Speed Square is a section of the Gold Saucer in Final Fantasy VII. The area's attraction is its Shooting Coaster (シューティングコースター, Shūtingu Kōsutā?) minigame, where the player must shoot targets to amass points. For a high enough score, prizes are handed out at the end of the ride.

Locations[edit | edit source]

Entrance[edit | edit source]

Entrance.

The entrance is where the other areas of the Gold Saucer link to. From the entrance one can go to the other attractions of the Gold Saucer, or go to the platform to play the minigame.

A boy and a girl run through this area being chased by security. People standing around here also discuss the minigame, one person makes comment when the prizes update when Gold Saucer reopens in Part 2, and another comments on memorizing the order of enemies.

On the player's first visit to the Gold Saucer Dio will be present here, and passing through the area triggers a scene where Dio discusses the Black Materia and a person matching Sephiroth's description with Cloud.

During the chase with Cait Sith and the Keystone, following Cait Sith's every move will take the player through here from the Battle Square, and from here Cait Sith will travel to the Wonder Square.

Platform[edit | edit source]

Platform.

At the platform the player can play the Shooting Coaster minigame, hear the rules, or view the Wall of Fame scoreboards that recalls the highest three previously achieved scores.

"This attraction is the
Shooting Coaster."
"While your ride's going ZOOM, you're
going BANG BANG, and things are going
PHEW PHEW and you destroy them with a
big BOOM. Pretty simple, isn't it?"
"Oh, to shoot, hit [OK].
The bar on the
left side of the screen is
your Power Meter."
"When it's full, it'll go BROOOOOM and
when it's empty, it'll only go
...brm... and putter out.
So be careful."
"If you make it to the Top 3,
you'll get on the Wall of Fame."

Shooting Coaster minigame[edit | edit source]

The minigame.

This minigame costs 10 GP to play, and has the player controlling a moving turret which fires at a variety of objects to earn points. Prizes are awarded depending on how many points the player accumulates throughout the run, and the prizes change slightly depending on the point in the game the player is at.

The game's speed varies in two ways depending on the version. In the PlayStation versions, the crosshair moves slower than in the PC versions, meaning it is easier to aim but takes longer to get the crosshair from one side of the screen to the other. In the PC versions only a small tap of a direction moves roughly an eighty percent of the way across the screen, which makes it difficult to be precise. The versions also function at different speeds. The PAL version is slower than the NTSC version, making it easier. The PC version is fast. The PC versions last 3m23s to the nearest second, while the PAL PlayStation version lasts 4m4s to the nearest second.

Other version differences lie in the targets. In the original Japanese version the player could target the Zeppelin's propeller. This is not possible in the other versions, but was made possible again in the PC versions and the mobile and PlayStation 4 versions that are based on it. There is a water wheel which appears on a boat in all versions that can be shot for a stream of points, however, the original Japanese version the point-limit did not have a cap, where it is 285 in all future versions.

On the PlayStation Classic mini console, it is possible to pause the game and use save states to get a high score of over 5,000 points.

Prizes[edit | edit source]

Prizes are earned at 3,000 points and above, but none of the below 5,000 point prizes have a use. If the player has not yet earned the item for getting more than 5,000 points and they achieve a score 5000 points or greater, then they will get that prize.

The player can earn both the Umbrella and the Flayer, only before/after the player gets the airship. Selling the weapons earned will not allow the player to earn them again.

Score Prize
3,000+ 1/3: 1/35 Soldier
1/3: Super Sweeper
1/3: Masamune Blade
5,000+ Umbrella (only before the party has Highwind)
Flayer (only after the party has Highwind)


Targets[edit | edit source]

Target Value Image
Ghost 40 SpeedSquare-Coaster-ffvii-ghost.png
Cactus 30 SpeedSquare-Coaster-ffvii-cactus1.pngSpeedSquare-Coaster-ffvii-cactus2.png
Cacti on rocks 50 SpeedSquare-Coaster-ffvii-cactionrocks.png
Blue Plane 50-60 (Targets towards the end yield more points.) SpeedSquare-Coaster-ffvii-blueplane.png
White Plane 50-60 (Targets towards the end yield more points.) SpeedSquare-Coaster-ffvii-jetplane.png
Boulder*(In the desert area, on the canyon wall.) 200 SpeedSquare-Coaster-ffvii-yellowboulder.png
Submarine 60 SpeedSquare-Coaster-ffvii-yellowfish.png
Water Wheel*(Shortly before the falling stars, on the boat.) 1-285 (Holding fire while moving away from the wheel yields more points; in the original Japanese version the water wheel could give infinite amount of points, but this is fixed for all other versions.) SpeedSquare-Coaster-ffvii-waterwheel.png
Star 40 SpeedSquare-Coaster-ffvii-star.png
Spark 70 SpeedSquare-Coaster-ffvii-shiningstar.png
Icicle 40 SpeedSquare-Coaster-ffvii-icicle.png
Ice 50 SpeedSquare-Coaster-ffvii-icicleshard.png
Balloon 30 SpeedSquare-Coaster-ffvii-balloonred.pngSpeedSquare-Coaster-ffvii-balloonyellow.pngSpeedSquare-Coaster-ffvii-balloonblue.png
Rabbit Balloon 70 SpeedSquare-Coaster-ffvii-rabbitballoon.png
UFO 60 SpeedSquare-Coaster-ffvii-smallufo.png
Blimp 50 SpeedSquare-Coaster-ffvii-rocket.png
Zeppelin Propeller*(PC and mobile versions only.) 4960 SpeedSquare-Coaster-ffvii-zeppelinpropeller.png
Lava 70 SpeedSquare-Coaster-ffvii-lavarock.png
Helicopter 40-50 (Targets toward the end yield more points.) SpeedSquare-Coaster-ffvii-chopper.png
Fast UFO 80 SpeedSquare-Coaster-ffvii-flashysmallufo.png
Boss UFO 1000 SpeedSquare-Coaster-ffvii-bigufo.png
Light*(Before the final turn, on the bottom left just under the railway itself. To hit, the player should aim at either the bottom-left or bottom-right of the screen.) 200 SpeedSquare-Coaster-ffvii-light.png
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