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{{sideicon|X2}} |
{{sideicon|X2}} |
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− | [[File:Sphere break 2.jpg|thumb|right|Game |
+ | [[File:Sphere break 2.jpg|thumb|right|250px|Game opening.]] |
− | {{ |
+ | {{Quote|The probability you'll win is slim at best.|Shinra in the Sphere Break finals}} |
− | '''Sphere Break''' is a newly established coin-game in ''[[Final Fantasy X-2]]''. Funded by the entrepreneurial [[Al Bhed]], [[Rin (Final Fantasy X)|Rin]], the game was designed as a source of entertainment during [[ |
+ | '''Sphere Break''' is a newly established coin-game in ''[[Final Fantasy X-2]]''. Funded by the entrepreneurial [[Al Bhed]], [[Rin (Final Fantasy X)|Rin]], the game was designed as a source of entertainment during [[blitzball]]'s off-season. |
− | The mechanics |
+ | The mechanics are purely mathematical, with the aim to create the most [[wikipedia:Multiplication|multiples]] of the "Core Number" by combining the number values of the 16 coins in play. To win, the player must meet a predetermined quota of coins used while staying within a set number of turns to use them in. |
− | ==Playing the |
+ | ==Playing the game== |
[[File:Sphere break.jpg|right|250px|thumb|Game board: Core Sphere (light blue) surrounded by Entry Coins (gold) which are in turn surrounded by Border Coins (dark blue).]] |
[[File:Sphere break.jpg|right|250px|thumb|Game board: Core Sphere (light blue) surrounded by Entry Coins (gold) which are in turn surrounded by Border Coins (dark blue).]] |
||
− | ===Setting |
+ | ===Setting up and how to play=== |
− | The game takes place on a 4x4 board with a Core Sphere in the center |
+ | The game takes place on a 4x4 board with a Core Sphere in the center whose number is called the Core Number that ranges from 1 to 9. The four fields around the Core Sphere are reserved for the Entry Coins. The Border Coins are the twelve outer fields. |
− | Each coin is numbered from 1 to 9 |
+ | Each coin is numbered from 1 to 9. The objective is to combine these numbers to achieve multiples of the Core Number. |
During the game the following details will appear at the top of the screen: |
During the game the following details will appear at the top of the screen: |
||
Line 17: | Line 17: | ||
*Break Multiples: Lists three multiples of the Core Number that the player must strive for. |
*Break Multiples: Lists three multiples of the Core Number that the player must strive for. |
||
− | At the start of each round one of the four Entry Coins must be selected first |
+ | At the start of each round one of the four Entry Coins must be selected first. The player is then free to select another coin from either the Entry or Border Coin fields. If the combined sum matches one of the Break Multiples, this is called a Core Break, which ends the round. If not, then the player may continue selecting coins until their combined sum equals one of the Break Multiples displayed. |
===Winning=== |
===Winning=== |
||
− | To win the player must have used up a set |
+ | To win the player must have used up a set quota of Border Coins within a set number of rounds. If the player reaches the quota before reaching the maximum number of rounds, the player wins. If they do not reach the quota, or if they run out of time, the player loses. In the case of a defeat, the player will lose their Entry Coins to the opponent. |
− | {{ |
+ | {{clear}} |
==Types of coin== |
==Types of coin== |
||
− | There are 64 coins available |
