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Suriander is a beast/toad-type enemy in Final Fantasy XII, located in the Barheim Passage. The player faces the low level version when passing through as part of the story, and can face the higher level version later after acquiring the Barheim Key from the patient in the desert quest. The high level Surianders rarely drop Indigo Pendants, and the low level Suriander rarely drops the Horned Hat.

Bestiary entry[]

Page 1: Observations[]

Being a carnivorous beast commonly dwelling near shallow bodies of water. Though their feet lack the webbing of other aquatic creatures, the fins on their tails can be threshed in a sideways manner propelling them with a frightening celerity. Their horns being used to contest dominance over females, and determining standing in the herd by virtue of length. Such with smaller horns learn swiftly to keep out of harm's way. While they are normally quite docile, during the mating season they can be easily agitated, and attack asudden with a great whooping cry.

Page 2: Sage Knowledge 44 of 78[]

Stats[]

A: Lv. 8-9

B: Lv. 38-39

Battle[]

Suriander can attack physically and with Gnaw. It can also give itself Regen using Angelsong.

Strategy[]

Surianders are weak to ice damage, so the player could use the Blizzard line of spells, the Icebrand or any bow with Icecloud Arrows, depending on what they have available.

Surianders are susceptible to most status ailments. Blind will make their attacks often miss, Confuse will make them attack themselves or other enemies, and Sleep and Stop will prevent them from acting (with Sleep, the player should only use magick attacks to avoid waking them up).

Other appearances[]

Pictlogica Final Fantasy[]

PFF Suriander FFXII
Baknamy FFTA2This section about an enemy in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery[]

Related enemies[]

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