This article lists all Soul Breaks used in Final Fantasy Record Keeper by characters originating from Final Fantasy VII.

List of Soul Breaks[edit | edit source]

Cloud[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Sonic Break
FFRK Sonic Break Icon.png
2
2.75s
Single 50% physical damage/hit None
Unleash three rapid sword slashes.
Braver
FFRK Braver Icon.png
2
2.75s
Single 480% physical damage FFRK Buster Sword FFVII.png
Buster Sword (VII)
Unleash a powerful attack on one target.
Cross Slash
FFRK Cross Slash Icon.png
2
2.75s
Single 500% physical damage (50% Paralyze) FFRK Hardedge FFVII.png
Hardedge (VII)
Damage and Paralyze one target.
Blade Beam
FFRK Blade Beam Icon.png
2
2.75s
All 205% ranged damage/hit FFRK Organics FFVII.png
Organics (VII)
Deal three successive ranged attacks to all targets.
Fenrir Overdrive
FFRK Fenrir Drive Icon.png
2
2.50s
Random 100% physical damage/hit, self Haste
Burst Mode (15s)
FFRK 1st Fusion Sword FFVII.png
1st Fusion Sword (VII)
Deal eight physical attacks to random targets, and grant Haste and Burst Mode to the user.
FFRK Whirl Slash Icon.png Whirl Slash: 2x 98% group physical
FFRK Quad Cut Icon.png Quad Cut: 4x 70% physical
Climhazzard
FFRK Climhazzard FFVII SB Icon.png
2
2.50s
Single 73% physical damage/hit, wind infusion (25s) FFRK Cloud Model FFVII.png
Cloud's Guise (VII)
Deal seven physical wind attacks to one target, and temporarily infuse the user with the power of wind.
Finishing Touch
FFRK Finishing Touch Icon.png
2
2.50s
Single 1200% physical damage FFRK Ragnarok FFVII.png
Ragnarok (VII)
Deal massive physical wind and non-elemental damage to one target. Can break the damage cap.
Cloud Cycle
FFRK C Motorcycle Icon.png
2
2.50s
Single 83% physical damage/hit, wind infusion (25s)
Self Haste, Burst Mode (15s)
FFRK Ultima Blade FFVII.png
Ultima Blade (VII)
Deals eight wind and non-elemental physical attacks, temporarily empowers the user with the power of wind, and grants Burst mode.
FFRK Sonic Rush Icon.png Sonic Rush: 4x up to 66% wind/NE physical (scales with ATK)
FFRK Slashing Blow Icon.png Slashing Blow: 2x 65% group wind/NE physical
Ultra Cross Slash
FFRK Berserk Cross-Slash Icon.png
2
2.50s
Single 150% physical damage/hit
Self critical = 100% (25s)
EX Mode: SOLDIER (15s)
FFRK Force Stealer FFVII.png
Force Stealer (VII)
Deal five physical wind and dark attacks to one target, temporarily set the user's critical hit chance to 100%, and enter SOLDIER EX Mode. SOLDIER EX Mode temporarily increases the damage of most of the user's physical attacks by a moderate amount, and enables the user to break the damage cap.
SOLDIER: PHY damage +30%, 99999 damage cap
Sonic Braver
FFRK Sonic Brave Icon.png
3 (1 use)
2.50s
Single 55% physical damage/hit, then 800% FFRK Ultima Weapon FFVII.png
Ultima Weapon (VII)
Deal twenty massive ranged physical wind attacks, followed by another ranged physical wind attack that can break the damage cap, to one enemy.
Climirage
FFRK Clim Mirage Icon.png
2
2.50s
Single 48% physical damage/hit, wind infusion (25s)
EX Mode: True Form (15s)
FFRK Cloud's Glove FFVII.png
Cloud's Gloves (VII)
Deal fifteen physical wind attacks to one enemy, temporarily infuse the user with the power of wind, and enter True Form EX Mode. True Form EX Mode temporarily raises the user's Attack a moderate amount, and causes their wind abilities to trigger the follow-up ability Air Hazard, dealing four or eight physical wind and non-elemental attacks that can break the damage cap.
True Form: ATK +30%, follow wind abilities with Air Hazard or Storm Hazard (50% either)
Air Hazard: 4x 40% wind/NE physical (99999 cap)
Storm Hazard: 8x 40% wind/NE physical (99999 cap)
Mako Power
FFRK The Power of Mako Icon.png
1 (3 uses)
0.01s
Single 52% physical damage/hit
Empowered Infusion: wind (25s)
FFRK Fusion Sword 2nd FFVII.png
Second Fusion Sword (VII)
Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind.
Cherry Blossom
FFRK Cherry Blossom FFT Icon.png
2
2.50s
Single 780% physical damage FFRK Materia Blade FFT.png
Materia Blade (T)
Deal massive physical lightning, ice, and fire attacks to one enemy. Can break the damage cap.
Eye of Darkness
FFRK Unknown Cloud SB Icon.png
3 (1 use)
2.50s
Single 800% physical damage/hit FFRK Durandal FFVII.png
Durandal (VII)
Deal three massive physical dark attacks to one enemy. Can break the damage cap.
Darkpetal Bloom
FFRK Unknown Cloud SB Icon 2.png
2
2.50s
Single 71% physical damage/hit
Dark infusion (25s)
Heavy Charge boost (15s)
Follow dark abilities with Dark Vengeance (15s)
FFRK Cloudy Wolf FFVII.png
Cloudy Wolf (VII)
Deal ten physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant one additional rank of Heavy Charge when the user gains a rank of Heavy Charge, and cause the user's dark abilities to trigger the follow-up ability Dark Vengeance, dealing four physical dark and non-elemental attacks to one target. Dark Vengeance can break the damage cap.
Dark Vengeance: 4x 40% dark/NE physical (99999 cap)
Mako Abyss
FFRK Abyss of Magic Icon.png
1 (1 use)
0.01s
Single 52% physical damage/hit
Empowered Infusion: dark (25s)
FFRK Nail Bat FFVII.png
Nail Bat (VII)
Instantly deal six physical dark and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for dark.
Angelic Synergy
FFRK Divine Icon.png
2 (1 use)
2.50s
Single 60% physical damage/hit, wind infusion (25s)
Awoken Wind, Cap Break +1 (15s)
Self critical = 100% (25s)
Cast speed x3 (15s), Cloudy Wolf Mode
FFRK Brave Blade FFVII.png
Brave Blade (VII)
Deal fifteen physical wind and non-elemental attacks to one enemy, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Wind Mode, increase the user's Cap Break Level by 1, temporarily set the user's critical hit chance to 100%, reduce delay of the user's actions, and enter Cloudy Wolf Mode.
Awoken Wind: Wind ability rank boost, dualcast, infinite hones (damage +5/10/15/20/30% at rank 1/2/3/4/5)
Cloudy Wolf Mode: follow 3 wind attacks with Soul Break +250 and CT0 (1 turn) (ends after 1 activation)
Aerial Fang
FFRK Aerial Fang Icon.png
0 (1 use)
0.01s
Single 52% physical damage/hit
Empowered Infusion: wind (25s)
FFRK Ame no Murakumo FFVII.png
Heaven's Cloud (VII)
Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. Does not deplete the Soul Break gauge.
Apex Slash
FFRK Unknown Cloud SB Icon 3.png
2 (1 use)
2.50s
Single 60% physical damage/hit
3x Empowered Infusion: wind (25s)
Sync Mode, Cap Break +1 (15s)
FFRK Improved Ragnarok FFVII.png
Ragnarok+ (VII)
Deal fifteen physical wind and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for wind, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1.
FFRK Wind Ability Sync Icon.png Sonic Rush+: 6x 90% wind/NE physical, wind damage +50% (1 turn) and Mako Resonance
FFRK Wind Ability Sync Icon.png Slash Impact: 600% wind/NE physical (99999 cap), Mako Resonance off (800% damage with Mako Resonance)
Sephiroth Cell Quickening
FFRK Sephiroth Cell Quickening Icon.png
2 (1 use)
2.50s
Single 60% physical damage/hit
Dark infusion, self critical = 100% (25s)
Awoken Heavy Physical, Cap Break +2 (15s)
FFRK Mirage Sword FFVII.png
Mirage Sword (VII)
Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, set the user's critical hit chance to 100%, temporarily grant the user Awoken Heavy Physical Mode, and increase the user's Cap Break Level by 2.
Awoken Heavy Physical: Heavy Physical ability rank boost, infinite hones, Heavy Charge +1 on use
Jenova Cell Power
FFRK Jenova Cell Power Icon.png
0 (1 use)
0.01s
Self Empowered Infusion: dark (25s)
Instant cast (1 turn)
FFRK Unsigned Blade FFVII.png
Anonymous Blade (VII)
Temporarily grant the user Empowered Infusion for dark, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Triple Slash
FFRK Triple Slash Icon.png
0 (1 use)
0.01s
Random 70% physical damage/hit FFRK Iron Blade FFVII.png
Iron Blade (VII)
Instantly deal three physical wind, dark, and non-elemental attacks with a 100% critical hit chance to random enemies. Does not deplete the Soul Break gauge.
Meteorain
75px
FFRK Laevateinn FFVII.png
Laevateinn (VII)
Deal fifteen ranged physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1.
Truth and Illusion
75px
FFRK Enhancer FFVII.png
Enhancer (VII)
Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Linked Materia Mode II. After entering Linked Materia Mode II, using a wind or dark ability as the next action temporarily grants the user an Empowered Infusion for the same element as the ability that triggered it. Does not deplete the Soul Break Gauge.

