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A magick user with countless incantations at his command. His powerful spells make all those who oppose him suffer.


Sorcerer is an enemy job in Final Fantasy Tactics. It is a powerful magickal job, able to cast powerful spells, including Unholy Darkness.

Cletienne's job is used by Valmafra in a Rendezvous mission. She's equipped with a shield which this job cannot normally equip but is normal for Rendezvous battles since the opponents are supposed to be more powerful.


Prerequisite Weapons Helmet Armor Equip Shields?
None Rods, Staves, Poles Hats Clothes, Robes No
Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
3 3 10 14% Low High Average High



Sorcerer job command. Magicks scorch foes with the power of light.


The formula for damage is as follows:

The formula for success rate is as follows:

Name MP Cost Range Effect Speed JP Needed
Holy 56 5 1 17 600
White Magick that attacks the target with sacred light.
Can be Reflected Arithmeticks.
Element: Holy.
Quote: "Bright light, shine down on bloody impurity! Holy!"
Flare 60 5 1 15 900
Black magick that converts energy into heat, scorching the battlefield with searing temperatures.
Can be Reflected. Arithmeticks.
Quote: "Inscript the dark god into a rotting body! Flare!"
(Demi 2)
50 4 2 12 550
Time magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.
Can be Reflected. Arithmeticks.
Quote: "Black sheep of evil times, cover our light! Demi2!"
Unholy Darkness
(Dark Holy)
40 4 1 15 0
Magick that inflicts damage by enveloping the target in a pitch-black void.
Element: Dark.
Quote: "Aurora, exhale bloody air! Dark Holy!"
(Raise 2)
20 4 1 10 500
White Magick to fetch a warrior from the brink of death and fully restore HP as well.
Can be Reflected. Arithmeticks.
Removes: KO.
Quote: "Spirits of life, give a new life to the soul! Raise2!"

Reaction abilities[]

Name Description Trigger JP Needed
Counter Tackle Counterattack with a tackle. Physical Attack 180

Support abilities[]

Name Description JP Needed
Equip Axes Equip axes, regardless of job. 170
(Monster Skill)
Adds an ability to all monsters in neighboring tiles with an elevation difference of 3h or less. 200
Defend Defend oneself against an attack. Adds the Defend command. 50
JP Boost
(Gained JP Up)
Increase the amount of JP earned in battle. 250

Movement abilities[]

Name Description JP Needed
Move +1 Increase Move by 1. 200