Sol, born as Heliarc, is a major antagonist in Final Fantasy Brave Exvius. A member of Hess' Eight Sages, he serves as the final antagonist nearing the end of Season One, and a recurring opponent and supportive character in Season Two. He debuts in the Pharm chapter.

Conceptually, he serves as Rain's foil and arch-nemesis, being his exact opposite and seeking to destroy him, finding joy in this conflict.


Spoiler warning: Plot and/or ending details follow. (Skip section)


As Heliarc, he was a fair-skinned young man with knee-length blue hair. He wore a set of white-sided red robes with long sleeves and a cloak. He wore a belt, black pants and reddish boots and a golden monocle and circlet, and a spiral-shaped rod with a blue orb.

As Sol, he is an ethereal and intimidating being. While traveling he wears a long white cloak that covers the entirety of his body and hides his face. He removes the cloak for combat, revealing his body wrapped in complex robes. The Magitek Heart transformed his body, making his flesh translucent, revealing his skeleton, save for his face and extremities, which are pale white. Some strands of grayish hair are visible, but the full length of it is unknown. He wears a pair of golden open-toe sandals and is wrapped in multi-layered white and blue robes. He wears numerous golden beads and an ornamental golden halo accessory with a red jewel. His horned helmet appears to be made out of the skull of an animal. The interior of his cloak reveals an ever-shifting spatial void, a result of the dark magical power he emanates, which has absorbed into the very fabric.


As Heliarc, he was a kind and devoted scientist, dedicated to his research to save people suffering from injuries and illness. Despite joining in the military he soon opted out of it, as he disliked fighting despite his magical prowess. He used to be fairly meticulous and would often concern himself with his research, going to deep lengths to ensure it was safe to use. Raegen has noted him to be the kindest and most studious among the Eight Sages. After mutating into his new persona of Sol, he could no longer feel emotion and thus searches ways to feel something. He has a logical understanding of sentiments such as sadness or anger, and tried to use the war between Aldore and Hess to draw out his emotions.

After being sealed in Crystal, Sol let the worst of human emotions consume him as he could feel the anger, sorrow, hatred and pain caused by seven centuries worth of conflict in Lapis, the new world he was transported to. This warped him for the worst, making him a nihilist sociopath with morbidly misanthropic views who now seeks to destroy everything to purge humanity's meaningless existence. He detests Rain and everything he stands for, as the young man embodies compassion, selflessness, justice and warm ideals, concepts that Sol abhors. He thus sets himself to serve as Rain's foil, finding malignant joy in their conflict.

Although hostile and insane, Akstar believes that—for better or worse—Sol's intentions are pure, and that he is a good person at heart. Sol is snarky and sarcastic, and after spending time with the party, becomes less antagonistic towards them. Though keeping them at an arm's length, he does offer support in his own way from time to time. After he joins Hyoh on his quest, he gets to experience the more positive emotions, like gratitude and joy. He becomes more socially aware and tries to cheer Hyoh after his soup turned disastrous, and pranks the others into thinking the soup is delicious. As his emotions begin to awaken, Sol comes to learn the one thing he truly detests, his own self devoid of emotion, which eventually reopens his true feelings as he selflessly puts himself in harm's way to protect Hyoh and his dreams, which he previously scorned upon.



Heliarc was a young man of Hess origins with innately great magical powers and enlisted in the military. He soon left it, as he grew to dislike injuring others and thus pursued a path of research. At some point he met Pertira and the two became good friends.

He joined in Aldore's main research base at the same time as fellow scientist Eclipsa, though they never interacted much. Whereas Eclipsa dedicated herself to the research of the Heart of Babil to power airships, Heliarc's project, the Magitek Heart was meant to save lifes. Heliarc developed a notorious reputation with many thinking he would succeed Yuraisha the top professor herself. Heliarc became the second scientist after her to undergo immortality process.

