A SeeD cadet training to be a mercenary at Balamb Garden. He was a lone wolf, who shunned away others, until his encounter with Rinoa helped him gradually open up and ultimately embark on a journey to defeat the evil sorceress.


Squall is a playable character in Dissidia Final Fantasy Opera Omnia who can be recruited during the Lost Chapter A Lion's Heart.

Profile[edit | edit source]

Appearance[edit | edit source]

Squall wears a black leather bomber jacket over a white deep v-neck t-shirt that parts down the middle of his chest, black pants, and white fur trimming along the collar and top of his pants. He wears a Griever pendant and has a Griever belt buckle. A sash partially covers his right leg.

His alternate costume, SeeD Uniform, is (as the name says) the military-style SeeD uniform (Dance.jpg) he wore in Final Fantasy VIII during his graduation ceremony. It consists of a black jacket with gold trim fastened by a belt, black pants and knee-high black boots. The jacket's cuffs are red with silver shoulders connected by a chain across the chest.

Personality[edit | edit source]

Squall's personality remains the same in his original incarnation: introverted lone-wolf type. When Seifer betrays Raijin and Fujin to become Ultimecia's guardian, Squall suggests them to join the team. When the party encounters Rinoa, Squall shows joy and expresses that he was concerned about her after arriving to the Torsions World.

Story[edit | edit source]

Spoiler warning: Plot and/or ending details follow. (Skip section)

Lost Chapter: A Lion's Heart[edit | edit source]

Shortly after entering the new world, Squall was recruited by Edgar to investigate for the Returners. The party encounters him while traveling through a series of caverns to investigate a local Torsion. Though he is aware of what they are doing, he brushes off their concerns and continues on his own.

The party, concerned for his safety, follows. Squall argues with them, calling them amateurs and warning them to leave as the caves are dangerous. Cloud and Rem protest that they are soldiers like him and that they are fighting because they want to protect their friends and homeworlds. Squall remains skeptical and points out that they're all risking their lives based solely on Mog's claims, but refuses to answer questions about his client beyond the job he hired Squall for. Cloud nods and suggests everyone continue on. Squall finally hesitates, as the monsters beyond are too dangerous, and agrees to assist them while they're there.

He is unsettled by Y'shtola, who teases him by finishing his sentences and seems to have insight into his private fear of losing others, which reminds him of Rinoa. Later, Hope stops him to talk about Mog and whether sealing the Torsions will really protect the world. Squall doesn't have the answers Hope is looking for, but admits he's just trying to survive long enough to see his friends again.

Because his recruitment event was initially optional, Squall does not appear in the main story until Chapter 8, where several flashback scenes show him interacting with the others in earlier chapters. Seifer is aggravated when Squall arrives after a fight in Imber Manor, offended that Squall hadn't bothered to make his presence known back in the Lost Kingdom.

Act 2, Ch. 7: Respite's Authenticity[edit | edit source]

With the aid of Vayne, the warriors learn of Sephiroth's plot to become god of the world of respite. They defeat him and restore Materia to her rightful place as god on her throne. Afterwards, they return to the ruins of a city resembling Insomnia where their final battle with Sephiroth took place, and they continue to explore. Noctis pulls Squall aside, as well as Ignis, Prompto, Balthier, and Rinoa, and tries to decipher Vayne's intentions. Squall and the others speculate that in Vayne's ambition for power over all of Archadia, he lacked Noctis' strong bonds of friendship and that he might see some aspect of the person he instead wished to be when he sees Noctis.

Spoilers end here.

Gameplay[edit | edit source]

Equipment[edit | edit source]

