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{{Q|Elementalist command. Draw on spirit power to attack.|''[[Final Fantasy Tactics Advance]]''}}
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{{Quote|Elementalist command. Draw on spirit power to attack.|''[[Final Fantasy Tactics Advance]]''}}
'''Spirit Magic''' {{J|精霊魔法|Seirei Mahō}}, also known as '''Elemental Magick''', is a recurring magic skillset in the [[Final Fantasy (series)|''Final Fantasy'' series]]. It focuses on dealing elemental magic damage, sometimes paired with afflicting status ailments on enemies.
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'''Spirit Magic''' {{J|精霊魔法|Seirei Mahō}}, also known as '''Elemental Magick''', is a recurring magic skillset in the [[Final Fantasy series|''Final Fantasy'' series]]. It focuses on dealing elemental magic damage, sometimes paired with afflicting status ailments on enemies.
   
 
==Appearances==
 
==Appearances==
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===''[[Final Fantasy XI]]''===
 
{{main|Elemental Magic (Final Fantasy XI)}}
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[[File:Prime Elements Chart FFXI Art.png|thumb|right|The Elemental Cycle.]]
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Elemental Magic is a subtype of [[Black Magic]], and is available to several classes: [[Black Mage (Final Fantasy XI)|Black Mage]], [[Dark Knight (Final Fantasy XI)|Dark Knight]], [[Red Mage (Final Fantasy XI)|Red Mage]], [[Scholar (Final Fantasy XI)|Scholar]] and [[Geomancer (Final Fantasy XI)|Geomancer]].
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The -helix family of spells is exclusive to Scholars.
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{{clear}}
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===''[[Final Fantasy Tactics Advance]]''===
 
===''[[Final Fantasy Tactics Advance]]''===
{{sideicon|FFTA}}
 
 
{{main|Spirit Magic (Tactics Advance)}}
 
{{main|Spirit Magic (Tactics Advance)}}
 
Spirit Magic is an action ability usable by the [[Elementalist (Tactics Advance)|Elementalist]]. It mostly combines elemental powers with status ailments, but also possesses few healing abilities.
 
Spirit Magic is an action ability usable by the [[Elementalist (Tactics Advance)|Elementalist]]. It mostly combines elemental powers with status ailments, but also possesses few healing abilities.
   
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
{{sideicon|FFTA2}}
 
 
{{main|Elemental Magick (Tactics A2)}}
 
{{main|Elemental Magick (Tactics A2)}}
Elemental Magick returns as an action ability usable by the [[Elementalist (Tactics A2)|Elementalist]]. Most of spells are retained from the previous game, with Thunderous Roar replacing Elementalshift.
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Elemental Magick is an action ability usable by the [[Elementalist (Tactics A2)|Elementalist]]. They equip rapiers and use the elements to damage and inflict status ailments on the foes or heal party members.
   
===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]''===
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===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' (2008)===
 
Spirit Magic is a set of six elemental abilities classified as HP attacks available for [[Shantotto (Dissidia PSP)|Shantotto]]. Depending on the amount of current [[Bravery (stat)|Bravery]], a more powerful spell for each element is unlocked when the correspondent Spirit Magic is used.
{{sideicon|Dissidia}}
 
 
{{Ability section|Dissidia Final Fantasy}}
Spirit Magic is a set of six elemental abilities classified as HP attacks available for [[Shantotto/Dissidia|Shantotto]]. They originate as [[Ancient Magic]] in ''[[Final Fantasy XI]]''. Depending on the amount of current [[Bravery (stat)|Bravery]], a more powerful spell for each element is unlocked when the correspondent Spirit Magic is used.
 
{{abil-stub|Dissidia Final Fantasy}}
 
   
 
====''[[Dissidia 012 Final Fantasy]]''====
 
====''[[Dissidia 012 Final Fantasy]]''====
 
Spirit Magic is HP attacks for Shantotto.
{{sideicon|D012}}
 
 
{{Ability section|Dissidia 012 Final Fantasy}}
Spirit Magic returns as HP attacks for Shantotto.
 