On one morning in which they he had to travel, Pertira greeted him, with Heliarc commenting she was as lively as ever. The two made their way through walking, fending off themselves against monsters as the teleportation devices weren't ready for travel yet. Although Pertira praised Heliarc's strength, he just believed the power to defend himself against monsters was all he needed.

While on research, Heliarc's Magitek Heart although fundamentally complete in construction was functionally still a mystery to him, as it would beat at times and cease at others, as he could not fully comprehend the nature of the Crystal powering it. Yuraisha encouraged him to study it from every angle and soon left. He was visited by Eclipsa who wanted to greet him and wondered if he could share some of his knowledge with her, as it could help her advance her research on Babel. Heliarc complied although he was unsure how his research on a new type of human heart could help her develop an airship power source and likewise sought for her counsel regarding energy.

Eventually Heliarc was summoned by the Head Researcher who let him knew he was frustrated with Heliarc's lack of progress as the latter deemed it a risk to conduct tests on living subjects without fully understanding the nature of the Magitek Heart. The Head Researcher told him he would be removed from the project unless he complied with testing at once and to use monster samples for it. Fearing that any new researcher would not be able to handle it, he reluctantly agreed to his new orders.

Heliarc and Pertira did as told and tested on monsters but there was little result at first. However, the monsters would broke out and assault the laboratory forcing Heliarc to dispose of them. Hurt at what he had done, he deemed the Magitek Heart too dangerous to test in its current form and thus decided it was best to abort the project, destroy the Heart and research files and start from the beginning.

As he went to the main base to deliver his report, he met Eclipsa on the way and told her of his plans. Eclipsa believed it was unfortunate and hoped for the best as she revealed she also had her own setbacks. After Heliarc left her, Eclipsa would take matters on her own hand.

Heliarc reported his intentions to his superiors who were furious but agreed to his proposals. When he came back he met Pertira saying she was glad that he was freed at last from detention. Heliarc was confused, until she revealed Eclipsa told her he was detained for his intentions and to give her the Magitek Heart and research files to help him. Learning of her lies, Heliarc set out to find the truth.

Going to Eclipsa's laboratory, she revealed her intentions, she intended to use the Magitek Heart and her own body in order to power the Babel even if it would fundamentally kill her. She did not mind as it would ensure her name in history and soon had Heliarc cornered by Aldore soldiers. He fought back while holding back until he blasted them with a spell. Worried that he had killed any he tried to check on their condition but was knocked unconscious. Eclipsa had Heliarc submitted to a surgery, his immortal heart extracted and replaced with the Magitek Heart, while his own would be used as the power source of the Babel.

Heliarc awakened and seeing the wound on his chest noticed the Magitek Heart inside of him. Suspicious, he stormed Eclipsa's lab furiously demanding her presence. She appears and confirms his suspicions, that Eclipsa had operated on him for her own ends. He demanded to be taken to the Babel which she complied with. She revealed his heart was inside the mechanical box that was the Babel but whose contents could not be opened unless the box was destroyed. Eclipsa tried to kill Heliarc in order to erase any setback that could ruin her plans. Heliarc defeated her and took the Babel along him.

Back at his lab, Pertira noticed him and Heliarc explained in part what had happened. She proposed the two go to her hometown to listen to the story in a better place, to which Heliarc agreed taking the Babel with himself. On the town, Heliarc lived his days peacefully while nothing strange had happened to him yet despite carrying the Magitek Heart. Yuraisha visited them and revealed the state of affairs of the world, as a result of losing the Magitek Heart and the Heart of Babil (both in Heliarc's possession), the Aldore government blamed the people of Hess, causing discrimination to increase substantially. Yuraisha revealed her plans to create and organization to protect Hess people like themselves and offered to protect Heliarc, knowing the military would soon come after them in the town. Heliarc agreed to join her.

On the way Heliarc dealt with the monsters on the path, while learning to control his magic powers. Pertira followed them as she was concerned, but a monster attacked which Heliarc easily killed. Pertira requested to follow them as she had come to a realization, since crystals hold people's thoughts the Magitek Heart not only would drain Heliarc's energy but also his mind, which was proven true as his personality was slowly changing, so she wanted to be by his side until he was no more. Yuraisha agreed to her request.

