This articles lists all Soul Breaks used in Final Fantasy Record Keeper by characters originating from Final Fantasy V.

List of Soul Breaks[edit | edit source]

Lenna[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Mass Regen
FFRK Mass Regen Icon.png
2 Party Regen None
Grant Regen to all allies.
Royal Devotion
FFRK Royal Devotion Icon.png
2 Single Arise FFRK Healing Staff FFV.png
Healing Staff (V)
Revive and fully restore one KO'd ally.
Princess's Favor
FFRK Princess's Favor Icon.png
2 Party h50 heal, Regen FFRK Sage's Staff FFV.png
Sage's Staff (V)
Restore a moderate amount of HP and grant heavy Regen to all allies.
Flames of War
FFRK Fighting Spirit of Fire Icon.png
2 Party ATK +50%, Haste FFRK Power Staff FFV.png
Power Staff (V)
Grant Haste to all allies and temporarily raise their Attack a moderate amount.
Messianic Rebirth*
FFRK Unknown Soul Break Icon 2.png
2 Party h50 heal, Reraise (40%) FFRK Unknown Staff 1.png
Protector of Life (V)
Restore a moderate amount of HP and grant Reraise to all allies. Allies are raised with moderate HP.
Pride of Tycoon
FFRK Proud Tycoon Icon.png
2 Party h85 heal, RES +50% FFRK Mace of Zeus FFV.png
Mace of Zeus (V)
Restore a large amount of HP to all allies, and temporarily raise their Resistance a moderate amount.
Phoenix of Tycoon
FFRK Tycoon Phoenix Icon.png
2 Party h55 heal, Reraise (40%), self MND +30% FFRK Nirvana FFV.png
Nirvana (V)
Restore a moderate amount of HP to all allies, grant them Reraise (raised with moderate HP), temporarily raise the user's Mind a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user.
FFRK Royal Judgement Icon.png Royal Judgment: 4x 263% holy white magic, self MND +15%
FFRK Tycoon's Gift Icon.png Tycoon's Gift: h25 party heal
Moogle Boost
FFRK Moogle's Gratitude Icon.png
2 Party ATK/MAG/RES +30%, 3000 HP stock FFRK Lenna's Dress FFV.png
Lenna's Dress (V)
Temporarily raise the Attack and Magic of all allies a moderate amount and Resistance a small amount, and automatically heal damage they take (up to 3000 HP in total).
Tender Mercy
FFRK Unknown Lenna SB Icon.png
2 Party h85 heal, ice resistance +10% FFRK Rune Staff FFV.png
Rune Staff (V)
Restore a large amount of HP to all allies, temporarily raise their ice resistance a small amount, and grant Haste and Burst Mode to the user.
FFRK Tycoon's Sign Icon.png Tycoon's Mark: h80 ally heal + MND +30%
FFRK Attention to Life Icon.png Care for Life: h25 party heal
Tycoon Princess
FFRK Tycoon Princess Icon.png
2 Party h85 heal, 30% Stoneskin, Last Stand FFRK Healing Rod FFV.png
Healing Rod (V)
Restore a large amount of HP to all allies, grant them Last Stand, and grant them a barrier that negates attack damage up to 30% of their max HP.
Essence of Water
FFRK Unknown Lenna SB Icon 2.png
2 Party h85 heal, Regenga, ice/water resistance +10% (15s)
Self cast speed x2 (15s)
FFRK Holy Rod FFV.png
Holy Rod (V)
Instantly restore a large amount of HP to all allies, grant them Regenga, restoring 2,000 HP per tick, temporarily increase their water and ice resistance levels by 1, and temporarily reduce delay of the user's actions.
Greatest Love
FFRK Unknown Lenna SB Icon 3.png
1 Party h55 heal FFRK White Robe FFV.png
White Robe (V)
Instantly restore a moderate amount of HP to all allies.
Tycoon's Protection
FFRK Tycoon Guard Icon.png
FFRK Recovery Rod FFV.png
Recovery Rod (V)
Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break gauge.
Champion of Life
FFRK Unknown Lenna SB Icon 4.png
FFRK Tycoon's Staff FFV.png
Tycoon's Staff (V)
Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant all allies Last Stand, grant them one Shield, grant them Haste, and temporarily grant the user Awoken Love Mode.

Spreading One's Wings
FFRK Spreading Grand Wings Icon.png
FFRK Lordly Robes FFV.png
Robe of Lords (V)
Instantly grant all allies Regenga, Protect, Shell, and Haste, reduce delay of their actions for two turns, and temporarily grant the user Awoken Dual Job Mode.
Princesses' Prayer
FFRK Prayer of Two Maidens FFV Icon.png
FFRK Mystery Veil FFV.png
Mystery Veil (V)
Instantly restore a moderate amount of HP to all allies, grant them Regenga, reduce delay of their actions for two turns, temporarily grant the user Bravery Mode, and set their Bravery Level to 2.
White Magic Mastery
75px
FFRK Rainbow Dress FFV.png
Rainbow Dress (V)
Instantly restore a very large amount of HP to all allies, reduce the delay of all allies' actions for two turns, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant all allies moderate Empower Healing, increasing the HP restored when they are the target of certain healing effects.