Barret[edit | edit source]

Soul Gauge/
Charge Time
Target Properties Relic
Big Shot
FFRK Big Shot Icon.png
2
2.75s
Single 150% ranged damage None
Deal damage to one target.
Grenade Bomb
FFRK Grenade Bomb Icon.png
2
3.0s
All 320% physical damage
Target DEF -50% (25s)
FFRK Gatling Gun FFVII.png
Gatling Gun (VII)
Deal physical damage to all targets and lower their Defense.
Hammerblow
FFRK Hammer Blow Icon.png
2
3.0s
Single 135% physical damage/hit (75% Instant KO)
Target DEF/RES -50% (25s)
FFRK Assault Gun FFVII.png
Assault Gun (VII)
Deal three ranged physical attacks to one target, and temporarily lower its Defense and Resistance a moderate amount, with a moderate chance to instantly KO it.
Satellite Beam
FFRK Satellite Beam Icon.png
2
2.50s
All 138% physical damage/hit
Target lightning weakness +20% (25s)
FFRK Atomic Scissors FFVII.png
Atomic Scissors (VII)
Deal three ranged physical lightning attacks to all targets, and temporarily lower their lightning resistance.
Ungarmax
FFRK Ungarmax Icon.png
2
2.50s
Single 78% physical damage/hit
Target ATK/DEF -50% (25s)
FFRK Barret's Bangle FFVII.png
Barret Bracers (VII)
Deal ranged physical damage to ten random targets, and temporarily lower their Attack and Defense a large amount.
Hyper Grenade Bomb
FFRK Hyper Grenade Bomb Icon.png
2
2.50s
Random 76% ranged damage/hit
Target ATK/DEF/MAG/RES/MND -30% (25s)
FFRK Heavy Vulcan FFVII.png
Heavy Vulcan (VII)
Deal ten ranged physical fire and non-elemental attacks to random targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount.
Massive Hammerblow
FFRK Great Hammer Blow Icon.png
2
2.50s
All 98% ranged damage/hit
Target ATK/DEF/MAG/RES -30% (25s)
Self Haste, Burst Mode (15s)
FFRK AM Cannon FFVII.png
AM Cannon (VII)
Deal six ranged physical attacks to all targets, temporarily lower their Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user.
FFRK Break Bomb Icon.png Breakdown Bomb: 2x 120% ranged, target ATK -50% (15s)
FFRK Break Launcher Icon.png Breakdown Launcher: 2x 120% ranged, target MAG -40% (15s)
Height of Anger
FFRK Ungarmax Climax Icon.png
2
2.50s
Random 45% ranged damage/hit
Target DEF/RES -70% (8s)
Party instant cast (1 turn)
FFRK Solid Bazooka FFVII.png
Solid Bazooka (VII)
Deal fifteen ranged physical fire and wind attacks to random enemies, briefly lower their Defense and Resistance a very large amount, and remove delay from the actions of all allies for one turn.
AVALANCHE Scheme
FFRK Avalanche's Strategy Icon.png
2 (1 use)
2.50s
Single 60% ranged damage/hit, fire infusion (25s)
Awoken Fire, Cap Break +1 (15s)
Kindling Rage Mode
FFRK Barret's Vest FFVII.png
Barret's Vest (VII)
Deal fifteen ranged physical fire, wind, and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Kindling Rage Mode. Kindling Rage Mode causes every fourth fire ability used by the user to trigger the follow-up ability Flame Bomber, and remove Kindling Rage Mode.
Awoken Fire: fire ability rank boost, dualcast, infinite hones
Kindling Rage: fire damage +15/30/50/75% after using 0/1/2/3 fire abilities, follow 4 fire abilities with Flame Bomber
Flame Bomber: 15x 50% fire/NE ranged, end Kindling Rage
Avenging Flames
FFRK Revenge Flame Icon.png
0 (1 use)
0.01s
Self Empowered Infusion: fire (25s)
Cast speed x3 (2 turns)
FFRK Enemy Launcher FFVII.png
Enemy Launcher (VII)
Temporarily grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. Triggers instantly and does not deplete the Soul Break gauge.
Uncontrolled Beam
75px
FFRK W Machine Gun FFVII.png
W Machine Gun (VII)
Deal fifteen ranged physical fire, wind, and non-elemental attacks to one enemy, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, temporarily grant the user Awoken Fire Mode, and increase the user's Cap Break Level by 1, with a bonus effect depending on the number of allies from the FF VII realm that remain in the battle.
Angry Mind
75px
FFRK Microlaser FFVII.png
Microlaser (VII)
Temporarily grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. Triggers instantly.

Tifa[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Beat Rush
FFRK Beat Rush Icon.png
2
2.50s
Single 150% physical damage None
Unleash a flurry of punches on one target.
Somersault
FFRK Somersault Icon.png
2
2.50s
Single 480% physical damage FFRK Grand Glove FFVII.png
Grand Glove (VII)
Deliver an acrobatic kick to one target.
Waterkick
FFRK Waterkick Icon.png
2
3.0s
Single 170% physical damage/hit FFRK Crystal Glove FFVII.png
Crystal Glove (VII)
Launch three successive attacks of kicks and punches.
Burning Arrow
FFRK Burning Arrow Icon.png
2
2.50s
Single 250% ranged damage/hit
Party ATK +35% (25s)
FFRK Platinum Fist FFVII.png
Platinum Fist (VII)
Deal two ranged physical attacks to one target, and temporarily raise the party's Attack a moderate amount.
Dolphin Blow
FFRK Dolphin Blow Icon.png
2
2.50s
Single 195% physical damage/hit
Self ATK +50% (25s)
FFRK Master Fist FFVII.png
Master Fist (VII)
Deal four physical attacks to one target, and temporarily raise the user's Attack a large amount.
Meteor Crusher
FFRK Meteor Crusher Icon.png
2
2.50s
Single 83% physical damage/hit
Earth infusion (25s)
Self Haste, Burst Mode (15s)
FFRK Oversoul FFVII.png
Oversoul (VII)
Deal eight physical earth attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of earth.
FFRK Falcon's Dive Icon.png Falcon's Dive: 2x 75% group earth/NE physical
FFRK Elbow Smash Icon.png Elbow Smash: 4x 54% earth/NE physical
Meteor Strike
FFRK Meteor Strike FFVII Icon.png
1
2.50s
Single 1200% physical damage FFRK God's Hand FFVII.png
God's Hand (VII)
Deals massive earth and non-elemental physical damage to one target. Can break the damage cap.
Meteodrive
FFRK Meteodrive Icon.png
2
2.50s
Single 70% physical damage/hit
Party Haste/Regen
Party damage reflection barrier (30s)
FFRK Premium Heart FFVII.png
Premium Heart (VII)
Deal ten physical earth and non-elemental attacks to one target, and temporarily grant Haste, a barrier that reflects damage, and major Regen to all allies.
Rolling Blaze
FFRK Rolling Blaze Icon.png
2
2.50s
Single 95% physical damage/hit
Target earth weakness +20% (25s)
Self Haste, Burst Mode (15s)
FFRK Kaiser Knuckles FFVII.png
Kaiser Knuckles (VII)
Deal eight physical earth and non-elemental attacks to one target, temporarily lower its earth resistance, and grant Haste and Burst Mode to the user.
FFRK Falcon Rush Icon.png Falcon Rush: 4x 47% earth/NE physical
FFRK Gaia Arrow Icon.png Gaia Arrow: 110% earth/NE physical, self critical = 50% (15s)
Platinum Strike
FFRK Platinum Strike Icon.png
3 (1 use)
2.50s
Single 800% physical damage/hit FFRK Duel Claws FFVII.png
Dual Claw (VII)
Deal three massive physical earth attacks to one enemy. Can break the damage cap.
Meteor Combo
FFRK Meteor Combination Icon.png
2
2.50s
Single 71% physical damage/hit
Earth infusion, self ATK/DEF +30% (25s)
Monk dualcast (15s)
FFRK Tifa's Glove FFVII.png
Tifa's Glove (VII)
Deal ten physical earth and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, raise their Attack a moderate amount and Defense a small amount, and temporarily cause their monk abilities to double cast.
Zangan Awakening
FFRK Unknown Tifa SB Icon.png
1 (3 uses)
0.01s
Self Monk ability rank boost, Striker Mode (15s)
(+5/10/15/20/30% damage at rank 1/2/3/4/5)
FFRK Herculean Gloves FFVII.png
Mighty Glove (VII)
Instantly grant the user up to a moderate Monk Ability Boost, reduce delay of their actions based on their Striker Mode level (up to level three), and grant them one level of Striker Mode. If the user already has Striker Mode, increase its level by one.
Striker Mode: Self cast speed x2/4/6, stacks with Zangan Awakening uses
Meteor Arts
FFRK Meteor Arts Icon.png
2 (1 use)
2.50s
Single 60% physical damage/hit, earth infusion (25s)
Awoken Monk, Cap Break +1 (15s)
Follow 3 Monk abilities with Gaia Crusher (15s)
FFRK Leather Suit FFVII.png
Leather Suit (VII)
Deal fifteen physical earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Monk Mode, increase the user's Cap Break Level by 1, and cause every third monk ability they use to trigger the follow-up ability Gaia Crusher, dealing physical earth and non-elemental damage to one target. Gaia Crusher can break the damage cap.
Awoken Monk: Monk ability rank boost, dualcast, infinite hones
Gaia Crusher: 528% earth/NE physical (99999 cap)
Rock Render
FFRK Celestial Rock Icon.png
1 (3 uses)
0.01s
Single 52% physical damage/hit
Target earth weakness +10% (15s)
Self earth damage +10% (15s)
FFRK Hyper Fist FFVII.png
Hyper Fist (VII)
Instantly deal six physical earth and non-elemental attacks to one enemy, temporarily lower its earth resistance level by 1, and increase the user's earth attack level by 1
Zangan's Infinitude
FFRK Infinity Zangan Icon.png
2 (1 use)
2.50s
Single 60% physical damage/hit
3x Empowered Infusion: earth (25s)
Sync Mode, Cap Break +1 (15s)
FFRK Rune Claws FFVII.png
Rune Claws (VII)
Deal fifteen physical earth and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for earth, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1.
FFRK Earth Ability Sync Icon.png Neo Falcon's Dive: 6x 86% earth/NE physical (89/92/95% at 2/3/4 uses)
FFRK Monk Ability Sync Icon.png Elbow Crush: 3x 90% earth/NE physical, Monk ability damage +30% (3 turns)
Eruption Garb
FFRK Unknown Tifa SB Icon 2.png
0 (1 use)
0.01s
Self Empowered Infusion: earth (25s)
Instant cast (1 turn)
FFRK Western Guide FFVII.png
Nibelheim Guide (VII)
Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Crushing Palm
75px
FFRK Ehrgeiz FFVII.png
Ehrgeiz (VII)
Deal five massive physical earth attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.