The Magitek Heart's side effects would take effect, as his personality was changing, his memories eroding slowly, his emotions disappearing, and his body skin was paling. Taking on a new set of clothes, Heliarc visited Yuraisha suggesting they do something about their food scarcity as a new wave of refugees was about to come. Yuraisha instructed Heliarc to go to their new base and defend it, knowing it would be dangerous. Heliarc agreed and first visited Pertira. Heliarc wanted to reveal what he had discovered about the Magitek Heart but that it was best to tell her on travel as he was about to leave to the new base.

On their path they encountered monsters which Heliarc destroyed so they did not interrupt them. As it rains, Heliarc reveals that the Magitek Heart's functionality was entirely dependant of Heliarc's own magic, was it would beat when he was nearby but stop working properly while he was away, which was consistent with the experiments performed, as the time the monsters rampaged, Heliarc was on his home. Realizing that soon the Heliarc they both knew would soon cease to be as his memories and emotions were fading away, but that nonetheless he would continue to live, Heliarc wanted to bid a proper goodbye to Pertira requesting she give her a new name so as to no be tied to the existence known as Heliarc. Pertira dubs him Sol, meaning sun, because of the warmth of his kindness, his ability to blast wrongdoers with awesome spells, and being able to radiate the troubled with a healing light. Pertira and Sol take different paths promising to meet again after the current conflicts stops, as even if Heliarc will be no more, it doesn't have to be their last meeting. Pertira is seen crying while in the rain.

As a result of the Magitek Heart, Sol's body would further mutate, turning his hair grey, his eyes reddish, and most of his body skin translucent, exposing his skeleton. His memories and emotions would soon disappear, although Sol would remain loyal to Hess and became one of its main lieutenants. Even while taking a more direct role in combat he continued research.

Due to Sol's lack of emotion he never treated the other Sages with any preference. On a meeting with other sages, Sol declared his intentions to battle, thinking it could allow his emotions to flourish. Behemoth K was ticklish as Dark Fina and Eldareet, fluffed his fur which the own beast found entertaining. At some point he suggested Sol to fluff it himself, thinking it would move him to tears, but Sol didn't have any interest.

At some point Yuraisha baked a cake for them while Sol ate Dark Fina's portion. This made her so furious she went on a magical rampage, but calmed down when Sol baked a new cake for her as an apology.

As the original Veritas of the Dark of Aldore enacted his plan to seal the rival nation's Sages in Crystal to start negotiations, Sol was defeated and sealed himself. The Sworn Eight of Paladia were betrayed by Aldore and transported, along with the large landmass of the battlefield with inhabitants from both Aldore and Hess, to the world of Lapis. Sol was transported inside the Crystal where he spent several centuries sealed. As a result of the ensuing years worth of conflict in Lapis, Sol was soon consumed by the worst of human emotions, twisting him from the inside, and slowly warping his views into nihilism.

Season One

Seven hundred years later the now renamed Sworn Six destroy the Crystals while on their quest for revenge on Paladia, and Sol is thus freed, now with a desire to end life. Rain and his party meet Sol in Pharm along with the Behemoth K after the new Veritas of the Dark is defeated. He destroys the Dark Crystal, leaving the party flabbergasted. Both Dark Fina and Raegen recognize Sol, who begins to voice his disgust of life, calling the party unsightly and blasts them with Holy. After the Behemoth ambushes and kills the Darklord, Sol departs with the beast to the Land of the Crystals to enact his plans.