Galuf[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Clenched Fist
FFRK Clenched Fist Icon.png
2 Single 150% physical damage None
Deal damage to one target.
Unyielding Fist
FFRK Unyielding Fist Icon.png
2 Self Remove buffs and debuffs, ATK +50%, Invulnerable (30s) FFRK Kaiser Knuckles FFV.png
Kaiser Knuckles (V)
Remove all buffs and debuffs from user, while granting Invulnerable and raising Attack.
Fist of the Dawn
FFRK Fist of the Dawn Icon.png
2 Single 500% physical damage, party ATK +35% FFRK Thor Hammer FFV.png
Thor Hammer (V)
Deal physical damage to one target and temporarily raise the party's Attack.
Platinum Hazard*
FFRK Platinum Hazard Icon.png
2 All 104% physical damage/hit, party critical = 25% FFRK Mjolnir Unknown.png
Mjolnir (V)
Deal four physical attacks to all targets, and temporarily set allies' critical hit chance to 25%.
Unshaken Resolve
FFRK Unknown Soul Break Galuf Icon.png
2 Single 195% physical damage/hit
Self ATK +50%, Invulnerable
FFRK Titan's Gloves FFV.png
Titan's Gloves (V)
Deal four physical attacks to one target. Remove all buffs and debuffs from the user, temporarily granting Invulnerable and raising Attack a large amount.
Sweet Sorrow
FFRK Sorrows of Parting Icon.png
2 Single 127% physical damage/hit, target fire weakness +20% FFRK Sledgehammer FFV.png
Sledgehammer (V)
Deal six physical fire and earth attacks to one target, temporarily lower its resistance to fire, and grant Haste and Burst Mode to the user.
FFRK Leeching Blow Icon.pngLeeching Blow: 4x 47% fire/earth physical, 25% max HP ally heal
FFRK Feast of Souls Icon.png Feast of Souls: 2x 67% group fire/earth physical, 30% max HP ally heal
Inner Peace
FFRK Enlightenment Icon.png
2 Party Critical = 50%, Regen, self fire infusion FFRK Jujitsu Gi FFV.png
Jujitsu Gi (V)
Temporarily set the critical hit chance of all allies to 50%, grant them major Regen, and temporarily infuse the user with the power of fire.
Martial Might
FFRK Unknown Galuf SB Icon.png
2 Party ATK/MAG +30%, Haste, self earth infusion FFRK Platinum Hammer FFV.png
Platinum Hammer (V)
Temporarily raise the Attack and Magic of all allies a moderate amount, grant them Haste, and infuse the user with the power of earth.
Renewed Vigor
FFRK Redoubled Effort Icon.png
2 Single 83% physical damage/hit, target earth weakness +20% FFRK Murasame FFV.png
Murasame (V)
Deal eight physical earth and fire attacks to one target, temporarily lower their earth resistance, and grant Haste and Burst Mode to the user.
FFRK Unknown Galuf BSB Icon.png Shattering Fist: 4x 54% earth/fire physical
FFRK Unknown Galuf BSB Icon 2.png Restless Spirit: 2x 54% earth/fire physical, self critical = 50%
Immortal Soul
FFRK Immortal Soul Icon.png
2 Party 150-hit earth chain
ATK +50%, earth damage +50%
FFRK Triton Hammer FFV.png
Triton Hammer (V)
Trigger an earth chain up to 150 hits long that increases the earth damage of all allies a large amount, and temporarily raise their Attack a large amount.
Heart and Soul
FFRK Wholeheartedly Icon.png
2 Single 71% physical damage/hit
Self ATK/RES +30%, target earth weakness +20%
Earth: self cast speed x2 (1 turn) (15s)
FFRK Godhand FFV.png
Godhand (V)
Deal ten physical earth and fire attacks to one enemy, temporarily lower their earth resistance, raise the user's Attack a moderate amount and Resistance a small amount, reduce delay of their actions for one turn, and temporarily cause their earth attacks to reduce delay of their actions on the next turn.
Abiding Strike
FFRK Vajradhara Icon.png
1 Single 52% physical damage/hit, earth infusion stack FFRK Yakei FFV.png
Yakei (V)
Instantly deal six physical earth and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for earth.
Closest Bonds
FFRK Unknown Galuf SB Icon 2.png
FFRK Galuf Model FFV.png
Galuf's Guise (V)
Deal three massive physical earth attacks to one enemy. Can break the damage cap.
Laws of Nature
FFRK Unknown Galuf SB Icon 3.png
FFRK Buster Hammer FFV.png
Buster Hammer (V)
Deal fifteen physical earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Stalwart Mode, increase the user's Cap Break level by 1, grant Last Stand to the user, grant the user a Negate Damage barrier for up to 100% of their max HP, and trigger the follow-up ability Do-or-Die when the Negate Damage barrier fades.
Iron Valor
FFRK Unknown Galuf SB Icon 4.png
FFRK Tiger Fangs FFV.png
Tigerfang (V)
Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Gaia Gazer
FFRK Gaia Geyser Icon.png
FFRK Adept's Armlet FFV.png
Adept's Armlet (V)
Deal five massive physical earth attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.

Gilgamesh[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Morphing Time!
FFRK Morphing Time Icon.png
2 Self ATK +35% None
Temporarily increase user's Attack.
Death Claw
FFRK Death Claw Icon.png
2 Single 170% physical damage/hit, 21% Paralyze FFRK Kotetsu FFV.png
Kotetsu (V)
Deal three non-elemental physical damage with chance of inflicting paralysis.
Repentance
FFRK Reflection Icon.png
2 Single 171% jump damage/hit, self Protect/Shell/Haste FFRK Zantetsuken FFV.png
Zantetsuken (V)
Deal three jump attacks to one target, and grant Protect, Shell, and Haste to the user.
Faithful Companion
FFRK Buddy Combination Icon.png
2 All 200% physical damage/hit, party Regen FFRK Genji Blade FFV.png
Genji Blade (V)
Deal three physical attacks to all targets, and grant major Regen to all allies.
Gilgamesh Morphing Time
FFRK Secret Sword - Blocked on All Sides Icon.png
2 Single 98% physical damage/hit, Sentinel FFRK Masamune FFV.png
Masamune (V)
Deal eight physical attacks to one target, grant Haste and Burst Mode to the user, temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks.
FFRK Dual Thrust Icon.png Dual Thrust: 2x 130% NE physical, Dispel target
FFRK Tsubamegaeshi Icon.png Tsubamegaeshi: 2x 130% NE physical, Retaliate
Strange Bedfellow
FFRK Even Now I Follow Icon.png
2 Single 1080% physical damage
1320% with all allies alive
FFRK Gilgamesh's Naginata FFV.png
Gilgamesh's Naginata (V)
Deal massive physical damage to one target. Damage dealt increases if no allies are KO'd, and can break the damage cap.
All's Fair
FFRK Unknown Gilgamesh SB Icon.png
2 Single 72% physical damage/hit, self critical = 50% FFRK Genji Gloves FFV.png
Genji Gloves (V)
Deal ten physical attacks to one target, temporarily set the user's critical hit chance to 50%, and enter Legendary Swordsman EX Mode. Legendary Swordsman EX Mode temporarily grants the user major Retaliate, and increases the user's Attack a moderate amount.
Legendary Swordsman: ATK +30%, Retaliate
Historic Splendor
FFRK Unknown Gilgamesh SB Icon 2.png
2 Party 150-hit fire chain (+50% field, 15s)
ATK +50% (25s)
FFRK Gilgamesh Model FFV.png
Gilgamesh's Guise (V)
Trigger a fire chain up to 150 hits long that increases the fire damage of all allies a large amount, and temporarily raise their Attack a large amount.
No Justice
FFRK Unknown Gilgamesh SB Icon 3.png
2 Single 71% physical damage/hit, fire infusion
Follow Samurai abilities with Strongest Swordplay
FFRK Murakumo FFV.png
Ame-no-Murakumo (V)
Deal ten physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, and enter No Discussion EX Mode. No Discussion EX Mode temporarily raises the user's Attack a moderate amount, and causes their samurai abilities to trigger Strongest Swordplay, dealing one, four, six, or ten physical fire and non-elemental attacks.
No Discussion: ATK +30%
Strongest Swordplay: 1 (25%), 4 (25%), 6 (25%) or 10x (25%) 37% fire/NE physical
Gilgamesh Scorching Time
FFRK Unknown Gilgamesh SB Icon 4.png
2 Single 83% physical damage/hit, fire infusion FFRK Furinkazan FFV.png
Art of War (V)
Deal eight physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user.
FFRK Soul of a Friend Icon.png Kindred Soul: Retaliate, self Countrymen
with Countrymen: self CT0 (3 turns), Countrymen off
FFRK Cross Slash BSB Icon.png Cross Slash: 4x 52% fire/NE physical (5x with Countrymen)
Weapons of War
FFRK Unknown Gilgamesh SB Icon 5.png
3 Single 55% physical damage/hit, then 800% FFRK Zanmato FFV.png
Zanmato (V)
Deal twenty massive physical fire attacks to one enemy, followed by an additional physical fire attack that can break the damage cap.
Supreme Deliverance
FFRK Unknown Gilgamesh SB Icon 6.png
2 Single 72% physical damage/hit
P

arty fire reflection barrier (25s)
Self cast speed x3 (2 turns)

