
Oh, shut up and help me remodel the Statstream page!

I couldn't miss the chance to practice my drawing!

Statstreams (キャラクターストリーム, Kyarakutā Sutorīmu?, lit. Character Stream) are the character development system in Final Fantasy VII Ever Crisis. A node-centric system akin to the Sphere Grid of Final Fantasy X, statstreams allow players to augment the playable cast as well as acquired summons by way of item farming. This feature unlocks separately for character and summon units alongside the required resource quests upon completing specific missions. In the new update, they added new statsreams for enemy abilities that can be used in battle.
Mechanics[]
Statstreams present as tree-like grids with many branching paths, each containing several nodes with individual stat increases.
Character statstreams[]
Activating any single node requires at least one of the following consumables in pre-defined amounts, depending on the type of node:
- Power Pieces
- Magic Pieces
- Healing Pieces
- Character's Memories
- Character's Noble Memories
Once the player has all of the required parts, tapping on a node will select it for activation. Any other nodes in the immediate path to the node selected will also be activated, provided that the player has enough Pieces and Memories to travel along the desired branch. To proceed, the player must press the Unlock button on the selected node's information pane.
Overspeed and Role Streams[]
Each of the current units is assigned a specialist role in-game based on their innate capabilities in battle. These roles are Attacker, Tank, Healer, Supporter, and Unknown. When a unit reaches Level 90 and has cleared their specific Battle Tower in addition to meeting other requirements, they will become eligible to access their individual role streams and the Overspeed associated with their role. Overspeeds provide additional stat boosts and ability enhancements during battle, operating from an independent ATB gauge that recharges over time. Each role also occupies its own slot on the unit's command menu. The player can use Overspeeds at any time when the Overspeed gauge reaches a percentage defined by the skill's level.
Upgrading an Overspeed is similar to upgrading a character's base stats, the difference being that the process requires Role Memories and Role Noble Memories obtained via events from February 2025 forward.
Summon statstreams[]

In order to access the statstreams for each summon, the player must first defeat the summon in battle, and then complete a series of mission requests listed on the information pane. Once all missions have been completed, the player can form a pact with the summon that can then be installed in a character's Limit slot. Summon statstreams behave in the same fashion as character statstreams, though each node simply raises the summon's ATB speed or damage potential by fractions of a percentage point. Individual nodes require the Summon's Memories or Noble Memories and items otherwise used to create and upgrade materia crystals.
Limit breaks and Summon abilities[]
Each character or summon has access to three or two abilities, respectively, on their individual statstream, with the first move already learned by default. Accessing the second or third move requires the player to perform a list of tasks unique to the desired character or summon; once activated, both abilities can be upgraded through the standard node activation process.
Enemy Ability statstream[]

An Enemy Ability allows the player to call a guest character that has been challenged previously. The player must have acquired the base ability from the event campaign that initially offered it. Memory shards are typically available from an accompanying exchange as well as a corresponding Escalation Challenge within the same event. Some shards may become available in the global exchanges after the event has closed.
