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+ | {{sideicon|FFXI}} |
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− | '''Sword''' is a combat skill in ''[[Final Fantasy XI]]'' |
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+ | '''Sword''' is a combat skill in ''[[Final Fantasy XI]]''. The higher a character's sword skill, the more likely he is to score a hit and the greater damage potential he has with sword. In general, one point of sword skill equals 1 accuracy and 1 attack while using a sword. |
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− | {{stub}} |
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+ | |||
− | {{Final Fantasy XI Skills}} |
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+ | ==Jobs== |
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+ | Sword is a basic combat skill and swords are usable by many different jobs, in general. Jobs not listed below do not have a sword ability, though there are certain weapons that may be listed as "All Job" and they can never-the-less equip them. Using them to any effectiveness is another story though. In general, of the list below, only those jobs with a B or better would probably use a sword as a main combat weapon. |
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+ | {|class="full-width FFXI article-table" style="text-align:center" |
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+ | |-class="a" |
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+ | !width="20%"|Job |
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+ | !width="20%"|Skill Ranking |
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+ | !width="20%"|Level 1 cap |
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+ | !width="20%"|Level 37 cap |
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+ | !width="20%"|Level 75 cap |
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+ | |- |
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+ | !class="b"|[[Paladin (Final Fantasy XI)|Paladin]] |
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+ | |A+ |
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+ | |6 |
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+ | |114 |
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+ | |276 |
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+ | |- |
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+ | !class="b"|[[Blue Mage (Final Fantasy XI)|Blue Mage]] |
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+ | |A- |
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+ | |6 |
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+ | |114 |
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+ | |269 |
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+ | |- |
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+ | !class="b"|[[Red Mage (Final Fantasy XI)|Red Mage]] |
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+ | |B |
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+ | |5 |
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+ | |109 |
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+ | |250 |
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+ | |- |
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+ | !class="b"|[[Warrior (Final Fantasy XI)|Warrior]] |
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+ | |B |
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+ | |5 |
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+ | |109 |
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+ | |250 |
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+ | |- |
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+ | !class="b"|[[Corsair (Final Fantasy XI)|Corsair]] |
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+ | |B- |
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+ | |5 |
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+ | |109 |
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+ | |240 |
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+ | |- |
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+ | !class="b"|[[Dark Knight (Final Fantasy XI)|Dark Knight]] |
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+ | |B- |
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+ | |5 |
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+ | |109 |
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+ | |240 |
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+ | |- |
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+ | !class="b"|[[Samurai (Final Fantasy XI)|Samurai]] |
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+ | |C+ |
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+ | |5 |
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+ | |105 |
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+ | |230 |
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+ | |- |
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+ | !class="b"|[[Ninja (Final Fantasy XI)|Ninja]] |
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+ | |C |
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+ | |5 |
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+ | |105 |
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+ | |225 |
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+ | |- |
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+ | !class="b"|[[Bard (Final Fantasy XI)|Bard]] |
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+ | |C- |
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+ | |5 |
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+ | |105 |
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+ | |220 |
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+ | |- |
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+ | !class="b"|[[Dragoon (Final Fantasy XI)|Dragoon]] |
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+ | |C- |
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+ | |5 |
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+ | |105 |
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+ | |220 |
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+ | |- |
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+ | !class="b"|[[Ranger]] |
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+ | |D |
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+ | |4 |
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+ | |101 |
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+ | |210 |
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+ | |- |
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+ | !class="b"|[[Thief (Final Fantasy XI)|Thief]] |
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+ | |D |
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+ | |4 |
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+ | |101 |
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+ | |210 |
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+ | |- |
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+ | !class="b"|[[Beastmaster (Final Fantasy XI)|Beastmaster]] |
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+ | |E |
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+ | |4 |
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+ | |94 |
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+ | |200 |
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+ | |- |
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+ | |} |
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+ | |||
+ | ==[[Weapon Skill]]s== |
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+ | The following is a list of weapon skills available to those characters using a sword. Some weapon skills may not be available to all classes. |
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+ | |||
