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This articles lists all Soul Breaks used in Final Fantasy Record Keeper by characters originating from Final Fantasy III.

List of Soul BreaksEdit

LunethEdit

Soul Break Soul Gauge Target Properties Relic
Mark of the Warrior
FFRK Mark of the Warrior Icon
2 Self ATK +35% None
Raise user's Attack for a short time.
Advance
FFRK Advance Icon
2 Self ATK +150%/DEF -50% FFRK Tyrfing FFIII
Tyrfing (III)
Temporarily raise the user's Attack an extremely large amount while lowering Defense a large amount.
Blade Torrent
FFRK Blade Torrent Icon
2 Single 128% physical damage/hit, 20% Interrupt FFRK Royal Sword FFIII
Royal Sword (III)
Deal four attacks to one target, with a moderate chance to interrupt its actions.
Swordshower
FFRK Swordshower Icon
2 Single 97% physical damage/hit, party DEF +50% FFRK Lust Dagger FFIII
Lust Dagger (III)
Deal eight ranged physical wind attacks to one target, and temporarily raise the party's Defense a moderate amount.
Eternal Wind
FFRK Eternal Wind Icon
2 Single 78% ranged damage/hit
Wind infusion, 100% Interrupt
FFRK Gungnir FFIII
Gungnir (III)
Deal eight ranged physical wind and non-elemental attacks to one target, with a high chance to interrupt its pending action, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of wind.
FFRK Pummeling Gale Icon Pummeling Gale: 4x 49% wind/NE ranged, 9% Interrupt
FFRK Roaring Winds Icon Roaring Winds: 2x 65% group wind/NE ranged, self ATK +30%/RES -30% (20s)
Heavenly Gust
FFRK Sky Flash Icon
2 Single 1120% jump damage
(up to 1450% with wind attacks used)
FFRK Dragon Lance FFIII
Dragon Lance (III)
Deal a massive wind and non-elemental jump attack to one target. Deals more damage for each wind attack the user has made. Can break the damage cap.
Zephyr Memories
FFRK Zephyr Memories Icon
2 Single 72% physical damage/hit, wind infusion FFRK Kikuichimonji FFIII
Kikuichimonji (III)
Deal ten physical wind and non-elemental attacks to one target, reduce delay of user's action for one turn, temporarily infuse the user with the power of wind, and enter Windborn EX Mode. Windborn EX Mode temporarily raises Attack a moderate amount, and causes wind attacks to reduce delay of the next action.
Windborn: ATK +30%, wind: self cast speed x3 (1 turn)
Storm of Blades
FFRK Whirlwind Flash Icon
3 Single 55% ranged damage/hit, then 800% FFRK Masamune FFIII
Masamune (III)
Deal twenty massive ranged physical wind attacks and one ranged physical wind attack that can break the damage cap to one enemy.
Howling Winds
FFRK Silver Blade Gale Icon
1 Single 52% physical damage/hit, wind infusion stack FFRK Mighty Hammer FFIII
Mighty Hammer (III)
Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind.
Howling Vortex
FFRK Blowing Breeze Icon
2 Single 71% physical damage/hit
Wind infusion, drain 20% of wind damage
Follow wind abilities with Gale Spear
FFRK Blood Lance FFIII
Blood Lance (III)
Deal ten physical wind and non-elemental attacks to one enemy, temporarily infuse the user with the power of wind, temporarily cause the user's wind abilities to heal the user for a small portion of the damage dealt, and cause the user's wind abilities to trigger the follow-up ability Gale Spear, dealing six physical wind and non-elemental attacks to one target.
Gale Spear: 6x 32% wind/NE physical
Wind Chosen
FFRK Revealer of the Wind Icon
FFRK Murakumo FFIII
Murakumo (III)
Deal fifteen ranged physical wind and non-elemental attacks to one enemy, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Wind Mode, increase the user's Cap Break Level by 1, and cause the user's jump attacks to land instantly.
Master Dragoon
FFRK Unknown Luneth SB Icon
FFRK Luneth's Guise FFIII
Luneth's Guise (III)
Temporarily reduce delay of the user's dragoon abilities, and increase their jump damage a moderate amount. Triggers instantly and does not deplete the Soul Break gauge.
Overflowing Potential*
FFRK Unknown Luneth SB Icon 2
FFRK Orichalcum FFIII
Orichalcum (III)