As the two Sages make their way to the top, they are spotted by Rain's party, trying to ambush them. Fina collapses, giving away their cover. Sol summons visions of monsters to deal with the party as Veritas of the Light and Veritas of the Waters appear to assist Rain's party. When the party catches up to the Sages a second time, Sol summons more visions and orders the Behemoth to take care of them while he escapes. The Behemoth proves a tough obstacle, and the two members of the Sworn Six teleport away with it so Rain's party can progress. Sol is intercepted once more, but cuts the party away with a powerful seal exclusive to the Sages of Hess. He taunts them to sit and watch the upcoming destruction. Dark Fina uses the Sacred Ring of Paladia to transform into a Crystal to keep the Gate from pulling the world apart, sparing Fina as she is given Dark Fina's Sage power.

The party finds Sol at the top of the tower as he begins to prepare his ultimate plan. Fina argues against his beliefs that life is ugly. Sol tells her to wait to test if she will still think so, as both parties do battle. Sol proves a difficult opponent, but is defeated. Before the party can celebrate, Sol's ultimate weapon, the Chaotic Darkness, is summoned. He explains that the monster before them is the vision of centuries' worth of dark emotions and memories accumulated as a result of multiple conflicts, summoned by him. He asks Fina again if she believes that the hearts of people are beautiful, claiming that this evil is the true heart of humanity. He orders the monster to lay waste to all life in both Paladia and Lapis.

As the party pursues the Chaotic Darkness, Sol faces them. The party fights him to prove that sentiments like love also exist and triumph over hatred. Sol is defeated, but gloats that he was proven right as the party's faces now display anger and repulsion, making him believe that he was defeated by hatred. Rain states he doesn't hate Sol, but rather his inability to understand the Sage through battle as he could with the Sworn Six of Paladia. Sol is repulsed by Rain and vows to kill him as he disappears.

After the Chaotic Darkness is defeated Raegen and Rain use their Aldorian power to close the Gate. Sol attempts to use his own life to force it open, but Rain clashes with him and both disappear while leaving Rain's sword, the Crimson Saber, behind.

Season Two

Georl and Gungan

Sol finds himself back in Paladia, his homeworld. He can sense Rain's presence, nauseated that his aura is still brimming with noble intentions. Determining that the two of them are simply irreconcilable, he intends to find the young knight and kill him for symbolizing the things that he despises the most.

Rain's adopted brother, Lasswell, ventures to Paladia with the Sworn Six and their other friends to find Rain. They find Sol in Gungan in the Natura's Forbidden Land. Sol declares his intention to kill Rain, and Lasswell attempts to strike him down, but Akstar advises against this as Sol was preparing to counter and kill Lasswell on the spot. When the party accuses Sol of desertifying the land, he denies involvement, and explains that it is a natural phenomenon as the Crystals sustaining the land have reached the end of their lifespan. Reaffirming his goal to find Rain, Sol declares he will accompany the party. Lasswell agrees, as it will allow them to observe Sol, but makes it clear he's not to act without permission. Sol disagrees with taking orders, but agrees to exercise restraint.

They return to the Natura homeland where King Yasha prepares for war against the rival clan of Shibyra with the party reluctantly joining the battle. Raegen, who along the Sworn Six of Paladia is aiding the Shibyra, proposes a single combat to avoid bloodshed. Sol elects to fight, much to Raegen's surprise, but Lasswell goes instead. Sol allows it since he believes watching father and son fight will be amusing. Raegen and Lasswell explain each other's circumstances and fight to the best of their ability to calm both sides. Sol, engaged by the battle, states he would have wanted to go after all, but Fina tells him that the reason the battle is captivating is because it is Raegen and Lasswell fighting.

The combatants calm the ire of both sides and convince them to a ceasefire to allow them to catch the culprit trying to plunge Gungan into war. Sol returns to the Natura Capital with the party where he talks with Sieghard, one of the Sworn Six who used to serve Aldore. When he flaunts his beauty, Sol proposes that he kill him and make his death even more beautiful, an idea that Sieghard finds appealing.

Sol accompanies the party to chase after Nazuu, one of the Battle Stars of the Orders (elite soldiers directly serving the tyrannical Aldore Emperor). Nazuu is the perpetrator behind the attempts to destroy Gungan. Though he does not partake in the battle, Sol sticks with the party after they defeat the Battle Star and the peace treaty is signed at last. Lasswell's party and the Sworn Six split to keep with their respective goals.


