Gilgamesh: Enough expository banter!
This talk page is used for discussing improvements to the page "Cure (ability)". It is not the place for general discussion or sharing stories about the topic of this article.

Does anyone know how to get those extra set of brackets out fo the See Also section? I tried several methods of linking, but none worked. 8bit BlackMage 22:23, 3 July 2008 (UTC)


Just write {{See Also|Cure|Cura|Curaga}}. Forget the brackets, you need to type "|" between the links. Bluer 22:28, 3 July 2008 (UTC)

Oohhh..... Thanks Blue! 8bit BlackMage 22:29, 3 July 2008 (UTC)
No problem ^^. Bluer 22:31, 3 July 2008 (UTC)

Element[edit source]

Doesn't cure have an element? I think I've seen it referred to as Holy elemental, but it isn't.  ILHI 15:39, 11 April 2009 (UTC)

!  ILHI 20:13, 11 April 2009 (UTC)
It hurts the undead, so it must have some elemental property, everything else absorbs it. In Revenant Wings the healing Espers were all in their own little elemental category, forget the name thought. --BlueHighwind 20:15, 11 April 2009 (UTC)

So it's an element (more of an element than gravity is, don't you know) -- what should we call it? Heal, Restore? Does any game give the cure element a name?  ILHI 20:27, 11 April 2009 (UTC)

Checking in Revenant Wings, those Espers are in the "Holy" section. So I suppose it would be of that element. It makes sense since both are in the White Magic domain. --BlueHighwind 22:30, 11 April 2009 (UTC)
Last time I checked Holying myself killed me.  ILHI 22:36, 11 April 2009 (UTC)
It did.  ILHI 13:53, 12 April 2009 (UTC)

I was gonna post a message about this, but since it has already been discussed before, can I just ask we reconsider this? I think we should have "Cure (Element)", since it is sometimes treated like one. I'm not sure about other games, but in MQ at least, Cure is treated like an Elemental spell: "Ghost is weak against cure attacks". Granted, MQ also had "Axe" as an element, but my point is the same. Drake Clawfang 04:12, 27 June 2009 (UTC)

Lulz at ILHI's last comment. Um, I think last time this was brought up, I supported it, and then a couple of other people didn't support it, and we were the only people who commented so I dropped it ._.; Cure does not equal Holy. Our undead enemy pages say "Weak to Cure". The page would have all healing spells and items. Either Cure (Element) or Heal (Element). You know what, just Cure. ^^ 8bit 04:19, 27 June 2009 (UTC)
I think it's safer just to list them weak to Restorative instead. Since Cure falls into Restorative abilities, and the fact that some enemies, mostly undeads, are weak to Life and stuff as well sometimes, I think it'd be better to do it that way. I'd just need to massively update that page or something with more info, since it's only got info for FFVII (though I'm VERY certain that it would extend to all other games as well). But, that's my 2 cents on that. Take it or leave it ^^ Xenomic 04:30, 27 June 2009 (UTC)
Community content is available under CC-BY-SA unless otherwise noted.