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| colspan="3" style="text-align:left" |<span class="quote">Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and reduce delay of the user's actions for two turns. Triggers instantly.</span> |
| colspan="3" style="text-align:left" |<span class="quote">Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and reduce delay of the user's actions for two turns. Triggers instantly.</span> |
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− | ! rowspan="2" class="b" |{{LA|Apocalypse (ability)|Apocalypse}} |
+ | ! rowspan="2" class="b" |{{LA|Apocalypse (ability)|Apocalypse}}<br />[[File:FFRK Apocalypse FFVIII SB Icon.png|75px]] |
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− | | rowspan="2" |[[File:FFRK Wizard Rod FFVIII.png|75px]]<br />Wizard Rod (VIII) |
+ | | rowspan="2" |[[File:FFRK Wizard Rod FFVIII.png|75px]]<br />Wizard's Rod (VIII) |
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+ | | colspan="3" style="text-align:left" |<span class="quote">Deal fifteen magic wind, dark, and non-elemental attacks to one target, temporarily grant the user Awoken Spellstrike Mode, increase their Cap Break Level by 1, grant them Switch Draw Mode, and cause every third wind or dark ability they use to trigger the follow-up ability Cruelest Blow, dealing magic wind, dark, and non-elemental damage to one target. Cruelest Blow can break the damage cap.</span> |
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− | | colspan="3" style="text-align:left" |<span class="quote"></span> |
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− | ! rowspan="2" class="b" |{{A|Blades of Time}} |
+ | ! rowspan="2" class="b" |{{A|Blades of Time}}<br />[[File:FFRK Unknown Ultimecia SB Icon.png|75px]] |
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| rowspan="2" |[[File:FFRK Cypress Pole FFVIII.png|75px]]<br />Cypress Pole (VIII) |
| rowspan="2" |[[File:FFRK Cypress Pole FFVIII.png|75px]]<br />Cypress Pole (VIII) |
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− | | colspan="3" style="text-align:left" |<span class="quote"></span> |
+ | | colspan="3" style="text-align:left" |<span class="quote">Deal twenty massive magic wind and dark attacks to one enemy, followed by an additional magic wind and dark attack that can break the damage cap.</span> |
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! rowspan="2" class="b" |{{LA|Shockwave Pulsar}}*<br />[[File:FFRK Unknown Ultimecia SB Icon 2.png|75px]] |
! rowspan="2" class="b" |{{LA|Shockwave Pulsar}}*<br />[[File:FFRK Unknown Ultimecia SB Icon 2.png|75px]] |
Revision as of 01:28, 31 August 2019
Template:Sideicon
This article lists all Soul Breaks used in Final Fantasy Record Keeper by characters originating from Final Fantasy VIII.
List of Soul Breaks
Squall
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Blade Flurry |
2 | Random | 60% physical damage/hit | None |
Deal three successive attacks to random targets. | ||||
Rough Divide |
1 | Single | 480% physical damage | Revolver (VIII) |
Unleash a powerful attack on one target. | ||||
Fated Circle |
1 | Single | 85% physical damage/hit | Shear Trigger (VIII) |
Deal three random single target attacks, followed by one attack on all targets. | ||||
Blasting Zone |
1 | Single | 200% ranged damage/hit | Cutting Trigger (VIII) |
Deal four powerful ranged physical attacks to one target. | ||||
Lion's Roar |
2 | All | 154% ranged damage/hit | Twin Lance (VIII) |
Deal four ranged physical attacks to all targets, and grant Haste and Burst Mode to the user. | ||||
Renzokuken Flame: 4x 63% fire/NE physical Renzokuken Wind: 4x 63% wind/NE physical | ||||
Mystic Flurry |
2 | Single | 102% ranged damage/hit, ice infusion | Squall's Jacket (VIII) |
Deal five ranged physical ice attacks to one target, and temporarily infuse the user with the power of ice. | ||||
Sub-Zero Blast |
2 | Single | 1200% physical damage | Punishment (VIII) |
Deal massive physical ice and non-elemental damage to one target. Can break the damage cap. | ||||
Steely Blade |
2 | Single | 83% physical damage/hit, ice infusion | Axis Blade (VIII) |
Deal eight physical ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. | ||||
Draw & Junction: 2x 40% ice/NE physical Löwen Roar: 4x 54% / 5x 89% / 6x 105% / 7x 125% ice/NE physical (critical = 0/5/10/25%, scales with Draw & Junction uses) | ||||
Brutal Blast |
2 | Single | 83% physical damage/hit, self cast speed x3 (2 turns) | Icebrand (VIII) |
Deal nine physical ice and non-elemental attacks to one target, reduce delay of user's actions for two turns, and temporarily enter SeeD EX Mode. SeeD EX Mode causes every second spellblade ability used by the user to trigger the follow-up ability Shattering Finish, dealing four physical ice and non-elemental attacks to all targets. | ||||
Shattering Finish: 4x 65% ice/NE physical | ||||
Blasting Drive |
3 | Single | 800% physical damage/hit | Enkindler (VIII) |
Deal three massive physical ice attacks to one target. Can break the damage cap. | ||||
Blasting Aura |
1 | Self | Ice infusion stack, cast speed x3 (2 turns) | Squall's Contempt (VIII) |
