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{{Sideicon|FFVI}}
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{{sideicon|prime=FFVI}}
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{{DISPLAYTITLE:Specter (''Final Fantasy VI'')}}
{{FFVI Enemy
 
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{{infobox enemy
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| release = FFVI
 
| japanese = スペクター
 
| japanese = スペクター
 
| romaji = Supekutā
 
| romaji = Supekutā
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| lit = Spectre
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| name = Specter
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| image = <gallery>
 
Ghost-enemy-ffvi-ios.png|Mobile/PC
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Ghost-ffvi-gba.png|GBA
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Ghost.PNG|SNES/PS
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</gallery>
 
|location = [[Narshe Mines]]: Security checkpoint
 
|formations = true
 
|aiscript = true
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}}
 
{{Quote|The evil spirit of a mage clinging to the magic training of his past life. It strikes with the Rod in its hand.|''[[Final Fantasy VI]]'' PlayStation Bestiary entry}}
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The '''Specter''' is an enemy in ''[[Final Fantasy VI]]''. It appears in the [[Narshe Mines]] and is one of a handful of enemies to not have a [[Bestiary (Final Fantasy VI)|bestiary]] entry. It always uses low-tier elemental spells on its second turn, and uses its Rod special attack quite often; aside from the former, it is not too dangerous and can easily be killed with [[Terra Branford/Gameplay|Terra's]] [[Fire (Final Fantasy VI)|Fire]] or [[Edgar Roni Figaro/Gameplay|Edgar's]] [[Tools (command)#Auto Crossbow|Auto Crossbow]].
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  +
{{See|Specter (enemy)}}
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  +
== Stats ==
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{{infobox enemy stats FFVI
 
| snes = Spectre
 
| snes = Spectre
 
| ps = Specter
 
| ps = Specter
 
| gba = Specter
 
| gba = Specter
 
| ios = Specter
 
| ios = Specter
| image = [[File:Ghost.PNG]]
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| snes location = [[Narshe Mines]]
| gba image = [[File:Ghost-ffvi-gba.png|GBA]]
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| gba location = [[Narshe Mines]]
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| level = 13
| ios image = [[File:Ghost-enemy-ffvi-ios.png|Mobile]]
 
  +
| hp = 235
|snes location = [[Narshe Mines]]
 
  +
| mp = 120
|gba location = [[Narshe Mines]]
 
|level = 13
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| speed = 35
|hp = 235
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| attack = 1
|mp = 120
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| defense = 0
|speed = 35
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| magic = 8
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| magic defense = 160
|attack = 1
 
|defense = 0
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| hit rate = 100
|magic = 8
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| evasion = 0
|magic defense = 160
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| magic evasion = 0
|hit rate = 100
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| exp = 220
|evasion = 0
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| gil = 138
|magic evasion = 0
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| morph miss rate = 0%
|exp = 220
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| fire = Weak
|gil = 138
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| poison = Absorb
|morph miss rate = 0%
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| holy = Weak
 
| snes steal 1 = [[Final Fantasy VI items#Potion|Tonic]]
|fire = Weak
 
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| snes steal 2 = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]]
|poison = Absorb
 
 
| snes drop 1 = [[Final Fantasy VI items#Potion|Tonic]]
|holy = Weak
 
|snes common steal = [[Potion (Item)|Tonic]]
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| snes drop 2 = [[Final Fantasy VI items#Potion|Tonic]]
 
| morph id = 0
|snes rare steal = [[List of Final Fantasy VI Weapons#Ice Rod|Ice Rod]]
 
 
| snes special attack = [[Final Fantasy VI enemy abilities#Rod|Rod]] (Level 1 = Attack x 1.5)
|snes drop = [[Potion (Item)|Tonic]]
 
|snes morph = [[Antidote (Item)|Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrop]], [[Gold Needle|Soft]]
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| snes rage = Battle, [[Final Fantasy VI enemy abilities#Fire|Fire]]
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| snes sketch = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]]
|snes special attack = Rod (Level 1 = Attack x 1.5)
 
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| snes control = Battle, [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]]
|snes rage = Battle, [[Fire (Ability)|Fire]]
 
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| gba steal 1 = [[Final Fantasy VI items#Potion|Potion]]
|snes sketch = [[Fire (Ability)|Fire]], [[Thunder (Ability)|Bolt]]
 
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| gba steal 2 = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]]
|snes control = Battle, [[Fire (Ability)|Fire]], [[Blizzard (Ability)|Blizzard]], [[Thunder (Ability)|Bolt]]
 
|gba common steal = [[Potion (Item)|Potion]]
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| gba drop 1 = [[Final Fantasy VI items#Potion|Potion]]
|gba rare steal = [[List of Final Fantasy VI Weapons#Ice Rod|Ice Rod]]
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| gba drop 2 = [[Final Fantasy VI items#Potion|Potion]]
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| morph miss rate = 0%
|gba drop = [[Potion (Item)|Potion]]
 
|gba morph = [[Antidote (Item)|Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrop]], [[Gold Needle]]
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| gba special attack = [[Final Fantasy VI enemy abilities#Rod|Rod]] (Level 1 = Attack x 1.5)
 
| gba rage = Attack, [[Final Fantasy VI enemy abilities#Fire|Fire]]
|morph miss rate = 0%
 
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| gba sketch = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]]
|gba special attack = Rod (Level 1 = Attack x 1.5)
 
