Remember cadet: you aren't fighting this war alone. Don't be afraid to call for backup if you find yourself in a pinch.
Support Personnel (魔導院の支援, Madōin no Shien?, lit. Akademeia Support) is a system in Final Fantasy Type-0. It works much like multiplayer in that it provides the player with temporary allies, but instead of other players joining in, support personnel are AI-controlled allies. Excluding the three rare unique support personnels, they are named after Square Enix staff members and other people who helped make the game.
Mechanics[edit | edit source]
At the start of a mission, the player is given an option to accept support. Support personnel will randomly enter the player's party with the regular members put to reserve. They will persist for a time, fighting alongside the player and accumulating SPP. At certain SPP thresholds, their time will be extended (this does not apply to the three unique characters). They can be dismissed within a mission by having backup on "Refuse" within the preferences menu, which would stop other support personnel from entering until backup is accepted again by the player. Leaving or dismissed support personnel store their SPP earned (HD version only); they can appear again with the same codename in the same mission. If a support personnel dies they lose all the SPP they had accrued—this can cause the player to earn zero SPP if the support personnel die right before the mission ends. They are AI-controlled and behave slightly less actively than the AI-controlled party.
In the original PSP version, the SPP collected by Support personnel is not stored, and is only used to extend the guest's duration. In HD version, due to removal of multiplayer, Support personnel will store any SPP they obtain during the mission.
Strategy[edit | edit source]
One way to amass SPP is to select only one person to be in the party, perhaps Rem because she can easily regenerate lost ability gauge and MP, preferably with the Avoid magic equipped to minimize damage taken. The next step is to find an area that has an infinite enemy spawn rate, such as the sewer areas in Operation MA Demolition, or the West Stairs in Operation Breakthrough from the second playthrough onwards. Once one obtains the SP Spell Boost II it becomes easier to gain SPP, as it casts Aura and Protect on everyone, including support personnel, which augments their somewhat meagre damage output as well as preventing knockdown. The SP Helm obtained from amassing 70,000 SPP provides Freecast allowing more freedom of choice in party leader.
As the party leader, the player's responsibilities are providing aid to the support, healing them when necessary and refreshing Boost, as well as harvesting phantoma from fallen foes. The West Stairs area has a maximum number of enemies, alive and dead of six, so when there are six corpses, no more enemies will spawn, so frequent harvesting is necessary to maintain a good enemy presence—with Boost support personnel should be making light work of most enemies. This method can be set up to gain SPP overnight, but without the player present, SPP is not as quickly garnered due to breaks in combat and no Boost refresh.
List of Support Personnel[edit | edit source]
With the exception of Kurasame, Tonberry, and Joker, who are original characters, Support Personnel are named after production staff for Final Fantasy Type-0 and assume the likeness of the playable characters. Moglin introduces the characters with their levels according to the mission and difficulty, as well as their code names that describe their relation to the game.
|Support Personnel||Character||Code Name||Equipment||Abilities|
|Kurasame* Will no longer appear after Chapter 6||Kurasame||Ice Reaper||Boreal Blade, Glacies Tertia, Vol. I, Mythril Ring||Absolute Zero, Blizzaga MIS-II, Curaga|
|Tonberry||Tonberry||Reaper's Right Hand||Kitchen Knife, Safety Bit, Angel Earrings||Death Grudge, Thundaga SHG-II, Curaga|
|???* Required Tiz's Prayer item to appear.||Joker (Akademeia Soldier)||???||Unknown, SP Armlet, Camouflage Cloak||Aloud, Firaga MIS-II, Curaga|
|Yuki Kaji||Ace||Ace's Japanese VA||Level-based|
|Kana Hanazawa||Deuce||Deuce's Japanese VA||Level-based|
|Minori Chihara||Cater||Cater's Japanese VA||Level-based|
|Kenichi Suzumura||Jack||Jack's Japanese VA||Level-based|
|Ami Koshimizu||Queen||Queen's Japanese VA||Level-based|
|Tomokazu Sugita||King||King's Japanese VA||Level-based|
|Hiroshi Kamiya||Machina||Machina's Japanese VA||Level-based|
|Ryoko Shiraishi||Rem||Rem's Japanese VA||Level-based|
|Motoo Fujiwara||Nine||Vocalist and Guitarist for Bump of Chicken||Level-based|
|Hiroaki Masukawa||Seven||Guitarist for Bump of Chicken||Level-based|
|Yoshifumi Naoi||Cinque||Bassist for Bump of Chicken||Level-based|
|Hideo Masu||Eight||Drummer for Bump of Chicken||Level-based|
|Yama-chan* Yama-chan is the stage name of Ryota Yamasato, who is one half of the comedy duo Nankai Candies (南海キャンディーズ). He is a 'frequent video game spokesman.' He appeared as the final boss of the Social Theatrhythm game that was available online prior to the game's release.||Trey||Nankai Candies||Level-based|
|Hitomi Watanabe||King||Project Manager||Level-based|
|Rina Okumoto||Eight||Battle Animator||Level-based|
|Yoshiko Higohashi||Queen||Environment Artist||Level-based|
|Hiroko Kawabe||Seven||QA Coordinator||Level-based|
|Ryoto Shinzato||Ace||Rendering Environment ARtist||Level-based|
|Shihori Tanzawa||Trey||Environment Artist||Level-based|
