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This articles lists all Soul Breaks used in Final Fantasy Record Keeper by characters originating from Final Fantasy II.
List of Soul Breaks
Firion
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Rope Knife |
2 | Single | 150% ranged damage | None |
Deal ranged damage to one target. | ||||
Wild Rose Vow |
2 | Single | 102% physical damage/hit | Demon Axe (II) |
Deal five successive non-elemental attacks to one target. | ||||
Lord of Arms |
2 | Single | 156% ranged damage/hit, 100% Blind | Masamune (II) |
Deal five ranged physical attacks to one target, with a high chance to Blind it. | ||||
Weaponsmaster |
2 | All | 146% ranged damage/hit, party Magic Barrier | Sun Blade (II) |
Deal four instant ranged physical holy and non-elemental attacks to all targets, grant Haste and Burst Mode to the user, and enable each ally to avoid one magic attack. Effective against most spells. | ||||
Chain Strike: 1-8x 52% holy/NE ranged, more hits with uses Chain Launch: 4x 42% holy/NE physical, self CT0 (1 turn) | ||||
Rose of Rebellion |
2 | Single | 1125% physical damage (1250% at 9 attacks, 1375% at 22) |
Ragnarok (II) |
Deal massive physical holy and non-elemental damage to one target. Deals more damage for each attack dealt by the user (up to three stages of damage increase). Can break the damage cap. | ||||
Shining Blade |
2 | All | 85% physical damage/hit, holy infusion | Diamond Helmet (II) |
Deal six physical holy attacks to all targets, and temporarily infuse the user with the power of holy light. | ||||
Double Trouble |
2 | Single | 71% physical damage/hit, holy infusion | Lightbringer (II) |
Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, and enter Loyal Shield EX Mode. Loyal Shield EX Mode temporarily reduces delay of the user's actions, increases the user's Attack a moderate amount, and reduces delay of the user's actions for each attack (stacks up to ten times). | ||||
Loyal Shield: ATK +30%, cast speed x2-6.5; increases with attacks | ||||
Fervid Blazer |
2 | Single | 70% physical damage/hit Self cast speed x2, critical = 75% |
Firion's Bandana (II) |
Deal ten physical holy, ice, and fire attacks to one enemy, temporarily set the user's critical hit chance to 75%, reduce delay of the user's actions, temporarily grant the user Brave Mode, and set the user's Bravery Level to 2. | ||||
Trinity Arts: (+1 level on Samurai abilities) Lv 0: 190% holy/ice/fire physical Lv 1: 315% holy/fire/ice physical, capped at 99999 Lv 2: 630% holy/fire/ice physical, capped at 99999 Lv 3: 915% holy/fire/ice physical, capped at 99999 | ||||
Thorns of the Rose |
3 | Single | 800% physical damage/hit | Crimson Sword (II) |
Deal three massive physical holy, ice, and fire attacks to one enemy. Can break the damage cap. | ||||
Weapon Specialist |
1 | Self | Elemental weakness damage +30%, cast speed x3 (2 turns) | Firion's Guise (II) |
Temporarily increase the damage of the user's attacks a moderate amount when hitting a target's Slight Weakness or Vulnerable element, and reduce delay of the user's actions for two turns. Triggers instantly. | ||||
Rush of Arms* |
2 | Single | 70% physical damage/hit, PHY damage +30% | Mythril Sword (II) |
Deal ten physical holy, fire, and ice attacks to one target, temporarily increase the user's physical damage a moderate amount, and enter Military Prowess EX Mode. Military Prowess EX Mode temporarily removes delay from the user's samurai and knight abilities, and causes the user's samurai and knight abilities to heal them for a small portion of the damage dealt. | ||||
Military Prowess: Knight/Samurai ability CT0, drain 10% of Knight/Samurai damage | ||||
Vortex of Arms* |
Kotetsu (II) | |||
Maria
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Bow Master |
2 | Single | 210% ranged damage | None |
Deal ranged damage to one target. | ||||
Blast |
2 | All | 740% magic damage | Yoichi's Bow (II) |
Deal black magic damage to all targets. | ||||
Only appears in the Record Dungeons. | ||||
Thunder XVI |
2 | All | 430% magic damage/hit, party MAG +30% | Artemis Bow (II) |
Deal four magic lightning attacks to all targets, and temporarily raise the party's Magic a small amount. | ||||