Aerith[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Seal Evil
FFRK Seal Evil Icon.png
2
2.50s
All 70% Stop and Silence None
Stop and Silence all targets.
Healing Wind
FFRK Healing Wind Icon.png
2
2.50s
Party h55 heal FFRK Guard Stick FFVII.png
Guard Stick (VII)
Restore some HP to the party.
Planet Protector
FFRK Planet Protector Icon.png
2
3.0s
Party ATK +50% (25s) FFRK Keepsake Ribbon FFVII.png
Keepsake Ribbon (VII)
Raise party's Attack.
Dragon Force
FFRK Dragon Force Icon.png
2
2.50s
Party Mirror Image FFRK Aurora Rod FFVII.png
Aurora Rod (VII)
Blur the party's image, evading one physical attack.
Pulse of Life
FFRK Pulse of Life Icon.png
2
2.50s
Party h55 heal, Reraise (40%) FFRK Wizard Staff FFVII.png
Wizard Staff (VII)
Grant Reraise and restore a moderate amount of HP to all allies. Allies are raised with moderate HP.
Fury Brand
FFRK Fury Brand Icon.png
2
3.0s
Party Magic Barrier
Critical = 50% (25s)
FFRK Prism Rod FFVII.png
Prism Rod (VII)
Temporarily raise the critical hit chance of all allies a large amount, and enable each ally to avoid one magic attack. Effective against most spells.
White Materia
FFRK White Materia Icon.png
2
2.50s
All 190% white magic damage/hit
h85 party heal
Self Haste, Burst Mode (15s)
FFRK Wizer Rod FFVII.png
Wizer Rod (VII)
Deal five white magic holy attacks to all targets, restore a large amount of HP to all allies, and grant Haste and Burst Mode to the user.
FFRK Wonders of the Cetra Icon.png Wonders of the Cetra: h105 heal, ally MND +30% (25s)
FFRK Paean to Gaia Icon.png Paean to Gaia: h25 party heal
Hidden Bloom
FFRK Flowers Blooming in the Church Icon.png
2
0.01s
Party h85 heal
Shell, 2000 HP stock
FFRK Umbrella FFVII.png
Umbrella (VII)
Restores a large amount of HP to all allies, grants allies Shell and automatically restores HP up to 2000.
Prayer of Salvation
FFRK Planet's Prayer Icon.png
2
2.50s
Party h85 heal
Party dark resistance +10% (15s)
Self Haste, Burst Mode (15s)
FFRK Holy Rod FFVII.png
Holy Rod (VII)
Restore a large amount of HP to all allies, raise their dark resistance a small amount, and grant Haste and Burst Mode to the user.
FFRK Unknown Aerith BSB Icon.png Breath of the Planet: h105 heal (instant)
FFRK Unknown Aerith BSB Icon 2.png Blessing of the Ancients: ally ATK/RES +30% (20s), Regen
Innocent Cure
FFRK Innocent Cure Icon.png
2
0.01s
Party h85 heal, Last Stand
PHY cast speed x3 (3 turns)
FFRK Healing Rod FFVII.png
Healing Rod (VII)
Instantly restore a large amount of HP to all allies, reduce delay of their physical attacks for three turns, and grant them Last Stand.
Star Pulse
FFRK Heartbeat Icon.png
2 (1 use)
0.01s
Party Raise: 100%, h85 heal
PHY cast speed x3 (3 turns), Haste
Awoken Savior (15s)
FFRK Wonder Wand FFVII.png
Wonder Wand (VII)
Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, reduce delay of all allies' physical attacks for three turns, grant them Haste and Last Stand, and temporarily grant the user Awoken Savior Mode.
Awoken Savior: White Magic ability cast speed x3, infinite hones; follow White Magic abilities with Holy Wave
Holy Wave: party HP stock scaling with White Magic ability rank (500/1000/1500/2000/3000 at rank 1/2/3/4/5)
Refreshing Breeze
FFRK Breath of Clean Air Icon.png
0 (1 use)
0.01s
Party Protect, Shell, Haste FFRK Seraphim Rod FFVII.png
Seraphim Rod (VII)
Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break gauge.
Blue-Eyed Sentinel
75px
P FFRK Stardust Rod FFVII.png
Stardust Rod (VII)
Instantly restore a very large amount of HP to all allies, reduce the delay of their physical attacks for three turns, grant them Last Stand, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Star Connection while in Sync Mode.
Star Whisper
75px
P FFRK Fairy Tale FFVII.png
Fairy Tale (VII)
Instantly restore HP to damaged allies, automatically heal additional damage they take (up to 3,000 HP in total), and cast Esuna on them. Does not deplete the Soul Break Gauge.

Red XIII[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Sled Fang
FFRK Sled Fang Icon.png
2
3.0s
Single 150% physical damage None
Deal physical damage to one target.
Lunatic High
FFRK Lunatic High Icon.png
2
3.0s
Party Protect, Haste FFRK Diamond Pin FFVII.png
Diamond Pin (VII)
Give the party Protect and Haste.
Trine
FFRK Trine Icon.png
2
3.0s
All 717% magic damage FFRK Silver Barrette FFVII.png
Silver Barrette (VII)
Deals magic lightning damage to all targets.
Howling Moon
FFRK Howling Moon Icon.png
2
2.50s
Party Refill 1 random ability use FFRK Gold Barrette FFVII.png
Gold Barrette (VII)
Restore one ability use to each ally.
Stardust Ray
FFRK Stardust Ray Icon.png
2
2.50s
Random 78% ranged damage/hit
Party Shell
FFRK Magic Comb FFVII.png
Magic Comb (VII)
Deal ten ranged physical attacks to random targets, and grant Shell to all allies.
Protector's Roar
FFRK Cry of the Stars Icon.png
2
2.50s
Party ATK/DEF/MND +30% (25s) FFRK Crystal Comb FFVII.png
Crystal Comb (VII)
Temporarily raise the Attack and Mind of all allies a moderate amount, and their Defense a small amount.
Cosmo Canyon
FFRK Starry Canyon Icon.png
2
2.50s
Party ATK/MAG +30% (25s), Regen
Self Haste, Burst Mode (15s)
FFRK Plus Barrette FFVII.png
Platinum Barrette (VII)
Temporarily raise the Attack and Magic of all allies a moderate amount, grant them major Regen, and grant Haste and Burst Mode to the user.
FFRK Break Howling Icon.png Steelbreak Howl: 200% physical, target DEF -40% (15s)
FFRK Break Fang Icon.png Stone Fang: 200% physical, target RES -40% (15s)
Mighty Warrior
FFRK Great Warrior Icon.png
2
2.50s
Party Haste
ATK/DEF/RES +30% (25s), status barrier
FFRK Centclip FFVII.png
Centclip (VII)
Grant Haste to all allies, temporarily raise their Attack a moderate amount and Defense and Resistance a small amount, and grant them a barrier that enables them to avoid one debuff.
Howling Earth
FFRK Howling Earth Icon.png
2
2.50s
Party 150-hit earth chain (+50% field, 15s)
MAG +50% (25s)
FFRK Thornlet FFVII.png
Thornlet (VII)
Trigger an earth chain up to 150 hits long that increases the earth damage of all allies a large amount, and temporarily raise their Magic a large amount.
Earth Rave
FFRK Earth Rave Icon.png
2
2.50s
Single 173% magic damage/hit
Party earth reflection barrier (25s)
Party instant cast (1 turn)
FFRK Spring Gun Clip FFVII.png
Spring Gun Clip (VII)
Deal ten magic earth attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of the damage they take to the attacker as earth damage, and remove delay from all allies' actions for one turn.
Lunatic Roar
FFRK Unknown Red XIII SB Icon.png
2 (1 use)
2.50s
Single 150% magic damage/hit, earth infusion (25s)
Awoken Earth, Cap Break +1 (15s)
Self cast speed x3 (15s)
Follow 2 earth abilities with Howling Stone (15s)
FFRK Diamond Barrette FFVII.png
Diamond Barrette (VII)
Deal fifteen magic earth and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Earth Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, and cause every second earth ability the user uses to trigger the follow-up ability Howling Stone, dealing six magic earth and non-elemental attacks to one target.
Awoken Earth: earth ability rank boost, dualcast, infinite hones
Howling Stone: 6x 277% earth/NE magic (BLK)
Stardust Shot
FFRK Stardust Shot Icon.png
3 (1 use)
2.50s
Single 2650% magic damage/hit FFRK Cosmo Barrette FFVII.png
Cosmo Barrette (VII)
Deal three massive magic earth attacks to one enemy. Can break the damage cap.
Expanding Earth
FFRK Earth Expand Icon.png
0 (1 use)
0.01s
Self Empowered Infusion: earth (25s)
Instant cast (1 turn)
FFRK Red XIII's Bracelets FFVII.png
Red XIII's Bracelets (VII)
Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Soaring Comet
FFRK Improved Mythril Clip FFVII.png
Improved Mythril Clip (VII)
Deal fifteen magic earth and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for earth, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and reduce the user's ATB charge time.

