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{{sideicon|FFXII}}
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{{sideicon|prime=FFXII|XIIRW|TFFCC|FFAB|Mobius}}
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{{DISPLAYTITLE:''Strahl''}}
[[File:Strahl.jpg|right|350px]]
 
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{{infobox vehicle
{{Q|Airship designed and built by YPA, a shipwright's guild of Archades. Officially named the YPA-GB47 Test Combat Fighter, production was halted after the completion of a single test model due to dissatisfaction on the part of the Imperial customer with the costly dual-movable-wing design. Scheduled for scrapping, Balthier liberated the ship at the last moment. Balthier has since modified the Strahl to his tastes with a new engine and numerous other augmentations, making it a very different ship from the one envisaged by its YPA inventors.|''Strahl'', [[Sage Knowledge]]}}
 
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|name=''Strahl''
'''''Strahl''''' is an [[airship]] in ''[[Final Fantasy XII]]'' and ''[[Final Fantasy XII: Revenant Wings]]''. In ''Final Fantasy XII'', the ''Strahl'' is the player party's main airship, and is owned by the party members [[Balthier]] and [[Fran]]. [[Nono]] is working as the ''Strahl''<nowiki>'</nowiki>s mechanic.
 
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|release=FFXII
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|japanese=
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|romaji=
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|lit=
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|image=Strahl.jpg
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|type=[[Airship (term)|Airship]]
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|affiliation=
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|manufacturer=[[Archadia]]
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|owner=[[Balthier]] and [[Fran]]
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|users=Player
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|location=Various (see [[#Gameplay|gameplay]])
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}}
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{{Quote|Airship designed and built by YPA, a shipwright's guild of Archades. Officially named the YPA-GB47 Test Combat Fighter, production was halted after the completion of a single test model due to dissatisfaction on the part of the Imperial customer with the costly dual-movable-wing design. Scheduled for scrapping, Balthier liberated the ship at the last moment. Balthier has since modified the Strahl to his tastes with a new engine and numerous other augmentations, making it a very different ship from the one envisaged by its YPA inventors.|''Strahl'', [[Sage Knowledge]]}}
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'''''Strahl''''' is an [[Airship (term)|airship]] in ''[[Final Fantasy XII]]'' and ''[[Final Fantasy XII: Revenant Wings]]''. In ''Final Fantasy XII'', the ''Strahl'' is the player party's main airship, and is owned by the party members [[Balthier]] and [[Fran]]. [[Nono]] works as its mechanic.
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==Story==
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===''[[Final Fantasy XII]]''===
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{{spoiler}}
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The ''Strahl'' is a new prototype ship for the [[Archadia|Archadian Empire]], but its unique folding-wing design proved too expensive and the ship was going to be scrapped. When Balthier escaped [[Archades]] to become a [[Sky Pirate (Final Fantasy XII)|sky pirate]], he stole the ''Strahl''. The airship has since been upgraded so much it no longer resembles its original design.
  +
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[[File:Ashe escape attempt.png|thumb|Ashe attempts to steal the ''Strahl''.]]
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Balthier and Fran lend ''Strahl'' to [[Vaan]]'s party until they decide to head to the [[Tomb of Raithwall]]. Since the tomb is located in a [[jagd]], the airship is unable to fly there. Balthier renders the airship invisible and leaves it hovering over the [[Dalmasca Westersand]] with the [[Moogle (race)|moogle]] mechanic Nono looking after it. The ''Strahl'' is damaged when the [[Archadian Imperial Fleets|8th Archadian Fleet]] explodes nearby, and it's up to Nono and his moogle mechanics to repair it.
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Later, [[Reddas]] gives the party a new skystone that allows airships to fly over jagd. Balthier teaches Vaan how to fly the ''Strahl'' in the event the former has to "do something heroic." After the installation of the new skystone, the ''Strahl'' can reach anywhere in [[Ivalice (Final Fantasy XII)|Ivalice]].
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As the [[Sky Fortress Bahamut|Sky Fortress ''Bahamut'']] is about to engage with the [[Resistance (Final Fantasy XII)|Resistance]] above [[Rabanastre]], the party flies the ''Strahl'' to it to stop [[Vayne Carudas Solidor|Vayne]]. After defeating Vayne, Balthier and Fran stay behind to restore the ''Bahamut''<nowiki>'</nowiki>s power by fixing the ship's glossair rings. Vaan takes control of the ''Strahl'' and flies the rest of the party to safety.
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Believing Balthier and Fran to have perished in the ''Bahamut''<nowiki>'</nowiki>s crash, Vaan and his friend [[Penelo]] look after the ''Strahl'' until, one day, they enter the hangar and find the ship stolen. The pair finds a note from Balthier declaring that the ''Strahl'' is back in the hands of its rightful owner, and he and Fran are on their way to new adventures, having found an entirely unexplored continent.
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===''[[Final Fantasy XII: Revenant Wings]]''===
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Balthier and Fran fly the ''Strahl'' to the Cache of Glabados where Vaan and Penelo join them on Vaan's new airship. As the floating island begins to crumble Vaan loses his airship, and the party uses the ''Strahl'' to return to Rabanastre.
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Balthier and Fran go on their separate way and only meet up with Vaan's party much later when Balthier attempts to destroy the second [[Auralith]]. In the event's aftermath, an earthquake shakes the island and the ''Strahl'' is damaged. Balthier and Fran board the ''[[Galbana]]'', the airship used by Vaan's party, while Nono is tasked with repairing the ''Strahl''.
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Later, Nono relates a message that the ''Strahl'' is in danger and the party hurries to the airship to find it guarded by their [[aegyl]] friends. The party wipes out the enemy sky pirates and their [[Esper (Revenant Wings)|Yarhi]] and save the ''Strahl''.
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After [[Feolthanos]] has been felled the sky continent of [[Lemurés]] begins crumbling. The party boards the ''Strahl'' and watches the ''Galbana'' fly away, guided by what is left of Feolthanos's [[Anima (Revenant Wings)|anima]].
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{{Endspoiler}}
   