|Akio Ohfuji||Nine||Senior Publicity Producer||Level-based|
|Rei Motora||Cinque||Character Modeler||Level-based|
|Akiko Yamaguchi||Jack||VFX Artist||Level-based|
|Satoko Funakubo||Cater||Facial Animator||Level-based|
|Haruka Suenaga||Rem||Facial Animator||Level-based|
|Hidemi Mizoguchi||Deuce||Lighting & Compositing Artist||Level-based|
|Atsuko Ishikura||Sice||Character Cutscene Planner||Level-based|
|Rei Katou||Rem||Cutscene Animator||Level-based|
|Yasuhiro Sato||Nine||Lead Level Designer||Level-based|
|Hideki Imaizumi||Trey||Office Manager||Level-based|
|Sara Okabe||Queen||Scenario Writer||Level-based|
|Rie Honda||Cinque||Battle Animator||Level-based|
|Marie Iwanaga||Sice||Character Texture Designer||Level-based|
|Tatsuo Heianzan||Ace||Lead Character Modeling Artist||Level-based|
|Sayako Oozono||Seven||Level Designer||Level-based|
|Taisuke Ooe||Eight||Lead Character Action Designer||Level-based|
|Ichiro Hazama||King||Production Manager||Level-based|
|Haruna Kato||Deuce||Character Texture Designer||Level-based|
|Tadachika Iima||Trey||Lead VFX Artist||Level-based|
|Tatsuya Nonaka||Cater||Project Manager||Level-based|
|Aya Izumi||Sice||VFX Artist||Level-based|
|Kumiko Kaji||Nine||Character Modeler||Level-based|
|Kenichiro Yuji||Machina||Battle Director||Level-based|
|Sayoko Hoshino||Rem||Lead Character Texture Artist||Level-based|
|Noriko Inoue||Cater||Publicity Staff||Level-based|
|Yumi Katsuyama||Cinque||Publicity Staff||Level-based|
|Sayako Hirata||Queen||Lead Menu Artist||Level-based|
|Tomomi Iwakura||Seven||Project Manager||Level-based|
|Nobuyuki Ueda||Ace||Project Manager||Level-based|
|Kakuko Obinata||Deuce||Publicity Producer||Level-based|
|Masato Kogure||Machina||Publicity Staff||Level-based|
|Yusuke Naora||Jack||Art Director||Level-based|
|Tetsuya Nomura||King||Creative Producer||Level-based|
|Hashimoto Meijin||Eight||Executive Producer||Boxing Gloves, Vitality Apparatus, Dominion Helmet||Lightspeed Jab, Blizzara BOM-II, Curaga|
|Yosuke Matsuda||Jack||Head Honcho||Level-based|
SP Rank and Class[edit | edit source]
There are two categories to determine the title given to the player: the rank and the class. The rank depends on accumulated SPP and the class depends on certain criteria on how well the player is doing on missions. Players can lose class if they, for example, die too many times, and no longer qualify for the better class. There are eight classes, each one with a different magic associated with it. Each class has a different requirement, and they have a hierarchy the player's class being the highest one they meet the requirements for. The requirements for the PSP version and HD version are different, because multiplayer was removed from the latter. The rank (Knight, Leader, etc) determines which SP armor the player can equip.
|Knight||10,000||Can equip SP Armlets.|
|Leader||15,000||Can equip SP Chestplate.|
|Commander||20,000||Can equip SP Robes.|
|General||30,000||Can equip SP Shield.|
|Marshal||40,000||Can equip SP Cape.|
|King||60,000||Can equip SP Armor.|
|Emperor||80,000||Can equip SP Helm.|
|God||120,000||Can equip SP Crystal.|
On obtaining 150,000 SPP, Ultima is unlocked as a permanent spell, and the player's rank will remain as "God", even if all SPP is spent. It may be possible to be demoted if SP class changes, however.
|Guardian||Low amounts of casualties in missions or trials.||Reraise|
|Wise||Obtain S-Rank from missions multiple times.||Ultima II|
|Supreme||Obtain A or B-Ranks from missions multiple times.||Boost|
|Violent||Trigger Break/Killsights consistently.||Kill Fire|
|Squenix||PSP: Upload data to Square Enix member site multiple times.
HD: Frequent Triad Maneuvers, Eidolon summonings, and/or usage of the Vermillion Bird spell.
|Type-0||PSP: Allow intrusions in multiplayer.
HD: Allow Support Personnel for certain hours.
|Healing||Use Cure or Esuna-type spells in missions multiple times.||Full Cure|
|Battle||Complete Special Orders (S.O.) frequently, white or red in any mission.||Full Magic|
There is a priority list in place between the titles—if the player does not specifically act on the title conditions, they will most likely end up with Supreme or Guardian as their title. The title priority is as follows: Healing > Guardian > Wise > Supreme > Violent > Squenix > Battle > Type-0
Healing title has priority over all the titles and will override them if the conditions are met. This is unlikely however, as its prerequisites are unlikely to be met (repeated usage of Cure/Esuna) in a normal playthrough.
Type-0 has the lowest priority of all the titles; it is also the easiest to obtain and will only appear if all other title conditions are not met.
Moving away from Guardian title may be difficult unless there are active party member deaths in the missions undertaken. To change from this title, one can find a mission where it is easy to be killed (Operation M.A. Demolition's Marduk, or Capturing the Imperial Capital), enabling support personnel to come in and die repeatedly (casting Reraise II and letting them repeatedly revive will increase the casualty process and will count towards demoting from Guardian). Upon meeting a certain threshold of deaths versus total number of missions completed, the player's title will move down the list, opening opportunities to obtain the game's other unique spells.
Wise title can be acquired efficiently by repeating the mission "Capturing the Imperial Capital" on Cadet difficulty and beating Qator Bashtar in under 30 seconds, ensuring an S-rank in the fastest time possible.