Final Fantasy Wiki
Register
mNo edit summary
m (→‎top: relinking Control for FFVI, replaced: Control (ability)#Final Fantasy VI| → Control (Final Fantasy VI)|)
 
(33 intermediate revisions by 15 users not shown)
Line 1: Line 1:
  +
[[File:Final Fantasy VI - Snort Bug|320px|right|Glitch in action]]
The Snort bug is a bug present on GBA version of Final Fantasy VI involving the [[List of Final Fantasy VI Enemy Abilities#Snort|Snort]] enemy ability. The bug happens when Snort is used by a [[Control#Final Fantasy VI|controlled]] monster on itself. The enemy will be blown out of the battle, but [[Relm]] will still have control over it and will be able to attack with as if it was still present, with the exception that attacks' animations will not be shown.
+
The '''Snort bug''' is a bug in ''[[Final Fantasy VI]]'' involving the [[Snort]] enemy ability. The bug happens when Snort is used by a [[Control (Final Fantasy VI)|controlled]] monster on itself. The enemy will be blown out of the battle, but [[Relm (Final Fantasy VI party member)|Relm]] will still have control over it and will be able to attack with as if it was still present, with the exception that the animations of some attacks (mainly those ones which animations use the caster's position) will not be shown.
   
If all other enemies are killed, blown away with snort, [[Banish#Final Fantasy VI|banished]], etc. the battle will end normally.
+
If all other enemies are killed, blown away with Snort, [[Banish (Final Fantasy VI)|banished]], etc. the battle will end normally. There is a [http://slickproductions.org/forum/index.php?topic=2059.0 bugfix patch] that players can use to fix this bug on the [[Super Nintendo Entertainment System|SNES]] version.
  +
[[Category:Final Fantasy VI Bugs]]
 
  +
{{navbox FFVI}}
  +
{{navbox bugs and glitches}}
  +
 
[[Category:Bugs in Final Fantasy VI]]
  +
  +
[[ru:Ошибка Храпа]]

Latest revision as of 17:33, 20 March 2022

The Snort bug is a bug in Final Fantasy VI involving the Snort enemy ability. The bug happens when Snort is used by a controlled monster on itself. The enemy will be blown out of the battle, but Relm will still have control over it and will be able to attack with as if it was still present, with the exception that the animations of some attacks (mainly those ones which animations use the caster's position) will not be shown.

If all other enemies are killed, blown away with Snort, banished, etc. the battle will end normally. There is a bugfix patch that players can use to fix this bug on the SNES version.