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| gba control = Attack, [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]]
|gba rage = Attack, [[Fire (Ability)|Fire]]
 
 
| blind = Immune
|gba sketch = [[Fire (Ability)|Fire]], [[Thunder (Ability)|Thunder]]
 
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| zombie = Immune
|gba control = Attack, [[Fire (Ability)|Fire]], [[Blizzard (Ability)|Blizzard]], [[Thunder (Ability)|Thunder]]
 
|blind = Immune
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| poison status = Immune
|zombie = Immune
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| imp = Immune
|poison status = Immune
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| petrify = Immune
|imp = Immune
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| silence = Immune
|petrify = Immune
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| berserk = Immune
|silence = Immune
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| sleep = Immune
|berserk = Immune
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| humanoid = true
|sleep = Immune
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| undead = true
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| meteor strike = Immune
|humanoid = true
 
 
| snes normal attack = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]]
|undead = true
 
 
| gba normal attack = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]]
|meteor strike = Immune
 
  +
| snes other abilities = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Ice]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]]
|snes normal attack = Ice Rod
 
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| gba other abilities = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]]
|gba normal attack = Ice Rod
 
| snes other abilities = Fire, Ice, Bolt
 
| gba other abilities = Fire, Blizzard, Thunder
 
 
}}
 
}}
{{Q|The evil spirit of a mage clinging to the magic training of his past life. It strikes with the Rod in its hand.|''[[Final Fantasy VI]]'' PlayStation Bestiary entry}}
 
The '''Specter''' is an enemy in ''[[Final Fantasy VI]]''. It appears in the [[Narshe Mines]]. Notably, it is one of a handful of enemies to not have a Bestiary entry in the Gameboy Advance version.
 
   
==Battle==
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== Formations ==
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{|class="full-width article-table FFVI" style="text-align:center"
It always uses low-tier elemental spells on its second turn, and uses its Rod special attack quite often; aside from the former, it is not too dangerous.
 
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|-class="a"
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!rowspan="2" style="width:10%"|Number
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!rowspan="2" style="width:25%"|Enemies
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!colspan="4" style="width:10%"|Encounter flags
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!rowspan="2" style="width:10%"|Introduction flag
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!rowspan="2" style="width:10%"|Musical theme
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!rowspan="2" style="width:5%"|Magic AP
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|-class="a"
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!style="width:2.5%"|{{foot|Norm.|Normal}}
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!style="width:2.5%"|Back
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!style="width:2.5%"|{{foot|Surr.|Surrounded}}
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!style="width:2.5%"|Side
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|-
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!class="b"|{{A|380}}
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|[[Darkside (Final Fantasy VI)|Darkside]], Specter, [[Eukaryote (Final Fantasy VI)|Eukaryote]] x3
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|{{y}}
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|{{y}}
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|{{y}}
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|{{y}}
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|Sides, individual
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|[[Battle (Final Fantasy VI)|Battle]]
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|1
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|-
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|}
   
===Strategy===
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== AI script ==
It can easily be killed with [[Terra Branford|Terra's]] [[Fire (Ability)#Final Fantasy VI|Fire]] or [[Edgar Roni Figaro|Edgar's]] [[Tools (Command)#Auto Crossbow|Auto Crossbow]].
 
 
==AI Script==
 
 
Attack Turns:<br/>
 
Attack Turns:<br/>
 
1st Turn: Rod (66%) or Nothing (33%)<br/>
 
1st Turn: Rod (66%) or Nothing (33%)<br/>
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3rd Turn: Rod (100%)
 
3rd Turn: Rod (100%)
   
==Etymology==
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== Etymology ==
 
{{Etym|Specter}}
 
{{Etym|Specter}}
   
==Related Enemies==
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== Related enemies ==
*[[Ghost (Final Fantasy VI Enemy)|Ghost]]
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* [[Ghost (Final Fantasy VI enemy)|Ghost]]
*[[Level 10 Magic]]
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* [[Level 10 Magic]]
*[[Lich (Final Fantasy VI)|Lich]]
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* [[Lich (Final Fantasy VI)|Lich]]
*[[Necromancer (Final Fantasy VI)|Necromancer]]
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* [[Necromancer (Final Fantasy VI)|Necromancer]]
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[[ru:Привидение (Final Fantasy VI)]]
 
[[ru:Привидение (Final Fantasy VI)]]
[[Category:Final Fantasy VI Enemies]]
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[[Category:Enemies in Final Fantasy VI]]

Revision as of 19:49, 9 January 2020

Template:Sideicon

The evil spirit of a mage clinging to the magic training of his past life. It strikes with the Rod in its hand.

Final Fantasy VI PlayStation Bestiary entry

The Specter is an enemy in Final Fantasy VI. It appears in the Narshe Mines and is one of a handful of enemies to not have a bestiary entry. It always uses low-tier elemental spells on its second turn, and uses its Rod special attack quite often; aside from the former, it is not too dangerous and can easily be killed with Terra's Fire or Edgar's Auto Crossbow.

Stats

Formations

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm. (Normal) Back Surr. (Surrounded) Side
380 Darkside, Specter, Eukaryote x3 Y Y Y Y Sides, individual Battle 1

AI script

Attack Turns:
1st Turn: Rod (66%) or Nothing (33%)
2nd Turn: Fire (33%) or Blizzard (33%) or Thunder (33%)
3rd Turn: Rod (100%)

Etymology

Specter or spectre usually refers to a ghost or other apparition.

Related enemies