ArcEdit

Soul Break Soul Gauge Target Properties Relic
Mass Shell
FFRK Mass Shell Icon
2 Party Shell None
Give the party Shell.
Soothing Light
FFRK Gentle Light Icon
2 Party h50 heal, RES +50% FFRK Holy Wand FFIII
Holy Wand (III)
Restore a moderate amount of HP to the party and temporarily raise their Resistance a moderate amount.
Renewing Rains
FFRK Hosui Prayer Icon
2 Party Shell, Regen, Magic Barrier FFRK Elder Staff FFIII
Elder Staff (III)
Grant Shell and Major Regen to all allies and enable each to avoid one magic attack. Effective against most spells.
Word of Kindness
FFRK Love Gospel Icon
2 Party h85 heal, Mirror Image FFRK White Mage Robe FFIII
White Mage Robe (III)
Instantly restore a large amount of HP to all allies, and enable them to avoid one physical attack.
Auroral Grace
FFRK Good Heart Aurora Icon
2 Single 234% white magic damage/hit
h55 party heal, self MND +30% (25s)
FFRK Staff of the Magi FFIII
Staff of the Magi (III)
Deal five white magic holy and non-elemental attacks to one target, restore a moderate amount of HP to all allies, temporarily raise the user's Mind a moderate amount, and grant Haste and Burst Mode to the user.
FFRK Knowledge of Purification Icon Dedication to Purity: h80 ally heal, Esuna
FFRK Knowledge of Healing Icon Dedication to Healing: h25 party heal
Break of Valor
FFRK Unknown Arc SB Icon
2 Single 200% white magic damage/hit, holy infusion FFRK Wizard Rod FFIII
Wizard Rod (III)
Deal eight white magic holy and water attacks to one target, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user.
FFRK Dia Water Icon Dia Deluge: 4x 260% holy/water white magic
FFRK Dia Cure Icon Dia Cure: h105 ally heal, MND +30% (20s)
Water's Grace
FFRK Water's Wisdom Icon
2 Single 180% white magic damage/hit
Holy infusion, self MND/RES +30% (25s)
Follow White Magic abilities with Dia Splash
FFRK Seraphim's Mace FFIII
Seraphim's Mace (III)
Deal ten white magic holy and water attacks to one target, temporarily infuse the user with the power of holy light, raise the user's Mind a moderate amount and Resistance a small amount, and cause the user's holy abilities to trigger the follow-up ability Dia Splash, dealing two to six white magic holy, water, and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank.
Dia Splash: 2-6x 163% holy/water/NE white magic, more hits with ability rank
Heavenly Rains
FFRK Unknown Arc SB Icon 2
2 Party h85 heal, RES +100% (25s) FFRK Holy Rod FFIII
Holy Rod (III)
Instantly restore a large amount of HP to all allies, temporarily raise their Resistance a large amount, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2.
Life Fountain: (+1 on White Magic)
Lv 0: h25 ally heal
Lv 1: h25 party heal
Lv 2: h55 party heal
Lv 3: h55 party heal, Last Stand
Summon Leviath
FFRK Summon Magic Leviath Icon
2 Single 170% magic damage/hit, water infusion FFRK Healing Rod FFIII
Healing Rod (III)
Deal ten summon magic water and non-elemental attacks to one target, temporarily infuse the user with the power of water, and enter Esoteric Light EX Mode. Esoteric Light EX Mode temporarily raises the user's Magic a moderate amount, and causes every second white magic or summoning ability they use to trigger the follow-up ability Serpent's Blessing, dealing five summon magic water and non-elemental attacks to one target, and restoring a small amount of HP to all allies.
Esoteric Light: MAG +30%, follow 2 White Magic or Summoning abilities with Serpent's Blessing
Serpent's Blessing: 5x 159% water/NE magic (SUM), h25 party heal
Soaring Melody
FFRK Chanting to the Heavens Icon
1 Self Summoning ability cast speed x3 (15s)
Refill 2 Summoning ability uses
FFRK Lilith Rod FFIII
Lilith Rod (III)
Temporarily reduce delay of the user's summon magic abilities, and restore two summoning ability uses to one of the user's summoning abilities. Triggers instantly.
Awakened Summon Leviath*
FFRK Awakened Summon Leviath Icon
FFRK Asura's Rod FFIII
Asura's Rod (III)
Divine Wave*
FFRK Divine Wave Icon
FFRK Evoker's Robe FFIII
Evoker's Robe (III)
Sacred Breath*
FFRK Sacred Breath Icon
FFRK Selene Bow FFIII
Selene Bow (III)