+ | There are 64 coins available, each with a unique illustration etched on its surface portraying a [[Fiend (Final Fantasy X)|fiend]] or character from ''[[Final Fantasy X]]'' or ''Final Fantasy X-2''. Each coin possesses a value (1-9) that is used to determine its role in multiplication pairs while some also possess attributes to aid in meeting the game quota or to obtain items or additional coins from the opponent should the player win. |
===Entry Coins=== |
===Entry Coins=== |
||
[[File:goldcoins.gif|150px|right]] |
[[File:goldcoins.gif|150px|right]] |
||
The four placements surrounding the Core Sphere are for the Entry Coins. Chosen and placed by the player, these coins will be taken by the opponent should the player lose. Colored gold, these coins are used in combination with the Border Coins to form multiples of the Core Sphere number. |
The four placements surrounding the Core Sphere are for the Entry Coins. Chosen and placed by the player, these coins will be taken by the opponent should the player lose. Colored gold, these coins are used in combination with the Border Coins to form multiples of the Core Sphere number. |
||
− | {{ |
+ | {{clear}} |
===Border Coins=== |
===Border Coins=== |
||
[[File:silvercoins.gif|150px|right]] |
[[File:silvercoins.gif|150px|right]] |
||
− | The Border Coins are randomly chosen and placed along the outside border of twelve placement points. Colored blue, these coins are used in addition with the Entry Coins to form multiples of the Core Sphere |
+ | The Border Coins are randomly chosen and placed along the outside border of twelve placement points. Colored blue, these coins are used in addition with the Entry Coins to form multiples of the Core Sphere. Unlike the Entry Coins, Border Coins disappear after being used while the remaining Border Coins' values are increased by one (any coins with values exceeding 9 will also be discarded or replaced after this increase). |
==Traits== |
==Traits== |
||
===Echoes=== |
===Echoes=== |
||
− | Echo traits allow the player to obtain bonus |
+ | Echo traits allow the player to obtain bonus quota points. To initiate an Echo the player must not only select an Entry Coin with the trait, but also maintain a set play pattern. |
− | *'''Coin Count Echo:''' The same number of coins must be used in successive rounds to achieve a Core Break ( |
+ | *'''Coin Count Echo:''' The same number of coins must be used in successive rounds to achieve a Core Break (e.g. 3 coins were used in Round 1, 3 coins were used in Round 2, etc). |
− | *'''Multiplier Echo:''' Core Breaks must be achieved using the same multiple value used in the previous round ( |
+ | *'''Multiplier Echo:''' Core Breaks must be achieved using the same multiple value used in the previous round (e.g. if the Core Number was 7 in the previous round and the player achieved a Core Break of 14 (7x2), in the next round the player must achieve a Core Break of the Core Number x2). |
− | ===Entry Coin |
+ | ===Entry Coin traits=== |
− | {|class="full-width X2 table" style="text-align:center" |
+ | {|class="full-width X2 article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
||
!width="20%"|Trait |
!width="20%"|Trait |
||
Line 84: | Line 84: | ||
|} |
|} |
||
− | ===Border Coin |
+ | ===Border Coin traits=== |
− | {|class="full-width X2 table" style="text-align:center" |
+ | {|class="full-width X2 article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
||
!width="20%"|Trait |
!width="20%"|Trait |
||
Line 105: | Line 105: | ||
|The value in gil of the Entry Coin selected first is increased by 1-5. |
