Final Fantasy Wiki
Register
Line 12: Line 12:
 
The ''Strahl'' has been Balthier's airship ever since he stole it from the Archadian Empire when he decided to abandon his old way of life and become a [[Sky Pirate (Final Fantasy XII)|sky pirate]]. Balthier and Fran lend the use of Strahl to the party until the player party is heading to the [[Tomb of Raithwall]]. Since the tomb is located in a jagd, the ship is unable to fly there, and Balthier leaves the ship hovering over the [[Dalmasca Westersand]] with the [[moogle]] mechanic Nono looking after it. However, the ''Strahl'' is damaged when the entire 8th Archadian Fleet explodes nearby, and it's up to Nono and his moogle mechanics to repair it.
 
The ''Strahl'' has been Balthier's airship ever since he stole it from the Archadian Empire when he decided to abandon his old way of life and become a [[Sky Pirate (Final Fantasy XII)|sky pirate]]. Balthier and Fran lend the use of Strahl to the party until the player party is heading to the [[Tomb of Raithwall]]. Since the tomb is located in a jagd, the ship is unable to fly there, and Balthier leaves the ship hovering over the [[Dalmasca Westersand]] with the [[moogle]] mechanic Nono looking after it. However, the ''Strahl'' is damaged when the entire 8th Archadian Fleet explodes nearby, and it's up to Nono and his moogle mechanics to repair it.
   
Later, [[Reddas]] gives the party a new skystone that allows airships to fly over jagd and Balthier teaches [[Vaan]] how to fly the ''Strahl'' in the event that Balthier has to 'do something heroic.' After the installation of the new skystone, ''Strahl'' is capable of flying anywhere in Ivalice. As the ''[[Sky Fortress Bahamut]]'' is about to engage in war with the [[Resistance]] above the [[Royal City of Rabanastre|Rabanastre]], the party flies the ''Strahl'' to it in order to stop [[Vayne Carudas Solidor|Vayne]]. After defeating Vayne, Balthier and Fran stay behind to restore the airship's power by fixing Bahamut's glossair rings. Vaan takes control of the ''Strahl'' and flies the rest of the party to safety.
+
Later, [[Reddas]] gives the party a new skystone that allows airships to fly over jagd and Balthier teaches [[Vaan]] how to fly the ''Strahl'' in the event that Balthier has to 'do something heroic.' After the installation of the new skystone, ''Strahl'' is capable of flying anywhere in Ivalice. As the ''[[Sky Fortress Bahamut]]'' is about to engage in war with the [[Resistance]] above the [[Royal City of Rabanastre|Rabanastre]], the party flies the ''Strahl'' to it in order to stop [[Vayne Carudas Solidor|Vayne]]. After defeating Vayne, Balthier and Fran stay behind to restore the airship's power by fixing ''Bahamut'''s glossair rings. Vaan takes control of the ''Strahl'' and flies the rest of the party to safety.
   
 
Believing Balthier and Fran to have perished in ''Bahamut'''s crash, Vaan and [[Penelo]] look after the ''Strahl'' until, one day, they enter the hangar and find the ship stolen. The pair find a note from Balthier declaring that the ''Strahl'' is back in the hands of its rightful owner, and he and Fran are on their way to new adventures, having found an entirely unexplored continent.
 
Believing Balthier and Fran to have perished in ''Bahamut'''s crash, Vaan and [[Penelo]] look after the ''Strahl'' until, one day, they enter the hangar and find the ship stolen. The pair find a note from Balthier declaring that the ''Strahl'' is back in the hands of its rightful owner, and he and Fran are on their way to new adventures, having found an entirely unexplored continent.

Revision as of 21:31, 2 December 2010

Strahl

Ah, Vaan! Sounds like you made it out okay! The Strahl's a fine airship, eh?

Balthier

Strahl is an airship in Final Fantasy XII and Final Fantasy XII: Revenant Wings. In Final Fantasy XII the Strahl is the player party's main airship, and is owned by the party members Balthier and Fran. Unlike previous games, the Strahl can't be boarded. Instead, boarding the Strahl will instantly bring up the world map and a list of destinations the party can travel to, similar to Final Fantasy X. Nono is seen working as the Strahl's mechanic.

Origins

The Strahl was originally a new prototype ship for the Archadian Empire, but its unique folding-wing design proved too expensive. As such, the ship was going to be scrapped. However, while Balthier was escaping Archades, he stole the Strahl. The Strahl has since been upgraded so much, it no longer resembles its original design. New features include invisibility and a skystone that allows it to travel over Jagd.

Appearances

Template:Spoilers

Final Fantasy XII

Ashe escape attempt

Ashe attempts to steal the Strahl.

The Strahl has been Balthier's airship ever since he stole it from the Archadian Empire when he decided to abandon his old way of life and become a sky pirate. Balthier and Fran lend the use of Strahl to the party until the player party is heading to the Tomb of Raithwall. Since the tomb is located in a jagd, the ship is unable to fly there, and Balthier leaves the ship hovering over the Dalmasca Westersand with the moogle mechanic Nono looking after it. However, the Strahl is damaged when the entire 8th Archadian Fleet explodes nearby, and it's up to Nono and his moogle mechanics to repair it.

Later, Reddas gives the party a new skystone that allows airships to fly over jagd and Balthier teaches Vaan how to fly the Strahl in the event that Balthier has to 'do something heroic.' After the installation of the new skystone, Strahl is capable of flying anywhere in Ivalice. As the Sky Fortress Bahamut is about to engage in war with the Resistance above the Rabanastre, the party flies the Strahl to it in order to stop Vayne. After defeating Vayne, Balthier and Fran stay behind to restore the airship's power by fixing Bahamut's glossair rings. Vaan takes control of the Strahl and flies the rest of the party to safety.

Believing Balthier and Fran to have perished in Bahamut's crash, Vaan and Penelo look after the Strahl until, one day, they enter the hangar and find the ship stolen. The pair find a note from Balthier declaring that the Strahl is back in the hands of its rightful owner, and he and Fran are on their way to new adventures, having found an entirely unexplored continent.

Final Fantasy XII: Revenant Wings

The Strahl remains as Balthier and Fran's airship in Revenant Wings. The pair initially use the ship to enter Cache of Glabados where Vaan and Penelo join them on Vaan's new airship. However, as the floating island begins to crumble Vaan loses his airship and the party uses the Strahl to return to Rabanastre. Since then Balthier and Fran go on their separate way and only meet up with Vaan's party much later when Balthier is attempting to destroy the second Auralith. In the event's aftermath a violent earthquake shakes the island and the Strahl is damaged. Balthier and Fran board the Galbana, joining the player party permanently, while Nono is tasked with the job of repairing the Strahl.

Later, Nono relates a message that the Strahl is in danger. In an optional mission the party hurry to the airship to find it guarded by their aegyl friends. The party wipe out the enemy sky pirates and their Yarhi and save the Strahl.

At the end of the game the entire Lemurés begins crumbling. The party boards the Strahl and watches the Galbana fly away.

Spoilers end here.

Gallery

Template:Gallery

Trivia

  • As shown in the game when being chased by Archadians, Balthier doesn't use any weapons on the Strahl, even though it was a prototype fighter airship and as such, should be equipped with something.
  • Strahl is German for a ray or beam of light.

Template:FFXII Template:FFXII RW