Meteor XVI |
2 | Single | 188% magic damage/hit, earth infusion | Rune-Graven Bow (II) |
Deal eight magic earth and non-elemental attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of earth. | ||||
Break: 3-6x 200% earth/NE magic (scales with MAG), 5% Petrify Sunfire: 2x 309% group earth/fire magic, self MAG +30%/DEF +30% | ||||
Kerplode XXXII |
2 | Single | 4000% magic damage | Selene Bow (II) |
Deal massive magic earth and non-elemental damage to one target. Can break the damage cap. | ||||
Magma XXXII |
2 | Single | 170% magic damage/hit, earth infusion Self MAG/DEF +30%, Black Magic dualcast |
Perseus Bow (II) |
Deal ten magic earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, raise the user's Magic a moderate amount and Defense a small amount, and temporarily cause black magic abilities to double cast. | ||||
Meteor Shower LXIV |
3 | Single | 2650% magic damage/hit | Gaia Gear (II) |
Deal three massive magic earth attacks to one enemy. Can break the damage cap. | ||||
Faith VIII |
1 | Self | Earth damage +20%, cast speed x3 (2 turns) | Ice Bow (II) |
Temporarily increase the user's earth attack level by two, and reduce delay of the user's actions for two turns. Triggers instantly. | ||||
Sagittarius LXIV* |
Maria's Bow (II) | |||
Leon
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Hypnotize |
2 | All | 50% Confuse | None |
Confuse all targets. | ||||
Hand of the Emperor |
2 | Party | ATK/DEF +30% | Golden Armor (II) |
Raise Attack and Defense of all targets. | ||||
Darkborn Blade |
2 | All | 200% physical damage/hit, Sentinel (ability) | Defender (II) |
Deal three ranged physical dark attacks to all targets, and temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. | ||||
Dark Knight's Charge |
2 | Single | 82% physical damage/hit, dark infusion | Rune Axe (II) |
Deal eight physical dark attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. | ||||
Blood Spoils: 230% dark physical, drain 20% of damage Ambition's Price: 2x 103% dark physical, self ATK +30%/RES -30% | ||||
Lord of Darkness |
2 | Single | 86% physical damage/hit, dark infusion Darkness damage +30%, 6000 HP stock |
Longinus (II) |
Deal eight ranged physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily increase the damage of the user's darkness abilities a moderate amount, and automatically heal damage they take (up to 6000 HP in total) | ||||
Force of Darkness |
1 | Self | Stacking dark infusion, 6000 HP stock | Leon's Blade (II) |
Temporarily grant the user Empowered Infusion for dark, and automatically heal damage they take (up to 6,000 HP in total). Triggers instantly. | ||||
Soul of Darkness |
3 | Single | 800% physical damage/hit | Blood Lance (II) |
Deal three massive physical dark attacks to one enemy. Can break the damage cap. | ||||
Weapon of Darkness |
2 | Single | 72% physical damage/hit Target ATK/MAG -40%, self cast speed x2 |
Leon's Guise (II) |
Deal ten physical dark attacks to one enemy, temporarily lower its Attack and Magic a large amount, temporarily reduce delay of the user's actions, grant Bravery Mode to the user, and set their Bravery Level to 2. | ||||
Corrupt Blade: (+1 level on dark abilities) Lv 0: 192% dark physical Lv 1: 385% dark physical capped at 99999, 25% max HP self damage, target DEF -30% Lv 2: 770% dark physical capped at 99999, 25% max HP self damage, target DEF -30% Lv 3: 1200% dark physical capped at 99999, 25% max HP self damage, target DEF/RES -70% | ||||
ナイトインザダーク* |
Soul Sabre (II) | |||
. | ||||
Darkness Breaker* |
Maximillian (II) | |||
. |
Minwu
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Basuna VI |
2 | Single | Esuna | None |
Cast Esuna on a single ally. | ||||
Will of the White Mage |
2 | Party | h85 heal | Healing Staff (II) |
Instantly restore a large amount of HP to the party. | ||||
Teleport XVI |
2 | All | 316% white magic damage/hit, 100% Interrupt | White Robe (II) |
Deal three white magic non-elemental attacks to all targets, with a high chance to interrupt their pending actions. | ||||
Seal of Heaven |
2 | All | 238% white magic damage/hit, party Haste/Regen | Stardust Rod (II) |
