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This article lists all Soul Breaks used in Final Fantasy Record Keeper by characters originating from Final Fantasy X.

List of Soul Breaks[]

Tidus[]

Soul Break Soul Gauge Target Properties Relic
Delay Attack
FFRK Delay Attack Icon.png
2 Single 130% physical damage, 50% Slow None
Deal physical damage to one target, with a moderate chance to Slow it.
Spiral Cut
FFRK Spiral Cut Icon.png
2 All 480% physical damage FFRK Brotherhood FFX.png
Brotherhood (X)
Unleash a powerful attack on all targets.
Slice & Dice
FFRK Slice & Dice Icon.png
2 Random 85% physical damage/hit FFRK Lightning Steel FFX.png
Lightning Steel (X)
Deal six successive attacks, dealing non-elemental damage to random targets.
Jecht Shot
FFRK Jecht Shot Icon.png
2 Single 263% ranged damage/hit FFRK Force Sabre FFX.png
Force Sabre (X)
Deal three ranged physical water attacks to one target.
Swiftform
FFRK Haste Form Icon.png
2 Party Haste, refill 1 ability use FFRK Seeker's Shield FFX.png
Seeker's Shield (X)
Grant Haste and restore one ability use to all allies.
Abes All-star
FFRK ABS Spirits Icon.png
2 All 102% ranged damage/hit, water infusion FFRK Razzmatazz FFX.png
Razzmatazz (X)
Deal five ranged physical water attacks to all targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of water.
FFRK Volley Shot Icon.png Volley Shot: 4x 54% water/NE ranged
FFRK Spin Ball Icon.png Spin Ball: 2x 75% group water/NE ranged
Leap & Rush
FFRK Leap & Rush Icon.png
2 Single 168% physical damage/hit, self CT0 (2 turns) FFRK Tidus's Clothes.png
Tidus's Strike (X)
Deal three physical attacks to one target, and remove delay from the user's actions for two turns.
Energy Rain
FFRK Energy Rain Icon.png
2 Single 1200% physical damage FFRK Apocalypse FFX.png
Apocalypse (X)
Deal massive physical water and non-elemental damage to one target. Can break damage cap.
A Fleeting Dream
FFRK A Fleeting Dream Icon.png
2 Single 72% physical damage/hit, party cast speed x2 (2 turns)
99-hit water chain, water damage +20%
FFRK Double-Edge FFX.png
Double-Edge (X)
Trigger a water chain up to 99 hits long that increases the water damage of all allies a small amount, and deal eleven physical water attacks to one enemy, and reduce the delay of all allies' actions for two turns.
Day to Remember
FFRK Memories of That Day Icon.png
2 Single 71% physical damage/hit
Water infusion, self CT0 (1 turn)
FFRK Blitz Ace FFX.png
Blitz Ace (X)
Deal ten ranged physical water and non-elemental attacks to one target, remove delay from the user's actions for one turn, temporarily infuse the user with the power of water, and enter Ace EX Mode. Ace EX Mode temporarily raises the user's attack a moderate amount, and causes the user's water abilities to trigger the follow-up ability Run & Shoot, dealing six ranged physical water and non-elemental attacks to one target.
Ace: ATK +30%
Run & Shoot: 6x 32% water/NE ranged
Sonic Strike
FFRK Sonic Smash Icon.png
2 Single 72% physical damage/hit (CT0)
Self ATK/DEF +30%, CT0 (1 turn)
FFRK Twilight Steel FFX.png
Twilight Steel (X)
Instantly deal ten ranged physical water and non-elemental attacks to one target, temporarily raise the user's Attack a Moderate amount and Defense a small amount, remove delay from the user's actions for one turn, and grant Haste and Burst Mode to the user.
FFRK Dash Shoot Icon.png Dash Shot: 4x 54% water/NE ranged
FFRK Energy Shot Icon.png Invigorating Shot: 2x 84% group water/NE ranged, Sharpshooter ability damage +15% (3 turns)
Slash & Splash
FFRK Assault & Splash Icon.png
3 Single 55% ranged damage/hit, then 800% FFRK Vigilante FFX.png
Vigilante (X)
Deal twenty massive ranged physical water attacks, followed by another ranged physical water attack that can break the damage cap, to one enemy.
Ace Form
FFRK Ace Form Icon.png
1 Self Water damage +20%, cast speed x3 (2 turns) FFRK Wizard Sword FFX.png
Wizard Sword (X)
Instantly grant the user Empowered Infusion for water, and reduce delay of the user's actions for two turns.
Quick Rush
FFRK Unknown Tidus SB Icon.png
2 Single 72% ranged damage/hit
Water infusion, self cast speed x2
FFRK Beast Blitz FFX.png
Beast Blitz (X)
Deal ten ranged physical water attacks to one enemy, temporarily infuse the user with the power of water, temporarily reduce delay of the user's actions, grant the user Brave Mode, and set the user's Bravery Level to 2.
Drive Shot: (+1 on Sharpshooter)
Lv 0: 192% water ranged
Lv 1: 325% water ranged, capped at 99999
Lv 2: 650% water ranged, capped at 99999
Lv 3: 1015% water ranged, capped at 99999
Rising Dream
FFRK Unknown Tidus SB Icon 2.png
2 Single 60% ranged damage/hit
Water infusion, Cap Break +1
FFRK Zanarkand Abes Uni A FFX.png
Zanarkand Abes Uni A (X)
Deal fifteen ranged physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, temporarily grant the user Awoken Sharpshooter Mode, increase the user's Cap Break Level by 1, and cause every third sharpshooter ability they use to trigger the follow-up ability Ace Shot, dealing ranged physical water and non-elemental damage to one target. Ace Shot can break the damage cap.
Awoken Sharpshooter: Sharpshooter ability rank boost, dualcast, infinite hones
Ace Shot: 528% water/NE ranged, capped at 99999
Blitz Yell
FFRK Blitz Heir Icon.png
FFRK Psyche Blitz FFX.png
Psyches Blitz (X)
Deal fifteen ranged physical water and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for water, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1.
Sphere Form
FFRK Sphere Form Icon.png
FFRK Glorious Shield FFX.png
Glorious Shield (X)
Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Blitz Ace
FFRK Mirage Sword FFX.png
Mirage Sword (X)
Deal fifteen ranged physical water and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for water, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Star Player Mode, causing each sharpshooter ability used by the user to reduce the user's ATB charge time and delay of the user's actions (up to rank 2).
Water Raiment (Tidus)
FFRK Savior Shield FFX.png
Savior Shield (X)
Temporarily infuse all allies with the power of water. Triggers instantly.