Image Name Grade CP Effect
DFFOO Blasting Edge (VIII).png Blasting Edge (VIII)
BT 130
World-splitting Flash:
  • Equips the BT ability: Blasting Zone.
Original weapon.
It features a black blade covered in golden ornamentation that simulates lightning.
DFFOO Shear Trigger (VIII)+.png Shear Trigger (VIII)+
7★ (EX+) 100
Sleeping Lion's Roar Extension:
  • Improves the EX Ability: Assault Trigger.
DFFOO Organyx (VIII).png Organyx (VIII)
5★ (LD) 90
Secluded Heart:
  • Equips the LD Ability: Rough Divide.
Original weapon.
This gunblade is similar to Shear Trigger but it features an orange vein design and sharp spikes on the lower part of the blade.
DFFOO Shear Trigger (VIII).png Shear Trigger (VIII)
5★ (EX) 70
Sleeping Lion's Roar:
  • Equips the EX Ability: Assault Trigger.
Updated design based on its version from Final Fantasy VIII.
DFFOO Cutting Trigger (VIII).png Cutting Trigger (VIII)
5★ 35
Lion's Bolt:
  • Increases the BRV damage dealt by Renzokuken and lowers its action delay.
  • Grants "MAX BRV Up" and "ATK Up" to self for 5 turns.
Based on its updated design from Dissidia NT.
DFFOO Greatsword of an Otherworldly Lion (VIII).png Otherworldly Lion's Greatsword (VIII)
5★ 15
Power of a Lion of Darkness:
  • Slightly increases the BRV damage dealt by Solid Barrel, Solid Barrel+, Renzokuken and Renzokuken+.
Original weapon.
Albeit Squall's Manikin has existed since Dissidia, this is the first time its weapon can be wielded. It's a greyscale version of the Revolver.
DFFOO Sol Blade (VIII).png Fury Blade (VIII)
5★ 15
The Brothers' Gift:
  • Slightly increases INT BRV and MAX BRV when HP is over 80%.
Original weapon.
The weapon shares a similar distribution to that of the Twin Lance but with a color scheme and horn design similar to that of Griever.
DFFOO Twin Lance (VIII).png Twin Lance (VIII)
5★ 15
Solid Booster:
  • Increases the BRV damage dealt by Solid Barrel.
Based on its updated design from Dissidia NT.
DFFOO Revolver (VIII).png Revolver (VIII)
4★ 10
ATK +36:
  • Increases ATK by 36.
Based on its updated design from Dissidia NT.
Image Name Grade CP Effect
DFFOO Squall's Outfit (VIII).png Squall's Outfit (VIII)
7★ (BT) 210
Essence of Offense:
  • Increases maximum BRV damage dealt so it exceed 9999 by 15% (up to 11498).
  • Obtainable BRV and maximum HP damage dealt may exceed 99999 by 15% (up to 114998) to self.
Original armor.
Based on the "Balamb Mercenary" costume that the Squall wears in Dissidia NT.
DFFOO Lion's Necklace (VIII)+.png Lion Necklace (VIII)+
7★ (EX+) 130
  • Increases MAX BRV by 220.
  • Increases ATK by 72.
DFFOO Lion's Necklace (VIII).png Lion Necklace (VIII)
5★ (EX) 90
  • Increases HP by 680.
  • Increases DEF by 84.
Original armor.
Based on Squall's necklace of Griever in his official appearance.
DFFOO Lion's Belt (VIII).png Lion's Belt (VIII)
5★ 35
  • Increases INT BRV by 110.
  • Increases ATK by 72.
Original armor.
Inspired by Squall's belt from his official appearance.
DFFOO Balamb Garden's Uniform (VIII).png Balamb Garden Uniform (VIII)
4★ 20
DEF +84:
  • Increases DEF by 84.
Original armor.
Based on the "SeeD Uniform" costume that the Squall wears in Dissidia NT.

Abilities[edit | edit source]

Command abilities
Move Type Image
BRV Attack
BRV, Melee 200px
Steals enemy's BRV.
HP Attack
HP, Melee 200px
Expends BRV to deal HP damage.
Solid Barrel
BRV, Melee DFFOO Solid Barrel.jpg
Solid Barrel
4-HIT BRV attack.

Solid Barrel+
5-HIT BRV attack. Grants Medium Initial BRV Up for 5 turns. Condition: when BRV ≤ 250% INT BRV.

BRV+HP, Melee DFFOO Renzokuken.png
3-HIT BRV+HP attack.

6-HIT BRV+HP attack. Condition: when BRV ≤ 250% INT BRV.

Assault Trigger
EX Ability, BRV+HP, Melee, Buff DFFOO Assault Trigger.png
8-HIT BRV+HP attack.

Grants 1 stack of Lionheart for 5 turns. Lionheart increases Attack and Max BRV based on the number of stacks. Lionheart stacks cannot be increased by subsequent Assault Trigger uses.

Rough Divide
Limited Ability, BRV+HP, Melee, Buff DFFOO Rough Divide.jpg
8-HIT AoE Melee BRV + ST HP Attack.

Moderately increases BRV Damage dealt towards a single target. BRV stolen can overflow up to 180% of Max BRV. Deals 80% Splash HP Damage to non-targeted enemies. Grants Solitary Lion to self for 5 turns. Grants 1 Stack of Special Effect Roaring Gunblade to self for 8 turns. Roaring Gunblade has the following effects: Self ATK Up (20% per Stack), Stolen BRV Max BRV Overflow Limit Up (10% per Stack) Stack Count is retained even when dispelled Max 3 Stacks

Blasting Zone
Burst Ability, BRV+HP, Melee, Buff
15-HIT AoE Melee BRV + AoE HP Attack.

HP Damage Dealt is distributed proportionally amongst all enemies. Increases BRV Damage Dealt towards a single target by a medium amount. BRV Damage can Overflow by 20%. HP Damage can Overflow by 100%.

Grants the following Burst effect for 4 turns: For all allies, moderately increases HP Damage dealt for abilities that deal Splash HP Damage.

Passive abilities

Unlockables[edit | edit source]

Gallery[edit | edit source]

Allusions[edit | edit source]

  • Squall seldom speaks aloud, preferring to mull over what he has heard via internal monologues before he responds to such. This trait is carried over from his original appearance.
  • Squall's alternate skin is one of the few that shows him with a different weapon on its artwork (Revolver is replaced with the Cutting Trigger). This is likely a nod to most standard playthroughs of Final Fantasy VIII involving most players having the Cutting Trigger as their forged weapon for Squall during the time of him wearing his SeeD uniform to the inauguration party.
  • The relative strengths of Squall’s weapons in Dissidia Final Fantasy Opera Omnia are out-of-sequence with Final Fantasy VIII; the Cutting Trigger is the third revision of his gunblade, but occupies the 35 CP slot, where the Shear Trigger is the second revision and occupies the 70 CP slot. The 15 CP Twin Lance is actually the fifth model.
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