Deal four white magic holy attacks to all targets, grant Haste and major Regen to all allies, and grant Burst Mode to the user. | ||||
Cure X: h105 heal (CT0) Spell Sap XVI: 2x 304% group holy white magic, target MAG/MND -20% | ||||
Enduring Revival |
2 | Party | h85 heal, 2000 HP stock, 30% Stoneskin | Shining Staff (II) |
Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them a barrier that negates attack damage up to 30% of their max HP. | ||||
Light of Mysidia |
2 | Single | 180% white magic damage/hit, self MND +50% White Magic dualcast + ability rank boost |
Luminous Robe (II) |
Deal ten white magic holy and non-elemental attacks to one target, temporarily raise the user's Mind a large amount, grant up to a moderate Ability Boost to the user's white magic abilities, and cause white magic abilities to double cast. | ||||
Holy XVI |
2 | Single | 200% white magic damage/hit, holy infusion | Holy Wand (II) |
Deal eight white magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. | ||||
Glyph of Destruction: 4x 260% holy/NE white magic Light of Renewal: h105 heal (CT0) | ||||
Ultima (II) |
3 | Single | 2800% white magic damage/hit | Rune Staff (II) |
Deal three massive white magic holy attacks to one enemy. Can break the damage cap. | ||||
Divine Dealings |
1 | Self | Holy infusion stack, cast speed x3 (2 turns) | Lordly Robes (II) |
Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly. |
Gordon
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Hidden Potential |
2 | Self | ATK/MAG/DEF/RES +30% | None |
Raise user's Attack, Defense, Magic, and Resistance. | ||||
Flame of Kashuan |
2 | All | 700% magic damage | Demon Spear (II) |
Deal magic fire damage to all targets. | ||||
Goddess's Bell |
2 | All | 130% ranged damage/hit, target ATK/MAG -40% | Flame Shield (II) |
Deal three ranged physical attacks to all targets and temporarily lower their Attack and Magic. | ||||
Kashuan's Resolve |
2 | All | Party ATK/MAG +30%, Mirror Image | Gungnir (II) |
Temporarily raise the Attack and Magic of all allies a moderate amount, and enable each ally to avoid one physical attack. | ||||
Egil's Blaze |
2 | All | 99% physical damage/hit, Last Stand | Radiant Lance (II) |
Deal six physical fire and non-elemental attacks to all targets, grant Last Stand to all allies, and grant Haste and Burst Mode to the user. | ||||
Royal Resolve: 230% NE physical, target ATK -40% Survivor's Will: 230% NE physical, target DEF -40% | ||||
A Leader Wakes |
2 | All | 89% physical damage/hit, party Haste/Regen Target ATK/MAG/MND -50% |
Trident (II) |
Deal six physical fire and non-elemental attacks to all targets, temporarily lower their Attack, Magic, and Mind a large amount, and grant Haste and major Regen to all allies. | ||||
Rebellion's Link* |
Heat Lance (II) | |||
Brotherly Redemption* |
Partisan (II) | |||
Leila
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Thunder II |
2 | Single | 200% magic damage | None |
Deal magic lightning damage to one target. | ||||
Captain's Command |
2 | Party | Shell/Haste | Dancing Dagger (II) |
Grant Shell and Haste to all allies. | ||||
Pirate's Knives |
2 | Single | 127% physical damage/hit Self ATK/RES +30%, target ATK/RES -50% |
Thief's Gloves (II) |
Deal six physical water attacks to one target, temporarily lower its Attack and Resistance a large amount, raise the user's Attack a moderate amount, and Resistance a small amount. | ||||
Poison Cloud XVI |
2 | All | 62% physical damage/hit, poison infusion | Gladius (II) |
Deal eight physical poison and non-elemental attacks to all targets, temporarily infuse the user with the power of poison, and grant Haste and Burst Mode to the user. | ||||
Poison Sting: 4x 47% poison/NE physical Pirate's Venom: 2x 86% poison/NE physical, steal 20% target ATK/MND | ||||
Pirate Scourge |
2 | Single | 70% physical damage/hit Self critical = 100%, Thief/Sharpshooter dualcast |
Zwill Crossblade (II) |
Deal ten physical poison, water, and non-elemental attacks to one enemy, temporarily set the user's critical hit chance to 100%, and temporarily cause the user's thief and sharpshooter abilities to double cast. | ||||
Pirate Cutlass* |
Pirate Knife (II) | |||
Splash 64* |
Traitor's Bow (II) | |||
The Spirit of a Female Pirate* |
Leila's Guise (II) | |||