Lasswell's party travels to Crystallis upon Sol's guidance, as he can feel Rain's presence there. Sol taunts Lasswell by claiming that he can understand Rain much better due to being Rain's polar opposite. They find a cave full of sand where Lid trips and drops her gil. Sol finds her attachment to money ridiculous and goes on ahead. Lasswell and Akstar spar, and Lasswell lands a hit, a sign of improvement. Sol interferes, wanting to face Akstar himself. Lasswell decides to join as well. During the fight Akstar overpowers Sol who decides to make Akstar a target for him as well. As Sol leaves, Akstar says to Lasswell that despite Sol being an enemy, he has pure intentions and is a good person at heart.

At the Kappa Village the party learns that the Kappa are feeling weaker as a result of the Barrier Station nearby. Potchi, a girl and a friend of the Kappas, requests their help. Lasswell proposes they deactivate the facility and Sol agrees since he can feel Rain in there. Along the way, Akstar nickmames Sol as "Solly" (Sol-Nyan in the Japanese version) because he resembles a cat, as opposed to "Lassie" (Lasswell) being like a dog. Sol is annoyed and angers the more the nickname is used. Once the party shuts down the station Sol rushes to Rain and comes across Hyoh, the Orders' fourth strongest Battle Star. Declaring that Hyoh is Rain, Sol attacks, but is overpowered and both fall from a cliff. Sol is left unconscious and flashes back to his life as a Sage of Hess as he wakes up and resumes his search.

The party finds both Sol and Hyoh, and Lasswell realizes that there is some truth to Sol's belief that Hyoh is, indeed, Rain. Hyoh refutes the claim and strikes Fina in cold blood with the wound crystallizing and the party teleports away. Sol, still in company of the party, follows Potchi to a facility where the Crystal is transformed into sand, which she believes can be used to heal Fina. As Sol believes that Hyoh is inside the facility, Lasswell proceeds. They encounter Nagi, a member of the Orders who is fascinated with Hyoh and wants to defeat the party on his behalf. She fails and Hyoh appears, telling Nagi to stand back. Lasswell challenges Hyoh with Sol agreeing as he has not fully recovered, and plans to strike when they are at their weakest. The two duel and Lasswell comes to believe Hyoh is indeed Rain. Lasswell overpowers Hyoh with his new Mirror of Equity sword technique, fragmenting his mask. Lasswell wants Hyoh to admit his identity, but is sent flying from Hyoh's attack who escapes with Nagi.

Sol remains with the party until they meet with "Hyoh" (in truth, a disguised Nagi powered up through special drugs) who overpowers them with a flurry of magical attacks that send Akstar and Sol flying and leave the rest in a weakened state. Before "Hyoh" can deal the finishing blow, he is defeated by Rain himself and disappears. Rain notices Sol who is ready to fight him. Lasswell tries to return him the Crimson Saber, but Rain tells him to keep it longer. Sol tries to attack, but stops as he feels Rain has changed. The party agrees to go to Visectrum to enter the Order of Aldore tournament to become the Alpha Star of the Orders, the Battle Star closest to the Emperor, and change Aldore from within. During the night Akstar and Sol talk, and Sol hints that he knows Akstar is hiding something.

Visectrum and Magistellus

The party enters the preliminaries of the Order of Aldore, and is sent to travel through checkpoints. Sol clashes with Rain, but senses something amiss and deems him unfit to destroy at the moment. Needing to defeat other contestants to qualify, the party reaches their next checkpoint one point short their requirement. Sol's "solution" is to assault the checkpoint guard, but the party is outraged at his recklessness that would disqualify them. Demoldoa of the Epsilon Star uses his authority to allow them to pass as he wants to crush their rebellion in public.