 
==Gameplay==
 
==Gameplay==
Unlike previous games, the player cannot move around the inside of the ''Strahl''. Instead, boarding the ''Strahl'' in ''Final Fantasy XII'' will instantly bring up the [[Ivalice (Final Fantasy XII)|world map]] and a list of destinations the party can travel to, similar to ''[[Final Fantasy X]]''.
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The player cannot move around the inside of the ''Strahl''. Instead, boarding the ''Strahl'' in ''Final Fantasy XII'' will bring up the [[Ivalice (Final Fantasy XII)|map of the world]] and a list of destinations the party can [[fast-travel]] to, similar to ''[[Final Fantasy X]]''.
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[[File:Board-Strahl-FFXII-TZA.jpg|thumb|Option to board the ''Strahl''.]]
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The ''Strahl'' becomes available after visiting [[Balfonheim Port]] after the events in [[Giruvegan]]. The player can board the ''Strahl'' at an aerodrome, as well as certain locations on the field. In an aerodrome the player must speak to the woman in the counter marked Private Airships. If the player looks out the window in an aerodrome, they can see the ''Strahl'' outside. On the field, there is anchor on the ground where the ''Strahl'' can be boarded. These spots are marked on the player's field map and on the world map are denoted by the area having a yellow zigzag.
   
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Unlike the [[Save point#Final Fantasy XII|save and gate crystals]], inspecting or traveling through ''Strahl'' doesn't break a battle [[Chain (term)|chain]]. Thus one can chain weaker enemies and then travel through the ''Strahl'' to stronger enemies of the same kind in another area.
[[File:Westersand-ffxii.jpg|thumb|''Strahl'''s anchor next to the [[Save Point#Final Fantasy XII|Gate Crystal]].]]
 
The ''Strahl'' becomes available after visiting [[Port at Balfonheim]] after the events in [[Ancient City of Giruvegan]]. The player can board the ''Strahl'' at any aerodrome, as well as certain locations on the field. In an aerodrome the player must speak to the woman in the counter marked Private Airships. If the player looks out the window in an aerodrome, they can see the ''Strahl'' outside. On the field, there is anchor on the ground where the ''Strahl'' can be boarded. These spots are also marked on the player's map.
 
