m (adding hatnote, Specter is the name of Apparition in the SNES release) |
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− | {{ |
+ | {{sideicon|prime=FFVI}} |
+ | {{DISPLAYTITLE:Specter (''Final Fantasy VI'')}} |
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− | {{FFVI Enemy |
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+ | {{infobox enemy |
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+ | | release = FFVI |
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| japanese = スペクター |
| japanese = スペクター |
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| romaji = Supekutā |
| romaji = Supekutā |
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+ | | lit = Spectre |
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+ | | name = Specter |
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+ | | image = <gallery> |
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⚫ | |||
⚫ | |||
+ | Ghost.PNG|SNES/PS |
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+ | </gallery> |
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+ | |location = [[Narshe Mines]]: Security checkpoint |
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+ | |formations = true |
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+ | |aiscript = true |
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+ | }} |
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⚫ | |||
+ | The '''Specter''' is an enemy in ''[[Final Fantasy VI]]''. It appears in the [[Narshe Mines]] and is one of a handful of enemies to not have a [[Bestiary (Final Fantasy VI)|bestiary]] entry. It always uses low-tier elemental spells on its second turn, and uses its Rod special attack quite often; aside from the former, it is not too dangerous and can easily be killed with [[Terra Branford/Gameplay|Terra's]] [[Fire (Final Fantasy VI)|Fire]] or [[Edgar Roni Figaro/Gameplay|Edgar's]] [[Tools (command)#Auto Crossbow|Auto Crossbow]]. |
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+ | |||
+ | {{See|Specter (enemy)}} |
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+ | |||
+ | == Stats == |
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+ | {{infobox enemy stats FFVI |
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| snes = Spectre |
| snes = Spectre |
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| ps = Specter |
| ps = Specter |
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| gba = Specter |
| gba = Specter |
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| ios = Specter |
| ios = Specter |
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− | | image = [[File:Ghost.PNG]] |
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⚫ | |||
⚫ | |||
| snes location = [[Narshe Mines]] |
| snes location = [[Narshe Mines]] |
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| gba location = [[Narshe Mines]] |
| gba location = [[Narshe Mines]] |
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| poison = Absorb |
| poison = Absorb |
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| holy = Weak |
| holy = Weak |
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− | | snes steal 1 = [[ |
+ | | snes steal 1 = [[Final Fantasy VI items#Potion|Tonic]] |
− | | snes steal 2 = [[ |
+ | | snes steal 2 = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]] |
− | | snes |
+ | | snes drop 1 = [[Final Fantasy VI items#Potion|Tonic]] |
− | | snes |
+ | | snes drop 2 = [[Final Fantasy VI items#Potion|Tonic]] |
+ | | morph id = 0 |
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− | | snes special attack = Rod (Level 1 = Attack x 1.5) |
+ | | snes special attack = [[Final Fantasy VI enemy abilities#Rod|Rod]] (Level 1 = Attack x 1.5) |
− | | snes rage = Battle, [[Fire (Ability)|Fire]] |
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− | | snes |
+ | | snes rage = Battle, [[Final Fantasy VI enemy abilities#Fire|Fire]] |
− | | snes |
+ | | snes sketch = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]] |
+ | | snes control = Battle, [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]] |
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− | | gba steal 1 = [[Potion (Item)|Potion]] |
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− | | gba steal |
+ | | gba steal 1 = [[Final Fantasy VI items#Potion|Potion]] |
− | | gba |
+ | | gba steal 2 = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]] |
− | | gba |
+ | | gba drop 1 = [[Final Fantasy VI items#Potion|Potion]] |
+ | | gba drop 2 = [[Final Fantasy VI items#Potion|Potion]] |
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| morph miss rate = 0% |
| morph miss rate = 0% |
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− | | gba special attack = Rod (Level 1 = Attack x 1.5) |
+ | | gba special attack = [[Final Fantasy VI enemy abilities#Rod|Rod]] (Level 1 = Attack x 1.5) |
− | | gba rage = Attack, [[ |
+ | | gba rage = Attack, [[Final Fantasy VI enemy abilities#Fire|Fire]] |
− | | gba sketch = [[ |
+ | | gba sketch = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]] |
− | | gba control = Attack, [[ |
+ | | gba control = Attack, [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]] |
| blind = Immune |
| blind = Immune |
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| zombie = Immune |
| zombie = Immune |
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| undead = true |
| undead = true |
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| meteor strike = Immune |
| meteor strike = Immune |
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− | | snes normal attack = Ice Rod |
+ | | snes normal attack = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]] |
− | | gba normal attack = Ice Rod |
+ | | gba normal attack = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]] |