Yuffie[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Greased Lightning
FFRK Greased Lightning Icon.png
2
2.50s
Single 150% physical damage None
Deal physical damage to one target.
Landscaper
FFRK Landscaper Icon.png
2
2.50s
All 120% ranged damage/hit, 50% Slow FFRK 4-point Shuriken FFVII.png
4-point Shuriken (VII)
Deal three ranged physical earth attacks to all targets, with a moderate chance to Slow them.
Clear Tranquil
FFRK Clear Tranquil Icon.png
2
0.01s
Party 40% max HP party heal FFRK Wutai Headband FFVII.png
Wutai Headband (VII)
Instantly restore a moderate amount of HP to the party, based on their maximum HP.
Bloodfest
FFRK Bloodfest VII Icon.png
2
2.50s
Single 66% damage/hit (50% Sap) FFRK Pinwheel FFVII.png
Pinwheel (VII)
Deal eight physical attacks to one target, with a moderate chance to Sap it.
Gauntlet
FFRK Gauntlet SB FFVII Icon.png
2
0.01s
All 200% ranged damage/hit
Party Mirror Image
FFRK Crystal Cross FFVII.png
Crystal Cross (VII)
Instantly deal three ranged physical attacks to all targets, and enable each ally to avoid one physical attack.
Guardian of Wutai
FFRK Guardian Deity of Wutai Icon.png
2
2.50s
All 102% ranged damage/hit
Water infusion (25s)
Self Haste, Burst Mode (15s)
FFRK Magic Shuriken FFVII.png
Magic Shuriken (VII)
Deal five ranged physical water and non-elemental attacks to all targets, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user.
FFRK Riptide Icon.png Riptide: 4x 47% water/NE ranged
FFRK Eroding Wave Icon.png Eroding Wave: 2x 86% group water/NE ranged, steal 20% of target ATK/DEF (20s)
Clearest Tranquil
FFRK Self-Taught Meikyo Shisui Icon.png
2
0.01s
Single 88% physical damage/hit
Target ATK/DEF -50% (25s)
40% max HP party heal
FFRK Rising Sun FFVII.png
Rising Sun (VII)
Instantly deal eight physical water and non-elemental attacks to one target, lower its Attack and Defense a large amount, and restore a moderate amount of HP to all allies based on their max HP.
Doom of the Living
FFRK Doom of the Living Icon.png
2
0.01s
All 83% ranged damage/hit
Target water weakness +20% (25s)
Self Haste, Burst Mode (15s)
FFRK Spiral Shuriken FFVII.png
Spiral Shuriken (VII)
Instantly deal six ranged physical water and non-elemental attacks to all targets, temporarily lower their water resistance, and grant Haste and Burst Mode to the user.
FFRK Unknown Yuffie BSB Icon.png Way of the Mirror: 4x 75% water/NE ranged, self Mirror Image
FFRK Unknown Yuffie BSB Icon 2.png Cup Overflowing: 166% water/NE ranged, refill 1 ability use
Freewheeling Bloodfest
FFRK Bloodfest Myth Icon.png
3 (1 use)
2.50s
Single 55% ranged damage/hit, then 800% FFRK Conformer FFVII.png
Conformer (VII)
Deal twenty massive ranged physical water attacks and one ranged physical water attack that can break the damage cap to one enemy.
Freewheeling Gauntlet
FFRK Gauntlet Myth Icon.png
2
2.50s
Single 71% physical damage/hit
Water infusion (25s), self Mirror Image
Follow water abilities with Torrent Blade (15s)
FFRK Oritsuru FFVII.png
Oritsuru (VII)
Deal ten ranged physical water and non-elemental attacks to one target, grant Mirror Image to the user, temporarily infuse the user with the power of water, and cause the user's water abilities to trigger Torrent Blade, dealing four, six, or eight ranged physical water and non-elemental attacks to one target. Number of attacks depends on the Mirror Image stacks on the user.
Torrent Blade: 32% water/NE ranged (4/6/8 hits with 0/1/2 Mirror Image stacks)
Freewheeling Reflection
FFRK Unknown Yuffie SB Icon.png
1 (3 uses)
0.01s
Self Mirror Image x2, Ninja ability rank boost
(+5/10/15/20/30% damage at rank 1/2/3/4/5)
FFRK Mystile FFVII.png
Mystile (VII)
Instantly grant two stacks of Mirror Image to the user, temporarily grant the user Multiple Reflections (up to two stacks), and grant up to moderate Ability Boost to the user's ninja abilities.
Sublime Doom
FFRK Freewheeling Doom of the Living Icon.png
2 (1 use)
2.50s
Single 60% ranged damage/hit, water infusion (25s)
Awoken Ninja, Cap Break +1 (15s)
Follow 2 Ninja abilities with Fleeting Instant (15s)
FFRK Wing Edge FFVII.png
Wing Edge (VII)
Deal fifteen ranged physical water, earth, and non-elemental attacks to one target, temporarily infuse the user with the power of water, temporarily grant the user Awoken Ninja Mode, increase the user's Cap Break Level by 1, and cause every second ninja ability used by the user to trigger the follow-up ability Fleeting Instant, dealing six, eight, or ten ranged physical water, earth, and non-elemental attacks to one target. Number of attacks depends on the Mirror Image stacks on the user.
Awoken Ninja: Ninja ability rank boost, dualcast, infinite hones
Fleeting Instant: 46% water/earth/NE ranged physical (6/8/10 hits with 0/1/2 Mirror Image stacks)
Sublime Landscaper
FFRK Sublime Landscaper Icon.png
FFRK Oboro FFVII.png
Oboro (VII)
Deal fifteen ranged physical earth and non-elemental attacks to one enemy, grant all allies Mirror Image, enabling them to avoid one physical attack, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Primordial Mode, increase the user's Cap Break Level by 1, and cause every third earth ability used by the user to trigger the follow-up ability Heaven and Earth.
Freewheeling Earthrite
FFRK Freewheeling Rockfest Icon.png
FFRK Treasure Hand FFVII.png
Treasure Armlet (VII)
Deal three massive ranged physical earth attacks to one enemy. Can break the damage cap.
Stillwater Crag
FFRK Unknown Yuffie SB Icon 3.png
FFRK Super Ball FFVII.png
Superball (VII)
Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Linked Materia Mode II. After entering Linked Materia Mode II, using a water or earth ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it.
Smoke Shell
75px
FFRK Pinwheel FFVII 2.png
Pinwheel (VII)
Instantly activate a water chain up to 99 hits long that increases the water damage of all allies a large amount, temporarily raise their Attack a large amount, and temporarily raise their water attack level by 2.
Ebb and Flow
75px
FFRK Shooting Star FFVII.png
Shooting Star (VII)
Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge.

Cait Sith[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Dice
FFRK Dice SB Icon.png
2
2.50s
Single 1, 22, 333, 444, 555 or 6666 fixed damage None
Deal one of six amounts of fixed damage to one target.
Toy Soldier
FFRK Toy Soldier Icon.png
2
2.50s
All 237%, 316% or 395% white magic damage/hit
Target ATK/MAG -50% (25s)
FFRK Yellow Megaphone FFVII.png
Yellow Megaphone (VII)
Deal three random amounts of white magic non-elemental damage to all targets, and temporarily lower their Attack and Magic a large amount.
Moogle Dance
FFRK Mog Dance Icon.png
2
3.0s
All Target ATK/MAG/DEF/RES -40% (25s)
Party Regen
FFRK Green Megaphone FFVII.png
Green Megaphone (VII)
Temporarily lower the Attack, Magic, Defense, and Resistance of all enemies a large amount, and grant major Regen to all allies.
Battle Trumpet
FFRK Battle Trumpet Icon.png
2
2.50s
Single 223% white magic damage/hit
Party critical = 50% (25s)
FFRK Battle Trumpet FFVII.png
Battle Trumpet (VII)
Deal eight white magic non-elemental attacks to one target, and temporarily set the critical hit chance of all allies to 50%.
Lucky Girl
FFRK Lucky Girl Icon.png
2
2.50s
Party ATK/DEF +30%, critical = 50% (25s)
Self Haste, Burst Mode (15s)
FFRK Blue Megaphone FFVII.png
Blue Megaphone (VII)
Temporarily raise the Attack of all allies a moderate amount and Defense a small amount, set their critical hit chance to 50%, and grant Haste and Burst Mode to the user.
FFRK Toy Box Hammer Icon.png Toy Box Hammer: 2x 535% white magic, target ATK/DEF -20% (25s)
FFRK Toy Box Fat Chocobo Icon.png Toy Box Fat Chocobo: 2x 535% white magic, target MAG/RES -20% (25s)
Danger Dice
FFRK Danger Dice Icon.png
2
2.50s
All Target ATK/MAG/DEF/RES -40% (25s)
Party Protect/Shell/Haste
FFRK Red M-Phone FFVII.png
Red Megaphone (VII)
Temporarily lower the Attack, Magic, Defense, and Resistance of all enemies a large amount, and grant Protect, Shell, and Haste to all allies.
Hit the Jackpot
FFRK Exciting Jackpot Icon.png
FFRK Gold M-Phone FFVII.png
Gold Megaphone (VII)
Temporarily raise the Magic and Mind of all allies a large amount, grant them Haste, reduce delay of their magic attacks for two turns, temporarily increase the damage of their magic attacks a moderate amount, and grant the user Awoken Fortune-Teller Mode. Triggers instantly.
Random Summon?
FFRK Random Summons Icon.png
FFRK White M-Phone FFVII.png
White Megaphone (VII)
Instantly grant Regenga to all allies (restores 2,000 HP per tick), grant them Last Stand, and grant them a barrier that reduces the damage of one attack a very large amount.
Planetary Protector
FFRK Protect this Star! Icon.png
FFRK Crystal M-Phone FFVII.png
Crystal Megaphone (VII)
Instantly lower the Defense, Resistance, and Mind of all enemies a very large amount, and remove delay from the user's actions for one turn. Does not deplete the Soul Break gauge.

