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Use[edit | edit source]

Smackdown deals strong area-of-effect physical damage and is useful for crowd control, being best to clear out aggressive opponents surrounding the party. The damage radius of the ability is significant, and the effect knocks smaller enemies down. Much like Barret's other melee-oriented abilities, it provides him with super-armor upon activation, making it hard to be interrupted by weaker attacks.

Smackdown's main drawback is that it has a slow startup, usually giving time enough for opponents to move away and avoid damage, and requires setting up to be worthwhile. On the other hand, it can be useful against enemies such as the sahagin, who tend to gang on the party and attack in quick succession.

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