RefiaEdit

Soul Break Soul Gauge Target Properties Relic
Martial Arts
FFRK Martial Arts Icon
2 Self ATK/ACC +30% None
Raise the user's Attack and Accuracy a moderate amount.
Spellbreak Volley
FFRK Demon Extermination Blow Icon
2 All 340% ranged damage, target MAG -50% FFRK Moonring Blade FFIII
Moonring Blade (III)
Deal ranged physical damage to all targets and temporarily lower their Magic a large amount.
Blazing Fists
FFRK Burning Fists Icon
2 Single 98% physical damage/hit
Self Haste, ATK/DEF +35% (25s)
FFRK Rising Sun FFIII
Rising Sun (III)
Deal eight physical attacks to one target, grant Haste to the user, and temporarily raise the user's Attack a moderate amount, and Defense a small amount.
Dance of Carnage
FFRK Pyrrhic War Icon
2 Single 78% physical damage/hit
Fire infusion, self critical = 50% (25s)
FFRK Shura Gloves FFIII
Shura Gloves (III)
Deal eight physical fire and non-elemental attacks to one target, temporarily set the user's critical hit chance to 50%, infuse the user with the power of fire, and grant Haste and Burst Mode to the user.
FFRK Riddle of the Flame Icon Riddle of the Flame: 4x 49% fire/NE ranged (critical damage +50%)
FFRK Fires of Carnage Icon Fires of Carnage: 2x 65% group fire/NE ranged, self ATK +30%/DEF -30% (20s)
Burning Devotion
FFRK Unknown Refia SB Icon
2 Single 71% physical damage/hit
Fire infusion, self critical damage +50% (25s)
Fire: self cast speed x2 (1 turn)
FFRK Metal Knuckles FFIII
Metal Knuckles (III)
Deal ten physical fire and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of fire, temporarily increase the damage of critical hits, and cause fire attacks to reduce delay of the next action.
Trine Flamefist
FFRK Unknown Refia SB Icon 2
3 Single 800% physical damage/hit FFRK Godhand FFIII
Godhand (III)
Deal three massive physical fire attacks to one enemy. Can break the damage cap.
Bridled Love
FFRK Unknown Refia SB Icon 3
1 Self Cast speed x3 (2 turns), Explosive Rush Mode (15s) FFRK Refia Model FFIII
Refia's Guise (III)
Instantly reduce delay of the user's actions for two turns, temporarily grant level 1 Explosive Rush Mode to the user, and cause the user's fire abilities to trigger the follow-up ability Skydance Firestorm, dealing 4 to 6 physical fire and non-elemental attacks to one enemy. If the user already has Explosive Rush Mode, Bridled Love increases the user's Explosive Rush Mode level by 1. Number of attacks dealt by Skydance Firestorm depends on the Explosive Rush Mode level of the user.
Explosive Rush Mode: follow fire attacks with Skydance Firestorm
Skydance Firestorm: 4/5/6x 40% fire/NE physical, scales with Explosive Rush stacks