List of characters' stastreams & abilities[]
Characters' stastreams and Limit Breaks[]
| Name | Character Nodes | Limit Breaks | Limit Breaks' Description | Limit Break Charge Speed | Overspeed Role | Overspeed Role Nodes | Overspeed Charge Speed | Memories Required | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Cloud Strife | Cross-slash Blade Beam Climhazzard |
Attacker | |||||||||
| Barret Wallace | Grenade Bomb Mindblow Satellite Beam |
Tank | |||||||||
| Tifa Lockhart | Somersault Waterkick Dolphin Blow |
Attacker | |||||||||
| Aerith Gainsborough | Healing Wind Seal Evil Breath of the Earth |
Healer | |||||||||
| Red XIII | Sled Fang Lunatic High Stardust Ray |
Healer | |||||||||
| Yuffie Kisaragi | Bloodfest Clear Tranquil Landscaper |
Attacker | |||||||||
| Cait Sith | Dice Toy Box Moogle Dance |
Supporter (○) | |||||||||
| Vincent Valentine | Berserk Dance Beast Flare Chaos Rampage |
Attacker | |||||||||
| Cid Highwind | Boost Jump Dynamite Hyper Jump |
Supporter (×) | |||||||||
| Zack Fair | Meteor Shots Slash Combo Apocalypse |
Attacker | |||||||||
| Sephiroth | Astral Gate Ardent Flare Heliacal Rising |
Attacker | |||||||||
| Glenn Lodbrok | Blazing Onslaught Stage of Defeat Hell on Wheels |
Tank | |||||||||
| Matt Winsord | Valiant Attempt Gigantic Shield Vanquishing X |
Healer | |||||||||
| Lucia Lin | Queen's Shot Cerulean Raven Cheering Shots |
Supporter (△) | |||||||||
| Angeal Hewley | Heavy Assault Serit Arbores Ad Astra |
Tank | |||||||||
| Sephiroth (Original) | Octaslash | Unknown |
Summons' stastreams and abilities[]
| Name | Abilities | Abilities' Description | Charge Speed | Element | Nodes | Memories Required | Pact Missions | Ability Missions | Limit Ability Boost | |
|---|---|---|---|---|---|---|---|---|---|---|
| Total Potency | Total Charge Speed | |||||||||
| Ifrit | Radiant Plume | Deal 1,250% Phys./Mag. Fire damage [Rng: Single Enemy]. | 2,000 | Fire | 189 | Ifrit's Memory x1710; Ifrit's Noble Memory x9450. |
Radiant Plume: Deliver Ifrit's Memory x10. |
Hellfire: Clear the Trial of the Summon — Ifrit — Very Hard 1 1 time(s). Raise Radiant Plume to Lv. 5. Consume 1,500 stamina in Solo Content. Consume 300 stamina in Co-op battle. Clear Crisis Dungeon Mako Reactor 1 - Hard with Rank S+. Synthesize materia 50 time(s). Deliver Ifrit's Memory x30. Deliver 30 Flame Crystal(s). Deliver 10 Physical Tumble(s). |
80% | 8% |
| Hellfire | Deal 1,950% Phys./Mag. Fire damage [Rng:All Enemies]. | 2,000 | ||||||||
| Shiva | Whiteout | Deal 1,250% Phys./Mag. Ice damage [Rng: Single Enemy]. | 2,000 | Ice | 189 | Shiva's Memory x1,710; Shiva's Noble Memory x9,450. |
Whiteout: Deliver Shiva's Memory x10. |
Diamond Dust: Clear the Trial of the Summon — Shiva — Very Hard 1 1 time(s). Raise Whiteout to Lv. 5. Consume 1,500 stamina in Solo Content. Consume 300 stamina in Co-op battle. Clear Crisis Dungeon La'paina Coast - Hard with Rank S+. Synthesize materia 50 time(s). Deliver Ifrit's Memory x30. Deliver 30 Frost Crystal(s). Deliver 10 Magic Tumble(s). |
80% | 8% |
| Diamond Dust | Deal 1,950% Phys./Mag. Ice damage [Rng:All Enemies]. | 2,000 | ||||||||
