Final Fantasy Wiki
m (Changing .table class to .article-table)
(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{sideicon|FFVIII}}
+
{{sideicon|prime=FFVIII}}
 
[[File:Squall-ffviii-battle.png|right|100px|Character model.]]
 
[[File:Squall-ffviii-battle.png|right|100px|Character model.]]
Squall is the main playable party member in ''[[Final Fantasy VIII]]''. He is the most powerful party member due to his [[Renzokuken]] [[Limit Break (Final Fantasy VIII)|Limit Break]]'s sheer strength and his [[List of Final Fantasy VIII weapons#Gunblades|gunblades]], which have a 255% accuracy and never miss. Like other playable characters, there is also a [[Triple Triad (Final Fantasy VIII)|Triple Triad]] card based on Squall. He is also playable in [[Final Fantasy VIII demo|demos for ''Final Fantasy VIII''.]]
+
Squall is the main playable party member in ''[[Final Fantasy VIII]]''. He is the most powerful party member due to his [[Renzokuken]] [[Limit Break (Final Fantasy VIII)|Limit Break]]'s sheer strength and his [[Final Fantasy VIII weapons#Gunblades|gunblades]], which have a 255% accuracy and never miss. Like other playable characters, there is also a [[Triple Triad (Final Fantasy VIII)|Triple Triad]] card based on Squall. He is also playable in [[Final Fantasy VIII demo|demos for ''Final Fantasy VIII''.]]
   
 
{{context-link|desc=For playable appearances outside Final Fantasy VIII, see|Squall Leonhart/Other appearances}}
 
{{context-link|desc=For playable appearances outside Final Fantasy VIII, see|Squall Leonhart/Other appearances}}
   
 
==Party member==
 
==Party member==
Squall is the default party member the player starts with, and will be the player character for most of the game. He is powerful and versatile. In his [[List of Final Fantasy VIII battle poses|intro pose]] Squall stands with his gunblade resting on his shoulder before slashing the air. In his [[List of Final Fantasy VIII battle poses|victory pose]] he will slash the air twice, then turn his back on the camera with his gunblade resting on his shoulder.
+
Squall is the default party member the player starts with, and will be the player character for most of the game. He is powerful and versatile. In his [[Final Fantasy VIII battle poses|intro pose]] Squall stands with his gunblade resting on his shoulder before slashing the air. In his [[Final Fantasy VIII battle poses|victory pose]] he will slash the air twice, then turn his back on the camera with his gunblade resting on his shoulder.
   
===[[List of Final Fantasy VIII weapons|Weapons]]===
+
===[[Final Fantasy VIII weapons|Weapons]]===
 
[[File:Case.jpg|right|200px|thumb|Squall's gunblade in its case.]]
 
[[File:Case.jpg|right|200px|thumb|Squall's gunblade in its case.]]
{{main|List of Final Fantasy VIII weapons#Gunblades}}
+
{{main|Final Fantasy VIII weapons#Gunblades}}
Squall uses the hybrid weapon known as the gunblade in [[Battle (term)|battle]]. Through upgrades via [[junk shop]]s he can come to wield variant models, although in cutscenes he always wields the [[Revolver (Final Fantasy VIII)|Revolver]]. Gunblades provide 255% accuracy, making Squall the most proficient melee fighter as he never misses, even when afflicted by the [[List of Final Fantasy VIII statuses#Blind|Blind]] status. When pressing the {{button|ps|r1}} trigger immediately as the weapon hits an enemy, he can boost the damage dealt by 50%.
+
Squall uses the hybrid weapon known as the gunblade in [[Battle (term)|battle]]. Through upgrades via [[junk shop]]s he can come to wield variant models, although in cutscenes he always wields the [[Revolver (Final Fantasy VIII)|Revolver]]. Gunblades provide 255% accuracy, making Squall the most proficient melee fighter as he never misses, even when afflicted by the [[Final Fantasy VIII statuses#Blind|Blind]] status. When pressing the {{button|ps|r1}} trigger immediately as the weapon hits an enemy, he can boost the damage dealt by 50%.
   
 
Squall's own model gunblade is unique, featuring a stenciled [[Griever (Final Fantasy VIII)|Griever]] on both sides of the blade, as well as having a chained pendant of Griever's head attached to the handle's base. The gunblade's casing is also custom, featuring an enlarged image of Squall's Griever pendant on the lid.
 
Squall's own model gunblade is unique, featuring a stenciled [[Griever (Final Fantasy VIII)|Griever]] on both sides of the blade, as well as having a chained pendant of Griever's head attached to the handle's base. The gunblade's casing is also custom, featuring an enlarged image of Squall's Griever pendant on the lid.
   