IngusEdit

Soul Break Soul Gauge Target Properties Relic
Defend
FFRK Guard Icon
2 Self Protect/Shell None
Grant Protect and Shell to user.
Earth Ward
FFRK Earth Protector Icon
2 Party Protect/Haste FFRK Heroic Shield FFIII
Heroic Shield (III)
Grant Protect and Haste to all allies.
Gaia's Vengeance
FFRK Protect the Hands of the Earth Icon
2 Single 158% physical damage/hit, Sentinel FFRK Break Blade FFIII
Break Blade (III)
Deal five physical attacks to one target, and temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks.
Oathsworn Espada
FFRK Espada's Loyalty Icon
2 All 120% physical damage/hit
Self ATK/DEF +30%, earth infusion (25s)
FFRK Aegis Shield FFIII
Aegis Shield (III)
Deal four physical earth and non-elemental attacks to all targets, temporarily raise the user's Attack a moderate amount, Defense a small amount, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of earth.
FFRK Tour de Force Icon Tour de Force: 2x 98% earth/NE physical, Sentinel
FFRK Secrets of Sasune Icon Secrets of Sasune: 2x 98% earth/NE physical, Retaliate
Titan's Blade
FFRK Titan Blade Icon
2 Single 96% physical damage/hit, target ATK/MAG -50% FFRK Gaia Blade FFIII
Gaia Blade (III)
Deal eight physical earth and non-elemental attacks to one target, and temporarily lower its Attack and Magic by a large amount.
Attested Strength
FFRK Unknown Ingus SB Icon
2 Single 72% physical damage/hit, Last Stand
99-hit earth chain, earth damage +20%
FFRK Rune Axe FFIII
Rune Axe (III)
Trigger an earth chain up to 99 hits long that increases the earth damage of all allies a small amount, deal eleven physical earth attacks to one enemy, and grant Last Stand to all allies.
Faith Escutcheon
FFRK Unknown Ingus SB Icon 2
2 Single 84% physical damage/hit
Party earth reflection barrier (30s)
FFRK Crystal Shield FFIII
Crystal Shield (III)
Deal eight physical earth attacks to one target, temporarily grant all allies a barrier that reflects a portion of the damage they take to the attacker as earth damage, and grant Haste and Burst Mode to the user.
FFRK Titan Drive Icon Titan Drive: 3x 65% earth/NE physical, Knight damage +15% (3 turns)
FFRK Aegis Form Icon Aegis Form: self ATK/DEF +50%
Gaian Promise
FFRK Earth's Faith Icon
2 Single 71% physical damage/hit
Earth infusion, self ATK/DEF +30%
Follow Knight abilities with Titan Strike
FFRK Giant's Axe FFIII
Giant's Axe (III)
Deal ten physical earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's knight abilities to trigger the follow-up ability Titan Strike, dealing four to six physical earth and non-elemental attacks to one target. Number of attacks depends on the user's Defense.
Titan Strike: 4-6x 34% earth/NE physical, scales with DEF (5/6 hits at 798/2736 DEF)
Solid Titan
FFRK Solid Titan Icon
2 Single 60% physical damage/hit, earth infusion
Cap Break +1, party earth reflection barrier (30s)
FFRK Enhancer FFIII
Enhancer (III)
Deal fifteen physical earth and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, grant all allies a barrier that reflects a portion of damage taken back at the attacker as earth damage, temporarily grant the user Awoken Earth Mode, and increase the user's Cap Break Level by 1.
Awoken Earth: earth ability rank boost (5/10/15/20/30%), dualcast, infinite hones
Gaia Sword
FFRK Gaia Blade Icon
1 Single 52% physical damage/hit, 1500 HP party heal FFRK Knight's Armor FFIII
Knight's Armor (III)
Instantly deal six physical earth and non-elemental attacks to one enemy, and restore 1,500 HP to all allies.
Titan Bash*
FFRK Titan Bash Icon
FFRK Greataxe FFIII
Greataxe (III)

DeschEdit

Soul Break Soul Gauge Target Properties Relic
Sustaining Strike
FFRK Cover Attack Icon
2 Random 67% magic damage/hit None
Deal magic lightning damage to three random targets.
Bolt of the Ancients
FFRK Ancient Thunder Icon
2 All 235% magic damage/hit, lightning infusion FFRK Desch's Sword FFIII
Desch's Sword (III)
Deal four magic lightning attacks to all targets, and temporarily infuse the user with the power of lightning.
Selfless Spirit
FFRK Desperate Decision Icon
2 Party ATK/DEF +35%, 50% max HP self damage FFRK Gauntlets FFIII
Gauntlets (III)
Inflict heavy damage on the user based on their current HP, and temporarily raise the party's Attack a moderate amount and Defense a small amount.
Roiling Memories
FFRK Reminiscient Thunderclap Icon
2 Random 294% magic damage/hit
Self MAG +30%, target lightning weakness +20% (25s)
FFRK Ancient Sword FFIII
Ancient Sword (III)
Deal six magic lightning and non-elemental attacks to random targets, temporarily lower their lightning resistance, and raise the user's Magic a moderate amount.
Ancient Lightning
FFRK Ancient Thunderclap Icon
2 All 234% magic damage/hit, lightning infusion FFRK Avenger FFIII
Avenger (III)
Deal five magic lightning and non-elemental attacks to all targets, grant Haste and Burst Mode to the user and temporarily infuse them with the power of lightning.
FFRK Ancient Heavenly Drum Icon Heavenly Drum: 4x 200% lightning/NE magic, self magic cast speed x2 (1 turn)
FFRK Unselfish Lightning Icon Become the Lightning: 2x 309% group lightning/NE magic, self MAG +30%/DEF -30%
Roar of Duty
FFRK Unknown Desch SB Icon
2 Single 170% magic damage/hit, target lightning weakness +20% (25s)
Party magic cast speed x2 (3 turns)
FFRK Gladius FFIII
Gladius (III)
Deal ten magic lightning and non-elemental attacks to one target, temporarily lower its lightning resistance, and reduce offensive magic casting time of all allies for three turns.
Lightning Embodied
FFRK Unknown Desch SB Icon 2
2 Party 150-hit lightning chain
MAG +50%, lightning damage +50%
FFRK Rune Bell FFIII
Rune Bell (III)
Trigger a lightning chain up to 150 hits long that increases the lightning damage of all allies a large amount, and temporarily raise their Magic a large amount.
Shattering Thunder
FFRK Lightning Strikes Icon
1 All 105% magic damage/hit
Target lightning weakness +10%, RES -50% (15s)
FFRK Desch Model FFIII
Desch Model (III)
Instantly deal six magic lightning and non-elemental attacks to all enemies, temporarily lower their lightning resistance level by 1, and lower their Resistance a large amount.
Owen's Anger*
FFRK Owen's Anger Icon
FFRK Durandal FFIII
Durandal (III)
Thunderbolt Call*
FFRK Thunderbolt Call Icon
FFRK Vorpal Sword FFIII
Vorpal Sword (III)
Thunderstorm Call*
FFRK Thunderstorm Call Icon
FFRK Ultima Sword FFIII
Ultima Sword (III)

