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Calls forth wondrous creatures from the ether.

Summoner is a job in Final Fantasy Tactics Advance for the viera race. Summoners wield staves and are the paragon of MP with outstanding Magic growth compared to even most nu mou jobs.

A crowd-control favorite, the Summoner has a versatile action ability that allows them to aid comrades and foil adversaries, rendering them a valuable asset despite the greater-than-usual MP costs of the summoned monsters call for. The Summoner's damage area is unique in that it consists of two tiles outward and one tile diagonally from the selected point on the battlefield, for a total of thirteen affected tiles.

The only notable summoner is Leanan, a famous inn songstress from Muscadet.


The Summoner is the best Magic-oriented job for the viera, having the highest MP, Magic Power and Resistance out of all viera job classes. Like most magic jobs this power comes at the cost of HP, Attack, Defense and Speed, all of which are low.

HP MP Atk Def Mag Pwr Mag Res Spd
5.6 D 6.2 A 6.5 D 6.4 D- 10.1 S 8.4 B 0.9 D-


Summon MagicEdit

Summoner command. Summon creatures from the ether.
Skill Equipment AP MP Range Power
Unicorn Pure Staff 200 12 4 40
Summons Unicorn to heal HP and status ailments. Deals damage to zombies.
Element: Holy
Ifrit Guard Staff 200 18 4 40
Summons Ifrit to deal fire damage.
Ramuh Judge Staff 200 18 4 40
Summons Ramuh to deal lightning damage.
Shiva Snake Staff 200 18 4 40
Summons Shiva to deal cold damage.
Kirin Cure Staff 200 24 4
Summons Kirin to gradually heal HP.
Carbuncle Garnet Staff 300 12 4
Summons fairy Carbuncle to cast "Reflect."
Phoenix Nirvana Staff 300 24 4
Summon phoenix to revive KO's ally. Deals damage to zombies.
Element: Holy.
Madeen Cheer Staff 300 36 4 52
Summons Madeen to deal holy damage.


Skill Equipment Effect AP
Half MP Light Robe Cuts the amount of MP used for abilities by half. 300


Skill Equipment Effect AP
Summon Combo Mythril Staff Ranged combo ability for summoners. 100


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Evocation is the act of calling upon or summoning a spirit, demon, god or other supernatural agent, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas.

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