Instantly grant the user Empowered Infusion for ice, and reduce delay of the user's actions for two turns. | ||||
Lion of Destiny |
2 | Single | 58% physical damage/hit, ice infusion | Diamond Heart (VIII) |
Deal twelve physical ice and non-elemental attacks, temporarily infuse the user with the power of ice, and enter Lion EX Mode. Lion EX Mode temporarily raises the user's Attack a moderate amount, and causes their spellblade abilities to trigger the follow-up ability Renzokuken Ice Fang, dealing four to eight physical ice and non-elemental attacks. Number of attacks, damage, and critical hit chance increase each time Renzokuken Ice Fang is triggered. | ||||
Lion: ATK +30% Renzokuken Ice Fang: 4x 28% / 5x 30% / 6x 32% / 7x 34% / 8x 36% ice/NE physical (critical = 20/25/30/35/40%, scales with uses) | ||||
Fated Fangs |
2 | Single | 71% physical damage/hit, fire infusion | Flame Saber+ (VIII) |
Deal ten physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, and enter Heart of the Lion EX Mode. Heart of the Lion EX Mode temporarily causes the user's spellblade abilities to reduce delay of the user's actions, increase their critical hit chance (up to rank 3), and trigger the follow-up ability Renzokuken Firefang, dealing five physical fire and non-elemental attacks to one target. | ||||
Heart of the Lion: self cast speed x2.0/2.5/3.0, critical = 30/50/75% (up with Spellblade uses) Renzokuken Firefang: 5x 40% fire/NE physical | ||||
Revolver Drive |
2 | Single | 83% physical damage/hit, fire infusion | Balamb Mercenary C (VIII) |
Deal eight physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. | ||||
Draw & Triple Junction: 2x 40% fire/NE physical Löwenherz: 4x 54% / 5x 89% / 6x 105% / 7x 125% fire/NE physical (critical = 0/5/10/25%, scales with Draw & Triple Junction uses) | ||||
Revolver Overdrive |
3 | Single | 800% physical damage/hit | Flame Heart (VIII) |
Deal three massive physical fire attacks to one enemy. Can break the damage cap. | ||||
Double Junction |
2 | Single | 71% physical damage/hit, self cast speed x3 Spellblade damage +30% (+5% with fire/ice Spellblade uses up to 70%) |
Twin Lance+ (VIII) |
Deal ten physical ice and fire attacks to one enemy, temporarily reduce delay of the user's actions, increase the damage of the user's spellblade abilities up to a very large amount, grant Bravery Mode to the user, and set the user's Bravery Level to 2. Spellblade ability damage increase depends on the number of ice and fire spellblade abilities the user has used. | ||||
Dual Fang: (+1 on Spellblade abilities) Lv 0: 192% fire/ice physical Lv 1: 320% fire/ice physical, capped at 99999 Lv 2: 640% fire/ice physical, capped at 99999 Lv 3: 792% fire/ice physical, capped at 99999 | ||||
Fated Aura |
1 | Self | Fire infusion stack, cast speed x3 (2 turns) | Tidal Heart (VIII) |
Instantly grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. | ||||
Fatal Frost |
2 | Single | 60% physical damage/hit, ice infusion Cap Break +1, cast speed x2 (15s) |
Cutting Trigger+ (VIII) |
Deal fifteen physical ice and non-elemental attacks to one enemy, temporarily infuse the user with the power of ice, temporarily grant the user Awoken Ice Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, and trigger the follow-up ability Blasting Frost when Awoken Ice Mode ends. | ||||
Awoken Ice: ice ability rank boost (+15/10/15/20/30%), dualcast, infinite hones Blasting Frost: 10x 96% ice/NE physical (critical = 10/30/50% with 0/5/9 ice ability uses in Awoken Ice) (with 9 ice abilities used in Awoken Ice, add. 640% ice/NE physical capped at 99999) |
Rinoa
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Angelo Cannon |
2 | Single | 200% ranged damage | None |
Deal ranged damage to one target. | ||||
Angel Wing Bolt |
2 | Single | 300% magic damage/hit | Valkyrie (VIII) |
Unleash a barrage of magical lightning bolts. | ||||
Angel Wing Quake |
2 | All | 370% magic damage/hit, 100% Slow | Rising Sun (VIII) |
Deal magic earth damage to all targets and Slow them. | ||||
Wishing Star |
2 | Single | 360% magic damage/hit | Cardinal (VIII) |
Deal five non-elemental magic attacks to random targets. | ||||
The Brothers |
2 | All | 313% summon damage/hit, earth infusion | Party Dress (VIII) |
Deal three summoning magic earth attacks to all targets, and temporarily infuse the user with the power of earth.> | ||||
Sorceress's Awakening |
2 | All | 180% magic damage/hit | Shooting Star (VIII) |
Deal eight magic earth and ice attacks to all targets, and grant Haste and Burst Mode to the user. | ||||
Truespell Stonefall: 4x 262% earth/NE Truespell Iceraze: 4x 262% ice/NE magic | ||||
Angelstar |
2 | Single | 4000% magic damage | Twin Viper (VIII) |
Deal massive magic earth and non-elemental damage to one target. Can break the damage cap. | ||||
Angelo Strike |
2 | All | 282% magic damage/hit, earth infusion | Rinoa's Guise (VIII) |
Deal five magic earth and non-elemental attacks to all targets, and temporarily infuse the user with the power of earth. | ||||
Shiva |
2 | Single | 163% summon damage/hit, party cast speed x2 (2 turns) 99-hit ice chain, ice damage +20% |
Conformer (VIII) |
