Summonstones (召喚石, Shōkanseki?, lit. Summoning Stone) are available in Dissidia Final Fantasy which allows the player to summon summoned monsters; they are collected throughout various level maps. Summonstones can be equipped prior to fighting and are represented by red orbs over the player's health bar. Summonstones also have a limited number of uses, and in order to be used again they must be charged through battles. Some Summonstones have two appearances: one for their "Auto" version, and one for their normal version. The "Auto" version acts on a condition, usually a Bravery Break or HP Attack, while normal versions must be triggered by pressing and . The normal version is more powerful than the "Auto" one when numerical values are at stake. This usually comes at a cost of a shorter time limit/effect.
List of summonstones[]
Note: Summonstones found on stages behind a yellow barrier can only be acquired after completing story mode once and returning to that area.
Name | Ability | Effect | Location |
---|---|---|---|
Ifrit AUTOFFVIII | Hellfire | Summoner's Bravery increases by 50% Activates when player receives stage Bravery |
Destiny Odyssey I-3 |
IfritFFIV | Summoner's Bravery increases by 50% | Destiny Odyssey I-2 | |
Shiva AUTOFFVIII | Diamond Dust | Prevents opponent's Bravery from rising for 13 seconds Activates when opponent's Bravery equals zero |
Destiny Odyssey II-3 |
ShivaFFIV | Prevents opponent's Bravery from rising for 20 seconds | Destiny Odyssey II-2 | |
Ramuh AUTOFFXI | Judgement Bolt | Prevents opponent from summoning for 33 seconds Activates when opponent receives stage Bravery |
Shade Impulse 3-3 |
RamuhFFIV | Prevents opponent from summoning for 50 seconds | Shade Impulse 4-1 | |
Carbuncle AUTOFFXI | Ruby Light | Matches opponent's Bravery to the summoner's Bravery Activates when player's Bravery equals zero |
Destiny Odyssey IV-3 |
CarbuncleFFVIII | Matches opponent's Bravery to the summoner's Bravery | Destiny Odyssey IV-2 | |
Magic Pot AUTOFFX | Mimic | Matches summoner's Bravery to the opponent's Bravery Activates when opponent's Bravery is greater than or equal to three times their base Bravery and player is not under break status |
Destiny Odyssey VII-3 |
Magic PotCCFFVII | Matches summoner's Bravery to the opponent's Bravery | Destiny Odyssey VII-2 | |
Demon Wall AUTOFFXII | Wall of Protection | Prevents summoner's Bravery from decreasing via Bravery damage for 33 seconds Activates when player's Bravery is less than or equal to half their base Bravery |
Destiny Odyssey VI-3 |
Demon WallFFIV | Prevents summoner's Bravery from decreasing via Bravery damage for 50 seconds | Destiny Odyssey VI-2 | |
Magus Sisters AUTOFFX | Delta Attack | Reduces opponent's Bravery and base Bravery by 50% for 33 seconds Activates when opponent receives stage Bravery |
Destiny Odyssey X-3 |
Magus SistersFFIV | Reduces opponent's Bravery and base Bravery by 50% for 50 seconds | Destiny Odyssey X-2 | |
Odin AUTOCCFFVII | Zantetsuken | 50% chance of inflicting Break on opponent Activates when opponent can win with one HP attack, and the player is not under break status |
Shade Impulse 1-3 |
OdinFFVI | 50% chance of inflicting Break on opponent | Shade Impulse 2-3 | |
Phoenix AUTOCCFFVII | Flames of Rebirth | For 33 seconds, if the player is inflicted with break, they will automatically "Reraise" with base Bravery and opponent will not receive stage Bravery Activates when player's Bravery is less than or equal to half their base Bravery |
Destiny Odyssey III-3 |
PhoenixFFVIII | For 50 seconds, if the player is inflicted with break, they will automatically "Reraise" with base Bravery and opponent will not receive stage Bravery | Destiny Odyssey III-2 | |
Alexander AUTOFFVII | Judgement | Prevents player's Bravery from changing for 17 seconds Activates when player receives stage Bravery |
Destiny Odyssey IX-3 |
AlexanderFFVIII | Prevents player's Bravery from changing for 25 seconds | Destiny Odyssey IX-2 | |
Leviathan AUTOFFVIII | Tsunami | Decrements opponent's Bravery by 20 per second for 33 seconds Activates when opponent receives stage Bravery |
Destiny Odyssey V-3 |
LeviathanFFV | Decrements opponent's Bravery by 40 per second for 50 seconds | Destiny Odyssey V-2 | |