FFRK Gilgamesh's Helmet FFV.png
Gilgamesh's Helm (V)
Deal ten physical fire attacks to one target, temporarily grant all allies a barrier that reflects a portion of the damage they take back to the attacker as fire damage, reduce delay of the user's actions for two turns, temporarily grant the user Bravery Mode, and set the user's Bravery Level to 2.
Flaming Flurry: (+1 on fire)
Lv 0: 192% fire physical
Lv 1: 325% fire physical, capped at 99999
Lv 2: 650% fire physical, capped at 99999
Lv 3: 1015% fire physical, capped at 99999
Safe Bastion
FFRK Unknown Gilgamesh SB Icon 7.png
1 Party 30% Stoneskin, RES +100% FFRK Unknown FFV Katana.png
Masamune Dimensional (V)
Instantly grant all allies a barrier that negates damage up to 30% of their max HP, and temporarily raise their Resistance a large amount.
Faithful Friends
75px
FFRK Dimensional Battle Axe FFV.png
Battle Axe of the Rift (V)
Deal fifteen physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, grant the user major Retaliate, and enter True Friends Mode, causing the third fire ability used by the user to trigger the follow-up ability Later! and end True Friends Mode.
Time to Tussle!
75px
FFRK Special Red Cloak FFV.png
Special Red Cloak (V)
Instantly increase the user's Soul Break gauge by 2. Does not deplete the Soul Break gauge.
I'm on Fire!
75px
FFRK Special Armlet FFV.png
Prized Bracer (V)
Temporarily grant the user Empowered Infusion for fire, and remove delay from the user's actions for one turn. Triggers instantly.

Bartz[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Shield Toss
FFRK Shield Toss Icon.png
2 Single 140% physical damage, self DEF +30% None
Deal damage and raise user's Defense.
Blade Wing
FFRK Blade Wing Icon.png
2 All 155% physical damage/hit, 29% Sap FFRK Air Knife FFV.png
Air Knife (V)
Deal two wind attacks and sometimes Sap all targets.
Lupine Barrage
FFRK Lupine Barrage Icon.png
2 Single 105% physical damage/hit, self ATK +35% FFRK Brave Blade FFV.png
Brave Blade (V)
Deal five successive physical attacks to one target and temporarily raise the user's Attack.
Trueblade of Legend
FFRK True Legend Sword Icon.png
1 Single 158% physical damage/hit, party DEF +50% FFRK Excalibur FFV.png
Excalibur (V)
Deal five physical attacks to one target and temporarily raise the party's Defense a moderate amount.
Hurricane Tomahawk*
FFRK Hurricane Tomahawk Icon.png
2 All 104% ranged damage/hit, wind infusion FFRK Spirit Bardiche Unknown.png
Spirit Bardiche (V)
Deal four ranged physical wind attacks to all targets, and temporarily infuse the user with the power of wind.
Light of the Four
FFRK Four Color Shine Icon.png
2 Single 133% physical damage/hit FFRK Ragnarok FFV.png
Ragnarok (V)
Deal six physical attacks to one target, and grant Haste and Burst Mode to the user.
FFRK Flurry Storm Icon.png Flurry Storm: 4x 63% wind/water physical
FFRK Flurry Blast Icon.png Flurry Blast: 4x 63% fire/earth physical
Choco Romp
FFRK Buddy Wind Dance Icon.png
2 All 83% ranged damage/hit, wind infusion FFRK Bartz's Cloak.png
Bartz's Cloak (V)
Deal five ranged physical wind attacks to all targets, and temporarily infuse the user with the power of wind.
Hand of the Crystals
FFRK Crystal's Guidance Icon.png
2 Single 1000% physical damage FFRK Apocalypse FFV.png
Apocalypse (V)
Deal massive ranged physical wind, water, fire, and earth damage to one target. Can break the damage cap.
Woken Water
FFRK Sleeping Piece of Heart in the Water Icon.png
2 Single 83% physical damage/hit, water infusion FFRK Grand Helm FFV.png
Grand Helm (V)
Deal eight physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user.
FFRK Smash Dive Icon.png Smash Dive: 2x 200% physical, target ATK -40%/self ATK +50%
FFRK Unknown Bartz BSB Icon.png Spellblade Torrent: 4x 54% water/NE physical
Chosen Traveler
FFRK Unknown Bartz SB Icon 2.png
2 Single 70% physical damage/hit FFRK Chicken Knife FFV.png
Chicken Knife (V)
Deal ten physical wind, water, fire, and earth attacks to one target, temporarily reduce delay of the user's actions, and enter Spellblade Barrage EX Mode. Spellblade Barrage EX Mode temporarily raises the user's Attack a moderate amount, and causes wind, water, fire, and earth spellblade abilities to trigger a follow-up attack based on the element used.
Spellblade Barrage: ATK +30%, cast speed x2
Two-Strike Barrage: 2x 40% physical of preceding Spellblade element (50%)
Eight-Strike Barrage: 8x 40% physical of preceding Spellblade element (50%)
Latent Power
FFRK Unknown Bartz SB Icon 3.png
2 Single 83% physical damage/hit, earth infusion FFRK Greatsword FFV.png
Great Sword (V)
Deal eight physical earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, and grant Haste and Burst Mode to the user.
FFRK Unknown Bartz BSB Icon 2.png Sundering Spellblade: 4x 47% earth/wind physical, Spellblade damage +15% (2 turns)
FFRK Unknown Bartz BSB Icon 3.png Whirling Sands: 3x 47% earth/wind physical, self ATK/RES +30%
Call of the Wind
FFRK Unknown Bartz SB Icon.png
2 Single 83% physical damage/hit, wind infusion FFRK Gladius FFV.png
Gladius (V)
Deal eight physical wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user.
FFRK Unknown Bartz BSB Icon 4.png Gloomy Spellblade: 4x 54% wind/NE physical
FFRK Unknown Bartz BSB Icon 5.png Whirling Tornado: 3x 56% wind/NE physical, Spellblade damage +15% (3 turns)
Call of the Flame
FFRK Unknown Bartz SB Icon 4.png
2 Single 83% physical damage/hit, fire infusion FFRK Bartz Model FFV.png
Bartz's Guise (V)
Deal eight physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user.
FFRK Unknown Bartz BSB Icon 6.png Spellblade Blaze: 4x 54% fire/NE physical
FFRK Unknown Bartz BSB Icon 7.png Crimson Instinct: 3x 56% fire/NE physical, Spellblade damage +15% (3 turns)
Crystalline Focus
FFRK Unknown Bartz SB Icon 5.png
3 Single 800% physical damage/hit FFRK Man-Eater FFV.png
Man-Eater (V)
Deal three massive physical wind, water, fire, and earth attacks to one enemy. Can break the damage cap.
Crystal's Chosen
FFRK Unknown Bartz SB Icon 6.png
2 Single 69% physical damage/hit FFRK Zwill Crossblade FFV.png
Zwill Crossblade (V)
Deal ten physical wind, water, fire, and earth attacks to one target, enter Crystal Might EX Mode, and trigger Spellblade Finish when Crystal Might EX Mode ends. Crystal Might EX Mode temporarily increases the damage of the user's spellblade abilities up to a very large amount based on the number of wind, water, fire, and earth abilities the user has used. Spellblade Finish can break the damage cap.
Crystal Might: Spellblade damage +30%, +5% per wind/water/fire/earth attack up to 70%
Spellblade Finish: 35% of Spellblade damage dealt in Crystal Might, capped at 99999
Master Spellblade
FFRK Job Mastered Spellblade Icon.png
1 Self Spellblade ability rank boost, cast speed x3 (15s)
(+5/10/15/20/30% damage at rank 1/2/3/4/5)
FFRK Bartz's Armguard FFV.png
Bartz's Bracers (V)
Temporarily reduce delay of the user's spellblade abilities, and grant the user moderate Spellblade Ability Boost. Triggers instantly.
Essence of Wind
FFRK Unknown Bartz SB Icon 7.png
2 Single 71% physical damage/hit, wind infusion
Wind: PHY cast speed x3 (1 turn) to front row (15s)
Follow wind abilities with Swordsman's Son
FFRK Hammerhead FFV.png
Hammerhead (V)
Deal ten physical wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and enter Essence of Wind EX Mode. Essence of Wind EX Mode temporarily causes the user's wind abilities to reduce delay of physical attacks of allies in the front row for one turn, and trigger the follow-up ability Swordsman's Son, dealing one, five, or fifteen physical wind and non-elemental attacks to one target. Number of attacks cycles through this sequence each time Swordsman's Son triggers.
Swordsman's Son: 1/5/15x 30% wind/NE physical, scales with uses (resets after third)
Tetra Spellblade
FFRK Unknown Bartz SB Icon 8.png
2 Single 60% physical damage/hit
Fire/water/wind/earth damage +30%, Cap Break +1
Follow 2 Spellblade abilities with Barrage Master
FFRK Snappy Bartz Model FFV.png
Freelancer Bartz's Guise (V)
Deal fifteen physical fire, water, wind, earth, and non-elemental attacks to one target, temporarily increase the user's fire, water, wind, and earth attack levels by 3, temporarily grant the user Awoken Spellblade Mode, increase the user's Cap Break Level by 1, and cause every second fire, water, wind, and earth ability they use to trigger the follow-up ability Barrage Master.
Awoken Spellblade: Spellblade ability rank boost + dualcast, infinite hones
Barrage Master: 8x 44% fire/water/wind/earth/NE physical
Rosuing Winds
FFRK Wind Awakening Icon.png
FFRK Ultima Weapon FFV.png
Ultima Weapon (V)
Deal fifteen physical wind and non-elemental attacks to one enemy, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Zephyr Mode, increase the user's Cap Break Level by 1, and cause every second wind ability used by the user to trigger the follow-up ability Enlightening Breeze.
Ethereal Bond
75px
FFRK Mirage Sword FFV.png
Mirage Sword (V)
Deal fifteen physical wind and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for wind, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every third Sync Ability used by the user to temporarily infuse the user with the power of wind.
Quest of the Four
FFRK Heart of Passion Icon.png
FFRK Behemoth Knife FFV.png
Behemoth Knife (V)
Temporarily grant the user Empowered Infusion for wind, and fill the user's Soul Break gauge one bar. Triggers instantly and does not deplete the Soul Break gauge.
Rousing Earth
75px
FFRK Adamant Knife FFV.png
Adamant Knife (V)
Deal fifteen physical earth and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Spellblade Mode, and increase the user's Cap Break Level by 1, with a bonus effect depending on the number of allies from the FF V realm that remain in the battle
Gaia's Favor
75px
FFRK Adamant Shield FFV.png
Adamant Shield (V)
Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Rousing Water
75px
FFRK Grand Armor FFV.png
Grand Armor (V)
Deal fifteen physical water and non-elemental attacks to one enemy, temporarily infuse the user with the power of water, remove delay from the user's actions for one turn, temporarily grant the user Awoken Spellblade Mode, increase the user's Cap Break Level by 1, grant the user Bravery Mode, and set their Bravery Level to 2.
Fluid Power
75px
FFRK Twin Lance FFV.png
Twin Lance (V)
Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge.
Tetrad Beam
75px
FFRK Improved Kazekiri FFV.png
Kazekiri Shinuchi (V)
Instantly remove delay from the user's actions for one turn, and temporarily grant the user Quad Element Mode. After entering Quad Element Mode, using a wind, water, fire, or earth ability as the next action temporarily grants the user an elemental infusion for the same element as the ability that triggered it.
Element Bringer
FFRK Elementbringer FFV.png
Element Bringer (V)
Deal four massive physical fire, water, wind, and earth attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.

Faris[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Master of the Sea
FFRK Master of the Sea Icon.png
2 All 100% ranged damage None
Deal physical water damage to all targets.
Kindred Spirit
FFRK Kindred Spirit Icon.png
2 All 350% ranged damage, target DEF/RES -40% (25s) FFRK Aevis Killer FFV.png
Aevis Killer (V)
Deal physical damage to all targets, temporarily lowering their Defense and Resistance.
Sea Lord's Broadside
FFRK Sea King's Cannon Icon.png
2 All 101% ranged damage/hit, target ATK/MAG -40% (25s) FFRK Yoichi's Bow FFV.png
Yoichi's Bow (V)
Deal four ranged physical attacks to all targets, and temporarily lower their Attack and Magic a large amount.
Sylph Force*
FFRK Unknown Soul Break Icon 1.png
2 Random 130% ranged damage/hit, party Mirror Image FFRK Unknown Bow 1.png
Idol of Might (V)
Deal six ranged physical attacks to random targets, and enable allies to avoid one physical attack.
Beryl Serpent
FFRK Blue Sea Dragon Icon.png
2 Single 150% ranged damage/hit
Target ATK/MAG/DEF/RES -40% (25s)
FFRK Artemis Bow FFV.png
Artemis Bow (V)
Deal five ranged physical attacks to one target, temporarily lower its Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user.
FFRK Deluge Icon.png Deluge: 230% NE ranged, target MAG -50% (15s)
FFRK Rough Tides Icon.png Rough Tides: 230% NE ranged, target ATK -40% (15s)
Serpent's Gale
FFRK Kairyu Storm Icon.png
2 All 146% ranged damage/hit, target wind weakness +20% (25s) FFRK Faris's Gauntlet.png
Faris's Bracers (V)
Deal four ranged physical wind and lightning attacks to all targets, and temporarily lower their wind resistance.
Phantom
FFRK Phantom FFV Icon.png
2 All 129% ranged damage/hit (100% Interrupt)
Target A/M/D/R/MND -30% (25s)
FFRK Faris Model FFV.png
Faris's Longcoat (V)
Deal six physical attacks to all targets, with a high chance to interrupt their actions, and lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. Damage dealt increases when facing fewer enemies.
Pirate Princess
FFRK My Real Name is Sarisa Icon.png
2 Random 82% ranged damage/hit
Target ATK/MAG/MND -50%, wind weakness +20% (25s)
FFRK Fairy's Bow FFV.png
Fairy Bow (V)
Deal nine ranged physical wind and non-elemental attacks to random targets, temporarily lower their wind resistance, and lower their Attack, Magic, and Mind a large amount.
Landlubber Lambast
FFRK Pirates Ahoy Icon.png
2 Single 65% ranged damage/hit, target ATK/DEF -50% (25s) FFRK Perseus Bow FFV.png
Perseus Bow (V)
Deal eight instant ranged physical wind and fire attacks to one enemy, temporarily lower its Attack and Defense a large amount, and grant Haste and Burst Mode to the user.
FFRK Pirate Bomb Icon.png Pirate Bomb: 2x 110% wind/fire ranged, target ATK -40%
FFRK Pirate Cannon Icon.png Pirate Cannon: 2x 110% wind/fire ranged, target DEF -40%
Pirate Storm
FFRK Pirate Storm Icon.png
2 Single 71% physical damage/hit, target wind weakness +20% (25s)
Follow 2 Thief abilities with Pirate's Steel
FFRK Force Shield FFV.png
Force Shield (V)
Deal ten physical wind and non-elemental attacks to one enemy, temporarily lower its wind resistance, and cause every second thief ability to trigger the follow-up ability Pirate Steel, temporarily lowering the wind resistance of one enemy a small amount.
Pirate's Steel: Target wind weakness +10%
Essence of Flame
FFRK Unknown Faris SB Icon.png
2 Random 60% ranged damage/hit, target ATK/DEF -40% (25s)
Thief ability damage +30% (15s)
FFRK Hunting Bow FFV.png
Hunting Bow (V)
Instantly deal ten ranged physical fire and wind attacks to random enemies, temporarily lower their Attack and Defense a large amount, temporarily increase the damage of the user's thief abilities a moderate amount, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2.
Heat Blast: (+1 on Thief)
Lv 0: 150% fire/wind ranged
Lv 1: 6x 39% fire/wind ranged, target DEF -30% (15s)
Lv 2: 6x 78% fire/wind ranged, target DEF -40% (15s)
Lv 3: 6x 121% fire/wind ranged, target DEF/RES/MND -70% (8s)
Faithful Sea Dog
FFRK Unknown Faris SB Icon 2.png
1 All 44% ranged damage/hit, target ATK/MAG -40% (15s) FFRK Rune Armlet FFV.png
Rune Armlet (V)
Instantly deal six ranged physical wind and fire attacks to all enemies, and temporarily lower their Attack and Magic a large amount.
Eternal Bond
FFRK Eternal Bond Icon.png
2 Party 150-hit wind chain (+50% field, 15s)
ATK +50% (25s)
FFRK Windslash Bow FFV.png
Windslash Bow (V)
Activate a wind chain up to 150 hits long that increases the wind damage of all allies a large amount, and temporarily raise their Attack a large amount.
Pirate's Bravery
FFRK Brave Pirate Icon.png
FFRK Sea Dragon's Bow FFV.png
Serpent's Bow (V)
Deal fifteen ranged physical wind, fire, and non-elemental attacks to one target, temporarily lower its wind and fire resistance level by 2, temporarily grant the user Awoken Thief Mode, increase the user's Cap Break Level by 1, and enter Twin Element Mode. Twin Element Mode causes every third thief ability used by the user to trigger the follow-up ability Twin Anchor.
Blazing Bow
FFRK Unknown Faris SB Icon 3.png
FFRK Sagittarius FFV.png
Sagittarius (V)
Deal twenty massive ranged physical wind and fire attacks to one enemy, followed by an additional ranged physical wind and fire attack that can break the damage cap.
Syldra's Blessing
FFRK Syldra's Grace Icon.png
FFRK Freelancer Faris's Guise FFV.png
Freelancer Faris's Guise (V)
Instantly increase the user's Soul Break gauge by 2. Does not deplete the Soul Break gauge.
Serpent's Roar
75px
FFRK Viking Coat FFV.png
Viking Coat (V)
Deal four massive ranged physical wind and fire attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break gauge consumed, ignores Defense, and can break the damage cap.
Pirate's Daring
75px
FFRK Flame Shield FFV.png
Flame Shield (V)
Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Twin Element Mode II. After entering Twin Element Mode II, using a wind or fire ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it..
Flamestorm
75px
FFRK Crimson Vest FFV.png
Crimson Vest (V)
Deal fifteen ranged physical wind, fire, and non-elemental attacks to one enemy, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, temporarily grant the user Awoken Thief Mode, and increase the user's Cap Break Level by 1, with a bonus effect depending on the number of allies from the FF V realm that remain in the battle..
Heartening Call
75px
FFRK Mythril Bow FFV.png
Mythril Bow (V)
Instantly activate a FF V realm chain up to 99 hits long that increases the damage of allies from the FF V realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, and remove delay from their actions for one turn..

Exdeath[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Black Hole
FFRK Black Hole Icon.png
2 Single 200% magic damage None
Deal magic non-elemental damage to one enemy.
Grand Cross
FFRK Grand Cross Icon.png
2 All 237% magic damage/hit, absorb BLK and WHT attacks FFRK Moore Branch FFV.png
Moore Branch (V)
Deal 4 magic attacks to all enemies, absorb enemy black and white magic, and restore ability uses.
Dark Earth Shaker
FFRK Dark Earthshaker Icon.png
2 Single 393% magic damage/hit, dark infusion FFRK Ghido's Whisker FFV.png
Ghido's Whisker (V)
Deal three magic dark attacks to one target, and temporarily infuse the user with the power of the dark.
Neo Almagest
FFRK Neo Almagest Icon.png
2 All 355% magic damage/hit, party Magic Barrier FFRK Exdeath's Armor.png
Exdeath's Cuirass (V)
Deal four magic dark attacks to all targets, and enable each ally to avoid one magic attack. Effective against most spells.
Power of the Void
FFRK Power of the Void Icon.png
2 All 239% magic damage/hit, party MAG/RES +30% FFRK Enuo's Scourge FFV.png
Enuo's Scourge (V)
Deal six magic dark and non-elemental attacks to one target, and temporarily raise the Magic of all allies a moderate amount and their Resistance a small amount.
Neo Black Hole
FFRK Neo Black Hole Icon.png
2 All 199% magic damage/hit, target dark weakness +20% FFRK Demon's Rod FFV.png
Demon's Rod (V)
Deal six magic dark and non-elemental attacks to all targets, temporarily lower their resistance to dark, and grant Haste and Burst Mode to the user.
FFRK Black Ray Icon.png Black Ray: 4x 204% dark/NE magic (286% with Doom)
FFRK Black Storm Icon.png Black Storm: 630% group dark/NE magic, self MAG +30%/Doom (45s)
Neo Grand Cross
FFRK Neo Grand Cross Icon.png
2 All 232% magic damage/hit
Party MAG/MND +30%, self Grand Cross
FFRK Whale Whisker FFV.png
Whale Whisker (V)
Deal six magic dark and non-elemental attacks to all targets, temporarily absorb enemy black magic and white magic abilities cast on the user to restore one ability use, and raise the Magic and Mind of all allies a moderate amount.
Delta Hole
FFRK Delta Hole Icon.png
2 Random 164% magic damage/hit, self cast speed x2
Target dark weakness +20%
FFRK Santalum Robe FFV.png
Santalum Robe (V)
Deal ten magic dark attacks to random enemies, temporarily lower their dark resistance, temporarily reduce delay of the user's actions, grant them Bravery Mode, and set their Bravery Level to one.
Delta Blaster: (+1 on Darkness)
Lv 0: 792% dark magic
Lv 1: 1200% dark magic, capped at 99999
Lv 2: 2080% dark magic, capped at 99999
Lv 3: 3500% dark magic, capped at 99999
Dimensional Void
FFRK Dimension Hole Icon.png
3 Single 2650% magic damage/hit FFRK Deathbringer FFV.png
Deathbringer (V)
Deal three massive magic dark and holy attacks to one enemy. Can break the damage cap.
Balance of Power
FFRK Unknown Exdeath SB Icon.png
2 Single 170% magic damage/hit
Self MAG/RES/MND +30%, holy/dark power +30%
FFRK Root of Evil A FFV.png
Root of Evil I (V)
Deal ten magic dark and holy attacks to one target, temporarily raise the user's Magic and Mind a moderate amount and Resistance a small amount, temporarily raise the user's holy and dark attack level by 3, and cause the user's darkness and white magic abilities to trigger the follow-up ability Delta Magic, which grows in power the more times it is triggered (3 ranks).
Delta Magic: (stronger with uses, +1 on White Magic/Darkness)
Lv 1: 4x 130% dark/holy/NE magic
Lv 2: 6x 130% dark/holy/NE magic, drain 10% of damage
Lv 3: 2020% dark/holy/NE magic (capped at 99999), drain 10% of damage
Orbital Power
FFRK Orbit Power Icon.png
1 Self Dark infusion stack, Last Stand
Magic cast speed x2 (1 turn)
FFRK Doom Mace FFV.png
Doom Mace (V)
Temporarily grant the user Empowered Infusion for dark, grant them Last Stand, and reduce delay of their magic attacks for one turn. Triggers instantly.
Space Disorder
75px
FFRK Necromancer's Staff FFV.png
Necromancer's Cane (V)
Deal fifteen magic or white magic dark, holy, and non-elemental attacks to one target, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, grant the user Twin Element Mode III, and grant the user Ravenous Void Mode. Ravenous Void Mode causes the third dark or holy ability used by the user to trigger the follow-up ability Space Debris, and remove Ravenous Void Mode. Attack type of Space Disorder depends on the stats of the user.
Emptiness Break
75px
FFRK Judgment FFV.png
Judgment (V)
Deal fifteen magic or white magic dark, holy, and non-elemental attacks to one target, temporarily grant the user Awoken Darkwood Mode, increase the user's Cap Break Level by 1, grant the user Twin Element Mode, and cause dark and holy abilities used by the user to grant all allies a barrier that reduces the damage of one attack a moderate amount. Attack type depends on the user's stats.
Unknown Orbit
75px
FFRK Ominous Rod FFV.png
Ominous Rod (V)
Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Twin Element Mode II. After entering Twin Element Mode II, using a dark or holy ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it. Does not deplete the Soul Break gauge.
Orbital Energy
75px
FFRK Demon Mail FFV.png
Demon Mail (V)
Temporarily grant the user Empowered Infusion for holy, lower the Defense and Resistance of the user a small amount, and raise their Mind a large amount. Triggers instantly.

Krile[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Calm
FFRK Calm Icon.png
2 Single Target ATK -30% None
Lower the Attack of one target.
Wind Drake's Roar
FFRK Wind Drake's Roar Icon.png
2 All 760% magic damage, 100% Interrupt FFRK Magus Rod FFV.png
Magus Rod (V)
Deal non-elemental magic damage to all targets, with a high chance to interrupt their actions.
Heaven Arc*
FFRK Heaven Arc Icon.png
2 Single 236% magic damage/hit, 15% Sap/Sleep FFRK Brynhildr Unknown.png
Brynhildr (Logres)
Deal five magic non-elemental attacks to one target, with a chance to Sleep and Sap them.
Unspoken Bond
FFRK Unknown Soul Break Krile Icon.png
2 Single 223% magic damage/hit
Party magic cast speed x2 (2 turns)
FFRK Beast Killer FFV.png
Beast Killer (V)
Deal eight summoning magic non-elemental attacks to one target, and reduce the offensive magic casting time of all allies for three turns.
Sheepsong
FFRK Sheep Song Icon.png
2 Party MAG +30%, Haste, Regen FFRK Fire Lash FFV.png
Fire Lash (V)
Grant Haste and major Regen to all allies, and temporarily raise their Magic a moderate amount.
Tomorrow's Promise
FFRK The Day Will Come Icon.png
2 All 199% magic damage/hit, fire infusion FFRK Asura's Rod FFV.png
Asura's Rod (V)
Deal six magic fire and non-elemental attacks to all targets, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user.
FFRK Ignus Fatuus BSB Icon.png Ignus Fatuus: 4x 217% fire/NE magic, 9% Interrupt
FFRK Eruption Icon.png Eruption: 2x 304% group fire/NE magic, 16% Slow
Meteoric Assault
FFRK Large Meteorite Assault Icon.png
2 Single 3800-4400% magic damage
Scales with fire attacks used
FFRK Stardust Rod FFV.png
Stardust Rod (V)
Deal massive magic fire and non-elemental damage to one target. Deals more damage for each fire attack the user has dealt. Can break the damage cap.
Unbroken Chain
FFRK Unknown Krile SB Icon.png
2 Single 163% magic damage/hit, party cast speed x2 (2 turns)
99-hit fire chain (+20% field) (15s)
FFRK Red Scorpion FFV.png
Red Scorpion (V)
Trigger a fire chain up to 99 hits long that increases the fire damage of all allies a small amount, deal eleven magic fire attacks to one enemy, and reduce delay of all allies' actions for two turns.
Cleansing
FFRK Cleansing Icon.png
2 Single 170% magic damage/hit
Fire infusion, self MAG/RES +30%
FFRK Slaying Tail FFV.png
Slaying Tail (V)
Deal ten magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, raise the user's Magic a moderate amount and Resistance a small amount, and cause the user's fire abilities to trigger Dance of the Flame, dealing two to six magic fire and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank.
Dance of the Flame: 2-6x 142% fire/NE magic, more hits with ability rank
Brimstone
FFRK Brimstone Icon.png
2 Single 188% magic damage/hit, target fire weakness +20% FFRK Black Robe FFV.png
Black Robe (V)
Deal eight magic fire and non-elemental attacks to one enemy, temporarily lower its fire resistance, and grant Haste and Burst Mode to the user.
FFRK Unknown Krile BSB Icon.png Consuming Flame: 4x 200% fire/NE magic
FFRK Unknown Krile BSB Icon 2.png Blood Bloom: 2x 309% group fire/NE magic, self MAG +30%/DEF +30%
Raging Hellfire
FFRK Unknown Krile SB Icon 2.png
3 Single 182% magic damage/hit, then 2650% FFRK Beastmaster Model FFV.png
Beastmaster's Guise (V)
Deal twenty massive summon magic fire attacks to one enemy, followed by an additional summon magic fire attack that can break the damage cap.
Kindred Flame
FFRK Light's Bond Icon.png
2 Single 173% magic damage/hit
Fire infusion, self cast speed x2
FFRK Queen's Whip FFV.png
Queen's Whip (V)
Deal ten magic fire attacks to one enemy, temporarily infuse the user with the power of fire, temporarily reduce delay of the user's actions, grant Bravery Mode to the user, and set the user's Bravery Level to one.
Concentrated Fire: (+1 on Black Magic)
Lv 0: 792% fire magic
Lv 1: 1200% fire magic, capped at 99999
Lv 2: 2080% fire magic, capped at 99999
Lv 3: 3500% fire magic, capped at 99999
Boundless Love
FFRK Unlimited Affection Icon.png
1 Self Fire infusion stack, cast speed x3 (2 turns) FFRK Dragon's Whisker FFV.png
Dragon's Whisker (V)
Temporarily grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. Triggers instantly.
Gift of Hope
FFRK Unknown Krile SB Icon 3.png
2 Single 170% magic damage/hit, earth infusion
Earth: self cast speed x2 (1 turn) (15s)
Follow earth abilities with Ancient Soul
FFRK Gaia Rod FFV.png
Gaia Rod (V)
Deal ten magic earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, reduce delay of the user's actions for one turn, temporarily cause the user's earth attacks to reduce delay of their actions on the next turn, and cause the user's earth abilities to trigger the follow-up ability Ancient Soul, dealing four to five magic earth and non-elemental attacks to one target. Number of attacks increases if Galuf is present.
Ancient Soul: 4x 202% earth/NE magic, 5x with Galuf in party
Cloud of Dust
FFRK Sand Cloud Icon.png
1 Self Earth infusion stack, cast speed x3 (2 turns) FFRK Seraphim's Mace FFV.png
Seraphim's Mace (V)
Instantly grant the user Empowered Infusion for earth, and reduce delay of the user's actions for two turns.
Dearest Friends
FFRK Unknown Krile SB Icon 4.png
FFRK Reginleif FFV.png
Reginleif (V)
Activate a FF V realm chain up to 150 hits long that increases the damage of allies from the FF V realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste.
Bestial Exodus
75px
FFRK Rod of Faith FFV.png
Rod of Faith (V)
Deal fifteen summon magic fire, earth, and non-elemental attacks to one target, temporarily grant the user Awoken Successor Mode, increase the user's Cap Break Level by 1, grant the user Twin Element Mode, and cause fire and earth abilities used by the user to grant all allies a barrier that reduces the damage of one attack a moderate amount.
Gaia's Rage
75px
FFRK Gaia Hat FFV.png
Gaia Hat (V)
Deal twenty massive summon magic earth attacks to one enemy, followed by an additional summon magic earth attack that can break the damage cap.
Ancestral Devotion
75px
FFRK Mythril Whip FFV.png
Mythril Whipblade (V)
Instantly deal magic fire and earth damage to one target, and temporarily grant the user Twin Element Mode II. Deals more damage if Galuf is in the party, can break the damage cap, and does not deplete the Soul Break gauge.
Terrestial Incandescence
75px
FFRK Oracle Model FFV.png
Prophet's Guise (V)
Instantly deal ten magic fire, earth, and non-elemental attacks to one enemy, temporarily grant the user Twin Element Mode II, and grant all allies a barrier that reduces the damage of one attack a large amount.
Baldesion Attack
75px
FFRK Wyvern Tail FFV.png
Wyvern Tail (V)
Deal fifteen magic fire, earth, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, grant the user Twin Element Mode III, and cause fire and earth abilities used by the user to temporarily raise the user's fire and earth attack levels by 1.
Earth Raiment (Krile)
FFRK Earth Bute FFV.png
Earth Bute (V)
Temporarily infuse all allies with the power of earth. Triggers instantly.
Starfall Devastation
FFRK Steel Snake FFV.png
Steel Snake (V)
Deal three massive magic fire and earth attacks to one enemy, and grant all allies a barrier that reduces the damage of two attacks a large amount. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Resistance, and can break the damage cap.

Dorgann[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Shirahadori
FFRK Shirahadori Icon.png
2 Single Target DEF -15%, self ATK +15% None
Temporarily lower the Defense of one target a small amount, and raise the user's Attack a small amount.
Winds of Home
FFRK Home, Sweet Home Icon.png
2 Random 128% physical damage/hit
Self DEF -30%, party ATK/MAG +30%
FFRK Dorgann's Blade FFV.png
Dorgann's Blade (V)
Deal six physical wind attacks to random targets, temporarily lower the user's Defense a moderate amount, and raise the Attack and Magic of all allies a moderate amount.
Uncharted Lands
FFRK Unknown Lands Icon.png
2 All Target earth weakness +20%, party ATK/DEF +30% FFRK Dorgann's Armor FFV.png
Dorgann's Redoubt (V)
Temporarily lower the earth resistance of all targets, raise the Attack of all allies a moderate amount and Defense a small amount, and grant Haste and Burst Mode to the user. Burst Mode abilities: Protector's Vow, Blades of Sand
FFRK Prepared Guardian Icon.pngProtector's Vow: 4x 49% earth/wind physical, Knight damage +15% (2 turns)
FFRK Unknown Dorgann BSB Icon.png Blades of Sand: 3x 47% earth/wind physical, self ATK/RES +30%
Brotherhood of the Dawn
FFRK Dawn's Bond Icon.png
2 Single 71% physical damage/hit
Earth infusion, self DEF +100%
FFRK Falchion FFV.png
Falchion (V)
Deal ten physical earth and wind attacks to one target, temporarily infuse the user with the power of earth, raise the user's Defense a large amount, and cause the user's offensive knight abilities to trigger Sandwind Blade, dealing two to six physical earth, wind, and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank.
Sandwind Blade: 2-6x 34% earth/wind physical, more hits with ability rank
Last Word
FFRK Unknown Dorgann SB Icon.png
1 Self Knight ability cast speed x3 (15s)
Knight ability rank boost (15s)
(+5/10/15/20/30% damage at rank 1/2/3/4/5)
FFRK Dorgann's Armguard FFV.png
Dorgann's Armguard (V)
Temporarily reduce delay of the user's knight abilities, and grant them up to a moderate Knight Ability Boost. Triggers instantly.
Passing the Torch
FFRK Power Passed to Son Icon.png
FFRK Stoneblade FFV.png
Stoneblade (V)
Deal fifteen physical earth, wind, and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Earth Mode, increase the user's Cap Break Level by 1, and cause every second earth ability used by the user to trigger the follow-up ability Second Home.
Protector of Worlds
FFRK Guardian of Two Worlds Icon.png
FFRK Crystal Sword FFV.png
Crystal Sword (V)
Deal three massive physical earth and wind attacks to one enemy. Can break the damage cap.

Famed Mimic Gogo[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Art of Mimicry
FFRK Mimic Arts Icon.png
2 Self 50% chance to mimic last ally action
275 Soul Break points to self if successful
150% physical damage if failed
None
Mimic the previous ally's action. If the attempt to mimic fails, deal a physical attack instead.
Fantastic Symmetry
FFRK Fantasy Symmetry Icon.png
2 Party ATK/MAG +30%, Haste FFRK Gogo's Hat FFV.png
Mimic's Cap (V)
Grant Haste to all allies, and temporarily raise their Attack and Magic a moderate amount.
Deep Aqua Breath
FFRK Deep Sea Aqua Breath Icon.png
2 All 199% magic damage/hit, water infusion FFRK Gogo's Rod FFV.png
Mimic's Rod (V)
Deal six magic water and non-elemental attacks to all targets, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user.
FFRK Unknown Gogo BSB Icon.png Way of the Mimic: Mimic last ally action, -0.15s cast time with uses
FFRK Unknown Gogo BSB Icon 2.png Infamous Waterworks: 4x 224% water/NE magic
Sunken Rhapsody
FFRK Unknown Gogo FFV SB Icon.png
2 Party Last Stand, Haste, self water infusion
Mimic last ally action two times
FFRK Empyrean Rod FFV.png
Empyrean Rod (V)
Instantly grant all allies Last Stand and Haste, temporarily infuse the user with the power of water, and mimic the previous ally's action two times. Mimics most actions.
Deep Imitation
FFRK Unknown Gogo FFV SB Icon 2.png
1 Self Water infusion stack, mimic last ally action FFRK Gogo's Coat FFV.png
Gogo's Coat (V)
Temporarily grant the user Empowered Infusion for water, and mimic the previous ally's action. Mimics most actions. Triggers instantly.
Secret Revelation?
FFRK Unknown Gogo FFV SB Icon 3.png
FFRK Unknown FFV Hat.png
Mirage Morion (V)
Activate a water chain up to 150 hits long that increases the water damage of all allies a large amount, and temporarily raise their Magic a large amount.
Undersea Fantasia
FFRK Unknown Gogo FFV SB Icon 4.png
FFRK Deep Sea Rod FFV.png
Rod of the Deeps (V)
Deal fifteen magic water and non-elemental attacks to one enemy, temporarily infuse the user with the power of water, temporarily grant the user Awoken Water Mode, increase the user's Cap Break Level by 1, and mimic the previous ally's action twice. Mimics most actions.
Abyssal Revelation
FFRK Unknown Gogo FFV SB Icon 5.png
FFRK Mirage Rod FFV.png
Mirage Rod (V)
Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.