Trigger an ice chain up to 99 hits long that increases the ice damage of all allies a small amount, and deal eleven summon magic ice attacks to one enemy, and reduce the delay of all allies' actions for two turns. | ||||
Angel Wing Ice Shards |
2 | All | 180% magic damage/hit, ice infusion | Crystal Cross (VIII) |
Deal eight magic ice and non-elemental attacks to all targets, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. | ||||
Realm of Ice: 200/225/255% magic damage/hit (scales with MAG) Betrayal of Magic: target MAG -40%, self MAG +20% | ||||
Angel Wing Frost Vortex |
2 | Single | 170% magic damage/hit, ice infusion | Cutlass (VIII) |
Deal ten magic ice and non-elemental attacks to one enemy, temporarily infuse the user with the power of ice, and enter Chosen Sorceress EX Mode. Chosen Sorceress EX Mode temporarily raises the user's Magic a moderate amount, and causes the user's black magic abilities to trigger the follow-up ability Angel Wing Ice Mist. | ||||
Chosen Sorceress: MAG +30% Angel Wing Ice Mist: 2-6x 142% ice/NE magic, more hits with ability rank | ||||
Angel Wing Earth Edict |
2 | Single | 173% magic damage/hit Earth infusion, Black Magic damage +30% |
Hawkeye (VIII) |
Deal ten magic earth attacks to one enemy, temporarily infuse the user with the power of earth, temporarily increase the damage of the user's black magic abilities a moderate amount, grant the user Brave Mode, and set the user's Bravery Level to 2. | ||||
Truespell Stoneshot: (+1 on Black Magic abilities) Lv 0: 792% earth magic Lv 1: 1200% earth magic, capped at 99999 Lv 2: 2080% earth magic, capped at 99999 Lv 3: 3500% earth magic, capped at 99999 | ||||
Angel Wing Comet |
3 | Single | 2650% magic damage/hit | Valkyries (VIII) |
Deal three massive magic ice and earth attacks to one enemy. Can break the damage cap. | ||||
Angel Wing Ice Ruin |
2 | Single | 173% magic damage/hit Ice infusion, Black Magic damage +30% |
Pinwheel+ (VIII) |
Deal ten magic ice attacks to one enemy, temporarily infuse the user with the power of ice, temporarily increase the damage of the user's black magic abilities a moderate amount, grant the user Brave Mode, and set the user's Bravery Level to 2. | ||||
Truespell Icefall: (+1 on Black Magic) Lv 0: 792% ice magic Lv 1: 1200% ice magic, capped at 99999 Lv 2: 2080% ice magic, capped at 99999 Lv 3: 3500% ice magic, capped at 99999 | ||||
Angel Wing Magic Mien |
1 | Self | Black Magic ability cast speed x3 (15s), rank boost (+5/10/15/20/30% damage with ability rank) |
Wing Edge (VIII) |
Temporarily reduce delay of the user's black magic abilities, and grant the user up to a moderate Black Magic Ability Boost. Triggers instantly. | ||||
Cherubim Shot |
Rising Moon (VIII) | |||
Deal fifteen magic ice and non-elemental attacks to one enemy, temporarily infuse the user with the power of ice, temporarily grant them Awoken Ice Mode, increase their Cap Break Level by 1, and cause every third ice ability they use to trigger the follow-up ability Icy Apocalypse, dealing magic ice and non-elemental damage to one enemy. Icy Apocalypse can break the damage cap. | ||||
Angel Wing Ice Dust |
Witch's Tiara (VIII) | |||
Instantly deal six magic ice and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for ice. Does not deplete the Soul Break gauge. | ||||
Angel Wing Heaven* |
Forest Owls (VIII) | |||
Star Cradle* |
Gaia Gear (VIII) | |||
Grand Rondo* |
Mystery Veil (VIII) | |||
Quistis
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Electrocute |
2 | All | 140% magic damage | None |
Deal magic lightning damage to all targets. | ||||
Maser Eye |
2 | All | 740% magic damage | Sleipnir's Tail (VIII) |
Deal magic non-elemental damage to all targets. | ||||
Mighty Guard (VIII) |
2 | Party | Shell/Haste/Regen | Red Scorpion (VIII) |
Grant Shell, Haste, and major Regen to all allies. | ||||
Cerberus |
2 | Party | Haste, magic cast speed x2 (3 turns) | Beast Killer (VIII) |
Grant Haste to all allies, and reduce their offensive magic casting time for three turns. | ||||
Hail to the Queen |
2 | Random | 188% magic damage/hit, poison infusion | Quistis's Dress (VIII) |
Deal eight magic poison and non-elemental attacks to random targets, temporarily infuse the user with the power of poison, and grant Haste and Burst Mode to the user. | ||||
Cloying Fragrance: 4x 217% poison/NE magic, 25% Poison/Blind/Silence/Confuse Vile Ichor: 2x 314% group poison/NE magic, self MAG +30%/DEF -30% | ||||
Doomtrain |
2 | Single | 3960% summon damage, 15% Poison/Blind/Silence/Confuse | Malboro Tentacle (VIII) |
Deal massive summon magic poison and non-elemental damage to one target, with a moderate chance to Poison, Blind, Silence, and Confuse it. Can break the damage cap. | ||||
Kingsguard |
2 | Party | ATK/MAG/RES +30%, Haste, 2000 HP stock | Dragon Whisker (VIII) |
Grant Haste to all allies, temporarily raise their Attack and Magic a moderate amount and Resistance a small amount, and automatically heal damage they take (up to 2,000 HP in total per ally). | ||||
Pride of the King |
1 | Party | Protect/Shell, 30% Stoneskin | Wyvern Tail (VIII) |
Instantly grant Protect and Shell to all allies, and grant them a barrier that negates attack damage up to 30% of their max HP. |
Zell
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Punch Rush |