Bahamut AUTOFFX | Aura | Increments summoner's Bravery by 20 per second for 33 seconds Activates when player's Bravery is less than or equal to half their base Bravery |
Destiny Odyssey VIII-3 |
BahamutFFV | Increments summoner's Bravery by 40 per second for 50 seconds | Destiny Odyssey VIII-2 | |
ChocoboFFVIII | Chocobo Kick | Both players' Bravery values are randomly shuffled | Distant Glory 1 (Level Bonus) |
MoogleFFXI | Chosen at random | Chooses an effect from any other summon which will not miss in the current circumstances at random | Inward Chaos-1 |
MandragoraFFXI | Photosynthesis | For 50 seconds, if the summoner's Bravery is lower than their base Bravery, it will gradually increase until it reaches base Bravery | Destiny Odyssey I (Level Bonus) |
BombFFII | Self-Destruct | After 10 seconds, both players lose Bravery equal to the summoner's Bravery | Destiny Odyssey IV (Level Bonus) |
AsuraFFIV | Queen's Aegis | The opponent's summon is either sealed for 75 seconds, is forced to summon, or rendered unusable for the rest of the fight | Distant Glory 2 (Level Bonus) |
TitanFFV | Gaia's Wrath | For 50 seconds, whenever the summoner receives HP damage, their Bravery triples | Distant Glory 1-3 |
AtomosFFIX | 199 Gs | For 50 seconds, whenever the summoner receives HP damage, they gain Bravery equal to their opponent's Bravery prior to the attack | Distant Glory 1-2 |
Iron GiantFFX | Reaper | For 50 seconds, whenever the opponent receives HP damage, their Bravery halves | Distant Glory 2-3 |
CactuarFFVIII | 1000 Needles | Reduces opponent's Bravery by 1000, but does not inflict break | Destiny Odyssey IX (Level Bonus) |
TonberryFFVIII | Karma | After 26 seconds, opponent loses Bravery equal to the amount of HP the summoner has lost | Destiny Odyssey V (Level Bonus) |
MalboroFFII | Bad Breath | Decrements opponent's Bravery per second for 50 seconds; the closer the opponent is to the player, the greater the decrement | Destiny Odyssey II (Level Bonus) |
UltrosFFVI | Octopus Ink | Prevents opponent from seeing either player's Bravery for 75 seconds | Destiny Odyssey III (Level Bonus) |
TyphonFFVI | Snort | Replaces a digit from the opponent's Bravery with a zero (e.g. 1250 may become 250 or 1050) | Destiny Odyssey VII (Level Bonus) |
DeathgazeFFIX | Level 5 Death | Inflicts Break on the opponent if their Bravery is a multiple of 5 | Destiny Odyssey VI (Level Bonus) |
BehemothFFII | Piercing Cry | Summoner's Bravery doubles, then decrements by 60 per second for 50 seconds | Destiny Odyssey X (Level Bonus) |
PuPuFFVIII | Accelerator | Summoner's Bravery halves, then increments by 60 per second for 50 seconds | Destiny Odyssey VIII (Level Bonus) |
LichFF | Earth Arcana | After 20 seconds, opponent's Bravery falls to 0 | Shade Impulse 1 (Level Bonus) |
MarilithFF | Fire Arcana | After 20 seconds, prevents opponent's Bravery from changing for a further 30 seconds | Shade Impulse 2 (Level Bonus) |
KrakenFF | Water Arcana | After 20 seconds, both players' Bravery swaps over | Shade Impulse 3 (Level Bonus) |
TiamatFF | Wind Arcana | After 20 seconds, summoner's Bravery triples | Shade Impulse 4-2 |
ScarmiglioneFFIV | Curse | When opponent calls a summon, their Bravery falls to 0 | Shade Impulse 1-2 |
CagnazzoFFIV | Deluge | When opponent calls a summon, their Bravery is prevented from changing for 30 seconds | Shade Impulse 2-2 |
BarbaricciaFFIV | Maelstrom | When opponent calls a summon, both players' Bravery swaps over | Shade Impulse 3-3 |
RubicanteFFIV | Inferno | When opponent calls a summon, the summoner's Bravery triples | Shade Impulse 3-2 |
GilgameshFFV | Excalibur/Excalipoor | Summoner's Bravery either triples (Excalibur) or becomes 1 (Excalipoor) | Distant Glory 2-2 |
Ultima WeaponFFVI | Flare Star | After 50 seconds, inflicts break on opponent | Inward Chaos (Level Bonus) |
OmegaFFV | Wave Cannon | For each second that passes, opponent's Bravery halves for 13 seconds | Inward Chaos-2 |
ShinryuDFF | Chaotic Deluge | Causes several powerful random effects. Can be used more than once a round. | Exclusive to Chaos |
Gallery[]
Etymology[]
Evocation is the act of calling upon or summoning a spirit, demon, god or other supernatural agent, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas.