Strago is a playable character in Final Fantasy VI. He is a Blue Mage, able to mimic the magical attacks of monsters. He joins the party late in the World of Balance before the game shifts to the World of Ruin.
Battle[edit | edit source]
Stats[edit | edit source]
Strago's stats are all-around poor. His Speed and Stamina are the worst in the game and he has the third-worst Strength after Relm and Gogo. His other stats are subpar with the exception of Magic and Magic Defense, which are above average.
Equipment[edit | edit source]
Strago's weapons draw is limited to rods, maces, and some daggers. His armor options consist of universal shields, robes, and creature costumes that are exclusive to him and Relm. He joins the party equipped with a Mythril Rod, Mythril Shield, Plumed Hat, and a Cotton Robe. His ultimate weapon is the Stardust Rod.
Strago's weapons do not deal much damage on their own due to his low Strength, but he can use his various magical rods to cast spells when attacking. The Healing Rod has high power and ignores defense, which lets him be powerful against undead and heal the party without need for magic or items. The Magus Rod offers +7 Magic, the highest boost possible, and can be acquired early in the World of Ruin and in multiples for Strago to dual wield via a Genji Glove.
The creature costumes exclusive to Strago and Relm are very effective for the points where they can be acquired, and the Behemoth Suit gives +6 to all stats and has defenses comparable to Genji Armor, improving on Strago's worst traits. Coupled with the proper hat and shield, Strago can overcome his poor base stats and be just as effective as any other character, though his niche remains spellcasting.
Weapons[edit | edit source]
Armor[edit | edit source]
Abilities[edit | edit source]
Lore is Strago's variant of Blue Magic. When he sees an enemy use a certain attack, at the end of the battle he will learn it as a Lore. Strago must actually "see" an enemy use a Lore he can learn to learn it—if he is afflicted with KO, Petrify, Zombie, Darkness, Sleep, Confuse, Berserk, Stop, Hidden, Frozen, or Rage (though Strago cannot use Rage in a normal playthrough) at the time the Lore was used, he will not learn it. However, if he "sees" the Lore being used and is then afflicted with one of these statuses when the battle ends, he will still learn the Lore. Strago is able to learn compatible Lores used by Gau under the effect of Rage, and by Relm via Sketch and Control.
Strago's Lores offer him a level of versatility not available to other party members through magic or espers. He has easy access to water and wind-elemental attacks, and through manipulation of the party's gil, Lv.? Holy can be used to hit all enemies with a powerful holy-elemental attack. Grand Train is a non-elemental attack that is functionally a weaker version of Ultima, but easier to learn and with a slightly lower MP cost. Defensively, White Wind can be just as effective as a high-level healing spell if used properly, and Mighty Guard grants the party useful stat buffs. Dischord is useful for item farming, as it halves the enemy's level and makes Steal more likely to succeed.
Strago's Lores all have the benefits of bypassing Reflect and Runic, which makes him a good teammate for Celes when planning to make heavy use of her Runic ability. He is also a good choice to fight the Gold Dragon in Dragons' Den, as he can use White Wind to heal the party, ignoring the Gold Dragon's permanent Runic status, and he can use Tsunami and Aqua Breath to hit the Gold Dragon's weakness to water.
Quests[edit | edit source]
Recruitment[edit | edit source]
In the World of Ruin, Strago is found in at the Cultists' Tower. The player must enter the area with Relm in the party, and she will call out to Strago and bring him to his senses and he will rejoin the party.
Story role[edit | edit source]
When the player regains the Blackjack after the story events at Thamasa, a new NPC will be in the town, Gungho, an old friend of Strago's. If Strago is in the party when speaking to him, a brief cutscene will play where the two speak.
If Strago and Relm are in the party when the party visits Thamasa in the World of Ruin, a cutscene will initiate of Strago learning Gungho was injured by Hidon, a monster that lives on Ebot's Rock. After viewing this scene, a cave will appear on Ebot's Rock north of Thamasa. Hidon is the only enemy who uses Strago's ultimate Lore, Grand Delta. The path to Hidon is blocked by a treasure chest that demands the party feed it Coral before it will let them pass, but the chest will not move unless Strago is currently in the party.
When the party first enters Kefka's Tower, Strago has dialogue in the cutscene that occurs. If he is not recruited, Celes has additional dialogue similar to his.
If the player did not re-recruit Strago, Relm's scene when fleeing Kefka's Tower in the ending is different.
Gallery[edit | edit source]