Vincent[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Head Shot
FFRK Head Shot Icon.png
2
3.0s
Single 40% ranged damage/hit None
Deal four ranged physical attacks to one target.
Cerberus Shell
FFRK Magic Bullet Cerberus Icon.png
2
3.0s
All 360% magic damage/hit
Self MAG +20% (25s)
FFRK Shotgun FFVII.png
Shotgun (VII)
Deal four magic non-elemental attacks to all targets, and temporarily raise the party's Magic a small amount.
Chain Shot
FFRK Chain Shot Icon.png
2
3.0s
Single 129% ranged damage/hit
Self ATK/MAG +35% (25s)
FFRK Vincent's Cloak FFVII.png
Vincent's Cape (VII)
Deal four ranged physical attacks to one target, and temporarily raise the user's Attack and Magic a moderate amount.
Bestial Roar
FFRK Beast Howl Icon.png
2
2.50s
Single 221% magic damage/hit
Fire infusion (25s)
FFRK Shortbarrel FFVII.png
Shortbarrel (VII)
Deal eight magic fire attacks to one target, and temporarily infuse the user with the power of fire.
Galian Beast
FFRK Galian Beast Icon.png
2
2.50s
All 94% physical or 226% magic damage/hit
Party reflection barrier (30s)
Self Haste, Burst Mode (15s)
FFRK Vincent's Glove FFVII.png
Vincent's Glove (VII)
Deals six fire and non-elemental physical or magic attacks to all targets, grants allies a barrier that reflects damage back at the attacker, and grants Burst Mode to the user. Attack type depends on the stats of the user.
FFRK Magic Nails Icon.png Claws of the Damned: 4x 47% fire/NE physical (65% with Doom)
FFRK Beast Roar Icon.png Howl of the Damned: 4x 204% fire/NE magic (286% with Doom)
Lucrecia's Lament
FFRK Lucrecia's Regret Icon.png
2
2.50s
All 85% ranged or 225% magic damage/hit
Self cast speed x2 (1 turn)
Fire infusion (25s)
EX Mode: Hellhound (15s)
FFRK Cerberus VIIDC.png
Cerberus (VII-DoC)
Deal six ranged physical or magic fire and non-elemental attacks to all targets, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of fire, and enter Hellhound EX mode. Hellhound EX mode temporarily raises the user's Attack or Magic a moderate amount, and reduces delay of the user's next action after using a fire attack. Type of damage dealt and stat raised depends on the user's stats.
Hellhound: ATK or MAG +30% (depends on higher stat), fire ⇨ cast speed x2 (1 turn)
Cerberus Soul
FFRK Cerberus Soul Icon.png
2
2.50s
Party 150-hit fire chain (+50% field, 15s)
MAG +50% (25s)
FFRK Lariat FFVII.png
Riot Gun (VII)
Trigger a fire chain up to 150 hits long that increases the fire damage of all allies a large amount, and temporarily raise their Magic a large amount.
Flame Penalty
FFRK Flame Penalty Icon.png
2
2.50s
Single 83% ranged or 188% magic damage/hit
Party fire reflection barrier (25s)
Self Haste, Burst Mode (15s)
FFRK Peacemaker FFVII.png
Peacemaker (VII)
Deal eight ranged physical or magic fire and non-elemental attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats.
FFRK Unknown Vincent BSB Icon.png Brimming Chaos: 4x 67% (PHY ranged) fire/NE or 204% (BLK) fire/NE
FFRK Unknown Vincent BSB Icon 2.png Dual Slugs: 3x 66% (PHY ranged) or 265% (BLK) fire/NE, self cast speed x2 (2 turns)
Dirge of Cerberus
FFRK Unknown Vincent SB Icon 2.png
2
0.01s
Single 72% physical or 173% magic damage/hit
Fire infusion (25s)
Self instant cast (1 turn)
Brave Mode: Beastly Shot (15s) (starting at Lv 2)
FFRK Long Barrel R FFVII.png
Long Barrel R (VII)
Instantly deal ten ranged physical or magic fire attacks, temporarily infuse the user with the power of fire, remove delay from the user's actions for one turn, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. Attack type depends on the user's stats.
Beastly Shot: (+1 on fire abilities)
Lv 0: 192% fire ranged or 792% fire magic
Lv 1: 325% fire ranged or 1200% fire magic (99999 cap)
Lv 2: 650% fire ranged or 2080% fire magic (99999 cap)
Lv 3: 1015% fire ranged or 3500% fire magic (99999 cap)
Forsaken Power
FFRK Unknown Vincent SB Icon.png
1 (3 uses)
0.01s
Single 52% physical or 125% magic damage/hit
Empowered Infusion: fire (25s)
FFRK Winchester FFVII.png
Winchester (VII)
Instantly deal six ranged physical or magic fire and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for fire. Attack type depends on the user's stats.
Chthonian Blaze
FFRK Fire From Below Icon.png
2
2.50s
Single 60% ranged or 150% magic damage/hit
Fire infusion (25s)
Awoken Fire, Cap Break +1 (15s)
Beast Mode (25s)
FFRK Buntline FFVII.png
Buntline (VII)
Deal fifteen ranged physical or magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Beast Mode. Attack type depends on the stats of the user.
Awoken Fire: fire ability rank boost, dualcast, infinite hones
Beast Mode: ATK/MAG/DEF/RES/MND/ACC/EVA +20%, cast speed x2
Bestial Claws
FFRK Supershot ST FFVII.png
Supershot ST (VII)
Deal fifteen ranged physical or magic fire and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for fire, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Beast Mode, temporarily raising some of the user's stats a moderate amount, and reducing delay of the user's actions. Attack type depends on the user's stats.
Marksman's Spite
FFRK Sniper CR FFVII.png
Sniper CR (VII)
Deal fifteen ranged physical or magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant all allies a Fire Reflection Barrier, and cause fire abilities used by the user to reduce delay of the actions of the user and all allies in the same row for one turn. Attack type depends on the user's stats.
Munitions Reload
FFRK Cerberus Wrist FFVII.png
Cerberus Armguard (VII)
Instantly increase the user's Soul Break gauge by 2. Does not deplete the Soul Break gauge.

Zack[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Triple Cut
FFRK Chain Slash Icon.png
2
2.75s
Single 50% physical damage/hit None
Deal three successive attacks.
Rush Assault
FFRK Rush Assault Icon.png
2
2.75s
Single 65% physical damage/hit FFRK Buster Sword FFVIICC.png
Buster Sword (VII-CC)
Launch a series of eight non-elemental attacks on a single target.
Air Strike
FFRK Air Strike Icon.png
2
2.50s
All 137% ranged damage/hit (100% Interrupt) FFRK Zack's Gloves FFVII.png
Zack's Gloves (VII)
Deal three ranged physical attacks to all targets, with a high chance to interrupt their actions.
Apocalypse
FFRK Apocalypse Icon.png
2
2.50s
All 150% ranged damage/hit
Party Haste
FFRK Apocalypse FFVII.png
Apocalypse (VII)
Deal four ranged physical attacks to all targets, and grant Haste to all allies.
Meteor Shots
FFRK Meteor Shots Icon.png
2
2.50s
Random 96% ranged damage/hit
Target wind weakness +20% (25s)
Self Haste, Burst Mode (15s)
FFRK Rune Blade VIICC.png
Rune Blade (VII-CC)
Deal eight ranged physical wind and earth attacks to random targets, lower their resistance to wind, and grant Haste and Burst Mode to the user.
FFRK Eye of the Tornado Icon.png Eye of the Tornado: 4x 47% wind/NE physical
FFRK Blast Rush Icon.png Blast Rush: 2x 60% group wind/NE physical
Lucky Stars
FFRK Lucky Stars Icon.png
2
2.50s
Party 99-hit earth chain (+20% field, 15s)
ATK +50%, critical damage +50% (25s)
FFRK Enhance Sword VIICC.png
Enhancer (VII-CC)
Trigger a wind chain up to 99 hits long that increases the wind damage of all allies a small amount, temporarily increase the Attack of all allies a large amount, and increase the damage of their critical hits.
Climhazzard Xeno
FFRK Climhazzard Zero Icon.png
2
2.50s
Random 68% physical damage/hit
Target wind weakness +20% (25s)
Self ATK/DEF +30% (25s)
Self cast speed x2 (1 turn)
Wind abilities ⇨ self cast speed x2 (1 turn) (15s)
FFRK Force Stealer VIICC.png
Force Stealer (VII-CC)
Deal ten physical wind and non-elemental attacks to random targets, temporarily lower their wind resistance, raise the user's Attack a moderate amount and Defense a small amount, reduce delay of the user's actions for one turn, and temporarily cause the user's wind attacks to reduce delay of the user's actions for one turn.
Proud Heritage
FFRK Inherited Pride Icon.png
2 (1 use)
2.50s
Single 60% physical damage/hit
Party critical damage +50% (25s)
Awoken Wind, Cap Break +1 (15s)
Follow 3 wind abilities with Hard Blast (15s)
FFRK Ragnarok VIICC.png
Ragnarok (VII-CC)
Deal fifteen physical wind and non-elemental attacks to one target, temporarily increase the critical hit damage of all allies, temporarily grant the user Awoken Wind Mode, increase the user's Cap Break Level by 1, and cause every third wind ability they use to trigger the follow-up ability Hard Blast, dealing six physical wind and non-elemental attacks to one target, and temporarily lowering its wind resistance level by 1.
Awoken Wind: wind ability dualcast, rank boost, infinite hones
Hard Blast: 6x 50% wind/NE physical, target wind weakness +10% (15s)
Air Blast
FFRK Aerial Blast VII-CC Icon.png
0 (1 use)
2.50s
Single 52% physical damage/hit
Target wind weakness +20% (15s)
FFRK Mutsunokami VIICC.png
Yoshiyuki (VII-CC)
Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily lower its wind resistance level by 2. Does not deplete the Soul Break gauge.
Sonic Braver Xeno
FFRK Sonic Braver Zeno Icon.png
FFRK Zack's Guise VIICC.png
Zack's Guise (VII-CC)
Deal twenty massive physical wind attacks to one enemy, followed by an additional physical wind attack that can break the damage cap.
Lazy Mirage
FFRK Lazy Mirage Icon.png
FFRK Ultima Blade VIICC.png
Ultima Blade (VII-CC)
Deal ten physical wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily cause wind abilities used by the user to reduce delay of physical attacks of all allies in the front row for one turn, and cause wind abilities used by the user to trigger the follow-up ability Swirling Storm, dealing six physical wind and non-elemental attacks to one target.
Storm Squat
FFRK Storm Squat Icon.png
FFRK Beach Umbrella VIICC.png
Beach Parasol (VII-CC)
Temporarily grant the user Empowered Infusion for wind, and remove delay from the user's actions for one turn. Triggers instantly.
{{A|Road to Heroism}}
75px
FFRK Ame no Murakumo VIICC.png
Ame no Murakumo (VII-CC)
Deal fifteen physical wind, dark, and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Wind Mode, increase the user's Cap Break Level by 1, grant the user Aspiring Hero Mode, and cause every second wind ability used by the user to trigger the follow-up ability Hell Aero. The effects of Hell Aero depend on whether Sephiroth is in the party.
Sonic Squat
75px
FFRK Genji Helm FFVII.png
Genji Helm (VII-CC)
Temporarily grant the user Empowered Infusion for wind, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.