2 | Single | 150% physical damage | None |
Deal damage to one target. | ||||
Burning Rave |
2 | All | 330% physical damage, party ATK +30% | Maverick (VIII) |
Deal physical damage to all enemies and temporarily raise Attack of all allies. | ||||
Meteor Barrage |
2 | Single | 171% physical damage/hit Self Protect/Shell/Haste |
Gauntlet (VIII) |
Deal three physical attacks to one target, and grant Protect, Shell, and Haste to the user. | ||||
Different Beat |
2 | Single | 99% physical damage/hit, self critical = 25% | Ehrgeiz (VIII) |
Deal eight physical attacks to one target, and temporarily set the user's critical hit chance to 25%. | ||||
Combat King |
2 | Random | 96% physical damage/hit, self ATK/DEF/RES +30% | Crystal Glove (VIII) |
Deal eight instant physical attacks to random targets, temporarily raise the Attack of the user a moderate amount, and raise the Defense and Resistance of the user a small amount. | ||||
Duelist |
2 | Random | 74% physical damage/hit (CT0) 7% Interrupt, party critical = 50% |
Burning Fist (VIII) |
Deal ten instant physical attacks to random targets, with a moderate chance to interrupt their pending actions, raise the critical hit chance of all allies a large amount, and grant Haste and Burst Mode to the user. | ||||
Headlong Rush: 4x 63% physical, self ATK +30%/DEF -30% Lightning Reflexes: 4x 48% NE physical, self CT0 (1 turn) | ||||
Burning Duel |
2 | Single | 55% physical damage/hit Fire infusion, self ATK/DEF +30% |
Dragon's Claws (VIII) |
Instantly deal twelve physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, raise the user's Attack a moderate amount, Defense a small amount, and cause the user's critical hits to trigger the follow-up ability Fiery Fist, dealing four physical fire and non-elemental attacks to one target. | ||||
Fiery Fist: 4x 52% fire/NE physical | ||||
Fiery Meteor Barret |
2 | Single | 83% physical damage/hit, fire infusion | Tiger Fangs (VIII) |
Deal eight physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. | ||||
Flame Rush: 4x 54% fire/NE physical Spirit Beatdown: 3x 56% fire/NE physical, Monk ability damage +15% for three turns | ||||
King of the Ring |
3 | Single | 800% physical damage/hit | Kaiser Knuckles (VIII) |
Deal three massive physical fire attacks to one enemy. Can break the damage cap. | ||||
Academic Arts |
1 | Single | 52% physical damage/hit, Warlord Mode | Zell's Uniform (VIII) |
Instantly deal six physical fire and non-elemental attacks to one enemy, temporarily raise the user's critical hit chance (up to rank 3), and grant Warlord Mode to the user. If the user is already in Warlord Mode, increase their Warlord Mode level by 1. Critical hit chance increase depends on the user's Warlord Mode level. | ||||
Warlord Mode: Self critical = 50/75/100% |
Selphie
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Wall |
2 | Single | Protect/Shell | None |
Give one ally Protect and Shell. | ||||
Trabia's Light |
2 | Party | h56 heal | Morning Star (VIII) |
Restore HP to all allies. | ||||
Dreamstage |
2 | Party | h85 heal, Magic Barrier | Crescent Wish (VIII) |
Restore a large amount of HP to all allies and enable each to avoid one magic attack. Effective against most spells. | ||||
Rapture |
2 | All | 237% white magic damage/hit (100% Interrupt) | Scorpion Tail (VIII) |
Deal four white magic non-elemental attacks to all targets, with a high chance to interrupt their pending actions. | ||||
Strange Vision |
2 | All | 350% white magic damage/hit (100% Instant KO), party MAG/MND +30% | Strange Vision (VIII) |
Deal four white magic holy attacks to all targets, with a chance to instantly KO them, temporarily raise the Magic and Mind of all allies a moderate amount, and grant Haste and Burst Mode to the user. | ||||
Prayer for Home: h105 heal + Regen Moonstone: 2x 525% holy white magic, Dispel | ||||
Slots Full Cure |
2 | Party | h85 heal, Last Stand, Regen | Faerie Tail (VIII) |
Instantly restore a large amount of HP to all allies and grant them Last Stand and major Regen. | ||||
Reality or Truth |
2 | Party | h85 heal, RES +100% | Nunchaku S (VIII) |
Restore a large amount of HP to all allies, temporarily raise their Resistance a large amount, and grant Haste and Burst Mode to the user. | ||||
Crescent Heal: h105 heal (CT0) Tiny Cure: h25 party heal | ||||
Trabia Slots |
2 | Party | h85 heal, Astra, Reraise at 40% max HP | Selphie's Bracelet (VIII) |
Instantly restore a large amount of HP to all allies, grant them Reraise, and temporarily grant them a barrier that enables them to avoid one debuff. Allies are raised with moderate HP. | ||||
Bon Vivant |
1 | Party | h55 heal | Wonder Wand (VIII) |
Instantly restore a moderate amount of HP to all allies. | ||||
Selphie's Band |
Rainbow Robe (VIII) | |||
Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant all allies Haste, grant them a Magic Barrier enabling them to avoid two magic attacks, and temporarily grant the user Awoken Dancer Mode. Effective against most spells | ||||
Booyaka Slots |
Stardust Nunchaku (VIII) | |||
Instantly grant Regenga to all allies (restores 2,000 HP), grant them Last Stand, and reduce delay of their actions for two turns | ||||