   
 
List of locations where ''Strahl'' can be boarded:
 
List of locations where ''Strahl'' can be boarded:
*[[Royal City of Rabanastre]] (aerodrome)
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*[[Rabanastre]] (aerodrome)
*[[Skycity of Bhujerba]] (aerodrome)
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*[[Bhujerba]] (aerodrome)
 
*[[Nalbina Fortress]] (aerodrome)
 
*[[Nalbina Fortress]] (aerodrome)
*[[Imperial City of Archades]] (aerodrome)
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*[[Archades]] (aerodrome)
*[[Port at Balfonheim]] (aerodrome)
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*[[Balfonheim Port]] (aerodrome)
 
*[[Dalmasca Estersand]] (Passage Entrance)
 
*[[Dalmasca Estersand]] (Passage Entrance)
 
*[[Dalmasca Westersand]] (The Western Divide)
 
*[[Dalmasca Westersand]] (The Western Divide)
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*[[Ridorana Cataract]] (Footfalls of the Past)
 
*[[Ridorana Cataract]] (Footfalls of the Past)
   
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==Other appearances==
==Story==
 
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===''[[Theatrhythm Final Fantasy Curtain Call]]''===
{{spoiler}}
 
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[[File:Strahl.png|right|200px]]
===Origins===
 
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The ''Strahl'' appears in an Airship [[Field Music Sequence]] for the theme, "Heart of a Child".
The ''Strahl'' was originally a new prototype ship for the [[Archadian Empire]], but its unique folding-wing design proved too expensive. As such, the ship was going to be scrapped. However, while Balthier was escaping [[Imperial City of Archades|Archades]], he stole the ''Strahl''.
 
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{{clear}}
 
The ''Strahl'' has since been upgraded so much, it no longer resembles its original design. New features include invisibility and a [[Nethicite|skystone]] that allows it to travel over [[Jagd]].
 
 
===''[[Final Fantasy XII]]''===
 
[[File:Ashe escape attempt.png|thumb|Ashe attempts to steal the ''Strahl''.]]
 
The ''Strahl'' has been Balthier's airship ever since he stole it from the Archadian Empire when he decided to abandon his old way of life and become a [[Sky Pirate (Final Fantasy XII)|sky pirate]]. Balthier and Fran lend the use of the ''Strahl'' to the party until the player party is heading to the [[Tomb of Raithwall]].
 
 
Since the tomb is located in a jagd, the airship is unable to fly there, and Balthier leaves it hovering over the [[Dalmasca Westersand]] with the [[Moogle (Race)|moogle]] mechanic Nono looking after it. However, the ''Strahl'' is damaged when the entire 8th Archadian Fleet explodes nearby, and it's up to Nono and his moogle mechanics to repair it.
 
 
Later, [[Reddas]] gives the party a new skystone that allows airships to fly over jagd and Balthier teaches [[Vaan]] how to fly the ''Strahl'' in the event that Balthier has to 'do something heroic.' After the installation of the new skystone, the ''Strahl'' is capable of flying anywhere in Ivalice. As the ''[[Sky Fortress Bahamut]]'' is about to engage in war with the [[Resistance (Final Fantasy XII)|Resistance]] above the [[Royal City of Rabanastre|Rabanastre]], the party flies the ''Strahl'' to it in order to stop [[Vayne Carudas Solidor|Vayne]]. After defeating Vayne, Balthier and Fran stay behind to restore the ''Bahamut'''s power by fixing the ship's glossair rings. Vaan takes control of the ''Strahl'' and flies the rest of the party to safety.
 
 
Believing Balthier and Fran to have perished in the ''Bahamut'''s crash, Vaan and [[Penelo]] look after the ''Strahl'' until, one day, they enter the hangar and find the ship stolen. The pair find a note from Balthier declaring that the ''Strahl'' is back in the hands of its rightful owner, and he and Fran are on their way to new adventures, having found an entirely unexplored continent.
 