− | | snes other abilities = Fire, Ice, Bolt |
+ | | snes other abilities = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Ice]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]] |
− | | gba other abilities = Fire, Blizzard, Thunder |
+ | | gba other abilities = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]] |
}} |
}} |
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+ | == Formations == |
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− | ''Did you mean [[Apparition (Final Fantasy VI Enemy)|Specter in the SNES]] release?'' |
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+ | {|class="full-width article-table FFVI" style="text-align:center" |
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− | |||
+ | |-class="a" |
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⚫ | |||
+ | !rowspan="2" style="width:10%"|Number |
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− | The '''Specter''' is an enemy in ''[[Final Fantasy VI]]''. It appears in the [[Narshe Mines]]. Notably, it is one of a handful of enemies to not have a Bestiary entry. |
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+ | !rowspan="2" style="width:25%"|Enemies |
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− | |||
+ | !colspan="4" style="width:10%"|Encounter flags |
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− | ==Battle== |
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+ | !rowspan="2" style="width:10%"|Introduction flag |
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− | It always uses low-tier elemental spells on its second turn, and uses its Rod special attack quite often; aside from the former, it is not too dangerous. |
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+ | !rowspan="2" style="width:10%"|Musical theme |
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− | |||
+ | !rowspan="2" style="width:5%"|Magic AP |
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− | ===Strategy=== |
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+ | |-class="a" |
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− | It can easily be killed with [[Terra Branford|Terra's]] [[Fire (Ability)#Final Fantasy VI|Fire]] or [[Edgar Roni Figaro|Edgar's]] [[Tools (Command)#Auto Crossbow|Auto Crossbow]]. |
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+ | !style="width:2.5%"|{{foot|Norm.|Normal}} |
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+ | !style="width:2.5%"|Back |
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+ | !style="width:2.5%"|{{foot|Surr.|Surrounded}} |
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+ | !style="width:2.5%"|Side |
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+ | |- |
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+ | !class="b"|{{A|380}} |
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+ | |[[Darkside (Final Fantasy VI)|Darkside]], Specter, [[Eukaryote (Final Fantasy VI)|Eukaryote]] x3 |
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+ | |{{y}} |
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+ | |{{y}} |
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+ | |{{y}} |
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+ | |{{y}} |
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+ | |Sides, individual |
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+ | |[[Battle (Final Fantasy VI)|Battle]] |
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+ | |1 |
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+ | |- |
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+ | |} |
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− | ==AI |
+ | == AI script == |
Attack Turns:<br/> |
Attack Turns:<br/> |
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1st Turn: Rod (66%) or Nothing (33%)<br/> |
1st Turn: Rod (66%) or Nothing (33%)<br/> |
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3rd Turn: Rod (100%) |
3rd Turn: Rod (100%) |
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− | ==Etymology== |
+ | == Etymology == |
{{Etym|Specter}} |
{{Etym|Specter}} |
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− | ==Related |
+ | == Related enemies == |
− | *[[Ghost (Final Fantasy VI |
+ | * [[Ghost (Final Fantasy VI enemy)|Ghost]] |
− | *[[Level 10 Magic]] |
+ | * [[Level 10 Magic]] |
− | *[[Lich (Final Fantasy VI)|Lich]] |
+ | * [[Lich (Final Fantasy VI)|Lich]] |
− | *[[Necromancer (Final Fantasy VI)|Necromancer]] |
+ | * [[Necromancer (Final Fantasy VI)|Necromancer]] |
[[ru:Привидение (Final Fantasy VI)]] |
[[ru:Привидение (Final Fantasy VI)]] |
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− | [[Category:Final Fantasy VI |
+ | [[Category:Enemies in Final Fantasy VI]] |
Revision as of 19:49, 9 January 2020
Template:Sideicon
The evil spirit of a mage clinging to the magic training of his past life. It strikes with the Rod in its hand.
Final Fantasy VI PlayStation Bestiary entry
The Specter is an enemy in Final Fantasy VI. It appears in the Narshe Mines and is one of a handful of enemies to not have a bestiary entry. It always uses low-tier elemental spells on its second turn, and uses its Rod special attack quite often; aside from the former, it is not too dangerous and can easily be killed with Terra's Fire or Edgar's Auto Crossbow.
See also: Specter (enemy)
Stats
Formations
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
---|---|---|---|---|---|---|---|---|
Norm. Normal | Back | Surr. Surrounded | Side | |||||
380 | Darkside, Specter, Eukaryote x3 | Sides, individual | Battle | 1 |
AI script
Attack Turns:
1st Turn: Rod (66%) or Nothing (33%)
2nd Turn: Fire (33%) or Blizzard (33%) or Thunder (33%)
3rd Turn: Rod (100%)
Etymology
ghost or other apparition.
Specter or spectre usually refers to a