Wall Slots |
Nirvana (VIII) | |||
Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break gauge. |
Irvine
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Normal Ammo |
2 | Single | 50% ranged damage/hit | None |
Fire successive shot attacks. | ||||
Fast Ammo |
2 | Random | 45% ranged damage/hit | Valiant (VIII) |
Fire ten successive shot attacks. | ||||
Canister Shot |
2 | Single | 167% ranged damage/hit, target DEF/RES -50% | Ulysses (VIII) |
Deal three ranged physical attacks to one target, and temporarily lower its Defense and Resistance a large amount. | ||||
Dark Shot |
2 | Random | 132% ranged damage/hit, 100% Blind/Slow (143%/hit vs. Blinded or Slowed) |
Bismarck (VIII) |
Deal six ranged physical attacks to random targets, with a high chance to Slow and Blind them. Deals more damage to Slowed or Blinded targets. | ||||
Hyper Sniper |
2 | All | 98% ranged damage/hit Target ATK/MAG/DEF/RES/MND -30% |
Exeter (VIII) |
Deal six ranged physical attacks to all targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. | ||||
Flame Shot |
2 | All | 120% ranged damage/hit, target ATK/DEF -40% | Betelgeuse (VIII) |
Deal five ranged physical fire and non-elemental attacks to all targets, temporarily lower their Attack and Defense a large amount, and grant Haste and Burst Mode to the user. | ||||
Blade Snipe: 210% ranged, target ATK/RES -20% Mage Snipe: 210% ranged, target MAG/DEF -20% | ||||
Break Shot |
2 | Random | 68% ranged damage/hit, target ATK/MAG -50% Sharpshooter ability cast speed x2 |
Antares (VIII) |
Deal ten ranged physical fire and non-elemental attacks to random targets, temporarily lower their Attack and Magic a large amount, temporarily reduce delay of the user's sharpshooter abilities, and trigger the follow-up ability Clean Shot after each third sharpshooter ability. | ||||
Clean Shot: 240% fire/NE ranged, target DEF/RES -70% | ||||
Hyper Canister |
2 | Random | 77% ranged damage/hit, target fire weakness +20% | Long Barrel R (VIII) |
Deal eight ranged physical fire and non-elemental attacks to random targets, temporarily lower their fire resistance, and grant Haste and Burst Mode to the user. | ||||
Quickening Flame: 4x 47% fire/NE ranged Reloading Flame: 2x 80% fire/NE ranged, refill 1 ability use | ||||
Bygone Days |
2 | Party | 150-hit VIII realm chain, FFVIII unit damage +50% ATK/MAG +30%, Haste |
Supershot ST (VIII) |
Activate a FF VIII realm chain up to 150 hits long that increases the damage of allies from the FF VIII realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. |
Seifer
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
No Mercy |
2 | Single | 150% physical damage | None |
Deal physical damage to one target. | ||||
Demon Slice |
2 | All | 340% physical damage, 40% Paralyze | Hyperion (VIII) |
Deal physical damage to all targets and sometimes Paralyze them. | ||||
Bloodfest |
2 | All | 100% ranged damage/hit, party RES +50% | Seifer's Coat (VIII) |
Deal four ranged physical attacks to all targets, and temporarily raise the party's Resistance a moderate amount. | ||||
Zantetsuken Reverse |
2 | All | 200% physical damage/hit (100% Instant KO), party DEF +50% | Almasy Revolver (VIII) |
Deal three physical attacks to all targets with a high chance to instantly KO them, and temporarily raise the party's Defense a moderate amount. | ||||
Sorceress's Knight |
2 | Single | 96% physical damage/hit, Sentinel | Almasy Shear Trigger (VIII) |
Deal eight physical dark and non-elemental attacks to one target, attract single-target physical and black magic attacks to the user, raise the user's Defense a very large amount, and grant Haste and Burst Mode to the user. | ||||
Desperate Madness: 4x 56% dark/NE physical, self DEF -50%/RES -30%, self: reflect 100% of damage taken (+25% with Desperate Madness uses, up to 300%) Downfall: 220% dark/NE physical, drain 20% of damage | ||||
Death by Committee |
2 | Single | 92% physical damage/hit Self DEF -30%, party ATK/MAG +30% |
Seifer's Gloves (VIII) |
Deal eight physical dark, lightning, and wind attacks to one target, temporarily lower the user's Defense a moderate amount, and raise the Attack and Magic of all allies a moderate amount. | ||||
Forbidden Fellslash |
2 | Single | 94-150% physical damage/hit (scales with HP%) Dark infusion, 70% max HP self heal |
Almasy Flametongue (VIII) |
Deal seven physical dark and fire attacks to one target, temporarily infuse the user with the power of the dark, and restore a very large amount of HP to the user proportional to their max HP. Deals more damage as the user's HP drops. | ||||
Sorceress Strings |
2 | Party | 150-hit dark chain ATK +50%, dark damage +50% |
Custom Hyperion (VIII) |
Activate a dark chain up to 150 hits long that increases the dark damage of all allies a large amount, and temporarily raise their Attack a large amount. | ||||
Knight of Destiny |
2 | Single | 38% physical damage/hit Self ATK/DEF +30%, party CT0 (1 turn) |
Almasy Twin Lance (VIII) |
Deal eighteen physical dark and fire attacks to one enemy, temporarily raise the user's Attack a moderate amount and Defense a small amount, and remove delay from all allies' actions for one turn. | ||||