+ | {|class="full-width FFXI article-table" |
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+ | |-class="a" |
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+ | !width="18%"|Name |
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+ | !width="12%"|Skill Level |
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+ | !Info |
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+ | |- |
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+ | !class="b"|Fast Blade |
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+ | |align="center"|10 |
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+ | |Two-hit attack. Damage varies with [[Tactical Points|TP]]. |
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+ | |- |
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+ | !class="b"|Burning Blade |
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+ | |align="center"|30 |
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+ | |Deals fire elemental damage to enemy. Damage varies with TP. |
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+ | |- |
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+ | !class="b"|Red Lotus Blade |
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+ | |align="center"|50 |
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+ | |Deals fire elemental damage to enemy. Damage varies with TP. |
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+ | |- |
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+ | !class="b"|Flat Blade |
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+ | |align="center"|75 |
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+ | |[[Paralysis|Stuns]] enemy. Chance of stunning varies with TP. |
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+ | |- |
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+ | !class="b"|Shining Blade |
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+ | |align="center"|100 |
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+ | |Deals light elemental damage to enemy. Damage varies with TP. |
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+ | |- |
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+ | !class="b"|Seraph Blade |
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+ | |align="center"|125 |
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+ | |Deals light elemental damage to enemy. Damage varies with TP. |
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+ | |- |
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+ | !class="b"|Circle Blade |
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+ | |align="center"|150 |
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+ | |Delivers an area of effect attack. Attack radius varies with TP. |
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+ | |- |
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+ | !class="b"|Spirits Within |
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+ | |align="center"|175 |
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+ | |Delivers an unavoidable attack. Damage varies with [[Stats|HP]] and TP. |
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+ | |- |
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+ | !class="b"|'Vorpal Blade |
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+ | |align="center"|200 |
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+ | |Four-hit attack. Chance of critical varies with TP. |
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+ | |- |
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+ | !class="b"|Swift Blade |
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+ | |align="center"|225 |
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+ | |Three-hit attack. [[Accuracy]] varies with TP. (''[[Paladin (job)|Paladin]] only'') |
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+ | |- |
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+ | !class="b"|Savage Blade<br />(''Quested'') |
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+ | |align="center"|240 |
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+ | |Two-hit aerial attack. Damage varies with TP. |
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+ | |- |
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+ | !class="b"|[[Limit Break (ability)#Final Fantasy XI|Knights of the Round]] |
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+ | |align="center"|[[Final Fantasy XI weapons#Caliburn|Caliburn]], [[Excalibur (weapon)|Excalibur]] only |
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+ | |Additional effect: [[Regen (status)|Regen]]. |
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+ | |- |
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+ | |} |
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+ | |||
+ | ==Etymology== |
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+ | {{etym|Sword}} |
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+ | [[Category:Abilities in Final Fantasy XI]] |
Revision as of 22:28, 17 February 2019
Template:Sideicon Sword is a combat skill in Final Fantasy XI. The higher a character's sword skill, the more likely he is to score a hit and the greater damage potential he has with sword. In general, one point of sword skill equals 1 accuracy and 1 attack while using a sword.
Jobs
Sword is a basic combat skill and swords are usable by many different jobs, in general. Jobs not listed below do not have a sword ability, though there are certain weapons that may be listed as "All Job" and they can never-the-less equip them. Using them to any effectiveness is another story though. In general, of the list below, only those jobs with a B or better would probably use a sword as a main combat weapon.
Job | Skill Ranking | Level 1 cap | Level 37 cap | Level 75 cap |
---|---|---|---|---|
Paladin | A+ | 6 | 114 | 276 |
Blue Mage | A- | 6 | 114 | 269 |
Red Mage | B | 5 | 109 | 250 |
Warrior | B | 5 | 109 | 250 |
Corsair | B- | 5 | 109 | 240 |
Dark Knight | B- | 5 | 109 | 240 |
Samurai | C+ | 5 | 105 | 230 |
Ninja | C | 5 | 105 | 225 |
Bard | C- | 5 | 105 | 220 |
Dragoon | C- | 5 | 105 | 220 |
Ranger | D | 4 | 101 | 210 |
Thief | D | 4 | 101 | 210 |
Beastmaster | E | 4 | 94 | 200 |
Weapon Skills
The following is a list of weapon skills available to those characters using a sword. Some weapon skills may not be available to all classes.
Name | Skill Level | Info |
---|---|---|
Fast Blade | 10 | Two-hit attack. Damage varies with TP. |
Burning Blade | 30 | Deals fire elemental damage to enemy. Damage varies with TP. |
Red Lotus Blade | 50 | Deals fire elemental damage to enemy. Damage varies with TP. |
Flat Blade | 75 | Stuns enemy. Chance of stunning varies with TP. |
Shining Blade | 100 | Deals light elemental damage to enemy. Damage varies with TP. |
Seraph Blade | 125 | Deals light elemental damage to enemy. Damage varies with TP. |
Circle Blade | 150 | Delivers an area of effect attack. Attack radius varies with TP. |
Spirits Within | 175 | Delivers an unavoidable attack. Damage varies with HP and TP. |
'Vorpal Blade | 200 | Four-hit attack. Chance of critical varies with TP. |
Swift Blade | 225 | Three-hit attack. Accuracy varies with TP. (Paladin only) |
Savage Blade (Quested) |
240 | Two-hit aerial attack. Damage varies with TP. |
Knights of the Round | Caliburn, Excalibur only | Additional effect: Regen. |
Etymology
sword is a blade weapon used primarily for cutting or thrusting. The precise definition of the term varies with the historical epoch or the geographical region under consideration. A sword in the most narrow sense consists of a straight blade with two edges and a hilt. However, in nearly every case, the term may also be used to refer to weapons with a single edge (backsword).
A