| Ramuh | Thunderlance | Deal 1,250% Phys./Mag. Lightning damage [Rng:Single Enemy]. | 2,000 | Lightning | 231 | Ramuh's Memory x1,710; Ramuh's Noble Memory x. |
Thunderlance: Clear the Trial of the Summon — Ramuh — Normal 1 time(s). Consume 500 stamina in Solo Content. Consume 100 stamina in Co-op battle. Clear Crisis Dungeon Padapili Sea Cave - Normal with Rank S+. Synthesize materia 15 time(s). Deliver 10 of Ramuh's memories. Deliver 30 Blitz Ore(s). Deliver 10 Magic Chip(s). |
Judgement Bolt: Clear the Trial of the Summon — Ramuh — Very Hard 1 1 time(s). Raise Thunderlance to Lv. 5. Consume 2,000 stamina in Solo Content. Consume 300 stamina in Co-op battle. Clear Crisis Dungeon Padapili Sea Cave - Hard with Rank S+. Synthesize materia 50 time(s). Deliver 30 of Ramuh's memories. Deliver 30 Blitz Crystal(s). Deliver 10 Magic Tumble(s). |
||
| Judgment Bolt | Deal 1,950% Phys./Mag. Lightning damage [Rng:All Enemies]. | 2,000 | ||||||||
| Leviathan | Briny Bellow | Deal 1,250% Phys./Mag. Water damage [Rng:Single Enemy]. | 2,000 | Water | 189 | Leviathan's Memory x1710; Leviathan's Noble Memory x9450. | Briny Bellow: Clear the Trial of the Summon — Leviathan — Normal 1 time(s). Consume 500 stamina in Solo Content. Consume 100 stamina in Co-op battle. Clear Crisis Dungeon Mt. Nibel - Normal with Rank S+. Synthesize materia 15 time(s). Deliver Leviathan's Memory x10. Deliver 30 Water Ore(s). Deliver 10 Magic Chip(s). |
Tidal Wave: Clear the Trial of the Summon — Leviathan — Very Hard 1 1 time(s). Raise Briny Bellow to Lv. 5. Consume 2,000 stamina in Solo Content. Consume 300 stamina in Co-op battle. Clear Crisis Dungeon Mt. Nibel - Hard with Rank S+. Synthesize materia 50 time(s). Deliver Leviathan's Memory x30. Deliver 30 Water Crystal(s). Deliver 10 Magic Tumble(s). |
80% | 8% |
| Tidal Wave | Deal 1,950% Phys./Mag. Water damage [Rng:All Enemies]. | 2,000 | ||||||||
| Titan | Earthen Fury | Deal 1,950% Phys./Mag. Earth damage [Rng:All Enemies]. | 2,000 | Earth | 227 | Titan's Memory x1,710; Titan's Noble Memory x15,120. |
Earthen Fury: Clear the Trial of the Summon — Titan — Normal 1 time(s). Consume 500 stamina in Solo Content. Consume 100 stamina in Co-op battle. Synthesize materia 15 time(s). Deliver Titan's Memory x10. Deliver 30 Geo Ore(s). Deliver 10 Physical Chip(s). |
99% | 9% | |
| Odin | Zantetsuken | Deal 1,950% Phys./Mag. Wind damage [Rng:All Enemies]. | 2,000 | Wind | 185 | Odin's Memory x1,710; Odin's Noble Memory x9,450. |
Zantetsuken: Clear the Trial of the Summon — Odin — Normal 1 time(s). Consume 500 stamina in Solo Content. Consume 100 stamina in Co-op battle. Synthesize materia 15 time(s). Deliver Odin's Memory x10. Deliver 30 Wind Ore(s). Deliver 10 Physical Chip(s). |
80% | 8% | |
| Bahamut | Megaflare | Deal 1,950% Mag. Non-elem. damage [Rng:All Enemies]. | 4,200 | None | 185 | Bahamut's Memory x1,710; Bahamut's Noble Memory x9,450. | Megaflare: Clear the Trial of the Summon — Bahamut — Very Hard 1 1 time(s). Consume 2,000 stamina in Solo Content. Consume 300 stamina in Co-op battle. Synthesize materia 50 time(s). Deliver Bahamut's Memory x300. Deliver 50 Void Ore(s). Deliver 30 Magic Tumble(s). |