Yuna[]

Soul Break Soul Gauge Target Properties Relic
Grand Summon I
FFRK Grand Summon I Icon.png
2 All 110% summon damage None
Deal small magic non-elemental damage to all targets.
The Sending
FFRK The Sending Icon.png
2 All 717% white magic damage FFRK Magistral Rod FFX.png
Magistral Rod (X)
Deal magic holy damage to all targets.
Hymn of the Fayth
FFRK Hymn of the Fayth Icon.png
2 Party h50 heal + Regen FFRK Lullaby Rod FFX.png
Lullaby Rod (X)
Restores a moderate amount of HP to all allies and grant them major Regen.
Dragon's Roar
FFRK Dragon Roar Icon.png
2 All 288% summon damage/hit, party RES +50% FFRK Full Metal Rod FFX.png
Full Metal Rod (X)
Deal five summoning magic non-elemental attacks to all targets, and temporarily raise the party's Resistance a moderate amount.
Trigger Happy
FFRK Trigger Happy Icon.png
2 Single 180% magic damage/hit (NAT) FFRK Tiny Bee X-2.png
Tiny Bee (X)
Deal ten magic non-elemental attacks to one target, and grant Haste and Burst Mode to the user.
FFRK Scattershot Icon.png Scattershot: 2x 400% magic (NAT)
FFRK Soul Spring Icon.png Soul Spring: h15 party heal
Farplane Wind
FFRK Farplane Wind Icon.png
2 Single 393% white magic damage/hit, holy infusion FFRK Songstress Rod FFX.png
Songstress Rod (X)
Deal three holy white magic attacks to one target, and temporarily envelop the user in holy light.
Miracle Veil
FFRK Miracle Veil Icon.png
2 Party h85 heal, 2000 HP stock FFRK Chaos Rod FFX.png
Chaos Rod (X)
Restore a large amount of HP to all allies, and automatically heal additional damage taken for a short time (Restores up to 2000 HP in total).
Tenets of the Fayth
FFRK Fayth Gospel Icon.png
2 Party h55 heal, MAG/MND +30% FFRK Summoner Clothes FFX.png
Summoner's Garb (X)
Restore a moderate amount of HP to all allies, temporarily raise their Magic and Mind a moderate amount, and grant Haste and Burst Mode to the user.
FFRK Valefor BSB Icon.png Valefor: self Summon Strike
(w/ Summon Strike: 4x 480% group summon, Summon Strike off)
FFRK Breath of the Heavens Icon.png Breath of the Heavens: h25 party heal (+480% group summon with Summon Strike)
Song for Spira
FFRK Song Dedicated to Spira Icon.png
2 Party h85 heal, Haste, Last Stand, Raise: 40% FFRK Conductor FFX.png
Conductor (X)
Restore a large amount of HP to all allies, raise any KO'd allies and restore a moderate amount of their HP, and grant all allies Last Stand and Haste.
Grand Summon Overdrive
FFRK Grand Summon OD Icon.png
2 Single 170% magic damage/hit, Summoning rank boost FFRK Wind Rod FFX.png
Wind Rod (X)
Deal ten summon magic holy and wind attacks to one target, temporarily grant moderate Summon Ability Boost, and enter Last Summoner EX Mode. Last Summoner EX Mode temporarily raises the user's Magic a moderate amount, causes the user's summon magic abilities to trigger Sonic Ray, and restores two ability uses to one of the user's abilities when EX Mode ends.
Last Summoner: MAG +30%, refill 2 ability uses on exit
Sonic Ray: 5x 154% holy/wind/NE summon
Calm Prayer
FFRK Unknown Yuna SB Icon.png
2 Party h85 heal, Magic Barrier FFRK Hypno Crown FFX.png
Hypno Crown (X)
Instantly restore a large amount of HP to all allies, grant them a Magic Barrier enabling them to avoid one magic attack, temporarily grant the user Brave Mode, and set the user's Bravery Level to 2. Effective against most magic attacks.
Prayer of Hope: (+1 on White Magic)
Lv 0: h25 ally heal
Lv 1: h25 party heal
Lv 2: h55 party heal
Lv 3: h55 party heal, 2000 HP stock
Fayth's Refuge
FFRK Prayer Protection Icon.png
1 Party Regen, 50% holy Stoneskin FFRK Golden Staff FFX.png
Golden Staff (X)
Instantly grant all allies a barrier that negates holy damage up to 50% of their max HP, and grant them major Regen.
Grand Summon Dragonlord
FFRK Grand Summon Dragon King Icon.png
3 Single 182% magic damage/hit, then 2650% FFRK Rod of Wisdom FFX.png
Rod of Wisdom (X)
Deal twenty massive summon magic holy and wind attacks to one enemy, followed by an additional summon magic holy and wind attack that can break the damage cap.
Bright Prospects
FFRK Wish for the Future Icon.png
1 Party 2000 HP stock, self holy infusion FFRK Yuna Songstress Model FFX.png
Songstress Yuna's Guise (X)
Temporarily infuse the user with the power of holy light, and automatically heal damage all allies take (up to 2,000 HP in total). Triggers instantly.
Whistle Promise
FFRK Finger Whistle Promise SB Icon.png
2 Party h55 heal, cast speed x2 (2 turns), Last Stand
Self holy infusion stack
FFRK Healing Rod FFX.png
Healing Rod (X)
Instantly restore a moderate amount of HP to all allies, reduce delay of their actions for two turns, grant them Last Stand, and temporarily grant the user Empowered Infusion for holy.
For The Calm
FFRK Unknown Yuna SB Icon 2.png
FFRK El Dorado FFX.png
El Dorado (X)
Instantly deal fifteen summon magic holy, wind, and non-elemental attacks to one enemy, restore a large amount of HP to all allies and grant them Regenga, restoring 2,000 HP per tick, temporarily grant the user Awoken Kindred Mode, and increase the user's Cap Break Level by 1
Boundless Heart
FFRK Heart Beyond Destiny Icon.png
FFRK Reticent Staff FFX.png
Reticent Staff (X)
Temporarily grant the user Empowered Infusion for holy, and automatically heal damage all allies take (up to 2,000 HP in total). Triggers instantly and does not deplete the Soul Break gauge
Fancial Ballad
FFRK Wonderful Dreams Icon.png
FFRK Alchemist Y FFX.png
Alchemist Yuna (X)
Instantly activate a holy chain up to 99 hits long that increases the holy damage of all allies a large amount, temporarily raise their Magic and Mind a moderate amount, and temporarily raise their holy attack level by 2.