Sol uses a crystal to summon a weaker version of the Chaotic Darkness. The party defeats it and Rain is angry, delighting the latter who enjoys seeing the old Rain back. Sol departs the party to carry out his own plans. He eventually senses Rain in the Town of Lament Sacher and uses his magic powers to witness visions of the events that took place there, learning about the tragedy that converted Rain into Hyoh. When Sol meets with the party Rain is not with them, as his true identity as Hyoh had been revealed. Sol shares his knowledge about the massacre of Sacher, which changed Rain. Lasswell thanks Sol for telling them the truth, and Sol departs to find Rain.


When the factions of Aldore and Hess wage war for control of the Weapon, Hyoh is separated from the rest of the Orders and becomes surrounded by crystallized monsters. Sol saves Hyoh and proposes they join forces to destroy the Aldore Emperor and settle their score after Hyoh becomes Aldore's new leader. Hyoh refuses, but Sol nonetheless accompanies him.

The two witness the Weapon's activation and are assaulted by monsters. Sol is forced to stand back to restore his magical power, while Hyoh is left fending them off. They end up saving one another, which causes Sol to experience warmer emotions and remember his time with the Sages of Hess. A grateful Sol heals a surprised Hyoh. The two rest as Hyoh cooks. Sol is amused that Hyoh would cook for him, but finds the soup an utter disaster. Sol believes the hardly edible ingredients are partially to blame, but nonetheless decides to finish it.

They are met by Sakura and Nichol, Lasswell's friends who deserted the Orders after learning of the Emperor's true ambitions: eternal sovereignty as the only existence in the world. Sol proposes they form a party to defeat the Emperor. Hyoh refuses, as he claims it is his fight alone as the true heir to Aldore, the throne having been usurped from his bloodline 700 years ago. Sol proclaims they will follow him on their own volition, and to celebrate the "party's formation," Sol offers a sample of Hyoh's soup, deeming it fantastic. Sakura is thrilled, but soon pukes in repulsion. Hyoh is annoyed.

On the way to intercept the Emperor, the party asks how Rain joined the Orders as Hyoh. He explains that after the events of Sacher, he failed to assassinate the Emperor and joined the Orders by the ruler's urging. Knowing he could not defeat him, Rain accepted. Dark Fina had taught him a spellblade technique to crystallize Fina's wound, so as to not endanger her life and show "proof" of his detachment.

The party saves Raegen's party from the Emperor and the Exostars under his command. Hyoh and Sol act in perfect sync leaving everyone amazed. Sol feigns to summon the Chaotic Darkness, and the Emperor retreats after using all of his power. Hyoh and Sol catch up with the weakened Emperor who summons more Exostars who are easily destroyed. The Emperor uses the power he had stored to control the Weapon, but Sol keeps his magic at bay. Sol and Hyoh defeat the Emperor, but before Hyoh can finish him, Levnato, the Alpha Star of the Orders, interferes, and unleashes a powerful magic attack. Sol takes the blow for Hyoh and Levnato teleports away with the Emperor.

Hyoh fruitlessly tries to heal Sol who accepts death, saying he has destroyed the one thing he hated the most: his own self devoid of emotion, as he has finally been able to feel something. He tells Hyoh to not lose his way and passes away, making him the last of the Sages of Hess to perish.

Spoilers end here.


Playable character


Sol debuts is a Magic Damage unit. He has a base rarity of 5★ and can be upgraded to 7★. Sol can equip Daggers, Staves, Rods, Instruments, Maces, Light Shields, Hats, Helmets, Clothing, Light Armor, Robes, and Accessories. He can learn White, Black and Green Magic up to Lvl 8.

Sol is a powerful Magic Damage unit with a Focus on the Fire, Light and Dark elements. He can chain for all of them (with frames that match Trance Terra's Chaos Wave families), able to imperil these elements by 75% to enemies, or stack damage on them. He has a few non-elemental abilities, one of them from the Aureole Ray family, allowing for big chains. He can dualcast these abilities and can even unlock Triple- and Quadcast through different means.