Brutal Takedown |
2 | Single | 83% physical damage/hit Reflect 75% of damage taken as dark |
Almasy Cutting Trigger (VIII) |
Deal eight physical dark and fire attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as dark damage, and grant Haste and Burst Mode to the user. | ||||
Mad Blade: 5x 51% dark/fire physical, 12,5% max HP self damage Dire Speed: 3x 50% dark/fire physical, self cast speed x2 for three turns | ||||
Carnage Cut |
2 | Single | 60% physical damage/hit Cap Break +1, Switch Draw Mode |
Avenger (VIII) |
Deal fifteen ranged physical dark, fire, and non-elemental attacks to one target, temporarily grant the user Awoken Sorceress's Knight Mode, increase the user's Cap Break Level by 1, enter Switch Draw Mode, and cause every second dark or fire ability used by the user to trigger the follow-up ability Stubborn Blade, dealing eight ranged physical dark, fire, and non-elemental attacks to one target. | ||||
Awoken Sorceress's Knight: Dark/fire ability rank boost (+5/10/15/20/30%), dualcast, infinite hones Switch Draw Mode: Follow dark or fire abilities with respective element infusion (1 turn) Stubborn Blade: 8x 46% dark/fire/NE physical | ||||
Problem Child |
1 | Single | 52% physical damage/hit Target dark weakness +10%, self dark damage +10% |
Vishnu Vest (VIII) |
Instantly deal six physical dark and non-elemental attacks to one enemy, temporarily lower its dark resistance level by 1, and increase the user's dark attack level by 1. | ||||
Forbidden Bloodfest |
Inferno (VIII) | |||
Deal three massive physical dark and fire attacks to one enemy. Can break the damage cap. |
Laguna
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Ricochet Shot |
2 | Single | 150% ranged damage | None |
Deal ranged physical damage to one target. | ||||
Desperado |
2 | All | 100% ranged damage/hit, 100% Slow | Machine Gun (VIII) |
Deal six ranged attacks to all targets, with a high chance to Slow them. | ||||
Missile Salvo |
2 | Random | 88% ranged damage/hit, 100% Stop | Laguna's Jacket (VIII) |
Deal ranged physical damage to six random targets, with a high chance to Stop them. | ||||
Freezing Barrage |
2 | All | 85% ranged damage/hit, target ice weakness +20% | Vega (VIII) |
Deal seven ranged physical ice attacks to all targets, and temporarily lower their ice resistance. | ||||
Visions of the Past |
2 | Single | 130% ranged damage/hit, party ATK +50% | Sirius (VIII) |
Deal six ranged physical attacks to one target, and temporarily raise the Attack of all allies a large amount. | ||||
Split Laser |
2 | Random | 98% ranged damage/hit, target lightning weakness +20% | Fomalhaut (VIII) |
Deal eight ranged physical lightning and non-elemental attacks to random targets, temporarily lower their resistance to lightning, and grant Haste and Burst Mode to the user. | ||||
Rapid Punishment: 4x 50% random lightning/NE ranged, 7% Paralyze/Silence Miraculous Vision: 185% lightning/NE ranged, Machinist ability CT0 (2 turns) | ||||
Ragnarok Buster |
2 | All | 75% ranged damage/hit Target ice weakness +20%, self ATK/RES +30% Ice: self cast speed x3 (1 turn) |
Arcturus (VIII) |
Deal seven ranged physical ice and non-elemental attacks to all targets, temporarily lower their ice resistance, reduce delay from the user's actions for one turn, raise the user's Attack a moderate amount and Resistance a small amount, and reduce delay of the user's actions for one turn when using an ice attack. | ||||
Freezing Beam |
2 | Single | 83% ranged damage/hit, ice infusion | Aldebaran (VIII) |
Deal eight ranged physical ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. | ||||
Blizzard Bomb: 4x 49% ice/NE ranged (5x vs. weak to ice) Faeries' Gift: 185% ice/NE ranged, Machinist ability CT0 (2 turns) | ||||
Junction Link |
2 | Party | 150-hit ice chain ATK +50%, ice damage +50% |
Laguna's Bazooka (VIII) |
Activate an ice chain up to 150 hits long that increases the ice damage of all allies a large amount, and temporarily raise their Attack a large amount. | ||||
Ragnarok Blade |
2 | Single | 71% ranged damage/hit, self ATK/DEF +30% Ice infusion, Machinist ability dualcast |
High-Power Machine Gun (VIII) |
Deal ten ranged physical ice and non-elemental attacks to one enemy, temporarily infuse the user with the power of ice, raise the user's Attack a moderate amount and Defense a small amount, and temporarily cause their machinist abilities to double cast. | ||||
Freeze Missile |
1 | Single | 52% ranged damage/hit, ice infusion stack | Sorceress' Knight (VIII) |
Instantly deal six ranged physical ice and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for ice. | ||||
Tactical Attack* |
Ras Algethi (VIII) | |||
Freezing Crash* |
Lufenian Gun (VIII) | |||
Junction Freeze* |
Diamond Armor (VIII) | |||
Edea
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Astral Punch |
2 | Single | 100% magic damage/hit | None |
Deal two magic non-elemental attacks to one target. | ||||
Ice Strike |
2 | All | 237% magic damage/hit | Sorceress's Might (VIII) |
Deal six magic ice and non-elemental attacks to all targets. | ||||
Inaugural Parade |
2 | Party | MAG +20%, Haste | Sorceress's Crown (VIII) |
Temporarily raise the party's Magic a small amount, and grant them Haste. | ||||