Wakka[]

Soul Break Soul Gauge Target Properties Relic
Element Reels
FFRK Element Reel Icon.png
2 All 170% physical damage None
Deal water elemental damage to all targets.
Status Reels
FFRK Status Reel Icon.png
2 Single 380% physical damage, target DEF/RES -50% FFRK Official Ball.png
Official Ball (X)
Deal ranged physical damage to one target and temporarily lower its Defense and Resistance a large amount.
Attack Reels
FFRK Attack Reels Icon.png
2 Random 98% ranged damage/hit, target MAG -50% FFRK All-Rounder FFX.png
All-Rounder (X)
Deal five ranged physical attacks to random targets, and temporarily lower their Magic a large amount.
Aurochs Reels
FFRK Aurochs Reels Icon.png
2 All 150% ranged damage/hit, 100% Blind/Poison FFRK Over the Top FFX.png
Over the Top (X)
Deal four ranged physical attacks to all targets, with a high chance to Blind and Poison them.
Assault Reels
FFRK Full Attack Reel Icon.png
2 Random 63% ranged damage/hit, target ATK/MAG/DEF/RES -40% FFRK Glorious Armguard FFX.png
Glorious Armguard (X)
Deal twelve ranged physical attacks to random targets, temporarily lower their Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user.
FFRK Wither Tackle Icon.png Wither Tackle: 230% ranged, target MAG -50%
FFRK Pile Wither Icon.png Pile Wither: 230% ranged, target ATK -40%
Aurochs Spirit
FFRK Aurochs Spirit Icon.png
2 Random 82% ranged damage/hit
Target water weakness +20%, A/M/D/R/MND -30%
FFRK Water Ball FFX.png
Water Ball (X)
Deal ranged physical water and non-elemental damage to nine random targets, temporarily lower their water resistance, and lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount.
Aurochs' Shot
FFRK Aurochs Shot Icon.png
2 Single 48% ranged damage/hit
Water infusion, target ATK/MAG -70%
FFRK Off Season FFX.png
Off-Season (X)
Deal fifteen ranged physical water attacks to one enemy, briefly lower its Attack and Magic a very large amount, and temporarily infuse the user with the power of water.
Dual Buster
FFRK Dual Buster Icon.png
2 Single 83% ranged damage/hit, target MAG/DEF -40% FFRK Scout FFX.png
Scout (X)
Deal eight ranged physical water and non-elemental attacks to one enemy, temporarily lower its Magic and Defense a large amount, and grant Haste and Burst Mode to the user.
FFRK Wither Magic Icon.png Wither Magic: 2x 110% water/NE ranged, target MAG -50%
FFRK Wither Defense Icon.png Wither Defense: 2x 110% water/NE ranged, target DEF -40%
Ace Lesson
FFRK Ace Lecture Icon.png
FFRK Noisebreaker FFX.png
Noisebreaker (X)
Deal fifteen ranged physical water and non-elemental attacks to one target, briefly lower its Attack, Magic, and Defense a very large amount, temporarily infuse the user with the power of water, temporarily grant the user Awoken Sharpshooter Mode, increase the user's Cap Break Level by 1, and cause every second sharpshooter ability used by the user to trigger the follow-up ability Direct Volley.
Centre Attack
FFRK Center Attack Icon.png
FFRK Aurochs Blitz FFX.png
Aurochs Blitz (X)
Instantly deal six ranged physical water and non-elemental attacks to one enemy, and temporarily lower its water resistance level by 2. Does not deplete the Soul Break gauge.

Lulu[]

Soul Break Soul Gauge Target Properties Relic
Thunder Fury
FFRK Thunder Fury Icon.png
2 All 110% magic damage/hit None
Deal two successive magic lightning attacks to one target.
Firaga Fury
FFRK Firaga Fury Icon.png
2 Single 365% magic damage/hit FFRK Magical Mog FFX.png
Magical Mog (X)
Deal three successive magic fire attacks to one target.
Focus
FFRK Focus Icon.png
2 Party MAG +20%/RES +50% FFRK Lulu's Hairpin FFX.png
Lulu's Hairpin (X)
Temporarily raise the party's Magic a small amount, and Resistance a moderate amount.
March of the Moogles
FFRK Large Stuffed Toy March Icon.png
2 Random 224% magic damage/hit FFRK Rune Mog FFX.png
Rune Mog (X)
Deal eight magic ice attacks to random targets.
Icy Smile
FFRK Basic Instinct Icon.png
2 All 360% magic damage/hit, ice infusion FFRK Magician Mog FFX.png
Magician Mog (X)
Deal four magic ice attacks to all targets, and temporarily infuse the user with the power of ice.
Triple Threat
FFRK Tri-Temptation Icon.png
2 Single 177% magic damage/hit FFRK Lulu's Clothes FFX.png
Lulu's Robes (X)
Deal ten magic ice, fire, and water attacks to one target, and grant Haste and Burst Mode to the user.
FFRK Freezing Flame Icon.png Freezing Flame: 4x 262% ice/fire magic
FFRK Freezing Water Icon.png Freezing Water: 2x 262% ice/fire magic
Abaddon Blizzaja
FFRK Abaddon Blizzard Icon.png
2 Single 218% magic damage/hit, ice infusion
Self MAG/RES +30%, CT0 (2 turns)
FFRK Moomba Mage FFX.png
Moomba Mage (X)
Deal eight magic ice and non-elemental attacks to one target, remove delay from the user's actions for two turns, temporarily raise the user's Magic a moderate amount and Resistance a small amount, and infuse the user with the power of ice.
Twin Temptations
FFRK Unknown Lulu SB Icon.png
3 Single 2650% magic damage/hit FFRK Medical Bangle FFX.png
Medical Bangle (X)
Deal three massive magic ice and water attacks to one enemy. Can break the damage cap.
Blizzard & Water Fury
FFRK Blizzard & Water Fury Icon.png
2 Single 170% magic damage/hit
Self MAG/DEF +30%, magic cast speed x2
FFRK Water Moomba FFX.png
Water Moomba (X)
Deal ten magic ice and water attacks to one target, temporarily raise the user's Magic a moderate amount and Resistance a small amount, temporarily reduce delay of the user's magic attacks, and cause the user's ice and water abilities to trigger the follow-up ability Chase Fury, dealing five magic ice, water, and non-elemental attacks to one target. Damage dealt by Chase Fury increases depending on the triggering ability's rank.
Chase Fury: 5x 54/83/112/142/173% ice/water magic, more damage with ability rank
Icy Beauty
FFRK Cool Beauty Icon.png
1 Self Ice infusion stack, cast speed x3 (2 turns) FFRK Moomba Warrior FFX.png
Moomba Warrior (X)
Instantly grant the user Empowered Infusion for ice, and reduce delay of the user's actions for two turns.
Aqueous Beauty
FFRK Wet Beauty Icon.png
1 Self Water infusion stack, cast speed x3 (2 turns) FFRK Cerulean Bangle FFX.png
Cerulean Bangle (X)
Temporarily grant the user Empowered Infusion for water, and reduce delay of the user's actions for two turns. Triggers instantly.
The Future Waits
FFRK A Step to the Future Icon.png
2 Single Cap Break +1, follow 2 ice or water abilities with Ice-touched Water FFRK Dreamy Cait Sith FFX.png
Dreamy Cait Sith (X)
Deal fifteen magic ice, water, and non-elemental attacks to one target, temporarily raise the user's ice and water attack level by 3, grant Awoken Wisdom Mode to the user, increase their Cap Break Level by 1, and cause every second ice or water ability used by the user to trigger the follow-up ability Ice-touched Water, dealing eight magic ice, water, and non-elemental attacks to one target.
Awoken Wisdom: Ice and Water ability boost, dualcast, infinite uses
Ice-touched Water: 8x ice/water/NE magic

Kimahri[]

Soul Break Soul Gauge Target Properties Relic
Seed Cannon
FFRK Seed Cannon Icon.png
2 Single 150% ranged damage None
Deal ranged damage to one target.
Mighty Guard (X)
FFRK Mighty Guard Icon.png
2 Party Magic Barrier FFRK Dusk Lance FFX.png
Dusk Lance (X)
Enable each ally to avoid one magic attack. Effective against most spells.
Ronso Jump
FFRK Ronso Jump Icon.png
2 Single 129% jump damage/hit
Self Regen, ATK/DEF +35%
FFRK Hunter's Spear FFX.png
Hunter's Spear (X)
Deal four jump attacks to one target, grant major Regen to the user, and raise the user's Attack a moderate amount, and Defense a small amount.
Fang of Gagazet
FFRK Sacred Gagazet Fangs Icon.png
2 Single 156% physical damage/hit, Magic Barrier FFRK Twin Lance FFX.png
Twin Lance (X)
Deal five physical attacks to one target, and enable each ally to avoid one magic attack. Effective against most spells.
Aqua Breath
FFRK Aqua Breath FFX Icon.png
2 All 96% ranged damage/hit, target water weakness +20% FFRK Halberd FFX.png
Halberd (X)
Deal six ranged physical water and non-elemental attacks to all targets, temporarily lower their water resistance, and grant Haste and Burst Mode to the user.
FFRK Drain Liquid Icon.png Drain Liquid: 4x 47% water/NE ranged, 25% max HP ally heal
FFRK Osmose Liquid Icon.png Liquid Osmose: 2x 80% water/NE ranged, self refill 1 ability use
Undimmed Spirit
FFRK Unknown Kimahri SB Icon.png
2 Party ATK/MAG/RES +30%, reflect 75% of damage as water FFRK Bright Armlet FFX.png
Bright Armlet (X)
Temporarily raise the Attack and Magic of all allies a moderate amount, Resistance a small amount, and grant them a barrier that reflects a portion of attack damage taken back at the attacker as water damage.
Dragonfang Current
FFRK Unknown Kimahri SB Icon 2.png
2 Single 60% physical damage/hit, water infusion
Cap Break +1, no jump air time
FFRK Knight Lance FFX.png
Knight Lance (X)
Deal fifteen jump water and non-elemental attacks to one enemy, temporarily infuse the user with the power of water, temporarily grant the user Awoken Water Mode, increase the user's Cap Break Level by 1, and cause the user's jump attacks to land instantly.
Awoken Water: water ability rank boost, dualcast, infinite hones
Azure Lance
FFRK Blue Spear of Respect Icon.png
3 Single 800% physical damage/hit FFRK Mirage Lance FFX.png
Mirage Lance (X)
Instantly deal three massive jump water and fire attacks to one enemy, and Instantly KO the user. Can break the damage cap.
Aqua Landing
FFRK Aqua Landing Icon.png
0 Self Water infusion stack, no jump air time (3 turns) FFRK Echo Armlet FFX.png
Echo Armlet (X)
Temporarily grant the user Empowered Infusion for water, and cause the user's jump attacks to land instantly for three turns. Triggers instantly and does not deplete the Soul Break gauge.

Auron[]

Soul Break Soul Gauge Target Properties Relic
Threaten
FFRK Threaten Icon.png
2 Single 140% physical damage, 50% Stop None
Deal damage to one target, with a moderate chance to Stop it.
Dragon Fang
FFRK Dragon Fang Icon.png
2 All 320% physical damage, target ATK -50% FFRK Shimmering Blade FFX.png
Shimmering Blade (X)
Deal physical damage to all targets, and temporarily lower their Attack a large amount.
Shooting Star
FFRK Shooting Star Icon.png
2 Single 170% physical damage/hit, 51% Paralyze FFRK Shiranui FFX.png
Shiranui (X)
Deal three physical attacks to one target, with a moderate chance to Paralyze it.
Banishing Blade
FFRK Banishing Blade Icon.png
2 Single 156% ranged damage/hit, target ATK/DEF -50% FFRK Riot Blade FFX.png
Riot Blade (X)
Deal five ranged physical attacks to one target, and temporarily lower its Attack and Defense a large amount.
Undefeated
FFRK Undefeated Icon.png
2 All 105% ranged damage/hit, Sentinel FFRK Auron's Gauntlet FFX.png
Auron's Grasp (X)
Deal four ranged physical attacks to all targets, and temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks.
Bushido
FFRK Bushido Icon.png
2 All 119% physical damage/hit
Self ATK +30%/RES +25%, critical = 50%
FFRK Hunter's Blade FFX.png
Hunter's Blade (X)
Deal five physical attacks to all targets, temporarily raise the user's Attack a moderate amount, Resistance a small amount, and critical hit chance a large amount, and grant Haste and Burst Mode to the user.
FFRK Guardian's Resolve Icon.png Guardian's Resolve: 240% physical, drain 20% of damage
FFRK Decisive Instant Icon.png Decisive Instant: 91% group physical, Retaliate
Tornado
FFRK Tornado FFX Icon.png
2 All 82% physical damage/hit, fire infusion FFRK Warblade FFX.png
Warblade (X)
Deal six physical fire and non-elemental attacks to all targets, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user.
FFRK Hurt FFX Icon.png Incandesce: 4x 54% fire/NE physical
FFRK Crimson Icon.png Crimson Lotus: 2x 98% fire/NE physical, self ATK +30%/DEF -30%
Alkaid
FFRK Alkaid Icon.png
2 Single 90% physical damage/hit, target ATK/DEF/RES -50%
Sentinel, party Magic Barrier
FFRK Unknown Auron Weapon FFX.png
Spiritual Blade (X)
Deal eight physical fire and non-elemental attacks to one target, temporarily lower its Attack, Defense, and Resistance a large amount, attract single-target physical and black magic attacks to the user, raise the user's Defense a very large amount, and enable all allies to avoid one magic attack. Effective against most spells.
Lost Arts
FFRK Unknown Auron SB Icon.png
2 Single 71% physical damage/hit, fire infusion FFRK Dual Blade FFX.png
Dual Blade (X)
Deal ten physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, enter Friend's Promise mode, and trigger Lingering Flame when Friend's Promise mode ends. Friend's Promise mode temporarily changes the user's action delay and critical hit chance (up to rank 3). Amount of change depends on the number of samurai abilities the user has used. Lingering Flame can break the damage cap.
Friend's Promise: Critical = 30/50/75%, cast speed x2.0/2.5/3.0; up with Samurai ability uses
Lingering Flame: 35% of Samurai damage dealt in Friend's Promise
Unwavering Resolve
FFRK Solidity Icon.png
2 Single 1050% physical damage
(up to 1450% with Samurai abilities used)
FFRK Legendary Guardian Model FFX.png
Legendary Guardian (X)
Deal massive physical fire and non-elemental damage to one target. Deals more damage for each samurai ability the user has used. Can break the damage cap.
Fiery Heart
FFRK Unknown Auron SB Icon 2.png
2 Random 79% physical damage/hit, target A/M/D/R/MND -30% FFRK Bright Bracer FFX.png
Bright Bracer (X)
Deal eight physical fire and non-elemental attacks to random enemies, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user.
FFRK Unknown Auron BSB Icon.png Fangcrush Blade: 2x 110% fire/NE physical, target ATK -40%
FFRK Unknown Auron BSB Icon 2.png Spellbreak Blade: 2x 110% fire/NE physical, target MAG -50%
Ash and Dust
FFRK Unknown Auron SB Icon 3.png
3 Single 800% physical damage/hit FFRK Spider's Kiss FFX.png
Spider's Kiss (X)
Deal three massive physical fire attacks to one enemy. Can break the damage cap.
Guardian's Grit
FFRK Prepared Guard Icon.png
1 Self Fire infusion stack, cast speed x3 (2 turns) FFRK Echo Bracer FFX.png
Echo Bracer (X)
Instantly grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns.
Blazing Fate
FFRK Unknown Auron SB Icon 4.png
2 Single 60% physical damage/hit, fire infusion, Cap Break +1
Follow 3 Samurai abilities with Broken Commandment
FFRK Gilmonger FFX.png
Gilmonger (X)
Deal fifteen physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Samurai Mode, increase the user's Cap Break Level by 1, and cause every third samurai ability they use to trigger the follow-up ability Broken Commandment, dealing physical fire and non-elemental damage to one target, and briefly lowering its Defense, Resistance, and Mind a very large amount. Broken Commandment can break the damage cap.
Awoken Samurai: Samurai ability rank boost, dualcast, infinite hones
Broken Commandment: 528% fire/NE physical (capped at 99999), target DEF/RES/MND -70% (8s)
Scorching Shank
FFRK Blind Edge Icon.png
1 Single 52% physical damage/hit
Target fire weakness +10%, DEF -50%
FFRK Cerulean Bracer FFX.png
Cerulean Bracer (X)
Instantly deal six physical fire and non-elemental attacks to one enemy, lower its fire resistance level by 1, and lower its Defense a large amount.
酒炎*
FFRK Unknown Auron SB Icon 5.png
FFRK Shaman Bracer FFX.png
Shaman Bracer (X)

Rikku[]

Soul Break Soul Gauge Target Properties Relic
Grenade
FFRK Grenade Icon.png
2 All 110% ranged damage None
Deal physical damage to all targets.
Hazardous Shell
FFRK Hazardous Shell Icon.png
2 All 350% ranged damage, 50% Sap FFRK Buster Claw FFX.png
Buster Claw (X)
Deal physical damage to all targets, with a moderate chance to Sap them.
Hyper NulAll
FFRK Hyper NulAll Icon.png
2 Party ATK +30%/RES +25% FFRK Guardian Targe FFX.png
Guardian Targe (X)
Temporarily raise the party's Attack and Resistance a moderate amount.
Machina Sabotage
FFRK Machina Break Icon.png
2 Single 129% physical damage/hit, steal 50% target ATK FFRK Flexible Arm FFX.png
Flexible Arm (X)
Deal four physical attacks to one target, temporarily lower its Attack a large amount, and temporarily raise the user's Attack a large amount.
Machinations
FFRK Machinations Icon.png
2 Random 77% physical damage/hit, target water weakness +20% FFRK Rikku's Dagger FFX-2.png
Rikku's Dagger (X)
Deal ranged physical water damage to ten random targets, temporarily lower their water resistance, and grant Haste and Burst Mode to the user.
FFRK Shockstorm Icon.png Shockstorm: 2x 70% water/lightning ranged, 21% Interrupt
FFRK Anti-Power Armor Shell Icon.png Anti-Power/Armor Shell: 2x 110% ranged; steal 20% target ATK/DEF
Master Thief
FFRK Master Thief Icon.png
2 Single 128% physical damage/hit, steal 50% target ATK/RES FFRK Force Knuckles FFX.png
Force Knuckles (X)
Deal six physical attacks to one target, temporarily lower its Attack and Resistance a large amount, and raise the user's Attack a moderate amount, and Resistance a small amount.
Al Bhed Brew
FFRK Al Bhed Tonic Icon.png
2 Party ATK/MAG +30%, self CT0 (2 turns) FFRK Thief Costume FFX.png
Thief Costume (X)
Temporarily raise the Attack and Magic of all allies a moderate amount, and remove delay from the actions of the user for two turns.
Hyper Mighty G
FFRK Hyper Mighty G Icon.png
2 Party ATK/MAG +30%, Protect/Shell/Haste FFRK Tidal Knuckles FFX.png
Tidal Knuckles (X)
Grant Protect, Shell, and Haste to all allies, and temporarily raise their Attack and Magic a moderate amount.
Thief Dressphere
FFRK Sphere Change Thief Icon.png
2 Random 67% ranged damage/hit, target water weakness +20% FFRK Barbed Knuckles FFX.png
Barbed Knuckles (X)
Deal physical water and non-elemental damage to ten random enemies, temporarily lower their water resistance, and cause the user's water abilities to trigger the follow-up ability Aqua Toxin, dealing two physical water and non-elemental attacks to one enemy, with a moderate chance to temporarily lower their water resistance a small amount.
Aqua Toxin: 2x 110% water/NE physical, 35%: target water weakness +10%
Team Bomb
FFRK Collaboration Bomb Icon.png
2 Single 83% ranged damage/hit, water infusion FFRK Onyx Targe FFX.png
Onyx Targe (X)
Deal eight ranged physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user.
FFRK Flash Flood Icon.png Flash Flood: 4x 47% water/NE ranged
FFRK Waterfall Icon.png Waterfall: 2x 86% water/NE ranged; steal 50% target ATK
Hyper Enwater
FFRK Unknown Rikku SB Icon.png
3 Party 150-hit water chain
Water damage +50%, ATK +50%
FFRK Sorcery Targe FFX.png
Sorcery Targe (X)
Activate a water chain up to 150 hits long that increases the water damage of all allies a large amount, and temporarily raise their Attack a large amount.
Eternal Dedication
FFRK Unknown Rikku SB Icon 2.png
2 Party 150-hit FFX realm chain
ATK/MAG +30%, FFX unit damage +50%
FFRK Shocking Fist FFX.png
Shocking Fist (X)
Activate a FF X realm chain up to 150 hits long that increases the damage of allies from the FF X realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste.
Secret Concoction
FFRK Unknown Rikku SB Icon 3.png
0 Self Soul Break +500 FFRK Tongue Holder FFX.png
Tongue Holder (X)
Instantly increase the user's Soul Break gauge by 2. Does not deplete the Soul Break gauge.
Dynamic Mix
FFRK Dynamic Mix Icon.png
FFRK Rikku's Al Bhed Guise FFX.png
Al Bhed Rikku's Guise (X)
Deal fifteen physical water and non-elemental attacks to one enemy, temporarily infuse the user with the power of water, temporarily grant the user Awoken Water Mode, increase the user's Cap Break Level by 1, and cause the user's water abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount
Marine Time
FFRK Marine Time Icon.png
FFRK Seeker's Targe FFX.png
Seeker's Targe (X)
Temporarily grant the user Empowered Infusion for water, and reduce delay of the user's actions for two turns. Triggers instantly.
Tidal Wave
File:FFRK Tidal Wave Icon.png
FFRK Mirage Claw FFX.png
Spectre Claw (X)
Deal fifteen physical water and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for water, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and enter Eccentrick Mode.

Jecht[]

Soul Break Soul Gauge Target Properties Relic
Sphere Shot
FFRK Sphere Shot Icon.png
2 Single 150% ranged damage None
Deal ranged physical damage to one enemy.
Jecht Beam
FFRK Jecht Beam Icon.png
2 All 137% ranged damage/hit, ATK +30% FFRK Sin's Talon FFX.png
Sin's Talon (X)
Deal three ranged physical attacks to all targets, and temporarily raise the party's Attack a moderate amount.
Jecht Rush
FFRK Jecht Rush Icon.png
2 Single 128% physical damage/hit, 100% Interrupt FFRK Jecht Bandana FFX.png
Jecht Bandana (X)
Deal four physical attacks to one target, with a high chance to interrupt its pending actions.
Ultimate Jecht Shot
FFRK Ultimate Jecht Shot Icon.png
2 Single 113% ranged damage/hit, party critical = 25% FFRK Sin's Fang FFX.png
Sin's Fang (X)
Deal seven ranged physical attacks to one target, and temporarily raise the party's critical hit chance a moderate amount.
Final Transformation
FFRK Final Aeon Beast Icon.png
2 Random 83% physical damage/hit, dark infusion FFRK The Blitz FFX.png
The Blitz (X)
Deal eight physical dark attacks to random targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark.
FFRK Jecht Stream Icon.png Jecht Stream: 4x 54% dark/NE ranged
FFRK Jecht Bomber Icon.png Jecht Bomber: 2x 75% group dark/NE ranged
Blitz King
FFRK Blitz King Icon.png
2 Single 1170% ranged damage
(up to 1300% with 6 Soul Break bars)
FFRK Blitz King FFX.png
Blitz King (X)
Deal massive physical dark and fire damage to one target. Deals more damage depending on the user's Soul Break Gauge, and can break the damage cap.
Jecht's Blade
FFRK Jecht Blade Icon.png
2 Single 151% physical damage/hit, party ATK +50% FFRK Jecht Model FFX.png
Jecht's Guise (X)
Deal five physical dark and non-elemental attacks to one target, and temporarily raise the Attack of all allies a large amount.
Ultimate Jecht Rush
FFRK True Jecht Rush Icon.png
2 Single 71% physical damage/hit, self critical = 75%
Self ATK/DEF +30%, dark: self cast speed x2 (1 turn)
FFRK Soul King FFX.png
Soul King (X)
Deal ten ranged physical dark and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily set the user's critical hit chance to 75%, temporarily raise the user's Attack a moderate amount and Defense a small amount, and temporarily reduce delay of the user's actions for one turn when using a dark attack.
Jecht Slash
FFRK Hot Steel Icon.png
2 Single 71% physical damage/hit, fire infusion
Self ATK/DEF +30%, CT0 (1 turn)
FFRK Abes Uni FFX.png
Abes Uniform (X)
Deal ten physical fire and non-elemental attacks to one target, remove delay from the user's actions for one turn, temporarily raise the user's Attack a moderate amount and Defense a small amount, infuse the user with the power of fire, and cause the user's fire abilities to trigger the follow-up ability Beast Rush, dealing six physical fire and non-elemental attacks to one target.
Beast Rush: 6x 32.5% fire/NE physical
Wound Up
FFRK Wound Up Icon.png
2 Single 83% physical damage/hit, party 30% Stoneskin FFRK Eye Poker FFX.png
Eye Poker (X)
Deal eight physical fire and non-elemental attacks to one enemy, grant all allies a barrier that negates attack damage up to 30% of their max HP, and grant Haste and Burst Mode to the user.
FFRK Eagle Talons Icon.png Eagle Talons: 4x 54% fire/NE ranged
FFRK Rising Fist Icon.png Rising Fist: 3x 65% fire/NE ranged, Monk ability damage +15% (3 turns)
Jecht Impact
FFRK Jecht Impact Icon.png
3 Single 800% physical damage/hit FFRK Lufenian Claw FFX.png
Lufenian Claw (X)
Deal three massive physical dark and fire attacks to one enemy. Can break the damage cap.
Struggle Within
FFRK Unknown Jecht SB Icon.png
2 Single 70% physical damage/hit, dark infusion
Dark: row cast speed x2 (1 turn)
FFRK Seafang FFX.png
Seafang (X)
Deal ten physical dark, fire, and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily cause the user's dark abilities to reduce delay of the user actions and the actions of all allies in the same row for one turn, and trigger the follow-up ability Beast Stream, dealing six physical dark, fire, and non-elemental attacks to one target.
Beast Stream: 6x 32% dark/fire/NE physical
Jecht Spirit
FFRK Jecht Spirit Icon.png
1 Self Critical = 100%, critical damage +50%, CT0 (1 turn) FFRK Spirit Band FFX.png
Spirit Band (X)
Instantly set the user's critical hit chance to 100% for one turn, increase critical hit damage for one turn, and remove delay from the user's actions for one turn.
Jecht Dream
FFRK Jecht Dream Icon.png
2 Single 60% ranged damage/hit
Awoken Legend, Cap Break +1 (15s)
Double Sphere Mode (1 turn), Perfection Mode
FFRK Unknown Blitzball FFX.png
Camaraderie (X)
Deal fifteen ranged physical dark, fire, and non-elemental attacks to one enemy, temporarily grant the user Awoken Legend Mode, increase the user's Cap Break Level by 1, and enter Double Sphere Mode and Perfection Mode.
Awoken Legend: unlimited dark and fire ability uses; dark and fire ability rank boost and dualcast
Double Sphere Mode: dark or fire infusion with matching ability use
Perfection Mode: follows dark or fire abilities with Execution Shot
Execution Shot: 5x 39% dark/NE or fire/NE ranged
Jecht Charge
FFRK Jecht Charge Icon.png
FFRK Dueling Mask FFX.png
Dueling Mask (X)
Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Double Sphere Mode II. After entering Double Sphere Mode II, using a dark or fire ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it.

