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− | {{FFVI |
+ | {{sideicon|prime=FFVI}} |
+ | {{infobox enemy |
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+ | | release = FFVI |
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− | |image = [[File:Stilllife.PNG]] |
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+ | | lit = Nara Camiche |
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− | | |
+ | | name = Still Life |
+ | | image = <gallery> |
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+ | StillLife-ffvi-ios.png|Mobile/PC |
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+ | StillLife-ffvi-gba.png|GBA |
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+ | Stilllife.PNG|SNES/PS |
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+ | </gallery> |
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+ | |location = [[Owzer's Mansion]] |
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+ | |formations = true |
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− | |Battle Power = 13 |
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− | | |
+ | |aiscript = true |
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− | |Magic Defense = 150 |
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− | |MBlock = 0 |
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− | |Evade = 0 |
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− | |Morph Miss Rate = 57.1% |
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− | |SNES Location = [[Jidoor]] |
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− | |SNES Common Steal = None |
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− | |SNES Rare Steal = FakeMustache |
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− | |SNES Item Dropped = None |
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− | |SNES Morph = [[Potion (Item)|Tonic]] (75%), [[Elixir_(Item)#Final_Fantasy_VI|Elixir]] (25%) |
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− | |SNES Protected Against = [[Blind (Status)|Darkness]], [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Magitek (Command)|MagiTek]], [[Invisible (Status)|Clear]], [[Imp (Status)|Imp]], [[Petrify]], [[Instant Death]], [[Doom (Status)|Condemned]], [[Critical|Near Fatal]], [[Blink (Status)|Image]], [[Silence (Status)|Mute]], [[Berserk (Status)|Berserk]], [[Confusion|Muddle]], [[Sap|Seizure]], [[Sleep (Status)|Sleep]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]] |
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− | |SNES Special Attack = Bane Kiss |
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− | |SNES Control = Attack, Bane Kiss, Lullaby, Condemned |
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− | |GBA Location = [[Jidoor]] |
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− | |GBA Common Steal = None |
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− | |GBA Rare Steal = Fake Mustache |
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− | |GBA Item Dropped = None |
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− | |GBA Morph = [[Potion (Item)|Potion]] (75%), [[Elixir_(Item)#Final_Fantasy_VI|Elixir]] (25%) |
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− | |GBA Protected Against = [[Blind (Status)|Blind]], [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Magitek (Command)|Magitek]], [[Invisible (Status)|Invisible]], [[Imp (Status)|Imp]], [[Petrify]], [[Instant Death]], [[Doom (Status)|Doom]], [[Critical]], [[Blink (Status)|Image]], [[Silence (Status)|Silence]], [[Berserk (Status)|Berserk]], [[Confusion|Confuse]], [[Sap]], [[Sleep (Status)|Sleep]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]] |
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− | |GBA Control = Attack, Poison Kiss, Lullaby, Doom |
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− | |Other Information = Will die if it is out of MP; Can't [[Blitz (Final Fantasy VI)|Meteor Strike]], The party cannot escape. |
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}} |
}} |
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− | {{ |
+ | {{Quote|A monster from a painting. Attacks with Condemned.|''[[Final Fantasy VI]]'' PlayStation Bestiary entry}} |
− | The '''Still Life''' is an enemy in ''[[Final Fantasy VI]]''. It hides in a painting in [[Owzer |
+ | The '''Still Life''' is an enemy in ''[[Final Fantasy VI]]''. It hides in a painting in [[Owzer's Mansion]] in [[Jidoor]] and blocks the path to the back of the gallery. |
− | == |
+ | == Stats == |
+ | {{infobox enemy stats FFVI |
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+ | | snes = Still Life |
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− | 1st Turn: Attack (66%) or Poison Kiss (33%)<br> |
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+ | | gba next = Coeurl Cat |
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+ | | ios prev = Rafflesia (Final Fantasy VI) |
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+ | | ios bestiary = 179 |
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+ | | ios next = Blade Dancer |
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+ | | attack = 13 |
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+ | | magic = 10 |
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+ | | magic defense = 150 |
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+ | | magic evasion = 0 |
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+ | | evasion = 0 |
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+ | | morph miss rate = 57.1% |
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+ | | snes location = [[Owzer's Mansion|Owzer's House]] |
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+ | | snes steal 2 = [[Relic (Final Fantasy VI)#Fake Mustache|FakeMustache]] |
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+ | | morph id = 14 |
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+ | | snes special attack = [[Final Fantasy VI enemy abilities#Bane Kiss|Bane Kiss]] (Inflicts [[Final Fantasy VI statuses#Poison|Poison]]) |
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+ | | snes sketch = [[Final Fantasy VI enemy abilities#Bane Kiss|Bane Kiss]], [[Final Fantasy VI enemy abilities#Lullaby|Lullaby]] |
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+ | | snes control = Battle, [[Final Fantasy VI enemy abilities#Bane Kiss|Bane Kiss]], [[Final Fantasy VI enemy abilities#Lullaby|Lullaby]], [[Final Fantasy VI enemy abilities#Doom|Condemned]] |
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+ | | gba location = [[Owzer's Mansion]] |
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+ | | gba steal 2 = [[Relic (Final Fantasy VI)#Fake Mustache|Fake Mustache]] |