Sephiroth[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Oblivion
FFRK Oblivion Icon.png
2
2.50s
All 110% physical damage None
Deliver a lightning-quick sword slash.
Hell's Gate
FFRK Hell's Gate Icon.png
2
2.50s
All 336% physical damage FFRK Masamune FFVII.png
Masamune (VII)
Unleash a deadly dive from above.
Shadow Flare
FFRK Shadow Flare Icon.png
2
2.50s
All 350% physical damage (50% Blind) FFRK One-Winged Angel FFVII.png
One-Winged Angel (VII)
Damage and have a moderate chance to Blind all targets.
Black Materia
FFRK Black Materia Icon.png
2
2.50s
Single 195% physical damage/hit (35% Sap) FFRK Yoshiyuki FFVII.png
Yoshiyuki (VII)
Deal four successive physical attacks to one target, with a moderate chance to Sap it.
Nibelheim Nightmare
FFRK Nightmare of Nibelheim Icon.png
2
2.50s
All 100% physical damage/hit
Fire infusion (25s)
FFRK Sephiroth Model.png
Sephiroth's Coat (VII)
Deal four ranged physical fire attacks to all targets, and temporarily infuse the user with the power of fire.
Reunion
FFRK Reunion Icon.png
2
2.50s
All 154% physical damage/hit
Self Haste, Burst Mode (15s)
FFRK Masamune-Shinuchi FFVII.png
Masamune-Shinuchi (VII)
Deal four physical attacks to all targets, and grant Haste and Burst Mode to the user.
FFRK Despair Icon.png Despair: 2x 1225% piercing physical
FFRK Perdition's Flame Icon.png Perdition's Flame: 4x 63% fire/NE physical
Transience
FFRK Transience Icon.png
2
2.50s
Single 77% physical damage/hit
Dark infusion (25s)
FFRK Sephiroth's Glove.png
Sephiroth's Glove (VII)
Deal ten physical dark attacks to one target, and temporarily infuse the user with the power of the dark.
Heaven's Light
FFRK Heaven's Light Icon.png
2
2.50s
Single 1200% physical damage FFRK Chirijiraden FFVII.png
Chirijiraden (VII)
Deal massive physical dark and fire damage to one target. Can break the damage cap.
Octaslash
FFRK Octaslash Icon.png
2
2.50s
Single 78% physical damage/hit
Dark infusion (25s)
Self Haste, Burst Mode (15s)
FFRK Yoshiyuki Mai FFVII.png
Yoshiyuki-Shinuchi (VII)
Deal eight physical dark and non-elemental attacks to one target, grant Shield to the user, which enables them to avoid two physical or magic attacks, infuse the user with the power of the dark, and grant Haste and Burst Mode to the user.
FFRK Black Wing Icon.png Black Wing: 3x 60% dark/NE physical (4/5 hits at 750/1180 ATK)
FFRK Fallen Angel Icon.png Fallen Angel: 2x 65% group dark/NE physical, self ATK +30%/DEF -30% (20s)
Heartless Angel
FFRK Heartless Angel FFVII Icon.png
2
2.50s
Single 48% physical damage/hit
Empowered Infusion: dark (25s)
Self ATK +50%, DEF/RES -15% (25s)
FFRK Mako Katana FFVII.png
Mako Katana (VII)
Deal fifteen physical dark attacks to one enemy, temporarily grant the user Empowered Infusion for the dark, lower the Defense and Resistance of the user a small amount, and raise their Attack a large amount.
Setting Sun
FFRK Unknown Sephiroth SB Icon.png
3 (1 use)
2.50s
Single 55% physical damage/hit, then 800% FFRK Cetra Blade FFVII.png
Cetra Blade (VII)
Deal twenty massive physical dark attacks to one enemy, followed by an additional physical dark attack that can break the damage cap.
Zanshin
FFRK Zanshin Icon.png
2
2.50s
Single 72% ranged damage/hit
Dark infusion, self critical = 50% (25s)
EX Mode: Legendary SOLDIER (15s)
FFRK Executioner FFVII.png
Executioner (VII)
Deal fifteen ranged physical dark attacks to one target, temporarily infuse the user with the power of the dark, set the user's critical hit chance to 50%, and enter Legendary SOLDIER EX Mode. Legendary SOLDIER EX Mode temporarily allows the user's physical dark attacks to break the damage cap, and causes every second dark ability used by the user to increase the user's dark damage a moderate amount on the next turn.
Legendary Soldier: follow 2 dark abilities with dark damage +30% (1 turn), 99999 PHY dark damage cap
Jenova's Might
FFRK The Power of Jenova Icon.png
1 (3 uses)
0.01s
Self Cast speed x2 (15s)
Drain 10% of dark damage dealt (15s)
FFRK Genji Gloves FFVII.png
Genji Glove (VII)
Temporarily reduce delay of the user's actions, and cause the user's dark abilities to restore a small amount of HP to the user proportional to the damage dealt. Triggers instantly.
Stigma
FFRK Stigma Icon.png
2 (1 use)
2.50s
Single 60% physical damage/hit, dark infusion (25s)
Awoken Darkness, Cap Break +1 (15s)
Soul Break +500
FFRK Genji Blade FFVII.png
Genji Blade (VII)
Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, raise the user's Cap Break Level by 1, and increase the user's Soul Break gauge by 2.
Awoken Darkness: Darkness ability rank boost, dualcast, infinite hones
Underworld Guardian
FFRK Fiery Skyscraper Icon.png
FFRK Dragonslayer FFVII.png
Dragonslayer (VII)
Deal fifteen physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, set the user's critical hit chance to 100%, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Assassin's Blade Mode. Assassin's Blade Mode causes every fire ability the user uses to trigger the follow-up ability Pyre Flame. The third time Pyre Flame triggers Assassin's Blade Mode is removed.
Purgatorial Flames
FFRK Purgatory Icon.png
FFRK Fire Blade FFVII.png
Fire Blade (VII)
Deal three massive physical fire attacks to one enemy. Can break the damage cap.
Crimson Lotus
FFRK Red Lotus Icon.png
FFRK Ashura FFVII.png
Ashura (VII)
Deal ten physical fire and non-elemental attacks to one enemy, temporarily grant the user Empowered Infusion for fire, increase the damage of the user's critical hits, and remove delay from the user's actions for one turn.
Shimmer Flash
FFRK Blink Breath Icon.png
FFRK Improved Murakumo FFVII.png
Heaven's Cloud Nexus (VII)
Remove delay from the user's actions for three turns. Triggers instantly and does not deplete the Soul Break gauge.
Demonic Lord
FFRK Demon Wave Icon.png
FFRK Kusanagi FFVII.png
Kusanagi (VII)
Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1.
Fervent Shadow
FFRK Dark Stance Icon.png
FFRK Soul Armlet FFVII.png
Soul Armlet (VII)
Temporarily grant the user Empowered Infusion for dark, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.

Cid[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Boost Jump
FFRK Boost Jump Icon.png
2
2.75s
Single 150% jump damage None
Deal ranged damage to one target.
Dynamite
FFRK Dynamite Icon.png
2
2.50s
All 320% physical damage
Target ATK -50% (25s)
FFRK Trident FFVII.png
Trident (VII)
Deal physical damage to all targets, and temporarily lower their Attack a large amount.
Hyper Jump
FFRK Hyper Jump Icon.png
2
3.0s
Single 128% physical damage/hit
Self Haste, ATK/DEF +35% (25s)
FFRK Pole Axe FFVII.png
Pole Axe (VII)
Deal 4 physical attacks to one enemy, grant Haste to the user, and raise the user's Attack and Defense.
Dragon
FFRK Dragon VII SB Icon.png
2
2.50s
Single 129% ranged damage/hit
Target wind weakness +20% (25s)
FFRK Partisan FFVII.png
Partisan (VII)
Deal four ranged physical wind attacks to one target, and temporarily lower its wind resistance.
Big Brawl
FFRK Big Brawl Icon.png
2
2.50s
Random 65% physical damage/hit
Jump ability instant cast (3 turns)
FFRK Cid's Goggles.png
Cid's Goggles (VII)
Deal physical wind damage to twelve random targets, and remove delay from the user's jump attacks for three turns.
Pilot's Steel
FFRK Pilot Force Icon.png
2
2.50s
Party ATK +50% (25s), party Haste FFRK Javelin FFVII.png
Javelin (VII)
Temporarily raise the party's Attack a large amount, and grant them Haste.
Dragon Dive
FFRK Dragon Dive Icon.png
2
2.50s
Single 80% jump damage/hit
Wind infusion (25s)
Self Haste, Burst Mode (15s)
FFRK Viper Halberd FFVII.png
Viper Halberd (VII)
Deal ten wind and non-elemental jump attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user.
FFRK Aero Boost Icon.png Aeroboost: 4x 52% wind physical (5x vs. weak to wind)
FFRK Wind Force Icon.png Wind Force: 2x 63% group wind physical (3x vs. weak to wind)
Dynamite Boost
FFRK Dynamite Boost Icon.png
2
2.50s
Single 71% physical damage/hit, wind infusion (25s)
Self ATK/DEF +30% (25s)
Jump ability instant cast (15s)
FFRK Dragoon Lance FFVII.png
Dragoon Lance (VII)
Deal ten jump wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay of the user's jump attacks.
Cid in Charge
FFRK Acting Leader Cid Icon.png
2
2.50s
Party 150-hit FFVII realm chain (field +50%) (15s)
ATK/MAG +30% (25s), Haste
FFRK Spirit Lance FFVII.png
Spirit Lance (VII)
Activate a FF VII realm chain up to 150 hits long that increases the damage of allies from the FF VII realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste.
Dream of Space
FFRK Dream of Space Icon.png
FFRK Flayer FFVII.png
Flayer (VII)
Deal fifteen jump wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Wind Mode, increase the user's Cap Break Level by 1, enter Flight of Intrigue Mode, and cause dragoon abilities used by the user to increase the damage of dragoon abilities of the user and all allies in the same row a moderate amount for one turn.
Smoking Dive
FFRK Smoking Dive Icon.png
FFRK Crystal Lance FFVII.png
Crystal Lance (VII)
Deal three massive jump wind attacks to one enemy. Can break the damage cap.
Rocket Jump
FFRK Rocket Jump Icon.png
FFRK Dragon's Glove FFVII.png
Dragon Gloves (VII)
Instantly deal jump wind damage to one enemy, and temporarily grant the user Empowered Infusion for wind. Can break the damage cap and does not deplete the Soul Break gauge.
Cleared for Takeoff!
FFRK Ready for Flight! Icon.png
FFRK Slash Lance FFVII.png
Slash Lance (VII)
Temporarily grant the user Empowered Infusion for wind, and remove delay from the user's actions for one turn. Triggers instantly.