Braska[]

Soul Break Soul Gauge Target Properties Relic
Aeon of Storms
FFRK Thunder Aeon Icon.png
2 Single 110% summon damage/hit None
Deal two summoning magic lightning attacks to all targets.
Aeons of Wing and Flame
FFRK Double Summon Flame Tsubasa Icon.png
2 All 240% summon damage/hit FFRK Braska's Staff FFX.png
Braska's Staff (X)
Deal between six and nine summoning magic fire and non-elemental attacks to all targets. The number of hits is determined by user's Magic.
Summoner's Dream
FFRK Summoner's Dream Icon.png
2 Party MAG +30%, Regen, magic cast speed x3 (3 turns) FFRK High Summoner's Robe FFX.png
High Summoner's Robe (X)
Reduces the offensive magic casting time of all allies for three turns, temporarily raises their Magic a moderate amount, and grant them major Regen.
Wandering Flame
FFRK Wandering Flame Icon.png
2 Single 253% summon damage/hit, fire infusion FFRK High Summoner's Staff FFX.png
High Summoner's Staff (X)
Deal seven summon magic fire and non-elemental attacks to one target, and temporarily infuse the user with the power of fire.
Trine Summoning
FFRK Unknown Braska SB Icon.png
2 Random 186% summon damage/hit, fire infusion FFRK High Summoner's Longstaff FFX.png
High Summoner's Longstaff (X)
Deal summon magic fire, lightning, and non-elemental damage to eight random targets, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user.
FFRK Unknown Braska BSB Icon.png Ifrit: self MAG +30%/RES -30%, Summon Strike
(w/ Summon Strike: 4x 425% fire/NE magic, Summon Strike off))
FFRK A Wish to Eternity Icon.png Eternal Prayer: 4x 199% fire/NE magic (5x with Summon Strike)
Twin Summoning
FFRK Unknown Braska SB Icon 2.png
2 Party 170% summon damage/hit, Summoning damage +30% FFRK Sage's Staff FFX.png
Sage's Staff (X)
Deal ten summon magic fire and lightning attacks to one target, temporarily increase the user's summon magic damage a moderate amount, and periodically use Firebolt Barrage to deal four summon magic fire and lightning attacks to all targets.
Firebolt Barrage: 4x 170% fire/lightning summon; auto-casts every 3.5 seconds
Summon Fire II
FFRK Unknown Braska SB Icon 3.png
FFRK Pyrowand FFX.png
Pyrowand (X)
Deal fifteen summon magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Summoning Mode, increase the user's Cap Break Level by 1, and cause every second fire ability the user uses to trigger the follow-up ability Crimson Wildfire, dealing six summon magic fire and non-elemental attacks to one target, and temporarily raising the fire attack level of all allies by 1.
Greater Ifrit
FFRK Unknown Braska SB Icon 4.png
FFRK Carmagnole FFX.png
Carmagnole (X)
Deal three massive summon magic fire attacks to one enemy. Can break the damage cap.
A Dream of Journey's End
FFRK Unknown Braska SB Icon 5.png
FFRK Sage's Mitre FFX.png
Curate's Hat (X)
Temporarily grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. Triggers instantly.

Paine[]