{{abil-stub|Dissidia 012 Final Fantasy}}
 
   
===''[[Bravely Second: End Layer]]''===
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====''[[Dissidia Final Fantasy Opera Omnia]]''====
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{{Ability section|Dissidia Final Fantasy Opera Omnia}}
{{sideicon|BravelyS}}
 
{{main|Spirit Magic (Bravely Second)}}
 
Spirit Magic is [[Wizard (Bravely Second)|Wizard]]'s command skillset, which focuses on spells that deal elemental damage to all enemies. Its effects can be modified with [[Spellcraft]].
 
   
 
===''[[Mobius Final Fantasy]]''===
 
===''[[Mobius Final Fantasy]]''===
{{sideicon|Mobius}}
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{{Ability section|Mobius Final Fantasy}}
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{{abil-stub|Mobius Final Fantasy}}
 
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==Non-''Final Fantasy'' guest appearances==
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===''[[Bravely Default|Bravely Second: End Layer]]''===
 
{{BravelyWiki|Spirit Magic (Bravely Second)|Spirit Magic}} is {{BravelyWiki|Wizard (Bravely Second)|Wizard's}} command skillset, which focuses on spells that deal elemental damage to all enemies. Its effects can be modified with {{BravelyWiki|Spellcraft}}.
   
 
==Etymology==
 
==Etymology==
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{{Etym|Magic}}
 
{{Etym|Magic}}
   
{{Spirit Magic}}
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{{navbox magic}}
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{{navbox spirit magic}}
[[Category:Spirit Magic| ]]
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[[Category:Spirit Magic]]
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[[Category:Magic]]

Latest revision as of 06:42, 23 July 2023

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Elementalist command. Draw on spirit power to attack.

Spirit Magic (精霊魔法, Seirei Mahō?), also known as Elemental Magick, is a recurring magic skillset in the Final Fantasy series. It focuses on dealing elemental magic damage, sometimes paired with afflicting status ailments on enemies.

Appearances[]

Final Fantasy XI[]

Prime Elements Chart FFXI Art

The Elemental Cycle.

Elemental Magic is a subtype of Black Magic, and is available to several classes: Black Mage, Dark Knight, Red Mage, Scholar and Geomancer.

The -helix family of spells is exclusive to Scholars.

Final Fantasy Tactics Advance[]

Spirit Magic is an action ability usable by the Elementalist. It mostly combines elemental powers with status ailments, but also possesses few healing abilities.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Elemental Magick is an action ability usable by the Elementalist. They equip rapiers and use the elements to damage and inflict status ailments on the foes or heal party members.

Dissidia Final Fantasy (2008)[]

Spirit Magic is a set of six elemental abilities classified as HP attacks available for Shantotto. Depending on the amount of current Bravery, a more powerful spell for each element is unlocked when the correspondent Spirit Magic is used.

Edgar - Chainsaw2This section about an ability in Dissidia Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Dissidia 012 Final Fantasy[]

Spirit Magic is HP attacks for Shantotto.

Edgar - Chainsaw2This section about an ability in Dissidia 012 Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final Fantasy Opera Omnia[]

Edgar - Chainsaw2This section about an ability in Dissidia Final Fantasy Opera Omnia is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Mobius Final Fantasy[]

Edgar - Chainsaw2This section about an ability in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearances[]

Bravely Second: End Layer[]

Spirit Magic is Wizard's command skillset, which focuses on spells that deal elemental damage to all enemies. Its effects can be modified with Spellcraft.

Etymology[]

The word spirit derives from Latin spiritus, "breath", has many meanings most relating to a non-corporeal substance contrasted with the material body. The word is often used metaphysically to refer to the consciousness or personality. The notions of a person's spirit and soul may overlap, as both are understood as surviving the bodily death in religion and occultism. "Spirit" can also have the sense of "ghost", i.e. a manifestation of a deceased person. The term may also refer to any incorporeal or immaterial being, such as demons or deities.

Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.