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A natural born warrior who wields a gunblade on the field of battle. Stubborn to a fault, Squall can come off as brusque and standoffish, but there's no doubting his skill.

Description.

Squall is an event-recruitable character in Final Fantasy Record Keeper. He could be unlocked in the Balamb Garden - The SeeDs of Conflict Challenge Event in the Master Room on Classic as the First Time Reward; or obtained by completing the Normal trial in the fifth phase of Forbidden Treasure. He could further be recruited via Gunblade of the Sorceress, Broken Chains, and Rains of Ruin.

Squall's stats are weighted toward a typical Knight, having above-average HP and Attack; his other stats are low-to-average across the board: Defense and Resistance need to be offset with armor. He has the potential to be a power unit with his Soul Break skills, which are complemented by a broad skillset that positions him as a low-level Red Mage as well as a competent Spellblade.

Stats[]

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 202 12 8 8 8 8 20 20 83
10 1,019 30 24 18 20 18 20 20 89
20 1,758 50 39 30 35 30 20 20 95
30 2,441 70 52 43 49 43 21 21 101
40 3,090 90 65 57 64 57 21 21 106
50 3,716 110 78 72 78 72 22 22 111
60 4,322 130 90 87 92 87 22 23 116
65 4,619 140 96 95 100 95 23 23 119
70 4,913 150 102 102 107 102 23 23 121
80 5,492 170 113 118 121 118 23 24 126
Rank(Max: 5) 4 5 2 2 2 2 3 3 2

Record Spheres[]

Job S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Knight +1 DEF +1 ATK +100 HP +1 DEF +2 DEF
Warrior +1 ATK +70 HP +1 DEF +1 ATK +2 ATK
Red Mage +1 ATK +1 DEF +1 ATK +60 HP +2 ATK
Paladin(Requires mastery of Knight and Warrior's Record Spheres.) +3 DEF +3 ATK +4 DEF +250 HP Use 3★ Knight Abilities
Gladiator(Requires mastery of Warrior's Record Sphere.) +3 ATK +3 DEF +200 HP +4 ATK +5 ATK
Spellblade(Requires mastery of Warrior and Red Mage's Record Spheres.) +3 ATK +3 DEF +170 HP +6 ATK +6% Spellblade Ability Damage
Snowspell Strike(Use 5★ Spellblade Mote.) Use 6★ Spellblade Abilities Snowspell Strike +3% Spellblade Ability Damage

Abilities[]

Squall can use Black Magic abilities up to rarity rank 2, White Magic abilities up to rarity rank 3, Spellblade abilities up to rarity rank 5, Combat abilities up to rarity rank 5, and Celerity abilities up to rarity rank 3.

Soul Break[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Blade Flurry
FFRK Blade Flurry Icon.png
Default N/A 1 PHY TBC TBC
Deal three successive attacks.
Rough Divide
FFRK Rough Divide Icon.png
Unique Revolver (VIII)

FFRK Revolver FFVIII.png

1 PHY TBC TBC
Deal physical damage to one enemy.
Fated Circle
FFRK Fated Circle Icon.png
Unique Shear Trigger (VIII)

FFRK Shear Trigger FFVIII.png

1 PHY TBC TBC
Deal three physical non-elemental attacks to random enemies, and one physical non-elemental attack to all enemies.
Blasting Zone
FFRK Blasting Zone Icon.png
Super Cutting Trigger (VIII)

FFRK Cutting Trigger FFVIII.png

2 PHY TBC TBC
Deal four ranged physical attacks to one enemy.
Lion's Roar
FFRK Lion's Roar Icon.png
Burst Twin Lance (VIII)

FFRK Twin Lance FFVIII.png

2 PHY TBC TBC
Deal four ranged physical attacks to all enemies, and grant Haste and Burst Mode to the user.
FFRK Renzokuken Flame Icon.png PHY TBC TBC
Renzokuken Flame: Deal four physical fire and non-elemental attacks to one enemy.
FFRK Renzokuken Wind Icon.png PHY TBC TBC
Renzokuken Wind: Deal four physical wind and non-elemental attacks to one enemy.
Mystic Flurry
FFRK Mystic Flurry Icon.png
Unique Squall's Jacket (VIII)

FFRK Squall's Jacket FFVIII.png

1 PHY TBC TBC
Deal five ranged physical ice attacks to one enemy, and temporarily infuse the user with the power of ice.
Sub-Zero Blast
FFRK Blasting Zero Icon.png
Overstrike Punishment (VIII)

FFRK Punishment FFVIII.png

1 PHY TBC TBC
Deal massive physical ice and non-elemental damage to one enemy. Can break the damage cap.
Steely Blade
FFRK Cold Blade Icon.png
Burst Axis Blade (VIII)

