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Stop is a status in Final Fantasy VIII. Targets under Stop are unable to act or avoid attacks. If the target was afflicted with any status effects prior to being stopped, their effects and durations are halted as well. The effect lasts approximately 13.3 seconds. Stopped party members are frozen in place and their ATB gauge is grayed out.

Stop will not work on bosses but is good against many random encounters.

Abilities[]

Limit Break Bad Breath Crisis Level 2 (Blue Magic)
Spell Stop (Magic, Slot, Angel Wing)
Summon Doomtrain

ST-Atk-J[]

Spell Rating Status Effects
Stop 100% Stop

Enemy abilities[]

Ability Description Enemy
Sticky Web Inflicts Stop to one target. Caterchipillar (Lv30+)
Stop Inflicts Stop to one target. The player can use it via Magic. Bahamut, Blobra, Chimera, Elastoid, Forbidden, Lefty, Ultimecia

Protection[]

Support ability Ribbon
Status Invincible

ST-Def-J[]

Spell Rating Status Effects
Esuna 20% Poison, Petrify, Petrifying, Darkness, Silence, Berserk, Sleep, Slow, Stop, Curse, Confuse
Reflect 25% Poison, Petrify, Petrifying, Darkness, Silence, Berserk, Sleep, Slow, Stop, Confuse
Stop 100% Stop

Healing[]

Ability Treatment
Item Elixir, Megalixir, Remedy+
Limit Break Full-cure
Spell Esuna

Enemies[]

30% SAM08G
50% Armadodo, Belhelmel, Bite Bug, Blitz, Blobra, Bomb, Buel, Cactuar, Cockatrice, Death Claw, Esthar Soldier, Elastoid, Fastitocalon, Fastitocalon-F, Funguar, G-Soldier, Gayla, Geezard, Gesper, GIM47N, Glacial Eye, Grand Mantis, Grendel, Guard, Jelleye, Paratrooper, Red Bat, Slapper, Thrustaevis, Turtapod, Wendigo, Propagator
60% Anacondaur, Raijin (3rd)
65% Elite Soldier
80% Esthar Soldier (Terminator), Forbidden, T-Rexaur, Tri-Face
90% Raldo
99% Imp, Iron Giant, Torama
Immune Abyss Worm, Adamantoise, Base Leader, Base Soldier, Behemoth, Blood Soul, Blue Dragon, Caterchipillar, Chimera, Creeps, Elnoyle, Grat, Hexadragon, Lefty, Malboro, Mesmerize, Ochu, Oilboyle, PuPu, Righty, Ruby Dragon, Snow Lion, Tonberry, UFO?, Vysage, All bosses except Propagator