Ricard
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Spear Master |
2 | Single | 150% physical damage | None |
Deal physical damage to one target. | ||||
Wyvern |
2 | All | 310% physical damage | Flame Lance (II) |
Deals physical fire damage to all targets. | ||||
Highwind Secrets |
2 | Random | 129% jump damage/hit, wind infusion More damage with Dragoon users in party |
Ricard's Cuirass (II) |
Deal six jump wind attacks to random targets, and temporarily infuse the user with the power of wind. Damage dealt increases for each hero in the party that can use dragoon abilities (up to 5). | ||||
-10/-5/+2/+5/+10/+15/+20% damage with 0/1/2/3/4/5 Dragoon users in party | ||||
Pride of Deist |
2 | Single | 83% jump damage/hit, wind infusion | Abel's Lance (II) |
Deal eight jump wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. | ||||
, Dragon Bloodwind: 2x 98% wind/NE ranged, no jump air time (2 turns) Wyvern's Grace: 4x 47% wind/NE physical, Dragoon ability damage +9% (3 turns) | ||||
Wyvern's Roar |
2 | Single | 71% jump damage/hit, jump CT0 Dragoon: row Dragoon ability damage +30%, no jump air time (1 turn) |
Holy Lance (II) |
Deal ten jump wind and lightning attacks to one target, temporarily remove delay from the user's jump attacks, and cause the user's dragoon abilities to increase the damage of dragoon abilities used by the user and their allies in the same row a moderate amount for one turn, and their jump attacks to land instantly for one turn. |
Josef
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Fists of Fury |
2 | Single | 150% physical damage | None |
Deal physical damage to one target. | ||||
Noble Sacrifice |
2 | Self | KO self, party ATK +50% | Giant's Gloves (II) |
KO self to significantly raise allies' Attack. | ||||
Avalanche |
2 | All | 137% ranged damage/hit, party ATK +30% | Dragon Claws (II) |
Deal three ranged physical ice attacks to all targets, and temporarily raise the party's Attack a moderate amount. | ||||
Snows of Death |
2 | All | 146% physical damage/hit, 40% max HP party heal | Bracers (II) |
Deal four ranged physical ice and non-elemental attacks to all targets, and restore a moderate amount of HP to all allies based on their max HP. | ||||
Snow Crush |
2 | All | 96% physical damage/hit, party Haste | Josef's Cloak (II) |
Deal six physical ice and non-elemental attacks to all targets, and grant Haste to all allies. | ||||
Undaunted Hero |
2 | All | Party ATK/MAG +30%, self ice infusion | Shura Gloves (II) |
Raise allies' attack and magic a large amount, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. | ||||
Ice Breaker: 3x 47% ice/NE physical (6x with Unbound Fury) Man of Snow: 4x 47% ice/NE physical, self Unbound Fury Unbound Fury: self DEF/RES -40%, cast speed x2 | ||||
Heroic Soul |
2 | Party | ATK +50%, Last Stand, Haste | Godhand (II) |
Temporarily raise the Attack of all allies a large amount, grant them Last Stand and Haste, and reduce delay of the user's actions for two turns. | ||||
Hero's Roar* |
Genji Glove (II) | |||
Hero's Smash* |
Tiger Fangs (II) | |||
Guy
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Axemaster |
2 | Single | 60% physical damage/hit | None |
Deal three physical attacks to one target. | ||||
Gaia Drum |
2 | All | 147% physical damage/hit, target earth weakness +20% | Ogrekiller (II) |
Deal four physical earth and non-elemental attacks to all targets, and temporarily lower their earth resistance. | ||||
Gigantbreak |
2 | All | 97% physical damage/hit, target earth weakness +20% | Gigantaxe (II) |
Deal six physical earth and non-elemental attacks to all targets, temporarily lower their earth resistance, and grant Haste and Burst Mode to the user. | ||||
Stony Fang: 4x 14-65% earth/NE physical (damage scales with ATK) Colossal Strength: 2x 65% group earth/NE physical, self ATK +30%/DEF +30% | ||||
True Strength |
2 | Single | 71% physical damage/hit, earth infusion Self ATK/DEF +30%, Monk rank boost |
Demon Axe (II) |
Deal ten physical earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, raise the user's Attack and Defense a moderate amount, and temporarily grant up to moderate Ability Boost to the user's monk abilities. |