Time Crush |
2 | Single | 356% magic damage/hit, target dark weakness +20% | Sorceress Gown (VIII) |
Deal five magic dark attacks to one target, and temporarily lower its dark resistance. | ||||
Maelstrom |
2 | Single | 188% magic damage/hit, ice infusion | Edea's Valkyrie (VIII) |
Deal eight magic ice and dark attacks to one target, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. | ||||
Glamour of Ice: 3-6x 200% ice/dark magic (scales with MAG) Astral Force: 2x 309% ice/dark magic, self MAG +30%/DEF -30% | ||||
Astral Time |
2 | Single | 171% magic damage/hit, self MAG/RES +30% Ice infusion, Witch dualcast |
Rising Sun+ (VIII) |
Deal ten magic ice and dark attacks to one target, temporarily infuse the user with the power of ice, raise the user's Magic a moderate amount and Resistance a small amount, and cause witch abilities to double cast. | ||||
Grief Judgment |
3 | Single | 182% magic damage/hit, then 2650% | Edea's Shooting Star (VIII) |
Deal twenty massive magic ice and dark attacks to one enemy, followed by an additional magic ice and dark attack that can break the damage cap. | ||||
Astral Realm |
2 | Single | 170% magic damage/hit Ice infusion, self MAG/RES +30% Ice: row cast speed x2 (1 turn) |
Black Robe (VIII) |
Deal ten magic ice and dark attacks to one enemy, temporarily infuse the user with the power of ice, raise the user's Magic a moderate amount and Resistance a small amount, and temporarily cause the user's ice abilities to reduce delay of the user's actions and the actions of allies in the user's row for one turn. | ||||
Power Succession |
1 | Self | Ice infusion stack, cast speed x3 (2 turns) | Aura Staff (VIII) |
Instantly grant the user Empowered Infusion for ice, and reduce delay of the user's actions for two turns. | ||||
Astral Soul* |
Valkyrie E (VIII) | |||
Fujin
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Aero |
2 | Single | 200% magic damage | None |
Deal magic wind damage to one target. | ||||
Jin |
2 | All | Enemy debuff chance -25%, party Mirror Image | Shear Feather (VIII) |
Temporarily lower the hit chance of enemy debuffs a small amount, and enable each ally to avoid one physical attack. Affects most debuffs. | ||||
Zan |
2 | Single | 214% magic damage/hit, wind infusion | Fujin's Jacket (VIII) |
Deal eight instant magic wind and non-elemental attacks to one target, and temporarily infuse the user with the power of wind. | ||||
Metsu |
2 | All | 240% magic damage/hit, target MAG/RES -40% | Fujin's Shin-Chakram (VIII) |
Deal five instant magic wind and non-elemental attacks to all targets, temporarily lower their Magic and Resistance a large amount, and grant Haste and Burst Mode to the user. | ||||
Shitsu: 4x 225% wind/NE magic Hakai: 870% wind/NE magic, target RES -30% | ||||
Into the Storm |
2 | Single | 3750% magic damage (4250% vs. weak to wind) | Fujin's Moon Ring (VIII) |
Deal massive magic wind and non-elemental damage to one target. Deals more damage if the target is Vulnerable or has a Slight Weakness to wind. Can break the damage cap. | ||||
Storm |
2 | Single | 170% magic damage/hit Wind infusion, self cast speed x2 |
Cross Chakram (VIII) |
Deal ten magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, reduces delay of the user's actions, and causes every second wind ability used by the user to trigger the follow-up attack Slice that deals five or ten magic wind and non-elemental attacks to one enemy. | ||||
Slice: 5x (50%) or 10x (50%) 156% wind/NE magic | ||||
Bluster |
3 | Single | 182% magic damage/hit, then 2650% | Fujin's Wing Edge (VIII) |
Deal twenty massive magic wind attacks to one enemy, followed by one magic wind attack that can break the damage cap. | ||||
Winds |
1 | Self | Wind damage +20%, cast speed x3 (2 turns) | Fujin's Wind Slash (VIII) |
Temporarily increase the user's wind attack level by two, and reduce delay of the user's actions for two turns. Triggers instantly. | ||||
Shou |
2 | Party | 150-hit wind chain Wind damage +50%, MAG +50% |
Fujin's Twin Viper (VIII) |
Activate a wind chain up to 150 hits long that increases the wind damage of all allies a large amount, and temporarily raise their Magic a large amount. | ||||
Remorse* |
Fuma Shuriken (VIII) | |||
周* |
Ninja Gear (VIII) | |||
Raijin
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Hi-Potion (VIII) |
2 | Single | h55 ally heal | None |
Restore a moderate amount of HP to one ally. | ||||
Aura (VIII) |
2 | Party | Last Stand, Regen, CT0 (1 turn) | Raijin's Pauldron (VIII) |
Remove delay from the actions of all allies for one turn, and grant them Last Stand and major Regen. | ||||
Raijin Special |
2 | Single | 83% physical damage/hit, lightning infusion | Raijin's Staff (VIII) |
Deal eight physical lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, and grant Haste and Burst Mode to the user. | ||||
Lurking Tiger: 40% max HP ally heal Raijin Detonate: 4x 54 / 5x 92 / 6x 117 / 7x 140 / 8x 162 / 9x 186 / 10x 205% lightning/NE physical (scales with Lurking Tiger uses; reset on use) | ||||
Dragon Rising |
2 | Single | 1050-1450% physical damage (scales with Monk ability uses) | Musk Stick (VIII) |