FFRK Axis Blade FFVIII.png

2 PHY TBC TBC
Deal eight physical ice and non-elemental attacks to one enemy, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user.
FFRK Draw & Junction Icon.png PHY TBC TBC
Draw & Junction: Deal two physical ice and non-elemental attacks to one enemy. If the user has Burst Mode, raise their Junction level by one (up to level three).
FFRK Rave Lore Icon.png PHY TBC TBC
Löwen Roar: Deal four to seven physical ice and non-elemental attacks to one enemy. The number, power, and critical strike chance of the attack depends on the user's Junction level.
Brutal Blast
FFRK Brutal Blast Icon.png
Ultra Icebrand (VIII)

FFRK Icebrand FFVIII.png

2 PHY TBC TBC
Deal nine physical ice and non-elemental attacks to one enemy, reduce delay of the user's actions for two turns, and enter SeeD EX Mode. SeeD EX Mode causes every second spellblade ability used by the user to trigger the follow-up ability Shattering Finish, dealing four physical ice and non-elemental attacks to all enemies.
Blasting Drive
FFRK Blasting Drive Icon.png
Arcane Overstrike Enkindler (VIII)

FFRK Enkindler FFVIII.png

3 PHY TBC TBC
Deal three massive physical ice attacks to one enemy. Can break the damage cap.
Blasting Aura
FFRK Blasting Aura Icon.png
Glint Squall's Contempt (VIII)

FFRK Squall Third F FFVIII.png

1 NAT TBC TBC
Instantly grant the user Empowered Infusion for ice, and reduce delay of the user's actions for two turns.
Lion of Destiny
FFRK Lion's Fate Icon.png
Ultra Diamond Heart (VIII)

FFRK Diamond Heart FFVIII.png

2 PHY TBC TBC
Deal twelve physical ice and non-elemental attacks, temporarily infuse the user with the power of ice, and enter Lion EX Mode. Lion EX Mode temporarily raises the user's Attack a moderate amount, and causes their spellblade abilities to trigger the follow-up ability Renzokuken Ice Fang, dealing four to eight physical ice and non-elemental attacks. Number of attacks, damage, and critical hit chance increase each time Renzokuken Ice Fang is triggered.
Fated Fangs
FFRK Fated Fang Icon.png
Ultra Flame Saber+ (VIII)

FFRK Improved Flame Saber FFVIII.png

2 PHY TBC TBC
Deal ten physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, and enter Heart of the Lion EX Mode. Heart of the Lion EX Mode temporarily causes the user's spellblade abilities to reduce delay of the user's actions, increase their critical hit chance (up to rank 3), and trigger the follow-up ability Renzokuken Firefang, dealing five physical fire and non-elemental attacks to one enemy.
Revolver Drive
FFRK Revolver Drive Icon.png
Burst Balamb Mercenary C (VIII)

FFRK Balamb Mercenary Model C FFVIII.png

2 PHY TBC TBC
Deal eight physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user.
FFRK Draw & Triple J Icon.png PHY TBC TBC
Draw & Triple Junction: Deal two physical fire and non-elemental attacks to one enemy. If the user has Burst Mode, grant Junction to the user, and increase its rank by 1 (up to 3).
FFRK Unknown Squall BSB Icon.png PHY TBC TBC
Lowenherz: Deal four to seven physical fire and non-elemental attacks to one enemy. The number, power, and critical strike chance of the attack depends on the user's Junction level.
Revolver Overdrive
FFRK Maximum Revolver Icon.png
Arcane Overstrike Flame Heart (VIII)

FFRK Flame Heart FFVIII.png

3 PHY TBC TBC
Deal three massive physical fire attacks to one enemy. Can break the damage cap.
Double Junction
FFRK Double Junction Icon.png
Ultra Twin Lance+ (VIII)

FFRK Improved Twin Lance FFVIII.png

2 PHY TBC TBC
Deal ten physical ice and fire attacks to one enemy, temporarily reduce delay of the user's actions, increase the damage of the user's spellblade abilities up to a very large amount, grant Bravery Mode to the user, and set the user's Bravery Level to 2. Spellblade ability damage increase depends on the number of fire and ice spellblade abilities the user has triggered.
Dual Fang: Lv 0: Deal physical ice and fire damage to one enemy.
Lv 1: Deal physical ice and fire damage to one enemy. Can break the damage cap.
Lv 2: Deal physical ice and fire damage to one enemy. Can break the damage cap.
Lv 3: Deal physical ice and fire damage to one enemy. Can break the damage cap.
Fated Aura
FFRK Fated Aura Icon.png
Glint Tidal Heart (VIII)

FFRK Tidal Heart FFVIII.png

1 NAT TBC TBC
Instantly grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns.
Fatal Frost
FFRK Freeze End Icon.png
Awakening Cutting Trigger+ (VIII)

