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Revision as of 02:44, 19 January 2010
Sword is a combat skill in Final Fantasy XI. The higher a character's sword skill, the more likely he is to score a hit and the greater damage potential he has with sword. In general, one point of sword skill equals 1 accuracy and 1 attack while using a sword.
Jobs
Sword is a basic combat skill in Final Fantasy XI and swords are usable by many different jobs, in general. Jobs not listed below do not have a sword ability, though there are certain weapons that may be listed as "All Job" and they can never-the-less equip them. Using them to any effectiveness is another story though. In general, of the list below, only those jobs with a B or better would probably use a sword as a main combat weapon.
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
Paladin | A+ | 6 | 114 | 276 |
Blue Mage | A- | 6 | 114 | 269 |
Red Mage | B | 5 | 109 | 250 |
Warrior | B | 5 | 109 | 250 |
Corsair | B- | 5 | 109 | 240 |
Dark Knight | B- | 5 | 109 | 240 |
Samurai | C+ | 5 | 105 | 230 |
Ninja | C | 5 | 105 | 225 |
Bard | C- | 5 | 105 | 220 |
Dragoon | C- | 5 | 105 | 220 |
Ranger | D | 4 | 101 | 210 |
Thief | D | 4 | 101 | 210 |
Beastmaster | E | 4 | 94 | 200 |
Weapon Skills
The following is a list of weapon skills available to those characters using a sword. Some weapon skills may not be available to all classes. This should be noted in the description.
Name | Skill Level | Info |
Fast Blade | 10 | Two-hit attack. Damage varies with TP. |
Burning Blade | 30 | Deals fire elemental damage to enemy. Damage varies with TP. |
Red Lotus Blade | 50 | Deals fire elemental damage to enemy. Damage varies with TP. |
Flat Blade | 75 | Stuns enemy. Chance of stunning varies with TP. |
Shining Blade | 100 | Deals light elemental damage to enemy. Damage varies with TP. |
Seraph Blade | 125 | Deals light elemental damage to enemy. Damage varies with TP. |
Circle Blade | 150 | Delivers an area of effect attack. Attack radius varies with TP. |
Spirits Within | 175 | Delivers an unavoidable attack. Damage varies with HP and TP. |
Vorpal Blade | 200 | Four-hit attack. Chance of critical varies with TP. |
Swift Blade | 225 | Three-hit attack. Accuracy varies with TP. (Paladin only) |
Savage Blade (Quested) |
240 | Two-hit aerial attack. Damage varies with TP. |
Knights of the Round | Caliburn, Excalibur Only | Additional effect: Regen. |
Template:Final Fantasy XI Skills