He has supportive abilities that boost his MAG and/or debuff enemies' SPR stat. He can bestow elemental resistance to the aforementioned elements and dualcast spells and comes with the likes of Reflect and Dispelga, making him utilitarian.

Sol's passives grant him major MAG boosts as well as Dual Wield and True Dual Wield boosts. He gains a respectable amount of HP/MP. If combined with his own Super Trust Reward, his MP consumption is even less, and he gains even larger MAG boost, making him remarkably stronger at little cost.

His Limit Burst, Chaotic Darkness, deals major damage and unlocks more potent multi-casting; if chained with a copy, it can be a used as a reliable source of damage.


As Heliarc he is also a Magic Damage unit and has a base rarity of 4★ and can be upgraded into 6★. Heliarc can equip Daggers, Staves, Rods, Instruments, Maces, Light Shields, Hats, Helmets, Clothing, Light Armor, Robes, and Accessories. He can learn Black Magic up to Lvl 8.

Much unlike his rarer variant, Heliarc specializes purely in the Ice element damage, inflicted via abilities and spells being able to chain with the Octaslash and Freeze frame families. He can decrease Ice resistance to enemies, and increase it for allies, and is also able to restore MP to all allies.


FFBE Sol Sprite.png

Sol is a recurring opponent in both Season One and Two. He's a difficult boss who abuses various spells. He begins by casting Reflect and Sage's Wisdom on himself and Imperilga on the party (before the updates, this was a Preemptive Strike). Sage's Wisdom is a stat buff that will boost his damage output if not handled. On every turn after that he will cast Dispelga on the party, regardless of whether he attacks or not. Later on he uses Execution, which damages the party and inflicts an ATK/MAG debuff.

He uses several spells, mostly Light-elemental, but can also use multiple Ja-tier spells in quick succession. After losing some of his HP he uses Ultima for devastating damage. When weakened he can cast Curaga to restore as much as 40% of his HP. At times he will use Dispelga, Imperilga and Execution in that order.

Sol has several thousand HP (usually 500,000+), increased resistance to all elements (+50%) except Light (+200%) and Dark (0%), and is immune to all status ailments. He is vulnerable to Stat Breaks.

Sol was briefly nerfed, but as of the Realm of the Dragon King update, he is back at full power, although this is only true for the first fight.


The player should not attempt to use elemental attacks unless they are Dark or able to inflict elemental imperils that nullify or bypass Sol's defenses. Light is meaningless by nearly any measure as his resistance is too high (even if equipping weapons of multiple elements). Non-elemental and Dark attacks are the most reliable way to damage Sol. Since he has high HP, building a chain and capping it with a strong finisher is viable.

Buffs are not necessarily useless as they can be used to increase damage output, although they will soon be gone. If the player has Celes or uses the Manufacted Nethicite, they can keep Dispelga at bay since it will always be the first action Sol performs (however, they should use the Magic Absorption as the last move or it may absorb the player's own spells). Debuffs are another option, as Sol cannot dispel them, but they should be focused on decreasing his MAG and defensive stats.

Since Sol's strongest attacks are magical, Tanks will be useless, although Damage Reduction abilities will still work, provided the player can keep Dispelga at bay.


Sol is the Latin and Spanish name of the main-sequence star of the synonymous Sol System, called the Sun in English.


  • Sol is infamous among Japanese version players, as he was considered abnormally difficult for a storyline battle. He was subsequently nerfed along with the Behemoth K and the Chaotic Darkness. This infamy reached the Global version with many players expressing just as much frustration. He was subsequently nerfed, but as of the Realm of the Dragon King update, Sol is back at full strength.
  • As stated by developers, Sol was intended to have a CG-animated Limit Burst, but this was scrapped because his visage was deemed too grotesque to be fully displayed.
  • Sol is the first character to debut as a unit alongside a variant in the same banner.
    • The Global version somewhat changes this with the arrival of Zeno of the Beta Star, although Sol had already debuted in the Japanese version by then, thus still making him the first to have this peculiarity.
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