 
===''[[Final Fantasy XII: Revenant Wings]]''===
 
The ''Strahl'' remains as Balthier and Fran's airship in ''Revenant Wings''. The pair initially use the ship to enter Cache of Glabados where Vaan and Penelo join them on Vaan's new airship. However, as the floating island begins to crumble Vaan loses his airship and the party uses the ''Strahl'' to return to Rabanastre.
 
 
Since then Balthier and Fran go on their separate way and only meet up with Vaan's party much later when Balthier is attempting to destroy the second [[Auralith]]. In the event's aftermath a violent earthquake shakes the island and the ''Strahl'' is damaged. Balthier and Fran board the ''[[Galbana]]'', joining the player party permanently, while Nono is tasked with the job of repairing the ''Strahl''.
 
 
Later, Nono relates a message that the ''Strahl'' is in danger. In an optional [[Missions (Revenant Wings)|mission]] the party hurry to the airship to find it guarded by their [[aegyl]] friends. The party wipe out the enemy sky pirates and their [[Esper (Revenant Wings)|Yarhi]] and save the ''Strahl''.
 
   
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===''[[Final Fantasy Airborne Brigade]]''===
At the end of the game the entire [[Lemurés]] begins crumbling. The party boards the ''Strahl'' and watches the ''Galbana'' fly away.
 
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{{Section|Final Fantasy Airborne Brigade}}
{{Endspoiler}}
 
   
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===''[[Mobius Final Fantasy]]''===
==Other appearances==
 
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[[File:Mobius Strahl Collaboration.png|right|thumb|The ''Strahl''.]]
===''[[Theatrhythm Final Fantasy: Curtain Call]]''===
 
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{{Section|Mobius Final Fantasy}}
[[File:Strahl.png|right|200px]]
 
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{{clear}}
{{Locat-stub|Theatrhythm Final Fantasy: Curtain Call}}
 
{{-}}
 
   
 
===''[[Dragon Quest & Final Fantasy in Itadaki Street Portable|Itadaki Street Portable]]''===
 
===''[[Dragon Quest & Final Fantasy in Itadaki Street Portable|Itadaki Street Portable]]''===
 
[[File:Itadaki Street - Bhujerba.jpg|thumb|''Strahl'' on the background.]]
 
[[File:Itadaki Street - Bhujerba.jpg|thumb|''Strahl'' on the background.]]
[[Skycity of Bhujerba]] appears as an area in this game, and ''Strahl'' can be seen on the background.
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[[Bhujerba]] appears as an area and ''Strahl'' can be seen on the background.
{{-}}
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{{clear}}
   
==Musical Themes==
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==Musical themes==
{{Listen|filename=Phon Coast.ogg|songname="Phon Coast" in ''Final Fantasy XII''}}
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{{audio|filename=Phon Coast.ogg|title="Phon Coast" in ''Final Fantasy XII''}}
The music that plays when Balthier first shows Vaan the ''Strahl'' in ''Final Fantasy XII'' is the theme of [[Phon Coast]]. Unlike other ''Final Fantasy'' games, ''Final Fantasy XII'' doesn't have an airship theme.
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The music that plays when Balthier first shows Vaan the ''Strahl'' in ''Final Fantasy XII'' is the theme of [[Phon Coast]]. Unlike previous [[Final Fantasy series|''Final Fantasy'' games]], ''Final Fantasy XII'' doesn't have an [[airship theme]].
{{-}}
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{{clear}}
   
 
==Gallery==
 
==Gallery==
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<gallery>
{{Gallery
 
|File:Strahl concept.jpg|Concept art of ''Strahl''.
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Strahl concept.jpg|Concept art.
|File:Strahl concept2.jpg|Concept art of ''Strahl''.
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Strahl concept2.jpg|Concept art.
|File:Strahl in hangar.jpg|''Strahl'' in hangar in Rabanastre.
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Strahl in hangar.jpg|''Strahl'' in hangar in Rabanastre.
|File:Strahl invisible.png|''Strahl'' about to turn invisible.
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Strahl-in-Ondores-Airship-Hangar-FFXII-TZA.png|''Strahl'' at Ondore's Estate.
|File:Strahl cockpit.png|''Strahl'''s cockpit.
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Strahl invisible.png|''Strahl'' about to turn invisible.
|File:Strahl's-controls.png|''Strahl'''s controls.
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Strahl cockpit.png|Cockpit.
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Strahl's-controls.png|Controls.
|File:Strahl folded.jpg|''Strahl'' in its folded state.
 