FFRK Improved Cutting Trigger FFVIII.png

2 PHY TBC TBC
Deal fifteen physical ice and non-elemental attacks to one enemy, temporarily infuse the user with the power of ice, temporarily grant the user Awoken Ice Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, and trigger the follow-up ability Blasting Frost when Awoken Ice Mode ends.
Awoken Ice Mode: Grant unlimited use of ice abilities, grant up to a moderate Ice Ability Boost, and cause ice abilities used by the user to trigger twice.
Blasting Frost: A follow-up ability with an effect that increases up to rank 3 depending on the number of ice abilities used by the user while in Awoken Ice Mode.
Rank 1: Deal ten physical ice and non-elemental attacks with a 10% critical hit chance to one enemy.
Rank 2: Deal ten physical ice and non-elemental attacks with a 30% critical hit chance to one enemy.
Rank 3: Deal ten physical ice and non-elemental attacks with a 50% critical hit chance to one enemy, followed by an additional physical ice and non-elemental attack that can break the damage cap.
Cross Your Heart
FFRK Cross Heart Icon.png
Sync Shear Trigger+ (VIII)

FFRK Improved Shear Trigger FFVIII.png

2 PHY TBC TBC
Deal fifteen physical ice and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for ice, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every second Sync Ability used by the user to trigger the follow-up ability Chase Blade. The effect of Chase Blade depends on the Sync Ability used.
FFRK Ice Sync Icon.png PHY TBC TBC
Renzokuken Ice Strike: Deal six physical ice and non-elemental attacks to one enemy, and increase the damage of the user's spellblade abilities a moderate amount for one turn.
PHY TBC TBC
Renzokuken Ice Wave: Deal three physical ice and non-elemental attacks to all enemies, and increase the damage of the user's spellblade abilities a moderate amount for one turn.
Chase Blade: The effect depends on the Sync Ability used.
Renzokuken Ice Strike Used: Tsuigekiken Ice Rift: Deal physical ice and non-elemental damage to one enemy, and reduce delay of the user's spellblade abilities for one turn. Can break the damage cap.
Renzokuken Ice Wave Used: Tsuigekiken Iceberg: Deal four physical ice and non-elemental attacks to all enemies, and reduce delay of the user's spellblade abilities for one turn.
Blasting Force
FFRK Blasting Force Icon.png
Glint Combat Blade (VIII)

FFRK Brave Combat FFVIII.png

0 NAT TBC TBC
Temporarily grant the user Empowered Infusion for ice, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
End of Flame
FFRK Fatal Flame Icon.png
Awakening Dragon's Heart (VIII)

FFRK Dragon Heart FFVIII.png

2 PHY TBC TBC
Deal fifteen physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, raise the user's fire attack level by 3, and trigger the follow-up ability Fated Burn when Awoken Fire Mode ends.
Awoken Fire Mode: Grant unlimited use of fire abilities, grant up to a moderate Fire Ability Boost, and cause fire abilities used by the user to trigger twice.
Fated Burn: Deal ten physical fire and non-elemental attacks to one enemy, and deal physical fire and non-elemental damage that can break the damage cap to all enemies.
Fated Force
FFRK Fated Force Icon.png
Glint Red Cap (VIII)

FFRK Red Cap FFVIII.png

0 NAT TBC TBC
Temporarily grant the user Empowered Infusion for fire, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge.
Fated Flame
File:FFRK Fated Flame Icon.png
Sync Flare Revolver (VIII)

FFRK Flare Revolver FFVIII.png

2 PHY TBC TBC
Deal fifteen physical fire and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for fire, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Revived Lion's Soul Mode. When the user is low on HP, this removes the user's ATB charge time once, removes delay from the user's actions for one turn, grants the user Red Aura, and removes Revived Lion's Soul Mode.
FFRK Fire Sync Icon.png PHY TBC TBC
Extended Renzokuken: Deal six physical fire and non-elemental attacks to one enemy. If the user has Red Aura, instead deal ten physical fire and non-elemental attacks to one enemy, remove delay from the user's actions for one turn, and remove Red Aura.
PHY TBC TBC
Dividing Blaze: Deal three physical fire and non-elemental attacks to one enemy, increase the damage of the user's fire abilities a large amount for one turn, and while in Sync Mode grant the user Red Aura.
Revived Lion's Soul Mode: When the user is low on HP, remove the user's ATB charge time once, remove delay from the user's actions for one turn, grant the user Red Aura, and remove Revived Lion's Soul Mode.
Lion Heart
File:FFRK Lion Heart Icon.png
Arcane Dyad Lion Heart (VIII)

