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| fire = Immune |
| fire = Immune |
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| ice = Weak |
| ice = Weak |
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− | | lightning = |
+ | | lightning = Absorb |
| water = Immune |
| water = Immune |
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| wind = Immune |
| wind = Immune |
Revision as of 20:34, 24 December 2014
Template:Sideicon Template:FFXII Enemy
The Storm Elemental is an enemy in the game Final Fantasy XII. It is found on the Giza Plains during the Rains. It only spawns when it is raining, but sometimes will spawn during a thunderstorm. It is difficult to defeat when the party first passes through during the wet season, as its Thundara spell takes away 800 HP, more than any other spell cast by an Elemental. It is docile unless it is attacked or magick is used nearby.
Bestiary Entry
Page 1: Observations
Being an elemental of lightning, traveled to our land on a bolt from the sky. On this subject, the old tomes speak much of the wrath of gods made apparent in the storm-lights, and their anguished cries in the rolling thunder. Even today, when knowledge of the elementals and the natural order in which they occur is widespread, these superstitions endure, such that many disdain harnessing the power of the bright element, fearing to profane the teachings of the gods. These "sacred" activities are reserved for and entrusted to priests of the highest orders.
Page 2: Aletap Rumors
Related Enemies
- Air Elemental
- Dark Elemental
- Earth Elemental
- Fire Elemental
- Holy Elemental
- Ice Elemental
- Water Elemental
- Earth Chaosjet (Boss)
- Fire Chaosjet (Boss)
- Water Chaosjet (Boss)
- Air Chaosjet (Boss)
- Ice Azer (Boss)
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