Soul Break Soul Gauge Target Properties Relic
Hurt
FFRK Hurt Icon.png
2 Single 90% physical damage/hit, 36% Confuse None
Deal two physical attacks to one target, with a moderate chance to Confuse it.
Sword Dance
FFRK Sword Dance FFX-2 Icon.png
2 Random 110% physical damage/hit, party Haste FFRK Sword of Paine FFX-2.png
Sword of Paine (X)
Deal physical earth and wind damage to seven random targets, and grant Haste to all allies.
Liquid Steel
FFRK Liquid Steel Icon.png
2 Single 129% physical damage/hit, water infusion FFRK Swordsman's Glove FFX.png
Warrior's Gloves (X)
Deal six physical water attacks to one target, and temporarily infuse the user with the power of water.
Grand Storm
FFRK Grand Storm Icon.png
2 All 90% physical damage/hit, Dispel
(Up to 110%/hit with Spellblade abilities used)
FFRK Paine Model FFX.png
Paine's Guise (X)
Deal six physical water, earth, and wind attacks to all targets, cast Dispel on them, and grant Haste and Burst Mode to the user. Deals more damage for each spellblade ability the user has used.
FFRK Aquastorm Icon.png Aqua Storm: 4x 63% water/wind physical
FFRK Aqua Ground Icon.png Aqua Terra: 4x 63% water/earth physical
Rushing Steel
FFRK Neo Liquid Steel Icon.png
2 Single 71% physical damage/hit, water infusion
Self ATK/DEF +30%, Spellblade cast speed x2
FFRK Force Stealer FFX.png
Force Stealer (X)
Deal ten physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, raise the user's Attack a moderate amount and Defense a small amount, and temporarily reduce delay of the user's actions when using spellblade abilities.
Whelmen
FFRK Submerge Icon.png
2 Single 83% physical damage/hit, water infusion FFRK Paine's Katana FFX.png
Painebringer (X)
Deal eight physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user.
FFRK Aqua Slash Icon.png Aqua Slash: 4x 54% water/NE physical
FFRK Aqua Drive Icon.png Aqua Drive: 3x 56% water/NE physical, Spellblade damage +15% (3 turns)
Throttle Alluvion
FFRK Unknown Paine SB Icon.png
2 Single 72% physical damage/hit, water infusion
Spellblade ability cast speed x2 (2 turns)
FFRK Unknown FFX Weapon.png
Full Throttle Blade (X)
Deal ten physical water attacks to one enemy, temporarily infuse the user with the power of water, reduce delay of the user's spellblade abilities for two turns, temporarily grant the user Bravery Mode, and set the user's Bravery Level to 2.
Flowing Feint: (+1 on Spellblade)
Lv 0: 162% water/NE physical (0.825 charge time)
Lv 1: 273% water/NE physical, capped at 99999 (0.825 charge time)
Lv 2: 546% water/NE physical, capped at 99999 (0.825 charge time)
Lv 3: 853% water/NE physical, capped at 99999 (0.825 charge time)
YRP Combo!
FFRK YRP Combo! Icon.png
FFRK Full Throttle's Sword FFX.png
Full Throttle Edge (X)
Deal fifteen physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, temporarily grant the user Awoken Water Mode, increase the user's Cap Break Level by 1, and grant the user Respect Point Mode. Respect Point Mode reduces delay of the user's actions, and causes water abilities used by the user to increase their critical hit chance (up to 100% at rank 4).
Gullwinged Perfection
FFRK Unknown Paine SB Icon 2.png
FFRK Ultima Sword FFX.png
Ultima Sword (X)
Deal ten physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, temporarily cause water abilities used by the user to reduce delay of physical attacks of all allies in the front row on their next turn, and cause every third water ability used by the user to trigger the follow-up ability Rising Water!, temporarily raising the water attack level of all allies by 1.
Cool Holiday
FFRK Cool Vacation Icon.png
FFRK Alchemist P FFX.png
Alchemist Paine (X)
Activate a water chain up to 150 hits long that increases the water damage of all allies a large amount, and temporarily raise their Attack a large amount.
Strike and Strip
FFRK Phoenix Wings Icon.png
FFRK Zantetsuken FFX.png
Zantetsuken (X)
Deal three massive physical water attacks to one enemy. Can break the damage cap.
Bring The Pain!
FFRK Hurt Time! Icon.png
FFRK Dark Knight's Guise FFX.png
Dark Knight's Guise (X)
Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.

Seymour[]

Soul Break Soul Gauge Target Properties Relic
Rest in Peace
FFRK Curse of Tongue Icon.png
2 Single 180% magic damage, 30% Sleep None
Deal magic dark damage to one target, with a moderate chance to Sleep it.
Cross Cleave
FFRK Cross-Cleave Icon.png
2 All 278% magic damage/hit
Dark infusion, 50% Petrify
FFRK Seymour's Clothes FFX.png
Seymour's Robes (X)
Deal five magic dark and non-elemental attacks to all targets, with a moderate chance to Petrify them, and temporarily infuse the user with the power of the dark.
Anima's Pain
FFRK Summon Anima Pain Icon.png
2 Random 218% summon damage/hit
Target dark weakness +20%, 9% KO
FFRK Seymour's Rod FFX.png
Seymour's Rod (X)
Deal six physical water attacks to one target, and temporarily infuse the user with the power of water.
FFRK Death's Release Icon.png Death's Release: 4x 217% dark/NE magic, 31% Instant KO, FFRK Mortisunder Icon.png Mortisunder: 2x 304% dark/NE magic, 29% Slow
Oblivion
FFRK Oblivion FFX Icon.png
2 Single 163% magic damage/hit, party cast speed x2 (2 turns)
99-hit water chain, dark damage +20%
FFRK Seymour's Staff FFX.png
Seymour's Staff (X)
Trigger a dark chain up to 99 hits long that increases the dark damage of all allies a small amount, deal eleven magic dark attacks to one enemy, and reduce the delay of all allies' actions for two turns.
Guado Grudge
FFRK Crazy Guado Icon.png
2 Single 188% magic damage/hit, dark infusion FFRK Guado's Ceremonial Marriage Clothes FFX.png
Guado Wedding Clothes (X)
Deal eight magic dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user.
FFRK Desire for Ruin Icon.png Thirst for Destruction: 6x 220% dark/NE magic, 35% max HP self damage
FFRK Grudge of the Dead Icon.png Grave Vengeance: self MAG +30%/DEF -30%, 15% max HP self heal every 3.5 seconds
Merciless Barrage
FFRK Ruthless Battle Icon.png
2 Single 170% magic damage/hit
Dark infusion, self MAG/RES +30%
FFRK Assault Staff FFX.png
Assault (X)
Deal ten magic dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, raise the user's Magic a moderate amount and Resistance a small amount, and cause the user's dark abilities to trigger the follow-up ability Wrathful Follow-Up, dealing two to six magic dark and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank.
Wrathful Follow-Up: 2-6x 142% dark/NE magic, more hits with ability rank
Lance of Atrophy
FFRK Lance of Atrophy Icon.png
3 Single 2650% magic damage/hit FFRK Staff of Atrophy FFX.png
Staff of Atrophy (X)
Deal three massive magic dark attacks to one enemy. Can break the damage cap.
Requiem of Destruction
FFRK Collapsed Requiem Icon.png
FFRK Heretic FFX.png
Heretic (X)
Deal fifteen magic dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Dark Mode, increase the user's Cap Break Level by 1, grant the user a barrier that reduces the damage from up to four attacks a large amount, and cause every third dark ability used by the user to trigger the follow-up ability Forbidden Incantation.
Dark Imaginings
FFRK Unknown Seymour SB Icon.png
FFRK Wedding Hat FFX.png
Nuptial Miter (X)
Temporarily grant the user Empowered Infusion for dark, and reduce delay of the user's actions for two turns. Triggers instantly.

Gallery[]

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