 
There are seven gunblade models available for Squall to use:
 
There are seven gunblade models available for Squall to use:
*[[List of Final Fantasy VIII weapons#Revolver|Revolver]] – Initial model. Described in Weapons Monthly, March Issue.
+
*[[Final Fantasy VIII weapons#Revolver|Revolver]] – Initial model. Described in Weapons Monthly, March Issue.
*[[List of Final Fantasy VIII weapons#Shear Trigger|Shear Trigger]] – Described in Weapons Monthly, April Issue.
+
*[[Final Fantasy VIII weapons#Shear Trigger|Shear Trigger]] – Described in Weapons Monthly, April Issue.
*[[List of Final Fantasy VIII weapons#Cutting Trigger|Cutting Trigger]] – Described in Weapons Monthly, May Issue.
+
*[[Final Fantasy VIII weapons#Cutting Trigger|Cutting Trigger]] – Described in Weapons Monthly, May Issue.
*[[List of Final Fantasy VIII weapons#Flame Saber|Flame Saber]] – Described in Weapons Monthly, June Issue.
+
*[[Final Fantasy VIII weapons#Flame Saber|Flame Saber]] – Described in Weapons Monthly, June Issue.
*[[List of Final Fantasy VIII weapons#Twin Lance|Twin Lance]] – Described in Weapons Monthly, July Issue.
+
*[[Final Fantasy VIII weapons#Twin Lance|Twin Lance]] – Described in Weapons Monthly, July Issue.
*[[List of Final Fantasy VIII weapons#Punishment|Punishment]] – Described in Weapons Monthly, August Issue.
+
*[[Final Fantasy VIII weapons#Punishment|Punishment]] – Described in Weapons Monthly, August Issue.
*[[List of Final Fantasy VIII weapons#Lion Heart|Lion Heart]] – Described in Weapons Monthly, 1st Issue.
+
*[[Final Fantasy VIII weapons#Lion Heart|Lion Heart]] – Described in Weapons Monthly, 1st Issue.
 
{{-}}
 
{{-}}
   
Line 30: Line 30:
 
Squall's Limit Break is Renzokuken. The player is prompted to tap the {{button|ps|r1}} trigger button at the correct time, indicated by a moving bar on the bottom of the screen. Squall will slash the targeted enemy four to eight times before beginning one of his four finishing moves.
 
Squall's Limit Break is Renzokuken. The player is prompted to tap the {{button|ps|r1}} trigger button at the correct time, indicated by a moving bar on the bottom of the screen. Squall will slash the targeted enemy four to eight times before beginning one of his four finishing moves.
   
The finishing move is chosen randomly, but Squall learns finishing moves in accordance to his acquiring of new gunblade models, and can only do a certain finishing move if he is wielding the gunblade model necessary to perform that technique. For instance, Squall cannot use the [[Lion Heart (ability)|Lion Heart]] if he is not equipped with the [[List of Final Fantasy VIII weapons#Lion Heart|Lion Heart]] gunblade.
+
The finishing move is chosen randomly, but Squall learns finishing moves in accordance to his acquiring of new gunblade models, and can only do a certain finishing move if he is wielding the gunblade model necessary to perform that technique. For instance, Squall cannot use the [[Lion Heart (ability)|Lion Heart]] if he is not equipped with the [[Final Fantasy VIII weapons#Lion Heart|Lion Heart]] gunblade.
   
 
;Finishers
 
;Finishers
Line 39: Line 39:
   
 
===Stats===
 
===Stats===
Squall always starts at level 7 with his EXP bar half-way filled, similar to how [[Cloud Strife|Cloud]] always levels up in his first battle in ''Final Fantasy VII''. Squall's first level up being from level 7 to level 8 may thus be an [[Final Fantasy VIII/Allusions#Allusions to the number eight|allusion to the number 8]]. Natural [[stat growth]] is a minor influence in ''Final Fantasy VIII'' because of the [[junction system]], but Squall has generally high stats compared to other party members. His Hit% is always 255% because of his weapon.
+
Squall always starts at level 7 with his EXP bar half-way filled, similar to how [[Cloud Strife|Cloud]] always levels up in his first battle in ''Final Fantasy VII''. Squall's first level up being from level 7 to level 8 may thus be an [[Final Fantasy VIII allusions#Allusions to the number eight|allusion to the number 8]]. Natural [[stat growth]] is a minor influence in ''Final Fantasy VIII'' because of the [[junction system]], but Squall has generally high stats compared to other party members. His Hit% is always 255% because of his weapon. Because he already has perfect hit rate, and his critical hits are manually triggered, the player may be better off prioritizing the other party members with [[Luck (stat)|Luck]] junctions.
 
{|class="full-width FFVIII article-table" style="text-align:center"
 
{|class="full-width FFVIII article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
Line 214: Line 214:
 
|element = None
 
|element = None
 
|refineM = 1
 
|refineM = 1
|result = 3 [[List of Final Fantasy VIII items#Three Stars|Three Stars]]
+
|result = 3 [[Final Fantasy VIII items#Three Stars|Three Stars]]
 
|drop = None
 
|drop = None
 
|card = None
 
|card = None
Line 221: Line 221:
   
 
{{navbox characters FFVIII}}
 
{{navbox characters FFVIII}}
  +
[[Category:Final Fantasy VIII player character gameplay]]
 
  +
[[Category:Character gameplay in Final Fantasy VIII]]

Revision as of 10:54, 25 September 2019

Template:Sideicon

Character model.

