m (relinking, replaced: Thunder → Thunder (2), [[Thunder| → [[Thunder (Ability)| (2)) |
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− | {{FFVI |
+ | {{sideicon|prime=FFVI}} |
+ | {{DISPLAYTITLE:Specter (''Final Fantasy VI'')}} |
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+ | {{infobox enemy |
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− | |image = [[File:Ghost.PNG]] |
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− | | |
+ | | release = FFVI |
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+ | | lit = Spectre |
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− | | |
+ | | image = <gallery> |
+ | Ghost-enemy-ffvi-ios.png|Mobile/PC |
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+ | Ghost-ffvi-gba.png|GBA |
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+ | Ghost.PNG|SNES/PS |
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+ | </gallery> |
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− | |Battle Power = 1 |
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+ | |location = [[Narshe Mines]]: Security checkpoint |
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− | |Defense = 0 |
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− | | |
+ | |formations = true |
+ | |aiscript = true |
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− | |Magic Defense = 160 |
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− | |Evade = 0 |
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− | |MBlock = 0 |
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− | |Morph Miss Rate = 0% |
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− | |SNES Common Steal = [[Potion (Item)|Tonic]] |
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− | |SNES Item Dropped = [[Potion (Item)|Tonic]] |
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− | |SNES Morph = [[Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrop]], [[Gold Needle|Soft]] |
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− | |SNES Weak Against = [[Fire (Element)|Fire]], [[Holy (Element)|Pearl]] |
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− | |SNES Resistant to = None |
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− | |SNES Immune to = None |
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− | |SNES Absorbs = [[Poison (Element)|Poison]] |
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− | |SNES Protected Against = [[Blind (Status)|Darkness]], [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Imp (Status)|Imp]], [[Petrify (Status)|Petrify]], [[Silence (Status)|Mute]], [[Berserk (Ability)|Berserk]], [[Sleep (Status)|Sleep]] |
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− | |SNES Special Attack = Rod |
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− | |SNES Rage = Battle, [[Fire (Ability)|Fire]] |
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− | |SNES Sketch = [[Fire (Ability)|Fire]], [[Thunder (Ability)|Bolt]] |
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− | |SNES Control = Battle, [[Fire (Ability)|Fire]], [[Blizzard (Ability)|Blizzard]], [[Thunder (Ability)|Bolt]] |
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− | |GBA Common Steal = [[Potion (Item)|Potion]] |
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− | |GBA Item Dropped = [[Potion (Item)|Potion]] |
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− | |GBA Morph = [[Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrop]], [[Gold Needle]] |
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− | |Morph Miss Rate = 0% |
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− | |GBA Weak Against = [[Fire (Element)|Fire]], [[Holy (Element)|Holy]] |
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− | |GBA Resistant to = None |
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− | |GBA Immune to = None |
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− | |GBA Absorbs = [[Poison (Element)|Poison]] |
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− | |GBA Protected Against = [[Blind (Status)|Blind]], [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Imp (Status)|Imp]], [[Petrify (Status)|Petrify]], [[Silence (Status)|Silence]], [[Berserk (Ability)|Berserk]], [[Sleep (Status)|Sleep]] |
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− | |GBA Special Attack = Rod |
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− | |GBA Rage = Battle, [[Fire (Ability)|Fire]] |
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− | |GBA Sketch = [[Fire (Ability)|Fire]], [[Thunder (Ability)|Thunder]] |
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− | |GBA Control = Battle, [[Fire (Ability)|Fire]], [[Blizzard (Ability)|Blizzard]], [[Thunder (Ability)|Thunder]] |
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− | |Other Information = Human opponent; [[Undead]] opponent; Can't [[Blitz (Final Fantasy VI)|Meteor Strike]]. |
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}} |
}} |
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− | {{ |
+ | {{Quote|The evil spirit of a mage clinging to the magic training of his past life. It strikes with the Rod in its hand.|''[[Final Fantasy VI]]'' PlayStation Bestiary entry}} |
− | The '''Specter''' is an enemy in ''[[Final Fantasy VI]]''. It |
+ | The '''Specter''' is an enemy in ''[[Final Fantasy VI]]''. It appears in the [[Narshe Mines]] and is one of a handful of enemies to not have a [[Bestiary (Final Fantasy VI)|bestiary]] entry. It always uses low-tier elemental spells on its second turn, and uses its Rod special attack quite often; aside from the former, it is not too dangerous and can easily be killed with [[Terra Branford/Gameplay|Terra's]] [[Fire (Final Fantasy VI)|Fire]] or [[Edgar Roni Figaro/Gameplay|Edgar's]] [[Tools (command)#Auto Crossbow|Auto Crossbow]]. |
+ | {{See|Specter (enemy)}} |
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+ | |||
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+ | == Stats == |
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+ | {{infobox enemy stats FFVI |
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+ | | snes = Spectre |
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+ | | ios = Specter |
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+ | | level = 13 |
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+ | | attack = 1 |
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+ | | defense = 0 |
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+ | | magic = 8 |
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+ | | magic defense = 160 |
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+ | | evasion = 0 |
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+ | | magic evasion = 0 |
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+ | | morph miss rate = 0% |
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+ | | snes steal 1 = [[Final Fantasy VI items#Potion|Tonic]] |
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+ | | snes drop 1 = [[Final Fantasy VI items#Potion|Tonic]] |
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+ | | snes drop 2 = [[Final Fantasy VI items#Potion|Tonic]] |
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+ | | morph id = 0 |