|The value in gil of the Entry Coin selected first is increased by 1-5. |
||
|- |
|- |
||
− | !class=" |
+ | !class="b"|-X Gil |
|The value in gil of the Entry Coin selected first is decreased by 1-5. |
|The value in gil of the Entry Coin selected first is decreased by 1-5. |
||
|} |
|} |
||
− | == |
+ | ==Quests== |
===Sphere Break Tournament=== |
===Sphere Break Tournament=== |
||
{{main|Sphere Break Tournament}} |
{{main|Sphere Break Tournament}} |
||
Line 115: | Line 115: | ||
===Sphere Break Elites=== |
===Sphere Break Elites=== |
||
− | In the [[International Version|International]] and HD Remaster versions of ''Final Fantasy X-2'' the player can challenge the strongest Sphere Break players |
+ | In the [[International Version|International]] and ''[[Final Fantasy X/X-2 HD Remaster|HD Remaster]]'' versions of ''Final Fantasy X-2'' the player can challenge the strongest Sphere Break players. First, players must complete the storyline of [[Varan]] and afterwards they can challenge the elites in [[Luca (Final Fantasy X)|Luca]], in the [[Besaid Aurochs|Aurochs']] room. They each have a difficulty of seven stars and are hard to beat. |
:Cursed Core Sphere (Varan) |
:Cursed Core Sphere (Varan) |
||
Line 122: | Line 122: | ||
:Time: 30 seconds |
:Time: 30 seconds |
||
− | For defeating Varan, the player is rewarded with the [[ |
+ | For defeating Varan, the player is rewarded with the [[Final Fantasy X-2 accessories#Enterprise|Enterprise]] accessory. If they leave the room and reenter, or beat him twice in a row without leaving, a new challenger will appear next to Varan. |
:Underground Core Sphere (Tonberry) |
:Underground Core Sphere (Tonberry) |
||
Line 129: | Line 129: | ||
:Time: 20 seconds |
:Time: 20 seconds |
||
− | If the player defeats Tonberry, they are given the [[ |
+ | If the player defeats Tonberry, they are given the [[Final Fantasy X-2 accessories#Invincible|Invincible]] accessory. After leaving the room and reentering, or beat him twice in a row without leaving, the final challenger will be there. |
:Farplane Core Sphere (Haunt) |
:Farplane Core Sphere (Haunt) |
||
Line 136: | Line 136: | ||
:Time: 20 seconds |
:Time: 20 seconds |
||
− | Beating Haunt awards the player with the [[ |
+ | Beating Haunt awards the player with the [[Final Fantasy X-2 accessories#Ragnarok|Ragnarok]] accessory. |
==Coins== |
==Coins== |
||
− | {|class="full-width X2 table" |
+ | {|class="full-width X2 article-table" |
!class="a" colspan="8"|List of Coins |
!class="a" colspan="8"|List of Coins |
||
|- |
|- |
||
Line 149: | Line 149: | ||
|width="20%"|[[Coyote (Final Fantasy X-2)#Sphere Break|Coyote Coin]] |
|width="20%"|[[Coyote (Final Fantasy X-2)#Sphere Break|Coyote Coin]] |
||
!class="b" width="5%"|4 |
!class="b" width="5%"|4 |
||
− | |width="20%"|[[Flan#Sphere Break|Flan Coin]] |
+ | |width="20%"|[[Flan (enemy family)#Sphere Break|Flan Coin]] |
|- |
|- |
||
!class="b"|5 |
!class="b"|5 |
||
Line 167: | Line 167: | ||
|[[Worm (Final Fantasy X)#Sphere Break|Worm Coin]] |
|[[Worm (Final Fantasy X)#Sphere Break|Worm Coin]] |
||
!class="b"|12 |
!class="b"|12 |
||
− | |[[Defender (Final Fantasy X)#Sphere Break|Defender Coin]] |
+ | |[[Defender (Final Fantasy X enemy family)#Sphere Break|Defender Coin]] |
|- |
|- |
||
!class="b"|13 |
!class="b"|13 |
||
Line 179: | Line 179: | ||
|- |
|- |
||
!class="b"|17 |
!class="b"|17 |
||
− | |[[Ogre ( |
+ | |[[Ogre (enemy)#Sphere Break|Ogre Coin]] |
!class="b"|18 |
!class="b"|18 |
||
− | |[[Elemental ( |