Reno[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Electrostatic Rod
FFRK Electrostatic Rod Icon.png
2
3.0s
Single 140% physical damage (15% Stop) None
Deal physical lightning damage to one target, with a small chance to Stop it.
Turk Light
FFRK Turk Light Icon.png
2
3.0s
All 725% magic damage (40% Paralyze) FFRK Telescopic Baton FFVII.png
Telescopic Baton (VII)
Deal magic lightning damage to all targets, with a moderate chance to Paralyze them.
Pyramid
FFRK Pyramid Icon.png
2
3.0s
All 760% magic damage (70% Stop/Silence) FFRK Reno Goggles FFVII.png
Reno's Goggles (VII)
Deal magic non-elemental damage to all targets, with a high chance to Stop and Silence them.
Turk Bombshell
FFRK Turks Special Bomb Icon.png
2
2.75s
All 480% magic damage/hit (100% Silence/Sleep) FFRK Light Rod VIIBC.png
Light Rod (VII)
Deal three magic non-elemental attacks to all targets, with a high chance to Silence and Sleep them.
Turk Triad
FFRK Trinity Turks Light Icon.png
2
2.50s
All 82% ranged damage/hit, lightning infusion (25s)
Self Haste, Burst Mode (15s)
FFRK Shinra Bombshell FFVII.png
Shinra Bombshell (VII)
Deal six ranged physical lightning and non-elemental attacks to all targets, temporarily infuse the user with the power of lightning, and grant Haste and Burst Mode to the user.
FFRK Trine Combo Icon.png Trine Combo: 1-8x 52% lightning/NE ranged (more hits with Trine Combo uses)
FFRK Stun Rod Icon.png Stun Rod: 4x 50% lightning/NE ranged (30% Interrupt)
Turk Special
FFRK Unknown Reno SB Icon.png
2
2.50s
Single 71% ranged or 170% magic damage/hit
ATK/DEF or MAG/DEF +30%, lightning infusion (25s)
Lightning abilities ⇨ self cast speed x2 (1 turn) (15s)
FFRK Improved Pierce Rod FFVII.png
Enhanced Light Rod (VII)
Deal ten ranged physical or magic lightning and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of lightning, raise the user's Attack or Magic a moderate amount and Defense a small amount, and reduce delay of the user's actions for one turn when using lightning attacks. Attack type and stats increased depends on the user's stats.
Pyramid Pinnacle
FFRK Maximum Pyramid Icon.png
2
2.50s
Single 72% ranged or 173% magic damage/hit
Lightning infusion (25s)
Machinist/Black Magic damage +30% (15s)
Brave Mode: Spark Rod (15s) (starting at Lv 2)
FFRK Imperial Guard FFVII.png
Imperial Guard (VII)
Deal ten ranged physical or magic lightning attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily increase the damage of the user's machinist and black magic abilities a moderate amount, grant them Bravery Mode, and set their Bravery Level to 2. Attack type depends on the user's stats.
Spark Rod: (+1 on lightning abilities)
Lv 0: 192% fire ranged or 792% fire magic
Lv 1: 325% lightning ranged or 1200% lightning magic (99999 cap)
Lv 2: 650% lightning ranged or 2080% lightning magic (99999 cap)
Lv 3: 1015% lightning ranged or 3500% lightning magic (99999 cap)
Overpowered Rod
FFRK Overspec Rod Icon.png
3 (1 use)
2.50s
Single 800% physical or 2650% magic damage/hit FFRK Golden Rod FFVII.png
Gold Rod (VII)
Deal three massive ranged physical or magic lightning attacks to one enemy. Attack type depends on the stats of the user. Can break the damage cap.
Chain of Thunder
FFRK Chain of Thunder Icon.png
2 Party 99-hit lightning chain (+20% field, 15s) FFRK Power Rod FFVII.png
Power Rod (VII)
Trigger a lightning chain up to 99 hits long that increases the lightning damage of all allies a small amount.

Angeal[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Defense of Lust
FFRK Defense of Lust Icon.png
2
2.50s
Party DEF +30% (25s) None
Temporarily raise the Defense of all allies a small amount."
Wings of Pride
FFRK Wings of Pride Icon.png
2
2.50s
Single 125% physical damage/hit
Party DEF +100% (25s)
FFRK Hewley Buster VIICC.png
Hewley Buster (VII-CC)
Deal six physical holy and non-elemental attacks to one target, temporarily raise the Defense of all allies a large amount, and grant them major Regen.
Unleashed Wrath
FFRK Unleashed Wrath Icon.png
2
2.50s
Single 83% physical damage/hit
Party critical = 50% (25s)
Self Haste, Burst Mode (15s)
FFRK Angeal's Glove VIICC.png
Angeal's Glove (VII-CC)
Deal eight physical holy and wind attacks to one enemy, temporarily set the critical hit chance of all allies to 50%, and grant Haste and Burst Mode to the user.
FFRK End of Gluttony Icon.png End of Gluttony: self cast speed x2 (3 turns), self Wings of White
(w/ Wings of White: 6x 57% holy/wind physical, Wings of White off)
FFRK Charge of Greed Icon.png Charge of Greed: 4x 57% holy/wind physical (5x with Wings of White)
Idle Rage
FFRK Rage of Sloth Icon.png
2
2.50s
Single 71% physical damage/hit
Self critical = 100% (25s)
Party Damage Reduction Barrier (50%, 2 attacks), Regenga
FFRK Defender VIICC.png
Defender (VII-CC)
Deal ten physical holy and wind attacks to one enemy, temporarily set the user's critical hit chance to 100%, grant all allies a barrier that reduces the damage from up to two attacks by a large amount, and grant them Regenga.
Envious Thunder
FFRK Thunder of Envy Icon.png
1 (3 uses)
2.50s
Party Negate Damage Barrier (30%)
RES +100% (25s)
FFRK Flametongue VIICC.png
Flametongue (VII-CC)
Instantly grant all allies a barrier that negates damage up to 30% of their max HP, and temporarily raise their Resistance a large amount.
Pride and Ambition
FFRK Dreams and Pride Icon.png
FFRK Ultima Sword VIICC.png
Ultima Sword (VII-CC)
Deal fifteen physical wind, holy, and non-elemental attacks to one target, temporarily grant the user Awoken Pride Mode, increase the user's Cap Break Level by 1, enter Linked Materia Mode, cause wind and holy abilities used by the user to grant all allies a barrier that reduces the damage of one attack a moderate amount, and grant an additional effect if Cloud or Zack are in the party.
Wings of Atonement
FFRK Wings of Atonement Icon.png
FFRK Claymore VIICC.png
Claymore (VII-CC)
Deal three massive physical wind and holy attacks to one enemy. Can break the damage cap.
You Owe Me One
FFRK I'll Lend You One More Icon.png
FFRK Platinum Sword VIICC.png
Platinum Sword (VII-CC)
Instantly deal six physical wind, holy, and non-elemental attacks to one enemy, and grant Last Stand to all allies. Does not deplete the Soul Break gauge.
Blade Invocation
FFRK Prayer to the Sword Icon.png
FFRK Soldier's Sword VIICC.png
SOLDIER Sword (VII-CC)
Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Linked Materia Mode II. After entering Linked Materia Mode II, using a wind or holy ability as the next action temporarily grants the user an Empowered Infusion for the same element as the ability that triggered it.

Rufus[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
President's Predilection
FFRK Accomplished President Icon.png
2
2.50s
Self Protect/Shell None
Grant Protect and Shell to the user.
Mako Barrage
FFRK Mako Gun Icon.png
2
2.50s
All 130% ranged damage/hit
Target dark weakness +20% (25s)
FFRK Shotgun FFVII 2.png
Combat Shotgun (VII)
Deal six ranged physical dark and non-elemental attacks to all targets, and temporarily lower their resistance to dark. Damage dealt increases when facing fewer enemies.
President's Scorn
FFRK President's Ridicule Icon.png
2
2.50s
All 100% ranged damage/hit
Target dark weakness +20% (25s)
Self Haste, Burst Mode (15s)
FFRK Riot Gun Rufus FFVII.png
Riot Rifle (VII)
Deal eight ranged physical dark and non-elemental attacks to all targets, temporarily lower their dark resistance, and grant Haste and Burst Mode to the user. Deals more damage to fewer targets.
FFRK Unknown Rufus BSB Icon.png Triple Mako Shot: 3x 57% dark/NE ranged, self cast speed x2 (2 turns)
FFRK Unknown Rufus BSB Icon 2.png President's Gambit: 2x 50% group dark/NE ranged, 20%: target dark weakness +20%
Recreant Son
FFRK Unknown Rufus SB Icon.png
2
2.50s
Single 60% ranged damage/hit, dark infusion (25s)
Awoken Dark, Cap Break +1 (15s)
Follow 2 dark abilities with Ground Dive (15s)
FFRK High Class Watch FFVII.png
Premium Wristwatch (VII)
Deal fifteen ranged physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Dark Mode, increase the user's Cap Break Level by 1, and cause every second dark ability the user uses to trigger the follow-up ability Ground Dive, dealing eight ranged physical dark and non-elemental attacks to one target.
Awoken Dark: dark ability rank boost, dualcast, infinite hones
Ground Dive: 8x 46% dark/NE ranged physical
Mako Cannon
FFRK Mako Cannon Icon.png
2
2.50s
Random 71% ranged damage/hit
Target dark weakness +20% (25s)
Follow 2 dark abilities with Dark Ray (15s)
FFRK Winchester R FFVII.png
Winchester R (VII)
Deal ten ranged physical dark and non-elemental attacks to random enemies, temporarily lower their dark resistance level by 2, and cause every second dark ability the user uses to trigger the follow-up ability Dark Ray, dealing ranged physical dark and non-elemental damage to one target, and temporarily lowering its dark resistance level by 1.
Dark Ray: 180% dark/NE ranged physical, target dark weakness +10% (15s)
Reign of Terror
FFRK Reign of Terror Icon.png
1 (3 uses)
0.01s
All 44% ranged damage/hit
MAG -50% (15s), Dispel
FFRK Shortbarrel R FFVII.png
Shortbarrel R (VII)
Instantly deal six ranged physical dark and non-elemental attacks to all enemies, temporarily lower their Magic a large amount, and cast Dispel on them.

