Sohm Al (Hard) is a Dungeon in Final Fantasy XIV: Heavensward, released in patch 3.5, The Far Edge of Fate. It is the hard mode of Sohm Al.
Similar to Pharos Sirius (Hard), players will be descending the mountain this time.
Story[]
The fall of Nidhogg brought an end not only to the Dragonsong War, but also to the hierarchy of power that reigned upon Sohm Al. Bereft of its dreaded leader, the Horde scattered to the four winds, leaving the dragons' sacred grounds untended and unguarded. All manner of beastly intruders now skitter within, irresistibly drawn by the energies of bountiful crystal lodes. And the molten heart at the mountain's core beats with feverish intensity, as if seeking to expel some nesting parasite. Answer Vidofnir's plea! Cleanse the stone halls of their infestations, and return Sohm Al to its former tranquility.
Description
Objectives[]
Progression[]
Enemies[]
Treasure[]
Maps[]
Musical themes[]
The dungeon theme of Sohm Al (Hard) is "Quicksand" (砂塵, Sajin?, lit. Sandstorm). It is a track taken from Version 1.0, composed by Nobuo Uematsu and arranged by Tsutomu Narita. It was used as the normal battle theme in Thanalan. It is track 18 on the Before Meteor: Final Fantasy XIV Original Soundtrack and track 46 on the The Far Edge of Fate: Final Fantasy XIV Original Soundtrack.
The miniboss theme that plays during the fights against the Leightonward and Gowrow is "Persistence". The boss theme that plays during the fight against the Lava Scorpion is "Revenge Twofold".