Xezat[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Blizzaga Twinstrike
FFRK Continuous Blizzaga Blade Icon.png
2 Single 70% physical damage/hit None
Deal two physical ice attacks to one target.
Spellstrike Rimebolt
FFRK Unknown Xezat SB Icon.png
2 Single 71% physical damage/hit, ice infusion (25s)
Self cast speed x2 (1 turn)
Spellblade ability rank boost (15s)
(+5/10/15/20/30% damage at rank 1/2/3/4/5)
FFRK Xezat's Sword FFV.png
Xezat's Blade (V)
Deal ten physical ice and lightning attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of ice, and temporarily grant up to moderate Ability Boost to the user's spellblade abilities.
Spellstorm Frostclash
FFRK Unknown Xezat SB Icon 2.png
2 Random 79% physical damage/hit
Target ice weakness +20% (25s)
Self Haste, Burst Mode (25s)
FFRK Xezat's Helmet FFV.png
Xezat's Helm (V)
Deal eight physical ice and lightning attacks to random targets, temporarily lower their ice resistance, and grant Haste and Burst Mode to the user.
FFRK Throbbing Blade Icon.png Roaring Frostblade: 3x 56% ice/lightning physical, Spellblade damage +15% (3 turns)
FFRK Freezing Thunder Icon.png Chilling Stormfront: 2x 65% group ice/lightning physical, self ATK +30%/DEF -30%
Spellsword Iceshock
FFRK Unknown Xezat SB Icon 3.png
2 Single 132% physical damage/hit
Refill 1 party ability use
FFRK Defender FFV.png
Defender (V)
Deal six physical ice and lightning attacks to one target, and restore one ability use to their ability with the fewest remaining uses.
Fleet Assault
FFRK Fleet Attack Icon.png
2 (1 use) Single 60% physical damage/hit
Self ice/earth/lightning damage +30% (15s)
Awoken Spellblade, Cap Break +1 (15s)
Party critical = 50% (25s)
FFRK Morning Star FFV.png
Morning Star (V)
Deal fifteen physical ice, earth, lightning, and non-elemental attacks to one target, temporarily raise the user's ice, earth, and lightning attack levels by 3, grant the user Awoken Spellblade Mode, increase the user's Cap Break Level by 1, temporarily set the critical hit chance of all allies to 50%, and if Kelger, Galuf, or Dorgann are in the party, grant an additional effect depending on the number present.
Awoken Spellblade: Spellblade ability rank boost + dualcast, infinite hones
With any of Kelger, Galuf and Dorgann in the party:
1 member: party cast speed x3 (1 turn)
2 members: party cast speed x3 (2 turns)
3 members: party cast speed x3 (2 turns), critical = 100%, critical damage +50% (25s)
Glacial Spark
FFRK Unknown Xezat SB Icon 4.png
3 (1 use) Single 800% physical damage/hit FFRK Freezing Blade FFV.png
Freezing Blade (V)
Deal three massive physical ice, earth, and lightning attacks to one enemy. Can break the damage cap.

Kelger[edit | edit source]

Soul Break Soul Gauge Target Properties Relic
Lupine Fang
FFRK Lupine Fang Icon.png
2 Single 64% physical damage/hit, self Mirror Image None
Deal two physical attacks to one target, and grant Mirror Image to the user.
Lupine Attack
FFRK Lupine Attack Icon.png
2 Single 71% physical damage/hit, self Mirror Image
Ninja ability rank boost
(+5/10/15/20/30% damage at rank 1/2/3/4/5)
Follow earth abilities with Lupine CHase (15s)
FFRK Kelger's Sword FFV.png
Kelger's Blade (V)
Deal ten physical earth and wind attacks to one target, temporarily grant moderate Ability Boost to the user's ninja abilities, grant Mirror Image to the user, and cause the user's earth abilities to trigger Lupine Chase, dealing four, six, or eight physical earth, wind, and non-elemental attacks to one target. Number of attacks depends on the Mirror Image stacks on the user.
Lupine Chase: 32% earth/NE ranged (4/6/8 hits with 0/1/2 Mirror Image stacks)
Sonic Swiftness
FFRK Sonic Speed Icon.png
2 Single 83% physical damage/hit, earth infusion (25s)
Self Haste, Burst Mode (15s)
FFRK Avenger FFV.png
Avenger (V)
Deal eight physical earth and wind attacks to one target, temporarily infuse the user with the power of earth, and grant Haste and Burst Mode to the user.
FFRK Lupine Claw Icon.png Lupine Claw: 4x 47% earth/wind physical
FFRK Lupine Footwork Icon.png Lupine Evasion: 2x 75% earth/wind physical, self Mirror Image
Lupine Howl
FFRK Lupine Howling Icon.png
2 Party 40% max HP party heal
Party Mirror Image
FFRK Kelger Model FFV.png
Kelger's Guise (V)
Instantly restore a moderate amount of HP to all allies proportional to their max HP, and grant them Mirror Image.
Lupine Boost
FFRK Lupine Boost Icon.png
3 Single 55% physical damage/hit, then 800% FFRK Ogrenix FFV.png
Ogrenix (V)
Deal twenty massive physical earth attacks to one enemy, followed by an additional physical earth attack that can break the damage cap.
Wolf Howl
FFRK Wolf's Roar Icon.png
1 Self 52% physical damage/hit
Empowered Infusion: earth (25s)
FFRK Hero's Shield FFV.png
Hero's Shield (V)
Instantly deal six physical earth and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for earth.
True Lupine Attack
FFRK True Lupine Attack Icon.png
FFRK Lupine Blade FFV.png
Lupine Blade (V)
Deal fifteen physical earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Ninja Mode, increase the user's Cap Break Level by 1, and cause every second ninja ability used by the user to trigger the follow-up ability Lupine Pulse. Lupine Pulse deals four, six, or eight physical earth and non-elemental attacks to one target. Number of attacks depends on the Mirror Image stacks on the user.
Fury of the Wolf
FFRK Wolf's Fury Icon.png
FFRK Koga Blade FFV.png
Koga Blade (V)
Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.

Gallery[edit | edit source]

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