Squall is the main playable party member in Final Fantasy VIII. He is the most powerful party member due to his Renzokuken Limit Break's sheer strength and his gunblades, which have a 255% accuracy and never miss. Like other playable characters, there is also a Triple Triad card based on Squall. He is also playable in demos for Final Fantasy VIII.

Party member

Squall is the default party member the player starts with, and will be the player character for most of the game. He is powerful and versatile. In his intro pose Squall stands with his gunblade resting on his shoulder before slashing the air. In his victory pose he will slash the air twice, then turn his back on the camera with his gunblade resting on his shoulder.

Weapons

Case

Squall's gunblade in its case.

Squall uses the hybrid weapon known as the gunblade in battle. Through upgrades via junk shops he can come to wield variant models, although in cutscenes he always wields the Revolver. Gunblades provide 255% accuracy, making Squall the most proficient melee fighter as he never misses, even when afflicted by the Blind status. When pressing the R1 trigger immediately as the weapon hits an enemy, he can boost the damage dealt by 50%.

Squall's own model gunblade is unique, featuring a stenciled Griever on both sides of the blade, as well as having a chained pendant of Griever's head attached to the handle's base. The gunblade's casing is also custom, featuring an enlarged image of Squall's Griever pendant on the lid.

There are seven gunblade models available for Squall to use:

  • Revolver – Initial model. Described in Weapons Monthly, March Issue.
  • Shear Trigger – Described in Weapons Monthly, April Issue.
  • Cutting Trigger – Described in Weapons Monthly, May Issue.
  • Flame Saber – Described in Weapons Monthly, June Issue.
  • Twin Lance – Described in Weapons Monthly, July Issue.
  • Punishment – Described in Weapons Monthly, August Issue.
  • Lion Heart – Described in Weapons Monthly, 1st Issue.


Limit Break

Lionheart 2

Squall performing the Lion Heart.

Squall's Limit Break is Renzokuken. The player is prompted to tap the R1 trigger button at the correct time, indicated by a moving bar on the bottom of the screen. Squall will slash the targeted enemy four to eight times before beginning one of his four finishing moves.

The finishing move is chosen randomly, but Squall learns finishing moves in accordance to his acquiring of new gunblade models, and can only do a certain finishing move if he is wielding the gunblade model necessary to perform that technique. For instance, Squall cannot use the Lion Heart if he is not equipped with the Lion Heart gunblade.

Finishers

Stats

Squall always starts at level 7 with his EXP bar half-way filled, similar to how Cloud always levels up in his first battle in Final Fantasy VII. Squall's first level up being from level 7 to level 8 may thus be an allusion to the number 8. Natural stat growth is a minor influence in Final Fantasy VIII because of the junction system, but Squall has generally high stats compared to other party members. His Hit% is always 255% because of his weapon. Because he already has perfect hit rate, and his critical hits are manually triggered, the player may be better off prioritizing the other party members with Luck junctions.

LV HP Str Vit Mag Spr Spd Luck
1 223 1 1 2 1 20 15
10 616 8 8 8 7 22 16
20 1044 15 14 15 13 24 16
30 1464 21 19 21 18 25 17
40 1877 27 24 27 22 27 18
50 2281 32 28 31 26 29 19
60 2678 36 32 35 29 30 19
70 3067 40 35 39 32 32 20
80 3449 43 37 42 33 34 21
90 3822 46 39 44 35 35 21
100 4187 47 41 45 36 37 22

Compatibility

The below values are the base compatibility values at the start of the game.

GF Compatibility
Quezacotl Template:VarExpression error: Unrecognized punctuation character "[".
Shiva Template:VarExpression error: Unrecognized punctuation character "[".
Ifrit Template:VarExpression error: Unrecognized punctuation character "[".
Siren Template:VarExpression error: Unrecognized punctuation character "[".
Brothers Template:VarExpression error: Unrecognized punctuation character "[".
Diablos Template:VarExpression error: Unrecognized punctuation character "[".
Carbuncle Template:VarExpression error: Unrecognized punctuation character "[".
Leviathan Template:VarExpression error: Unrecognized punctuation character "[".
Pandemona Template:VarExpression error: Unrecognized punctuation character "[".
Cerberus Template:VarExpression error: Unrecognized punctuation character "[".
Alexander Template:VarExpression error: Unrecognized punctuation character "[".
Doomtrain Template:VarExpression error: Unrecognized punctuation character "[".
Bahamut Template:VarExpression error: Unrecognized punctuation character "[".
Cactuar Template:VarExpression error: Unrecognized punctuation character "[".
Tonberry Template:VarExpression error: Unrecognized punctuation character "[".
Eden Template:VarExpression error: Unrecognized punctuation character "[".

Triple Triad

Template:FFVIII Card