Shelke[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Quick Flurry
FFRK High Speed Thrust Icon.png
2
2.50s
Single 50% physical damage/hit None
Deal three physical attacks to one target.
Synaptic Net Dive
FFRK SND Icon.png
2
0.01s
Random 70% physical damage/hit
Target ATK/DEF/MAG/RES/MND -30% (25s)
Self Haste, Burst Mode (15s)
FFRK Spear VIIDC.png
Spear (VII)
Instantly deal physical lightning and non-elemental attacks to ten random targets, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user.
FFRK Hard Break Earrings Icon.png Magemash Pierce: 180% lightning/NE physical, target MAG -50% (15s)
FFRK Weakness Stab Icon.png Debilitating Stab: 180% lightning/NE physical, target MND -40% (15s)
Countertek
FFRK Countertek Icon.png
2
2.50s
All Dispel
Party Esuna/Regen
FFRK Shelke's Glove VIIDC.png
Shelke's Gloves (VII)
Cast Dispel on all targets, cast Esuna on all allies, and grant them major Regen.
Technical Defense
FFRK Countertek Defense Icon.png
1 (3 uses)
0.01s
Party Damage Reduction Barrier (75%, 1 attack), Haste FFRK Partisan VIIDC.png
Partisan (VII-DoC)
Instantly grant all allies a barrier that reduces the damage of one attack a very large amount, and grant them Haste
Transparent Glimmer
FFRK Unknown Shelke SB Icon.png
2
0.01s
Single 63% physical damage/hit
Target ATK/DEF -50%, party Mirror Image
Follow Celerity or Support abilities with Technical Spark
FFRK Shelke Model VIIDC.png
Shelke's Guise (VII)
Instantly deal ten physical lightning and non-elemental attacks to random targets, temporarily lower their Attack and Defense a large amount, grant Mirror Image to all allies, and temporarily cause the user's celerity and support abilities to trigger the follow-up ability Technical Spark, dealing four physical lightning and non-elemental attacks, and temporarily lowering Magic a large amount.
Technical Spark: 4x 40% lightning/NE physical, target MAG -50% (15s)
Synaptic Current
FFRK Electric Connect Icon.png
2
2.50s
Party 150-hit lightning chain (+50% field, 15s)
ATK +50% (25s)
FFRK Viper Halberd VIIDC.png
Viper Halberd (VII-DoC)
Activate a lightning chain up to 150 hits long that increases the lightning damage of all allies a large amount, and temporarily raise the Attack of all allies a large amount.
Transparent Bolt
FFRK Transparent Thunderclap Icon.png
2 (1 use)
2.50s
Single 60% physical damage/hit, lightning infusion (25s)
Awoken Stormborn, Cap Break +1 (15s)
Follow Celerity and Support abilities with party Damage Reduction Barrier (40%, 1 attack)
FFRK Radiant Lance VIIDC.png
Radiant Lance (VII)
Deal fifteen physical lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Stormborn Mode, increase the user's Cap Break Level by 1, and cause the user's celerity and support abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount.
Awoken Stormborn: Celerity and Support cast speed boost with ability rank (speed x2.0/2.25/2.50/2.75/3.0 at rank 1/2/3/4/5), infinite hones; follow Celerity and Support abilities with Technical Rush
Technical Rush: 6x 32% lightning/NE physical

Rude[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Grand Spark
FFRK Grand Spark SB Icon.png
2
2.50s
Single 200% magic damage None
Deal magic non-elemental damage to one target.
Ultimate Grand Spark
FFRK True Grand Spark Icon.png
2
2.50s
Single 66% physical or 119% magic damage/hit
Earth infusion (25s)
Self Haste, Burst Mode (15s)
FFRK Rude's Glove FFVII.png
Rude's Glove (VII)
Deal ten physical or magic earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats.
FFRK Ground Surge Icon.png Ground Surge: 4x 63% (PHY) or 262% (BLK) earth/NE
FFRK Materia Charge Icon.png Materia Charge: 40% max HP ally heal, self ATK/MAG +30%/DEF -30% (20s)
Secret Desire
FFRK Secret Love Affair Icon.png
2
2.50s
Party Protect, Shell, Last Stand FFRK Improved Leather Gloves FFVII.png
Enhanced Leather Gloves (VII)
Grant Protect, Shell, and Last Stand to all allies.
Chain Grand Spark
FFRK Unknown Rude SB Icon 2.png
2
2.50s
Single 71% physical or 170% magic damage/hit
Earth infusion (25s), self cast speed x3 (15s)
Follow 3 earth abilities with party Negate Damage Barrier (30%) (15s)
FFRK Special Combatant Glove FFVII.png
Combat Gloves (VII)
Deal ten physical or magic earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, temporarily reduce delay of the user's actions, and cause every third earth ability they use to grant all allies a barrier that negates attack damage up to 30% of their max HP. Attack type depends on the stats of the user.
Masterful Control
FFRK Unknown Rude SB Icon.png
1 (3 uses)
0.01s
Party Protect, Shell, Regen FFRK Battle Gloves FFVII.png
Battle Gloves (VII)
Instantly grant Protect, Shell, and major Regen to all allies.
Chain of Stone
FFRK Stone Chain Icon.png
2
2.50s
Party 99-hit earth chain (+20% field, 15s) FFRK Chakra Band FFVII.png
Chakra Band (VII)
Activate an earth chain up to 99 hits long that increases the earth damage of all allies a small amount.

Elena[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Bewilder
FFRK Bewilder Icon.png
2
2.50s
Single 100% Confuse None
High chance to Confuse one target.
Elite Operator
FFRK Unknown Elena SB Icon.png
2
0.01s
All 65% ranged damage/hit
Target fire weakness +20% (25s)
Self Haste, Burst Mode (15s)
FFRK Unknown FFVII Weapon.png
Research Dept. Pistol (VII)
Instantly deal eight ranged physical fire and non-elemental attacks to all targets, temporarily lower their fire resistance, and grant Haste and Burst Mode to the user.
FFRK Enjoy This! Icon.png Try this on for size!: 4x 47% fire/NE ranged
FFRK Unknown Elena BSB Icon.png Take THIS!: 2x 55% group fire/NE ranged (42% Confuse)
Rookie Turk
FFRK Turks Rookie Icon.png
2
2.50s
Random 100% ranged damage/hit
Fire infusion (25s)
FFRK Elena's Special Bomb FFVII.png
Elena Special (VII)
Deal eight ranged physical fire and non-elemental attacks to random targets, and temporarily infuse the user with the power of fire.
Special Bomb
FFRK Special Bomb Icon.png
2
2.50s
Party ATK/RES +30%, critical = 50% (25s), Haste
Follow 2 fire abilities with Turk Pistol
FFRK Magnum FFVII.png
Magnum (VII)
Temporarily raise the Attack of all allies a moderate amount and Resistance a small amount, set their critical hit chance to 50%, grant them Haste, and temporarily cause every second fire ability the user uses to trigger the follow-up ability Turk Pistol, lowering the fire resistance level of one enemy by 1.
Turk Pistol: target fire weakness +10%
Sudden Bombardment
FFRK Surprise Bombing Icon.png
1 (3 uses)
0.01s
Single 52% ranged damage/hit
Empowered Infusion: fire (25s)
FFRK Eleana's Suit FFVII.png
Elena's Suit (VII)
Instantly deal six ranged physical fire and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for fire.
Chain of Fire
FFRK Fire Chain Icon.png
FFRK Hornito FFVII.png
Hornito (VII)
Activate a fire chain up to 99 hits long that increases the fire damage of all allies a small amount.

Genesis[edit | edit source]

Soul Break Soul Gauge/
Charge Time
Target Properties Relic
Laceration
FFRK Laceration Icon.png
2
2.50s
Single 150% physical damage None
Deal physical fire damage to one enemy.
Genesis Rhapsody
FFRK Genesis Rhapsody Icon.png
2 (1 use)
2.50s
Single 60% physical damage/hit
Fire infusion (25s), self instant cast (1 turn)
Awoken Fire, Cap Break +1 (15s)
Brave Mode: Void Destruction (15s) (starting at Lv 2)
FFRK Red Rapier FFVII.png
Red Rapier (VII)
Deal fifteen physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, remove delay from the user's actions for one turn, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, grant the user Brave Mode, and set the user's Bravery Level to 2.
Awoken Fire: fire ability rank boost, dualcast, infinite hones
Void Destruction: (+1 level on fire abilities)
Lv 0: 192% fire physical, self instant cast (1 turn)
Lv 1: 192% physical damage, self fire damage +10% (15s) (99999 cap)
Lv 2: 640% physical damage, self fire damage +20% (15s) (99999 cap)
Lv 1: 1000% physical damage, self fire damage +40% (15s) (99999 cap)
SOLDIER's Epic
FFRK Soldier's Epic Icon.png
3 (1 use)
2.50s
Single 55% physical damage/hit, then 800% FFRK Genesis's Guise FFVII.png
Genesis's Guise (VII)
Deal twenty massive physical fire attacks to one enemy, followed by an additional physical fire attack that can break the damage cap.
Apocalypse Genesis
FFRK Apocalypse G Icon.png
2
2.50s
Single 71% physical damage/hit, fire infusion (25s)
Self cast speed x2 (1 turn)
Fire abilities ⇨ self cast speed x2 (1 turn) (15s)
FFRK Genesis's Guise VIIDC.png
Genesis's Guise (VIIDC)
Deal ten physical fire and non-elemental attacks to one enemy, reduce delay of the user's actions on the next turn, temporarily infuse the user with the power of fire, set the user's critical hit chance to 50%, and temporarily cause fire attacks used by the user to reduce delay of their actions on the next turn.
Epic of Creation
FFRK Epic of Genesis Icon.png
0 (1 use)
0.01s
Self Empowered Infusion: fire (25s)
99% current HP self damage
Follow fire abilities with Heat Reciter (15s)
FFRK Blood Sword FFVII.png
Blood Sword (VII)
Temporarily grant the user Empowered Infusion for fire, damage the user for 99% of their current HP, and temporarily cause fire abilities used by the user to trigger the follow-up ability Heat Reciter, dealing six ranged physical fire and non-elemental attacks to one enemy. Epic of Creation triggers instantly and does not deplete the Soul Break gauge.
Heat Reciter: 6x 32% fire/NE physical
Epic of Destruction
FFRK Unknown Genesis SB Icon 2.png
1 (3 uses)
0.01s
Self Empowered Infusion: fire (25s)
Cast speed x3 (2 turns)
FFRK Demonsbane FFVII.png
Evil Slayer (VII)
Temporarily grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. Triggers instantly.

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