Emperor
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Slow IX |
2 | All | 20% Slow | None |
Small chance to inflict Slow on all targets. | ||||
Prison of Sorrow |
2 | Single | 214% magic damage/hit, reflect all damage taken | Emperor's Cloak (II) |
Deal eight magic dark and non-elemental attacks to one target, and grant all allies a barrier that reflects damage. | ||||
Winds of War |
2 | All | 199% magic damage/hit, wind infusion | Demon's Rod (II) |
Deal six magic wind and dark attacks to all targets, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. | ||||
Winds of War: 4x 217% wind/dark magic, 9% Interrupt Leeching Winds: 796% wind/dark magic, drain 20% of damage | ||||
Dire Apocalypse |
2 | All | 173% magic damage/hit Target ATK/MAG/RES -50%, earth weakness +20% |
Mateus's Malice (II) |
Deal eight magic earth and wind attacks to all targets, temporarily lower their earth resistance, and lower their Attack, Magic, and Resistance a large amount. | ||||
Hell's Maw |
2 | Single | 188% magic damage/hit, earth infusion | Meister Rod (II) |
Deal eight magic earth and dark attacks to one target, temporarily infuse the user with the power of earth, and grant Haste and Burst Mode to the user. | ||||
Ruthless Ploy: 4x 193% earth/dark magic, self cast speed x2 (2 turns) Onyx Crest: 2x 203% earth/dark magic, target MAG -50% | ||||
Repentence Thorns |
2 | Single | 170% magic damage/hit Target ATK/MAG -70%, self magic cast speed x2 |
Wizard Rod (II) |
Deal ten magic earth and dark attacks to one enemy, briefly lower their Attack and Magic a very large amount, temporarily reduce cast time of the user's magic attacks, and cause their earth abilities to trigger the follow-up ability Anguished Rose, dealing four magic earth, dark, and non-elemental attacks to one enemy. | ||||
Anguished Rose: 4x 195% earth/dark/NE magic | ||||
Clever Ruse |
1 | Single | Target lightning damage -10%, self cast speed x3 (2 turns) | Violet Robe (II) |
Temporarily lower the lightning attack level of one enemy by one, and reduce delay of the user's actions for two turns. Triggers instantly. | ||||
Elemental Domination* |
Tornado Rod (II) | |||
Nihilistic Clamour* |
Black Robes (II) | |||
しんりゃく32* |
Soul Devourer (II) | |||
Scott
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Royal Constitution |
2 | Self | DEF +50% | None |
Temporarily raise the user's Defense a moderate amount. | ||||
Scathing Sun |
2 | Single | 83% physical damage/hit, fire infusion | Wild Rose (II) |
Deal eight physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. | ||||
Mark of Destruction: 3x 56% fire/NE physical, Spellblade ability damage +15% (3 turns) Fiery Vanguard: 2x 65% group fire/NE physical, self ATK +30%/DEF +30% | ||||
Ring of Love |
2 | Single | 127% physical damage/hit, 40% max HP party heal | Scott's Cloak (II) |
Deal six physical fire and non-elemental attacks to one target, and restore a moderate amount of HP to all allies proportional to their max HP. | ||||
Boundless Spirit |
2 | Party | ATK/MAG/MND +30%, Haste, Astra Self fire infusion with Hilda in party |
Stoneblade (II) |
Temporarily raise the Attack, Magic, and Mind of all allies a moderate amount, grant them Haste, temporarily grant them a barrier enabling them to avoid one debuff, and temporarily infuse the user with the power of fire if Hilda is present. |
Hilda
Soul Break | Soul Gauge | Target | Properties | Relic |
---|---|---|---|---|
Countermeasures |
2 | Party | ATK +15% | None |
Temporarily raise the party's Attack a small amount. | ||||
Winning Waltz |
2 | Party | h85 heal, DEF +100%, Last Stand | Lamia Harp (II) |
Instantly restore a large amount of HP to all allies, temporarily raise their Defense a large amount, and grant them Last Stand. | ||||
Prayer for Peace |
2 | Party | h85 heal, Magic Barrier | Faerie Tail (II) |
Restore a large amount of HP to all allies, grant them a Magic Barrier, enabling them to avoid one magic attack, and grant Haste and Burst Mode to the user. Works against most magic attacks. | ||||
Graceful Minuet: h105 heal (CT0) Song of Tranquility: h25 party heal | ||||
Dignity Preserved* |
Apollo Harp (II) | |||
Gallery
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