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Spelvia Artwork

The floating city of Spelvia.

Spelvia (スペルビア国, Superubia-kuni?) is a city in Final Fantasy: The 4 Heroes of Light, located on a floating continent in the sky that constantly flies throughout the world map. The city is ruled by Rolan and is inhabited by Golem automatons.

Story[]

Spoiler warning: Plot and/or ending details follow. (Skip section)

There is a legend that the great crater in which Invidia is built is the site where Spelvia was once rooted to the earth.

Dragonier in Invidia
Spelvia

In-game Spelvia.

The party first goes to Spelvia after Queen Arbor tells Brandt and Aire the hero Rolan may have a cure to save Horne. Using the Transformation Staff, Brandt and Aire transform into their animal forms and attempt to jump to Spelvia from the Great Tree. Aire jumps and lands safely in the city, but Brandt falls off.

Aire wanders into the Spelvia Dungeons and is reunited with Yunita, who traveled there from Urbeth using the Rainbow Boots. They team up and leave the dungeons, but find the town in turmoil, with the golem caretakers attacking humans on sight. The two find out Rolan has isolated himself from the world, having decided that all humans are hateful and selfish creatures.

The Witch of the Sky allows them to enter Rolan's Soul to find a way to return Rolan to normal. After defeating the monsters Geri and Freki, the darkness within Rolan is released and covers the city. When returning to Spelvia, Aire and Yunita are reunited with Brandt and Jusqua. The party arrives in Rolan's chamber and defeats him in battle. After defeating Rolan, Rekoteh arrives and holds onto her brother. After Rolan's defeat, the party realizes they have released Chaos and caused darkness to spread throughout the world, breaking time as well. The Witch of the Sky tells them to collect the legendary weapons of light in order to undo the damage.

After the party is sent back in time, the group returns to Spelvia. At this time, Rolan is training in the Spelvia dungeons, burdened with his task of saving the world, lonely, and bitter. After speaking to him, the party travels into Rolan's Soul again. After defeating several Arch Demons, the party fights Lucifer in the central chamber and stops him from corrupting Rolan. After defeating Lucifer, Rolan gives the party the Sword of Light.

After Chaos opens the portal to the Star Chamber, Brandt and the others go to Spelvia and meet with Rolan and Rekoteh. Rolan tells the party he will deal with the monsters while Brandt's group go to the Star Cavern and defeat Chaos. At the end of their journey the party goes to Spelvia and returns the Sword of Light to Rolan.

Spoilers end here.

Shops[]

Due to the darkness in Rolan's heart, the Golems who operate his castle are set to attack any humans who approach them and refuse them service at the shops. To avoid this, the field character must be in animal form, by way of the Transform Staff, when speaking to a Golem. Alternately, Rolan may be placed at the head of the party. After the defeat of Lucifer, Rolan's darkness is purified and the characters are free to approach the Golems in their human forms.

Before Darkness[]

Items[]

Item Cost
Potion 20 Gil
Hi-Potion 40 Gil
Remedy 400 Gil
Ether 1000 Gil
Black Ring 5000 Gil
Flame Shield 350 Gil
Ice Shield 350 Gil
Darksteel Shield 450 Gil
Fossil Cape 500 Gil
Curse Cape 500 Gil

Weapons[]

Item Cost
Shining Blade 900 Gil
Shining Axe 1135 Gil
White Book 675 Gil
Shining Staff 465 Gil
Stardust Bow 960 Gil
Shining Harp 860 Gil
Elementalist Robe 550 Gil
Ranger Outfit 380 Gil
Fighter Gi 550 Gil
Scholar Gown 700 Gil

Magic[]

Fire Tome 500 Gil
Fira Tome 1500 Gil
Firaga Tome 5000 Gil
Water Tome 500 Gil
Watera Tome 1500 Gil
Banish Tome 500 Gil
Banishra Tome 1500 Gil
Banishga Tome 5000 Gil
Cure Tome 500 Gil
Cura Tome 1500 Gil
Raise Tome 1500 Gil

After Darkness[]

Items[]

Item Cost
Potion 20 Gil
Hi-Potion 40 Gil
Remedy 400 Gil
Ether 1000 Gil
Soul of Thamasa 10000 Gil
Glimmer Gauntlet 500 Gil
Courage Ring 10000 Gil
Fossil Cape 500 Gil
Curse Cape 500 Gil

Weapons[]

Item Cost
Holy Knife 1080 Gil
Bolt Bow 960 Gil
Shining Blade 900 Gil
Shining Axe 1135 Gil
White Book 675 Gil
Shining Staff 465 Gil
Party Host Wear 600 Gil
Hero Armor 750 Gil
Dancer Clothes 735 Gil
Holy Shield 450 Gil

Magic[]

Item Cost
Thunder Tome 500 Gil
Thundara Tome 1500 Gil
Thundaga Tome 5000 Gil
Banish Tome 500 Gil
Banishra Tome 1500 Gil
Banishga Tome 5000 Gil
Invisible Tome 1000 Gil
Aura Tome 2500 Gil
Magick Tome 1000 Gil

Multiplayer Prize Shop[]

Item Points
Lamia's Harp 6900
Angel Harp 6900
David's Harp 3300
Stiletto 6000
Sasuke's Kodachi 4680
Main Gauche 6180
Tonberry Knife 7680
Modern Dress 1000
Replica Plate 1000
Hermes Sandals 6000

Treasure[]

Item Location
Dragon Wing Short hall west of Rolan's throne room.
Echo Herbs Plant located in Rolan's bedroom.
Dark Sigh Blue object outside of throne room.
Animate Tonic Candles south of the inn.
Indra's Spear Behind the Item Shop.
Holy Breath Column north of the Witch of the Sky.
Shining Harp Behind the Mother Dragon's tombstone.
Remedy Bushes near the entrance to Spelvia Dungeons.
Courage Ring Chest near the beds in the inn.

Enemies[]

Musical themes[]

"Heavenly Spelvia" (天空のスペルビア, Tenkuu no Superubia?) is the location theme for the city of Spelvia. There is also a "nighttime" (, Yoru?) version. After the town gets covered in darkness, the location theme for the city is changed to "Cursed Town" (呪われた町, Majinawareta Machi?). All three tracks can be found in the original soundtrack as Tracks 28, 29, and 30 respectively, and are composed by Naoshi Mizuta.

Etymology[]

The katakana for Spelvia (スペルビア) can alternately be read as superbia, the Latin word for "pride" and one of the Seven Deadly Sins. This is befitting for Rolan when he is under darkness, as he develops a hatred for humans and regards himself and his floating kingdom as higher than everything else.

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