Onion KnightEdit

Soul Break Soul Gauge Target Properties Relic
Turbo-Hit
FFRK Turbo-Hit Icon
2 Single 50% physical damage/hit None
Deal three physical attacks to one target.
Onion Slice
FFRK Onion Slice Icon
2 Single 8-11x 82% physical damage/hit, target DEF/RES -50% (25s)
(9/10/11 hits at 140/175/190 SPD)
FFRK Onion Sword FFIII
Onion Sword (III)
Deal between eight and eleven physical attacks to one target, and temporarily lower its Defense and Resistance a large amount. The number of attacks dealt depends on the user's Speed.
Vessel of Fate
FFRK Bloomer's Prophecy Icon
2 Party ATK/MAG +30%, Haste FFRK Onion Gauntlets FFIII
Onion Gauntlets (III)
Temporarily raise the Attack and Magic of all allies a moderate amount, grant Haste to all allies, and Burst Mode to the user.
FFRK Extra Slice Icon Extra Slice: 4x 47% physical, self physical CT0 (1 turn)
FFRK Swiftspell Icon Swiftspell: 4x 225% magic, self magic CT0 (1 turn)
Blowback
FFRK Full Burst Icon
2 All 284% magic damage/hit, 40% max HP party heal FFRK Eternal Staff FFIII
Eternal Staff (III)
Deal five magic non-elemental attacks to all targets, and restore a moderate amount of HP to all allies based on their max HP.
Sword and Spell
FFRK Sword & Magic Icon
2 Single 1300% physical or 4000% magic damage FFRK Onion Armor FFIII
Onion Armor (III)
Deal massive physical or magic non-elemental damage to one target. Can break the damage cap. Attack type depends on the stats of the user.
Forbidden Wisdom
FFRK Sealed Forbidden Wisdom Icon
2 Party MAG/RES/MND +30% (25s), Haste, magic cast speed x2 (3 turns) FFRK Zeus Mace FFIII
Zeus Mace (III)
Temporarily raise the Magic and Mind of all allies a moderate amount and Resistance a small amount, reduce their offensive magic casting time for three turns, grants Haste, and enter Sage EX Mode. Sage EX Mode temporarily raises the user's Magic a moderate amount, and increases the user's black magic damage a small amount.
Sage: MAG +30%, Black Magic ability damage +15%
Forbidden Power
FFRK Sealed Forbidden Power Icon
2 Party ATK +50%, critical = 50%, Haste FFRK Onion Blade FFIII
Onion Blade (III)
Temporarily raise the Attack of all allies a large amount, set their critical hit chance to 50%, grant them Haste, and enter Ninja EX Mode. Ninja EX Mode temporarily raises the user's Attack a moderate amount, and causes the user's attacks, abilities, and Soul Breaks to reduce delay of their actions (stacks up to eight times).
Ninja: ATK +30%, self cast speed x1.3 (+0.3 per action in EX Mode, up to x3.4)
Sage Unleashed
FFRK Philosopher Sage Icon
2 Single 165% magic damage/hit FFRK Onion Knight Model FFIII
Onion Knight's Guise (III)
Deal ten magic wind, water, fire, and earth attacks to one target, and enter Light's Wisdom EX Mode. Light's Wisdom EX Mode temporarily raises the user's Magic a moderate amount, reduces delay of the user's magic attacks, and causes the user's black magic wind, water, fire, and earth abilities to trigger the follow-up ability Onion Magic. Onion Magic's element is the same as the ability that triggered it.
Light's Wisdom: MAG +30%, magic cast speed x2; follow wind, water, fire or earth abilities with Onion Magic
Onion Magic: 5x 159% magic (BLK) with respective element
Magic Fencer Arts
FFRK Unknown Onion Knight SB Icon
3 Single 2650% magic damage FFRK Onion Knight Hat FFIII
Onion Knight Hat (III)
Deal three massive magic wind, water, fire, and earth attacks to one enemy. Can break the damage cap.
Onion Soul
FFRK Soul of Onion Icon
1 Self Elemental weakness damage +30% (15s), cast speed x3 (2 turns) FFRK Defender FFIII
Defender (III)
Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and reduce delay of the user's actions for two turns. Triggers instantly.
Unleashed Potential
FFRK Unknown Onion Knight SB Icon 2
2 Party 150-hit FFIII realm chain, FFIII unit damage +50%
ATK/MAG +30%, Haste
FFRK Eternal Sword FFIII
Eternity Blades (III)
Activate a FF III realm chain up to 150 hits long that increases the damage of allies from the FF III realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste.
Arcane Potential
FFRK Unknown Onion Knight SB Icon 3
FFRK Stardust Rod FFIII
Stardust Rod (III)
Deal fifteen magic wind, water, fire, earth, and non-elemental attacks to one target, temporarily raise the party's Magic a moderate amount and Resistance a small amount, temporarily grant the user Awoken Black Magic Mode, increase the user's Cap Break Level by 1, and cause every third wind, water, fire, or earth ability the user uses to trigger the follow-up ability Onion Sorcery.
水の潜在力・魔*
FFRK Unknown Onion Knight SB Icon 5
FFRK Nimbus Rod FFIII
Nimbus Rod (III)
Water of Onion*
FFRK Water of Onion Icon
FFRK Ninja Outfit FFIII
Ninja Outfit (III)