+ | |[[Elemental (enemy)#Sphere Break|Elemental Coin]] |
!class="b"|19 |
!class="b"|19 |
||
− | |[[Blade (Final Fantasy X)#Sphere Break|Blade Coin]] |
+ | |[[Blade (Final Fantasy X enemy family)#Sphere Break|Blade Coin]] |
!class="b"|20 |
!class="b"|20 |
||
|[[Behemoth#Sphere Break|Behemoth Coin]] |
|[[Behemoth#Sphere Break|Behemoth Coin]] |
||
Line 206: | Line 206: | ||
|- |
|- |
||
!class="b"|29 |
!class="b"|29 |
||
− | |[[Bomb ( |
+ | |[[Bomb (creature)#Sphere Break|Bomb Coin]] |
!class="b"|30 |
!class="b"|30 |
||
|[[Magic Pot#Sphere Break|Magic Urn Coin]] |
|[[Magic Pot#Sphere Break|Magic Urn Coin]] |
||
Line 212: | Line 212: | ||
|[[Cactuar (Final Fantasy X-2)#Sphere Break|Cactuar Coin]] |
|[[Cactuar (Final Fantasy X-2)#Sphere Break|Cactuar Coin]] |
||
!class="b"|32 |
!class="b"|32 |
||
− | |[[Stalwart#Sphere Break|Stalwart Coin]] |
+ | |[[Stalwart (Final Fantasy X-2)#Sphere Break|Stalwart Coin]] |
|- |
|- |
||
!class="b"|33 |
!class="b"|33 |
||
Line 221: | Line 221: | ||
|[[Tonberry#Sphere Break|Tonberry Coin]] |
|[[Tonberry#Sphere Break|Tonberry Coin]] |
||
!class="b"|36 |
!class="b"|36 |
||
− | |[[Dragon ( |
+ | |[[Dragon (enemy)#Sphere Break|Dragon Coin]] |
|- |
|- |
||
!class="b"|37 |
!class="b"|37 |
||
Line 269: | Line 269: | ||
|- |
|- |
||
!class="b"|57 |
!class="b"|57 |
||
− | |[[Yuna#Sphere Break|Yuna Coin]] |
+ | |[[Yuna/Gameplay#Sphere Break|Yuna Coin]] |
!class="b"|58 |
!class="b"|58 |
||
− | |[[Rikku#Sphere Break|Rikku Coin]] |
+ | |[[Rikku/Gameplay#Sphere Break|Rikku Coin]] |
!class="b"|59 |
!class="b"|59 |
||
− | |[[Paine#Sphere Break|Paine Coin]] |
+ | |[[Paine/Gameplay#Sphere Break|Paine Coin]] |
!class="b"|60 |
!class="b"|60 |
||
− | |[[Auron#Sphere Break|Auron Coin]] |
+ | |[[Auron/Gameplay#Sphere Break|Auron Coin]] |
|- |
|- |
||
!class="b"|61 |
!class="b"|61 |
||
− | |[[Lulu#Sphere Break|Lulu Coin]] |
+ | |[[Lulu/Gameplay#Sphere Break|Lulu Coin]] |
!class="b"|62 |
!class="b"|62 |
||
− | |[[Wakka#Sphere Break|Wakka Coin]] |
+ | |[[Wakka/Gameplay#Sphere Break|Wakka Coin]] |
!class="b"|63 |
!class="b"|63 |
||
− | |[[Kimahri Ronso#Sphere Break|Kimahri Coin]] |
+ | |[[Kimahri Ronso/Gameplay#Sphere Break|Kimahri Coin]] |
!class="b"|64 |
!class="b"|64 |
||
− | |[[Tidus#Sphere Break|Tidus Coin]] |
+ | |[[Tidus/Gameplay#Sphere Break|Tidus Coin]] |
|} |
|} |
||
− | ==Musical |
+ | ==Musical themes== |
The game rounds are accompanied by the track "Sphere Hunter" from the game's soundtrack. |
The game rounds are accompanied by the track "Sphere Hunter" from the game's soundtrack. |
||
==Gallery== |
==Gallery== |
||
+ | <gallery> |
||
− | {{Gallery|class=X2a |
||
− | + | Ffx2-coin-back.gif|Coin rear design (silver). |
|
− | + | Ffx2-coin-backg.gif|Coin rear design (gold). |
|
− | + | 102b-coins.jpg|Rear design concepts. |
|
+ | </gallery> |
||
− | }} |
||
==Trivia== |
==Trivia== |
||
[[File:Sphere Breaker xtro.PNG|right|150px|Sphere Breaker" trophy icon.]] |
[[File:Sphere Breaker xtro.PNG|right|150px|Sphere Breaker" trophy icon.]] |
||
− | *In the |
+ | *In the ''HD Remaster'' version, winning 10 Sphere Break matches will unlock the "[[Final Fantasy X-2 HD Remaster achievements and trophies|Sphere Breaker]]" trophy/achievement. |
− | *Coins #1 to #51 can be found in the archeology dig sites in [[Bikanel|Bikanel Desert]], meaning |
+ | *Coins #1 to #51 can be found in the archeology dig sites in [[Bikanel|Bikanel Desert]], meaning they could have been used by an ancient civilization. |
− | *Coins #52 to #64 are rare and can only be obtained from other players either as a gift or from using the |