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Strahl folded.jpg|''Strahl'' in its folded state.
|File:Strahl-FFXII-model.png|In-game model.
 
|File:Strahl-FFXII.png|In-game model.
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Strahl-FFXII-model.png|In-game model.
|File:FF12 Strahl.png|In-game model.
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Strahl-FFXII.png|In-game model.
  +
FF12 Strahl.png|In-game model.
|File:FF12 Manga Strahl.png|''Strahl'' in the [[Final Fantasy XII (Manga)|''Final Fantasy XII'' manga]].
 
  +
FF12 Manga Strahl.png|''Strahl'' in the [[Final Fantasy XII (manga)|''Final Fantasy XII'' manga]].
}}
 
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</gallery>
   
 
==Etymology==
 
==Etymology==
''Strahl'' is German for a ray or beam of light (or an arrow in older texts). It is also the first part of the German word for the Jetstream Winds - "''Strahl''strom", as befitting for a fast, agile airship.
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{{Etym|Strahl}} It is also the first part of the German word for the Jetstream Winds - "''Strahl''strom", as befitting for a fast, agile airship.
   
 
==Trivia==
 
==Trivia==
*As shown in the game when being chased by Archadians, Balthier doesn't use any weapons on the ''Strahl'', even though it was a prototype fighter airship and as such, should be equipped with something. The possibility of the ''Strahl'' being equipped with weapons, though, is supported by the various cannon-like structures on it.
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*When being chased by Archadians, Balthier doesn't use any weapons on the ''Strahl'', even though it was a prototype fighter airship, and as such, should be equipped with something, and has various cannon-like structures on it.
   
{{FFXII}}
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{{navbox FFXII}}
{{XIIRW}}
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{{navbox XIIRW}}
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[[Category:Airships]]
 
[[Category:Final Fantasy XII]]
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[[Category:Transportation in Final Fantasy XII]]
 
[[Category:Final Fantasy XII: Revenant Wings]]
 
[[Category:Final Fantasy XII: Revenant Wings]]
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[[Category:Airships]]

Revision as of 02:26, 13 January 2020


Airship designed and built by YPA, a shipwright's guild of Archades. Officially named the YPA-GB47 Test Combat Fighter, production was halted after the completion of a single test model due to dissatisfaction on the part of the Imperial customer with the costly dual-movable-wing design. Scheduled for scrapping, Balthier liberated the ship at the last moment. Balthier has since modified the Strahl to his tastes with a new engine and numerous other augmentations, making it a very different ship from the one envisaged by its YPA inventors.

Strahl, Sage Knowledge

Strahl is an airship in Final Fantasy XII and Final Fantasy XII: Revenant Wings. In Final Fantasy XII, the Strahl is the player party's main airship, and is owned by the party members Balthier and Fran. Nono works as its mechanic.

Story

Final Fantasy XII

Spoiler warning: Plot and/or ending details follow. (Skip section)

The Strahl is a new prototype ship for the Archadian Empire, but its unique folding-wing design proved too expensive and the ship was going to be scrapped. When Balthier escaped Archades to become a sky pirate, he stole the Strahl. The airship has since been upgraded so much it no longer resembles its original design.

Ashe attempts to steal the Strahl.

Balthier and Fran lend Strahl to Vaan's party until they decide to head to the Tomb of Raithwall. Since the tomb is located in a jagd, the airship is unable to fly there. Balthier renders the airship invisible and leaves it hovering over the Dalmasca Westersand with the moogle mechanic Nono looking after it. The Strahl is damaged when the 8th Archadian Fleet explodes nearby, and it's up to Nono and his moogle mechanics to repair it.