Cloud of DarknessEdit

Soul Break Soul Gauge Target Properties Relic
Tentacle of Pain
FFRK Tentacle of Pain Icon
2 Single 67% magic damage/hit None
Deal three magic non-elemental attacks to one target.
[Anti-air] Particle Beam
FFRK Anti-air Particle Beam Icon
2 All 280% magic damage/hit, dark infusion FFRK Cloud of Darkness's Cloak FFIII
Darkening Cloak (III)
Deal five magic dark and holy attacks to all targets, and temporarily infuse the user with the power of dark.
[Fusillade] Particle Beam
FFRK Fusillade Particle Beam Icon
2 Random 220% magic damage, party damage reflection barrier (30s) FFRK Calcite Staff FFIII
Calcite Staff (III)
Deal eight magic dark and holy attacks to random targets, temporarily grant all allies a barrier that reflects damage, and grant Haste and Burst Mode to the user.
FFRK Seal Aura Ball Icon Aura Ball of Confounding: 4x 225% dark/holy magic, 7% Silence/Blind
FFRK Binding Aura Ball Icon Aura Ball of Binding: 4x 225% dark/holy magic, 7% Paralyze/Stop
Crashing Darkness
FFRK Wide Angle Particle Beam Icon
2 All 210% magic damage/hit
Dark infusion, party MAG/RES +30%
Follow dark abilities with Lightning
FFRK Empress Kharna FFIII
Empress Kharna (III)
Deal seven magic dark and lightning attacks to all targets, temporarily infuse the user with the power of the dark, raise the Magic of all allies a moderate amount, Resistance a small amount, and cause the user's dark abilities to trigger the follow-up ability Lightning, dealing magic dark and lightning damage to all targets.
Lightning: 440% group dark/lightning/NE magic
[0-Form] Particle Beam
FFRK 0-form Particle Beam Icon
2 All 210% magic damage/hit
Party MAG/MND +30% (25s), Haste, Doom (30s)
FFRK Unknown Staff FFIII
Bizarre Staff (III)
Deal six magic dark and non-elemental attacks to all targets, temporarily raise the Magic and Mind of all allies a moderate amount, Doom all allies, grant them Haste, and grant Burst Mode to the user.
FFRK Bursting Aura Ball Icon Exploding Aura Ball: 3x 272% dark/NE magic, Darkness ability damage +15% (3 turns)
FFRK Reinforced Aura Ball Icon Empowered Aura Ball: 2x 315% dark/NE magic, self MAG +30%/DEF -30%
Convergent Particle Beam
FFRK Converging Particle Beam Icon
2 Single 3720% magic damage (4280% vs. weak to dark) FFRK Everdark FFIII
Everdark (III)
Deal massive magic dark and non-elemental damage to one target. Deals more damage if the target is Vulnerable or has a Slight Weakness to dark. Can break the damage cap.
Flood of Darkness
FFRK Umbral Form Icon
2 Party 150-hit dark chain
Dark damage +50%, MAG +50%
FFRK Dark Robe FFIII
Shroud of Darkness (III)
Activate a dark chain up to 150 hits long that increases the dark damage of all allies a large amount, and temporarily raise their Magic a large amount.
Arcane Rampart
FFRK Unknown Cloud of Darkness SB Icon
1 Party Magic Barrier, Haste FFRK Beast Killer FFIII
Beast Killer (III)
Instantly grant a Magic Barrier to all allies, enabling them to avoid one magic attack, and grant them Haste. Effective against most magic attacks.
Wrath Particle Beam:*
FFRK Wrath Particle Beam Icon
FFRK Unknown FFIII Weapon
妖牙の魔手 (III)
Feint Particle Beam*
FFRK Feint Particle Beam Icon
FFRK Demon's Rod FFIII
Demon's Rod (III)
闇の衣*
FFRK Unknown Cloud of Darkness SB Icon 2
FFRK Aura Staff FFIII
Aura Staff (III)

AriaEdit

Soul Break Soul Gauge Target Properties Relic
Cura (III)
FFRK Cura FFIII SB Icon
2 Single h55 heal None
Restore a moderate amount of HP to one target.
Life of Devotion
FFRK Unknown Aria SB Icon
2 Party Magic Barrier, 2000 HP stock FFRK Aria's One Piece FFIII
Aria's Prescence (III)
Grant all allies a magic barrier enabling them to avoid one magic attack, and automatically heal damage they take (up to 2000 HP in total). Effective against most magic attacks.
Maiden of Water
FFRK Maiden of Water Icon
2 Party h85 heal, fire resistance +10% (15s) FFRK Nirvana FFIII
Nirvana (III)
Restore a large amount of HP to all allies, temporarily raise their fire resistance a small amount, and grant Haste and Burst Mode to the user.
FFRK Clear Prayer Icon Clarion Prayer: h80 heal + Regen (CT0)
FFRK Fragile Wish Icon Fleeting Wish: h25 party heal
Seaborne Encounter
FFRK Ocean Encounter Icon
2 Party h85 heal, 100% fire Stoneskin, Regen FFRK Prism Rod FFIII
Prism Rod (III)
Instantly restore a large amount of HP to all allies, grant them a barrier that negates fire damage up to 100% of their max HP, and grant them major Regen.
Seaborne*
75px
FFRK Prism Rod FFIII
Prism Rod (III)
I
Rising Maiden*
FFRK Rising Maiden Icon
FFRK Loki's Lute FFIII
Loki's Lute (III)
I
Rainbow Light*
FFRK Rainbow Light Icon
FFRK Empyrean Rod FFIII
Empyrean Rod (III)
I
Divine Curtain*
FFRK Divine Curtain Icon
FFRK Oath Veil FFIII
Oath Veil (III)
I

GalleryEdit

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