FFRK Lion Heart FFVIII.png

3 PHY TBC TBC
1st Trigger: Instantly grant the user Arcane Dyad Empowered Squall - Ice, temporarily grant the user Empowered Infusion for ice, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.
2nd Trigger: Deal twenty physical ice and non-elemental attacks to one enemy, followed by an additional physical ice and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Squall - Ice.
Arcane Dyad Empowered Squall - Ice: Increase the damage and Cap Break Level of Lion Heart, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Squall - Ice is active (up to rank 2).
Burst Blade
File:FFRK Burst Blade Icon.png
Sync Punishment+ (VIII)

FFRK Improved Punishment FFVIII.png

2 PHY TBC TBC
Deal fifteen physical ice, fire, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, grant the user Switch Draw Mode III, grant the user Junk Shop Mode, and enter Draw Revolver Mode.
File:FFRK Spellblade Sync Icon.png PHY TBC TBC
Renzokuken Frostfire: Deal five to eight physical ice, fire, and non-elemental attacks to one enemy. Number of attacks depends on the user's Weapon Mod rank.
PHY TBC TBC
Custom Revolver: Instantly deal three physical ice, fire, and non-elemental attacks to one enemy, grant Weapon Mod to the user, and increase its rank by 1 (up to rank 3).
Switch Draw Mode III: Using an ice of fire ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it.
Junk Shop Mode: Reduce delay of the user's actions, and each time the user triggers Custom Revolver, increase the user's critical hit chance to 50%, 75%, then 100% (up to rank 3).
Draw Revolver Mode: Cause spellblade abilities used by the user to trigger the follow-up ability Burst Trigger.
Burst Trigger: Fill the user's Soul Break Gauge one bar, remove delay from the user's actions for one turn, and remove Draw Revolver Mode.
Blasting Draw
File:FFRK Blasting Draw Icon.png
Awakening Mirage Vest (VIII)

FFRK Mirage Vest FFVIII.png

2 PHY TBC TBC
Deal fifteen physical ice, fire, and non-elemental attacks to one enemy, temporarily raise the user's Attack a moderate amount and Defense a small amount, temporarily grant the user Awoken Lion Mode, increase the user's Cap Break Level by 1, grant the user Switch Draw Mode II, and increase the damage of the user's spellblade abilities a moderate amount.
Awoken Lion Mode: Grant unlimited use of ice and fire abilities, reduce delay of the user's ice and fire abilities based on their rank, and cause every second ice or fire ability used by the user to trigger the follow-up ability Draw & Stock.
Switch Draw Mode II: Using an ice of fire ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it.
Draw & Stock: Deal physical ice, fire, and non-elemental damage to one enemy, and temporarily raise the user's ice and fire attack levels by 1. Can break the damage cap.

Limit Break[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Renzokuken Iceflame
File:FFRK Renzokuken Iceflame.png
Limit Break Overstrike Stoneblade (VIII)

FFRK Stoneblade FFVIII.png

1-3 PHY TBC TBC
Deal four massive physical ice and fire attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.

Materia[]

Record Materia[]

Materia Description Acquirement
Composure
FFRK Composure Icon.png
Attack deals a moderate amount of additional damage, but Soul Break gauge fills a small amount less. Awarded for breaking character level cap.
Gunblade
FFRK Gunblade Icon.png
Attack has a small chance to deal a very large amount of additional damage. Obtain the Composure Record Materia. Chance to obtain with Squall in your party.
Lionheart
FFRK Lionheart Icon.png
Soul Break gauge fills much more when taking damage. Break Squall's level cap 2 time(s) and obtain the Gunblade Record Materia. Chance to obtain with Squall in your party.
Orphaned Cub
FFRK Orphaned Cub Icon.png
Deal much more ice damage. Break Squall's level cap 3 time(s) and obtain the Lionheart Record Materia. Awarded for raising Squall to level 99.

Legend Materia[]

Materia Description Acquirement
Heart of the Lion
FFRK Heart of the Lion Icon.png
Increase spellblade ability damage a small amount. Legend Sphere.
Legendary SeeD
FFRK Legendary SeeD Icon.png
Moderate chance for spellblade abilities to trigger twice. Legend Sphere
Slavering Fangs
FFRK Fierce Lion Fangs Icon.png
Begin battle temporarily infused with the power of ice. FFRK Lion Glove FFVIII.png
Lion Gloves (VIII)
Hidden Charms
FFRK Unknown Squall LM Icon.png
Begin battle temporarily infused with the power of fire. FFRK Survival Vest FFVIII.png
Survival Vest (VIII)
Lion of Battle
FFRK Lion Running on the Battlefield Icon.png
Reduce delay of the user's actions for three turns at the start of battle. FFRK Hyperion S FFVIII.png
Hyperion S (VIII)

Equipment[]

Squall can equip the following weapon types: daggers and swords.

He can equip the following armor types: hats, helms, light armor, heavy armor and bracers.

He can equip accessories.

Gallery[]


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