+ | *Coins #52 to #64 are rare and can only be obtained from other players either as a gift or from using the Rare Coin trait during a game round. |
− | {{X2}} |
+ | {{navbox setting X2}} |
+ | {{navbox minigames}} |
||
− | {{Minigames}} |
||
− | [[Category:Final Fantasy X-2]] |
+ | [[Category:Minigames in Final Fantasy X-2]] |
− | [[Category:Minigames]] |
Revision as of 20:32, 9 January 2020
Template:Sideicon
The probability you'll win is slim at best.
Shinra in the Sphere Break finals
Sphere Break is a newly established coin-game in Final Fantasy X-2. Funded by the entrepreneurial Al Bhed, Rin, the game was designed as a source of entertainment during blitzball's off-season.
The mechanics are purely mathematical, with the aim to create the most multiples of the "Core Number" by combining the number values of the 16 coins in play. To win, the player must meet a predetermined quota of coins used while staying within a set number of turns to use them in.
Playing the game
Setting up and how to play
The game takes place on a 4x4 board with a Core Sphere in the center whose number is called the Core Number that ranges from 1 to 9. The four fields around the Core Sphere are reserved for the Entry Coins. The Border Coins are the twelve outer fields.
Each coin is numbered from 1 to 9. The objective is to combine these numbers to achieve multiples of the Core Number.
During the game the following details will appear at the top of the screen:
- Sum: Shows the current combined sum of the coins selected.
- Break Multiples: Lists three multiples of the Core Number that the player must strive for.
At the start of each round one of the four Entry Coins must be selected first. The player is then free to select another coin from either the Entry or Border Coin fields. If the combined sum matches one of the Break Multiples, this is called a Core Break, which ends the round. If not, then the player may continue selecting coins until their combined sum equals one of the Break Multiples displayed.
Winning
To win the player must have used up a set quota of Border Coins within a set number of rounds. If the player reaches the quota before reaching the maximum number of rounds, the player wins. If they do not reach the quota, or if they run out of time, the player loses. In the case of a defeat, the player will lose their Entry Coins to the opponent.
Types of coin
There are 64 coins available, each with a unique illustration etched on its surface portraying a fiend or character from Final Fantasy X or Final Fantasy X-2. Each coin possesses a value (1-9) that is used to determine its role in multiplication pairs while some also possess attributes to aid in meeting the game quota or to obtain items or additional coins from the opponent should the player win.
Entry Coins
The four placements surrounding the Core Sphere are for the Entry Coins. Chosen and placed by the player, these coins will be taken by the opponent should the player lose. Colored gold, these coins are used in combination with the Border Coins to form multiples of the Core Sphere number.
Border Coins
The Border Coins are randomly chosen and placed along the outside border of twelve placement points. Colored blue, these coins are used in addition with the Entry Coins to form multiples of the Core Sphere. Unlike the Entry Coins, Border Coins disappear after being used while the remaining Border Coins' values are increased by one (any coins with values exceeding 9 will also be discarded or replaced after this increase).
