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This talk page is used for discussing improvements to the page "Alchemy (item potency ability)". It is not the place for general discussion or sharing stories about the topic of this article.

Suggest renaming to Alchemy (item potency ability).Keltainentoukokuu (talk) 19:53, January 11, 2015 (UTC)

Support - will move myself if nobody has objections. C A T U S E 22:10, January 11, 2015 (UTC)

Item Potency Ability?Edit

Er... how are the two commands related to increasing item potency? Both skillsets are compose of Black Magic (offensive) and Green Magic (beneficial and ailments statuses) spells in both games (FFTA and FFTA2). Fenrir9 (talk) 08:08, January 27, 2015 (UTC)

I suggested the name based on what it said on the disambig page without reading the article.Keltainentoukokuu (talk) 17:06, January 27, 2015 (UTC)
I can move back if needed and use the bot again. I figured this discussion would not get more replies and it was taking too long to reach a conclusion.--Magicite-ffvi-ios Technobliterator TC 17:27, January 27, 2015 (UTC)
As it is a skillset rename to Alchemy (Command)?Keltainentoukokuu (talk) 19:35, January 27, 2015 (UTC)
An "Ability" can refer to any command, support, or reactive/script ability. I can't tell if "Alchemy" from FFD is a command or a support ability. If it's a command then it wouldn't be a good name, but "Alchemy (Skillset)" would work in either case. JBed (talk) 20:59, March 1, 2015 (UTC)
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