article.Keltainentoukokuu (talk) 19:57, January 1, 2013 (UTC)

Inaccessible battles

Has anyone hacked into the game to play the battles the player cannot normally play? Or are these actually inaccessible (i.e. not coded, just stated as having occurred)? I'd like to know what enemy numbers and prizes they would have featured, or rather, which prizes the later battles would have featured had these not been "skipped". I spent hours playing this as a kid :P - MK (t/c) 12:54, January 20, 2013 (UTC)

Do the donations actually do anything?

None of the FAQs I've read have given any indication on what happens if Fort Condor runs out of money (due to you repeatedly ignoring the battles and never donating additional money to it.) Does it do anything? One FAQ seemed to suggest that it has no affect at all, but that seems a bit bizarre. --RuriRuriRuri (talk) 05:37, April 10, 2014 (UTC)

Yeah, I have no clue. I always thought you had to deposit in order to use that money in the mini-game to buy the units, like a separate "account" just for the mini-game itself. --Bingbangpoe (talk) 07:00, April 10, 2014 (UTC)
The money comes directly from your own Gil when you buy units in the mini-game, so I would postulate that funding the Fort Condor resistance to work on its own is simply another of FFVII's incomplete features, as you get no reward for the battles being treated as 'won', without winning them yourself.

97.89.112.92 21:51, January 10, 2015 (UTC)

Many unprofitable Battles, but profitable losses

Most of the battles listed are actually more expensive and time-consuming to undergo than is worthwhile, for the reward they provide (usually potions or ethers, easily found, bought, or stolen items), particularly early in the game when cash is scarce. You usually end up breaking even for the money spent on units, at best.

The first battle is good for providing Red XIII with a quick, powerful double-growth weapon, while failing the missions by placing a single unit and waiting lets you face off against CMD. Bighorn, who is both an easy repeatable boss, and provides both quick money and a reliable source of Vagryisk Horn, without having to steal it from Bagyrisks. Of course, the last fight for the Phoenix Materia and Huge Materia should still be taken seriously. I get the sense that maybe some of the rewards would have been better balanced, coinciding with the absence of several of the battles, suggesting that the mini-game was one of the several things that didn't get fully completed in FFVII.

97.89.112.92 21:51, January 10, 2015 (UTC)

I realized the same, but the game's money is worth the fun for me.IronGasoline (talk) 05:03, January 11, 2015 (UTC)

Missable Siege of Fort Condor Battles

This page mentions that completing certain story points without doing Siege of Fort Condor battles causes them to be missed permanently. This may be true at some point within the story (perhaps when Highwind is obtained is the cutoff point for battles 1-13?, but definitely if you reach the part of the story where you must do a mandatory fight for the Huge Materia), but it does not seem to apply to each battle individually. I'm currently after the date in the Gold Saucer but haven't gone to the Temple of the Ancients and had only done Battle 1, but the game allowed me to do battles 2 and 3 with no issue. Based on how the page is written it should have skipped me directly to Battle 9. This is on the latest version of the game released on Steam.

Badprenup (talk) 20:46, February 8, 2020 (UTC)

That's because it forces you to miss battles starting from the end. --Kruggov (talk) 07:27, February 9, 2020 (UTC)
Advertisement