Specter is an undead/ghost-type enemy from Final Fantasy XII. The lower level version can be found in the Barheim Passage when all the lights go out as the Battery Mimics drain the electricity. The player can optionally return to the Barheim Passage to explore a new area, after acquiring the Barheim Pass from the patient in the desert quest in the Estersand village, and fight the higher level version of Specter in the West Annex.
Bestiary entry[]
Page 1: Observations[]
- The shapeless emotion of fear, coalesced and made manifest by magicks. Fear remains in traces for a time where men have been slaughtered, and it is there, in aceldama, where specters are known to arise. As their bodies are composed of little more than fear itself, other emotions are anathema to them, and liable to incite attack. In defense of their very substance, they will rend their victim's soul from its bodily cage, leaving naught behind but fear. Thus new specters are born.
Page 2: Aletap Rumors[]
Main article: Aletap Rumors § Javelin
Stats[]
A: Lv. 8-9
B: Lv. 36-39
Other appearances[]
Pictlogica Final Fantasy[]
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Gallery[]
Etymology[]
ghost or other apparition.
Specter or spectre usually refers to aRelated enemies[]
- Ghost
- Lich
- Necrofiend
- Necrophobe
- Bogey
- Wraith (Mark)
- Ahriman (Boss)
- Glaring Eye (Rare)
- Cultsworn Lich (Rare)
- Evil Spirit (Rare)