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+ | | gba special attack = [[Final Fantasy VI enemy abilities#Poison Kiss|Poison Kiss]] (Inflicts [[Final Fantasy VI statuses#Poison|Poison]]) |
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+ | | gba sketch = [[Final Fantasy VI enemy abilities#Poison Kiss|Poison Kiss]], [[Final Fantasy VI enemy abilities#Lullaby|Lullaby]] |
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+ | | gba control = Attack, [[Final Fantasy VI enemy abilities#Poison Kiss|Poison Kiss]], [[Final Fantasy VI enemy abilities#Lullaby|Lullaby]], [[Final Fantasy VI enemy abilities#Doom|Doom]] |
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+ | | blind = Immune |
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+ | | zombie = Immune |
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+ | | poison status = Immune |
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+ | | magitek = Immune |
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+ | | invisible = Immune |
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+ | | imp = Immune |
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+ | | petrify = Immune |
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+ | | death = Immune |
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+ | | doom = Immune |
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+ | | critical = Immune |
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+ | | image status = Immune |
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+ | | silence = Immune |
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+ | | berserk = Immune |
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+ | | confuse = Immune |
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+ | | sap = Immune |
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+ | | sleep = Immune |
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+ | | slow = Immune |
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+ | | stop = Immune |
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+ | | mp kill = true |
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+ | | meteor strike = Immune |
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+ | | cannot escape = true |
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+ | |||
+ | == Battle == |
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+ | It can use [[Final Fantasy VI enemy abilities#Lullaby|Lullaby]] to put the entire party to sleep and counters all attacks with Doom. [[Fira (Final Fantasy VI)|Fira]] spells work well against it. |
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+ | |||
+ | == Formations == |
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+ | {|class="full-widtharticle-table FFVI" style="text-align:center" |
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+ | |-class="a" |
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+ | !rowspan="2" style="width:10%"|Number |
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+ | !rowspan="2" style="width:25%"|Enemies |
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+ | !colspan="4" style="width:10%"|Encounter flags |
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+ | !rowspan="2" style="width:10%"|Introduction flag |
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+ | !rowspan="2" style="width:10%"|Musical theme |
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+ | !rowspan="2" style="width:5%"|Magic AP |
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+ | |-class="a" |
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+ | !style="width:2.5%"|Normal |
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+ | !style="width:2.5%"|Back |
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+ | !style="width:2.5%"|Surrounded |
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+ | !style="width:2.5%"|Side |
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+ | |- |
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+ | !class="b"|{{A|290}} |
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+ | |Still Life |
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+ | |{{y}} |
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+ | |{{x}} |
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+ | |{{x}} |
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+ | |{{x}} |
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+ | |Sides, individual |
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+ | |2 |
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+ | |- |
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+ | |} |
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+ | |||
+ | == AI script == |
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2nd Turn: Attack (66%) or Lullaby (33%) |
2nd Turn: Attack (66%) or Lullaby (33%) |
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If attacked by anything: Doom (100%) |
If attacked by anything: Doom (100%) |
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− | ==Gallery== |
+ | == Gallery == |
+ | <gallery> |
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− | {{Gallery |
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− | + | FFVI Doom.png|Doom. (GBA) |
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+ | FFVI IOS Still Life.png|Doom. (iOS) |
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+ | </gallery> |
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+ | |||
+ | == Etymology == |
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+ | {{Etym|Still life}} |
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+ | |||
+ | [[ru:Натюрморт]] |
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+ | [[Category:Enemies in Final Fantasy VI]] |
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+ | [[Category:Rages in Final Fantasy VI]] |
Revision as of 07:13, 10 March 2020
Template:Sideicon
A monster from a painting. Attacks with Condemned.
Final Fantasy VI PlayStation Bestiary entry
The Still Life is an enemy in Final Fantasy VI. It hides in a painting in Owzer's Mansion in Jidoor and blocks the path to the back of the gallery.
Stats
Battle
It can use Lullaby to put the entire party to sleep and counters all attacks with Doom. Fira spells work well against it.
Formations
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
---|---|---|---|---|---|---|---|---|
Normal | Back | Surrounded | Side | |||||
290 | Still Life | Sides, individual | Battle | 2 |
AI script
Attack Turns:
1st Turn: Attack (66%) or Poison Kiss (33%)
2nd Turn: Attack (66%) or Lullaby (33%)
If attacked by anything: Doom (100%)
Gallery
Etymology
still life is a work of art depicting mostly inanimate subject matter, typically commonplace objects which may be either natural (food, flowers, plants, rocks, or shells) or man-made (drinking glasses, books, vases, jewelry, coins, pipes, and so on).
A