Stinger is an enemy in Final Fantasy VII. It attacks in the Cave of the Gi when the party approaches a spider web, and acts as a sort of mini boss. Stinger has duplicate entries in the BradyGames guide.
Stats[]
Formations[]
| # | Formation |
|---|---|
| 551 | Stinger |
Locations[]
| Cave of the Gi | |
|---|---|
| Spider Room | 551 (event) |
Battle[]
Stinger can use its Sting attack twice in one turn. Its Sting Bomb is a powerful non-elemental fractional damage attack, removing ¾ of a character's current HP, but it cannot kill. Stinger may use Sting Bomb normally or as a counterattack, but only has enough MP to use it three times per battle.
Strategy[]
As long as the party has Restore Materia, Stinger is no danger. The best way to incapacitate it is by turning it into a frog with the Enemy Skill Frog Song (or the Toad spell, or an Impaler item, but Frog Song is the cheapest method and also includes Sleep into the bargain). Once turned into a frog, Stinger cannot use Sting Bomb and its other attacks will be considerably weaker than usual. Casting Mini is another option, which will still allow it to perform Sting Bomb but will make its other attacks cause only 1 damage. It is also susceptible to Death Sentence so the player can shrink it and leave it be until it dies. The player can also steal an Ether from each Stinger.
AI script[]
AI: Setup {
- SpclChance = 4
- Count = Rnd(0..3)
} AI: Main {
- If (Count == 0 or 1) Then
- {
- Choose Random Opponent
- Use <Sting> on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use <Sting> on Target
- }
- Count = Count + 1
- } Else If (Count == 2) Then {
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use Sting Bomb on Target
- } Else {
- Choose Random Opponent
- Use <Sting> on Target
- }
- If (Rnd(1..SpclChance) == 1) Then
- {
- Count = 3
- } Else {
- Count = 0
- }::
- } Else {
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use Rabbit Gouge on Target
- } Else {
- Choose Random Opponent
- Use <Sting> on Target
- }
- Count = 0
- }
} AI: Counter - General {
- If ((Stinger's HP <= 25% of Stinger's Max HP) & (SpclChance == 2)) Then
- {
- Choose Stinger's Last Attacker (General)
- Use Sting Bomb on Target
- SpclChance = 1
- } Else If ((Stinger's HP <= 50% of Stinger's Max HP)
- & (SpclChance == 3)) Then {
- Choose Stinger's Last Attacker (General)
- Use Sting Bomb on Target
- SpclChance = 2
- } Else If ((Stinger's HP <= 75% of Stinger's Max HP)
- & (SpclChance == 4)) Then {
- SpclChance = 3
- }
}

