Calls upon the power of winter to attack enemies and heal allies.Description
Snowman Rondo, also known as Snowman Jazz, is a Dance option for Mog in Final Fantasy VI. It grants the abilities Snowball, Avalanche, Snare, and Arctic Hare. These abilities have a variety of effects, between a chance to deal ice-elemental damage to all enemies, or to heal all allies' HP. It is learned from battling in snowy locations.
|Snowball||Reduces a target's HP by 1/2. Its Hit Rate is 100, and it will fail on targets immune to death.||7 in 16|
|Deals ice-elemental damage to all opponents. Its spell power is 55, it is unblockable, and it ignores split damage.||6 in 16|
|Snare||Causes death to one opponent. Its Hit Rate is 100, and it will fail on targets immune to death. It works against the undead, and stalls final attacks for one turn.||2 in 16|
|Restore HP to allies. Its spell power is 45.||1 in 16|
Snowman Rondo's effects are varied, but it is a fairly reliable Dance, especially against normal enemies with a weakness to ice damage. It should not be used against bosses and enemies immune to death, as two of its abilities will fail against that immunity. The ability has a small chance to restore HP to allies, giving it some extra utility.
As with Dance in general, using it will make Mog uncontrollable for the rest of the fight. Players should be certain that they will only want Mog for these abilities for the rest of the battle, and should be prepared for a degree of randomness. Because Dance's damage is magic based, if players wish to use Mog this way, leveling him up with magicite that boosts his Magic stat is ideal; alternatively, players may prefer to use Dragoon Boots and rely on his physical damage from spears, meaning Strength should be used instead.