Stop is a negative status in Final Fantasy VI. A unit affected by stop will have its ATB bar halted, unable to act or evade attacks. Stop pauses the timer on most effects that wear off over time, such as the reflect status. If Terra's Trance gauge expires while she is stopped, she remains in Trance until KO'd or until the end of battle. Stop also eventually wears off and it is removed at the end of battle. Stopped units have a pink outline on their battle sprite.
Abilities[]
Ability | Eclipse (Bushido) |
---|---|
Spell | Stop (Magic) |
Weapon | Kagenui (Can cast Stop) |
Enemy abilities[]
Ability | Description | Enemy |
---|---|---|
Blue Fang | Inflicts Stop to one target. | Blue Dragon |
Freeze | Inflicts Stop to one target. | Ice Dragon (Dragons' Den) |
Mind Blast | Inflicts Darkness, Zombie, Poison, Imp, Petrify, Doom, Silence, Berserk, Confuse, Sap, Sleep, Slow, or Stop on four random targets | Ultima Weapon, Kaiser Dragon, Omega Weapon |
Mind Stop | Inflicts Stop to one target. | Death Machine, Parasite |
Net | Inflicts Stop to one target. | Guard Leader, Zokka, Gloomwind, Number 128 |
Numb | Inflicts Stop to one target. | Alacran |
Numbclaw | Inflicts Stop to one target. | Acrophies |
Numbspines | Inflicts Stop to one target. | Aspiran |
Smirk | Inflicts Stop to one target. | Brainpan, Face |
Stop | Inflicts Stop to one target. | Curlax, Demon, Level 10 Magic, Level 80 Magic, Level 90 Magic, Magic, Wizard, Abaddon |
Time Freeze | Inflicts Stop to one target. | Ghost |
Protection[]
The player cannot protect against stop.
Healing[]
Ability | Forest Healing (Dance), Raccoon (Dance), Soul Spiral (Blitz), Tapir (Dance) |
---|---|
Spell | Dispel (Magic), Esuna (Magic), Transfusion (Lore) |
Summon | Unicorn |
Enemies[]
The following are immune to stop:
- Abaddon
- Alluring Rider
- Apparition
- Armodullahan
- Baalzephon
- Behemoth
- Belmodar
- Bonnacon
- Brachiosaur
- Cadet
- Chimera
- Cloudwraith
- Clymenus
- Cruller
- Crystal Dragon
- Daedalus
- Dark Force
- Death Rider
- Death Warden
- Enuo
- Fiend Dragon
- Garm
- Glutturn
- Harvester
- Hexadragon
- Imperial Elite
- InnoSent
- Io
- Level 10 Magic
- Level 20 Magic
- Level 30 Magic
- Level 40 Magic
- Level 60 Magic
- Level 80 Magic
All bosses are immune to stop except the following:
- Angler Whelk
- Behemoth King (Living)
- Bit
- Dadaluma
- Demon
- Earth Eater
- Erebus (Bottom Center & Upper Right & Bottom Right)
- Guard Leader
- Hell's Rider
- Holy Dragon (Fanatics' Tower)
- Ipooh
- Kefka
- Ketu
- Lady
- Laser Gun
- Machine
- Magitek Armor
- Master Tonberry
- Missile Bay
- Moebius
- Number 024
- Plague
- Power
- Rahu
- Rest
- Rhizopas
- Siegfried (Colosseum)
- Tentacle (Upper Left)
- Typhon
- Ultros
- Vargas
- Ymir