Deal massive physical lightning and non-elemental damage to one target. Deals more damage depending on the number of monk abilities the user has used. Can break the damage cap. | ||||
Dragon Soaring |
2 | Single | 71% physical damage/hit, party critical = 50% Reflect 75% of damage taken as lightning |
Gokuu Pole (VIII) |
Deal ten physical lightning and non-elemental attacks to one enemy, temporarily set the critical hit chance of all allies to 50%, and temporarily grant them a barrier that reflects a portion of attack damage taken back at the attacker as lightning damage. | ||||
豪雷招来* |
Berserker's Staff (VIII) | |||
奥義「滅・雷神飛竜昇」* |
Ivory Pole (VIII) | |||
確固不屈* |
Battle Mace (VIII) | |||
雷槌練気* |
Battle Staff (VIII) | |||
Kiros
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Fancy Footwork |
2 | Self | Haste | None |
Grant Haste to the user. | ||||
Exsanguination |
2 | Single | 74% physical damage/hit, party ATK/MAG +30% | Katal (VIII) |
Deal ten physical dark and ice attacks to one target, temporarily increase the Attack and Magic of all allies a moderate amount, and grant Haste and Burst Mode to the user. | ||||
Armor Lapse: 180% dark/ice physical, target DEF -40% Mental Lapse: 180% dark/ice physical, target RES -50% | ||||
Interesting Times |
2 | All | 98% ranged damage/hit Target ATK/MAG/DEF/RES/MND -30% |
Kiros Guise (VIII) |
Deal six ranged physical attacks to all targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. |
Ward
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Anchors Aweigh |
2 | Single | 170% physical damage | None |
Deal physical damage to one target. Long delay before hitting. | ||||
Massive Anchor |
2 | All | 71% jump damage/hit, earth infusion | Harpoon (VIII) |
Deal seven jump earth and wind attacks to all targets, temporarily infuse the user with the power of earth, and grant Haste and Burst Mode to the user. | ||||
Quickening Leap: 2x 65% group earth/wind jump, less cast time with uses Massive Presence: 2x 65% earth/wind ranged, self ATK +30%/DEF -30% | ||||
Wordless Promise |
2 | Party | ATK +50%, Last Stand | Ward's Bandana (VIII) |
Temporarily raise the party's Attack a large amount, and grant them Last Stand. |
Ultimecia
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Tornado (VIII) |
2 | All | 200% magic damage | None |
Deal magic wind damage to all enemies. | ||||
Sorceress Call |
2 | Single | 3720% magic damage 4280% if target is weak to wind/dark |
Doom Mace (VIII) |
Deal massive magic wind and dark damage to one enemy. Deals more damage if it has a Slight Weakness or is Vulnerable to either element. Can break the damage cap. | ||||
True Maelstrom |
2 | Single | 188% magic damage/hit, wind infusion | Demon's Rod (VIII) |
Deal eight magic wind and dark attacks to one enemy, temporarily infuse the user with the power of wind, and grant them Haste and Burst Mode. | ||||
Winds of Ruin: 2x 220% wind/dark magic Sorceress's Decree: 3x 230% / 4x 235% / 5x 240% / 6x 300% wind/dark magic (scales with Winds of Ruin uses) | ||||
Cycle of Steel |
2 | Single | 170% magic damage/hit, wind infusion Self MAG/RES +30%, Black Magic dualcast |
Phantasmal Garment I (VIII) |
Deal ten magic wind and dark attacks to one enemy, temporarily infuse the user with the power of wind, temporarily raise the user's Magic a moderate amount and Resistance a small amount, and temporarily cause the user's black magic abilities to double cast. | ||||
Hell's Judgment |
2 | Single | 150% magic damage/hit (CT0) Target DEF/RES/MND -40%, self cast speed x2 |
Staff of the Magi (VIII) |
Instantly deal ten magic wind and dark attacks to one enemy, temporarily lower its Defense, Resistance, and Mind a large amount, temporarily reduce delay of the user's actions, grant the user Bravery Mode, and set the user's Bravery Level to 2. | ||||
Buffeting Spear: (+1 on Black Magic or Darkness) Lv 0: 792% wind/dark magic Lv 1: 1180% wind/dark magic, capped at 99999 Lv 2: 2050% wind/dark magic, capped at 99999 Lv 3: 3460% wind/dark magic capped at 99999, Dispel | ||||
Time Tamperer |
1 | Self | Elemental weakness damage +30%, cast speed x3 (2 turns) | Onyx Dress (VIII) |
Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and reduce delay of the user's actions for two turns. Triggers instantly. | ||||
Apocalypse |
Wizard's Rod (VIII) | |||
Deal fifteen magic wind, dark, and non-elemental attacks to one target, temporarily grant the user Awoken Spellstrike Mode, increase their Cap Break Level by 1, grant them Switch Draw Mode, and cause every third wind or dark ability they use to trigger the follow-up ability Cruelest Blow, dealing magic wind, dark, and non-elemental damage to one target. Cruelest Blow can break the damage cap. | ||||
Blades of Time |
Cypress Pole (VIII) | |||
Deal twenty massive magic wind and dark attacks to one enemy, followed by an additional magic wind and dark attack that can break the damage cap. | ||||
Shockwave Pulsar* |
Chaos Rod (VIII) | |||
Shadow Veil* |
Wicked Wand (VIII) | |||
Gallery
This gallery is incomplete and requires Aero [FFVIII], Anchor Attack, Astral Punch, Footwork, Hi-Potion [FFVIII], Ricochet Shot and Tornado added. You can help the Final Fantasy Wiki by uploading images.