80,5% | 8% | |
| Ifrit & Bahamut | Crimson Flare | Deal 1,250% Phys./Mag. Fire damage [Rng.: All Enemies]. Also, Fire Damage is increased. [Pot.: Mid] [Rng.: All Allies] [Dur.: 20s]. [Ext.: +20s] [Max. pot.: High] | 2,000 | Fire | 185 | Ifrit & Bahamut's Memory x8,900; Ifrit & Bahamut's Noble Memory x4,600. | Crimson Flare: Clear the Trial of the Summon — Ifrit & Bahamut — Hard. Consume 2,000 stamina in Solo Content. Consume 300 stamina in Co-op battle. Synthesize materia 50 time(s). Deliver Ifrit & Bahamut's Memory x300. |
80% | 8% | |
| Shiva & Ramuh | Icy Judgment | Deal 1,250% Phys./Mag. Ice damage [Rng.: All Enemies]. Also, Ice Damage is increased. [Pot.: Mid] [Rng.: All Allies] [Dur.: 20s]. [Ext.: +20s] [Max. pot.: High] | 2,000 | Ice | 194 | Shiva & Ramuh's Memory x9,440; Shiva & Ramuh's Noble Memory x9,200. | Icy Judgment: Clear the Trial of the Summon — Shiva & Ramuh — Normal 1 time(s). Consume 2,000 stamina in Solo Content. Consume 300 stamina in Co-op battle. Synthesize materia 50 time(s). Deliver Shiva & Ramuh's Memory x300. |
Thunder Blizzard: Clear the Trial of the Summon — Ifrit & Bahamut — Hard 1 time(s). Consume 2,000 stamina in Solo Content. Consume 300 stamina in Co-op battle. Synthesize materia 50 time(s). Deliver Ifrit & Bahamut's Memory x300. |
80% | 8% |
| Thunder Blizzard | Deal 1,250% Phys./Mag. Lightning damage [Rng.: All Enemies]. Also, Lightning Damage is increased. [Pot.: Mid] [Rng.: All Allies] [Dur.: 20s]. [Ext.: +20s] [Max. pot.: High] | 2,000 | Lightning | |||||||
| Leviathan & Bahamut | Tidal Flare | Deal 1,250% Phys./Mag. Water damage [Rng.: All Enemies]. Also, Water Damage is increased. [Pot.: Mid] [Rng.: All Allies] [Dur.: 20s]. [Ext.: +20s] [Max. pot.: High] | 2,000 | Water | 185 | Leviathan & Bahamut's Memory x8,900; Leviathan & Bahamut's Noble Memory x4,600. | Tidal Flare: Clear the Trial of the Summon — Leviathan & Bahamut — Hard 1 time(s). Consume 2,000 stamina in Solo Content. Consume 300 stamina in Co-op battle. Synthesize materia 50 time(s). Deliver Bahamut & Bahamut's Memory x300. |
80% | 8% | |
Enemy abilities' statsreams[]
| Name | Ability | Ability Description | Charge Speed | Nodes | Memories Required | Limit Boost Ability | Original Game | Obtain from | |
|---|---|---|---|---|---|---|---|---|---|
| Total Potency | Total Charge Speed | ||||||||
Lightning |
Army of One | Deal 1,000% Phys./Mag. Non-elem. damage [Rng.: Single Enemy]. Also, PATK is increased. [Pot.: Low] [Rng.: All Allies] [Dur.: 40s]. [Ext.: +40s] [Max. pot.: Extra High] MATK is increased. [Pot.: Low] [Rng.: All Allies] [Dur.: 40s]. [Ext.: +40s] [Max. pot.: Extra High] | 500 | 36 | 22% | 5% | Final Fantasy XIII series | Event: Flash of Destiny | |
2B |
Whirling Ravager | Deal 1,800% Phys./Mag. Non-elem. dmg. [Rng.: All Enemies]. Also, inflicts the status Ailment: Stun when the target is a machine. [Rng.: All Enemies] [Dur.: 8s] [Ext.: +0s] [Ignores Resist.]. | 2,500 | 36 | 22% | 5% | Nier: Automata | Event: YoRHa No.2 Type B Intercept - Encounter in the City Ruins | |