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+ | | snes special attack = [[Final Fantasy VI enemy abilities#Rod|Rod]] (Level 1 = Attack x 1.5) |
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+ | | snes rage = Battle, [[Final Fantasy VI enemy abilities#Fire|Fire]] |
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+ | | snes sketch = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]] |
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+ | | snes control = Battle, [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]] |
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+ | | gba steal 1 = [[Final Fantasy VI items#Potion|Potion]] |
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+ | | gba drop 1 = [[Final Fantasy VI items#Potion|Potion]] |
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+ | | gba drop 2 = [[Final Fantasy VI items#Potion|Potion]] |
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+ | | morph miss rate = 0% |
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+ | | gba special attack = [[Final Fantasy VI enemy abilities#Rod|Rod]] (Level 1 = Attack x 1.5) |
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+ | | gba rage = Attack, [[Final Fantasy VI enemy abilities#Fire|Fire]] |
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+ | | gba sketch = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]] |
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+ | | gba control = Attack, [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]] |
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+ | | blind = Immune |
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+ | | zombie = Immune |
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+ | | poison status = Immune |
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+ | | imp = Immune |
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+ | | petrify = Immune |
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+ | | silence = Immune |
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+ | | berserk = Immune |
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+ | | sleep = Immune |
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+ | | humanoid = true |
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+ | | undead = true |
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+ | | meteor strike = Immune |
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+ | | snes normal attack = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]] |
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+ | | gba normal attack = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]] |
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+ | | snes other abilities = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Ice]], [[Final Fantasy VI enemy abilities#Thunder|Bolt]] |
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+ | | gba other abilities = [[Final Fantasy VI enemy abilities#Fire|Fire]], [[Final Fantasy VI enemy abilities#Blizzard|Blizzard]], [[Final Fantasy VI enemy abilities#Thunder|Thunder]] |
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+ | }} |
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+ | |||
+ | == Formations == |
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+ | {|class="full-width article-table FFVI" style="text-align:center" |
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+ | |-class="a" |
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+ | !rowspan="2" style="width:10%"|Number |
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+ | !rowspan="2" style="width:25%"|Enemies |
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+ | !colspan="4" style="width:10%"|Encounter flags |
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+ | !rowspan="2" style="width:10%"|Introduction flag |
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+ | !rowspan="2" style="width:10%"|Musical theme |
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+ | !rowspan="2" style="width:5%"|Magic AP |
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+ | |-class="a" |
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+ | !style="width:2.5%"|{{foot|Norm.|Normal}} |
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+ | !style="width:2.5%"|Back |
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+ | !style="width:2.5%"|{{foot|Surr.|Surrounded}} |
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+ | !style="width:2.5%"|Side |
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+ | |- |
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+ | !class="b"|{{A|380}} |
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+ | |[[Darkside (Final Fantasy VI)|Darkside]], Specter, [[Eukaryote (Final Fantasy VI)|Eukaryote]] x3 |
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+ | |{{y}} |
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+ | |{{y}} |
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+ | |{{y}} |
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+ | |{{y}} |
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+ | |Sides, individual |
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+ | |1 |
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+ | |- |
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+ | |} |
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+ | |||
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3rd Turn: Rod (100%) |
3rd Turn: Rod (100%) |
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− | == |
+ | == Etymology == |
+ | {{Etym|Specter}} |
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+ | |||
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+ | == Related enemies == |
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− | *[[ |
+ | * [[Ghost (Final Fantasy VI enemy)|Ghost]] |
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+ | * [[Necromancer (Final Fantasy VI)|Necromancer]] |
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+ | |||
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+ | [[ru:Привидение (Final Fantasy VI)]] |
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Revision as of 19:49, 9 January 2020
Template:Sideicon
The evil spirit of a mage clinging to the magic training of his past life. It strikes with the Rod in its hand.
Final Fantasy VI PlayStation Bestiary entry
The Specter is an enemy in Final Fantasy VI. It appears in the Narshe Mines and is one of a handful of enemies to not have a bestiary entry. It always uses low-tier elemental spells on its second turn, and uses its Rod special attack quite often; aside from the former, it is not too dangerous and can easily be killed with Terra's Fire or Edgar's Auto Crossbow.
See also: Specter (enemy)
Stats
Formations
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
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Norm. Normal | Back | Surr. Surrounded | Side | |||||
380 | Darkside, Specter, Eukaryote x3 | Sides, individual | Battle | 1 |
AI script
Attack Turns:
1st Turn: Rod (66%) or Nothing (33%)
2nd Turn: Fire (33%) or Blizzard (33%) or Thunder (33%)
3rd Turn: Rod (100%)
Etymology
ghost or other apparition.
Specter or spectre usually refers to a