Later, Reddas gives the party a new skystone that allows airships to fly over jagd. Balthier teaches Vaan how to fly the Strahl in the event the former has to "do something heroic." After the installation of the new skystone, the Strahl can reach anywhere in Ivalice.

As the Sky Fortress Bahamut is about to engage with the Resistance above Rabanastre, the party flies the Strahl to it to stop Vayne. After defeating Vayne, Balthier and Fran stay behind to restore the Bahamut's power by fixing the ship's glossair rings. Vaan takes control of the Strahl and flies the rest of the party to safety.

Believing Balthier and Fran to have perished in the Bahamut's crash, Vaan and his friend Penelo look after the Strahl until, one day, they enter the hangar and find the ship stolen. The pair finds a note from Balthier declaring that the Strahl is back in the hands of its rightful owner, and he and Fran are on their way to new adventures, having found an entirely unexplored continent.

Final Fantasy XII: Revenant Wings

Balthier and Fran fly the Strahl to the Cache of Glabados where Vaan and Penelo join them on Vaan's new airship. As the floating island begins to crumble Vaan loses his airship, and the party uses the Strahl to return to Rabanastre.

Balthier and Fran go on their separate way and only meet up with Vaan's party much later when Balthier attempts to destroy the second Auralith. In the event's aftermath, an earthquake shakes the island and the Strahl is damaged. Balthier and Fran board the Galbana, the airship used by Vaan's party, while Nono is tasked with repairing the Strahl.

Later, Nono relates a message that the Strahl is in danger and the party hurries to the airship to find it guarded by their aegyl friends. The party wipes out the enemy sky pirates and their Yarhi and save the Strahl.

After Feolthanos has been felled the sky continent of Lemurés begins crumbling. The party boards the Strahl and watches the Galbana fly away, guided by what is left of Feolthanos's anima.

Spoilers end here.

Gameplay

The player cannot move around the inside of the Strahl. Instead, boarding the Strahl in Final Fantasy XII will bring up the map of the world and a list of destinations the party can fast-travel to, similar to Final Fantasy X.

Option to board the Strahl.

The Strahl becomes available after visiting Balfonheim Port after the events in Giruvegan. The player can board the Strahl at an aerodrome, as well as certain locations on the field. In an aerodrome the player must speak to the woman in the counter marked Private Airships. If the player looks out the window in an aerodrome, they can see the Strahl outside. On the field, there is anchor on the ground where the Strahl can be boarded. These spots are marked on the player's field map and on the world map are denoted by the area having a yellow zigzag.

Unlike the save and gate crystals, inspecting or traveling through Strahl doesn't break a battle chain. Thus one can chain weaker enemies and then travel through the Strahl to stronger enemies of the same kind in another area.

List of locations where Strahl can be boarded:

Other appearances

Theatrhythm Final Fantasy Curtain Call

Strahl.png

The Strahl appears in an Airship Field Music Sequence for the theme, "Heart of a Child".

Final Fantasy Airborne Brigade

Impresario-ffvi-ios.pngThis section in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Mobius Final Fantasy

The Strahl.

Impresario-ffvi-ios.pngThis section in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Itadaki Street Portable

Strahl on the background.

Bhujerba appears as an area and Strahl can be seen on the background.

Musical themes

"Phon Coast" in Final Fantasy XII

The music that plays when Balthier first shows Vaan the Strahl in Final Fantasy XII is the theme of Phon Coast. Unlike previous Final Fantasy games, Final Fantasy XII doesn't have an airship theme.

Gallery

Etymology

Strahl is German for a ray or beam of light (or an arrow in older texts). It is also the first part of the German word for the Jetstream Winds - "Strahlstrom", as befitting for a fast, agile airship.

Trivia

  • When being chased by Archadians, Balthier doesn't use any weapons on the Strahl, even though it was a prototype fighter airship, and as such, should be equipped with something, and has various cannon-like structures on it.
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