Traits
Echoes
Echo traits allow the player to obtain bonus quota points. To initiate an Echo the player must not only select an Entry Coin with the trait, but also maintain a set play pattern.
- Coin Count Echo: The same number of coins must be used in successive rounds to achieve a Core Break (e.g. 3 coins were used in Round 1, 3 coins were used in Round 2, etc).
- Multiplier Echo: Core Breaks must be achieved using the same multiple value used in the previous round (e.g. if the Core Number was 7 in the previous round and the player achieved a Core Break of 14 (7x2), in the next round the player must achieve a Core Break of the Core Number x2).
Entry Coin traits
Trait | Description |
---|---|
Coin Count Echo | Coin Count Echo becomes possible. |
Coin Count: 2 | If this Coin is selected first, the effect of +X Coins and -X Coins will be doubled. |
Coin | A Border Coin with the Coin trait appears. |
Gil x2 | If this Coin is selected first, the effect of +X Gil and -X Gil will be doubled. |
Item | A Border Coin with the Item trait appears. |
Multiplier Echo | Multiplier Echo becomes possible. |
Quota x2 | If this Coin is selected first, the Quota will be doubled depending on the amount of Border Coins used to make a Core Break. |
Quota x3 | If this Coin is selected first, the Quota will be tripled depending on the amount of Border Coins used to make a Core Break. |
Quota x4 | If this Coin is selected first, the Quota will be multiplied by four depending on the amount of Border Coins used to make a Core Break. |
Quota x5 | If this Coin is selected first, the Quota will be multiplied by five depending on the amount of Border Coins used to make a Core Break. |
Rare Coin | A Border Coin with the Rare Coin trait will appear. |
Rare Item | A Border Coin with the Rare Item trait will appear. |
Border Coin traits
Trait | Description |
---|---|
Item, Rare Item | Player obtains one item or one rare item. |
Coin, Rare Coin | Player obtains one Coin or one rare Coin. |
+X Coin | The number on the Entry Coin selected first is increased by 1-5. |
-X Coin | The number on the Entry Coin selected first is decreased by 1-5. |
+X Gil | The value in gil of the Entry Coin selected first is increased by 1-5. |
-X Gil | The value in gil of the Entry Coin selected first is decreased by 1-5. |
Quests
Sphere Break Tournament
The Sphere Break Tournament is a tournament where the contestants challenge each other in a series of matches while following a set of special rules designed specifically for the tournament.
Sphere Break Elites
In the International and HD Remaster versions of Final Fantasy X-2 the player can challenge the strongest Sphere Break players. First, players must complete the storyline of Varan and afterwards they can challenge the elites in Luca, in the Aurochs' room. They each have a difficulty of seven stars and are hard to beat.
- Cursed Core Sphere (Varan)
- Turns: 30
- Quota: 500
- Time: 30 seconds
For defeating Varan, the player is rewarded with the Enterprise accessory. If they leave the room and reenter, or beat him twice in a row without leaving, a new challenger will appear next to Varan.
- Underground Core Sphere (Tonberry)
- Turns: 25
- Quota: 500
- Time: 20 seconds
If the player defeats Tonberry, they are given the Invincible accessory. After leaving the room and reentering, or beat him twice in a row without leaving, the final challenger will be there.
- Farplane Core Sphere (Haunt)
- Turns: 30
- Quota: 600
- Time: 20 seconds
Beating Haunt awards the player with the Ragnarok accessory.
Coins
Musical themes
The game rounds are accompanied by the track "Sphere Hunter" from the game's soundtrack.
Gallery
Trivia
- In the HD Remaster version, winning 10 Sphere Break matches will unlock the "Sphere Breaker" trophy/achievement.
- Coins #1 to #51 can be found in the archeology dig sites in Bikanel Desert, meaning they could have been used by an ancient civilization.
- Coins #52 to #64 are rare and can only be obtained from other players either as a gift or from using the Rare Coin trait during a game round.