The unit's actions are slowed, reducing its Speed.
Description (The War of the Lions)
Slow is a status in Final Fantasy Tactics. When a unit is afflicted with Slow, their sprite moves more slowly. The character's effective speed is halved (round down). Slow lasts for 32 ticks. Slow and Haste cannot co-exist on the same unit, abilities that induce either status replacing it with the other.
Even though Jump's charging speed is relative to user's speed stat, it is unaffected by Haste or Slow.
Abilities[]
| Ability | Ame-no-Murakumo (Iaido), Celestial Void (Sky Mantra), Corporeal Void (Nether Mantra), Forbidden Dance (Dance), Unholy Sacrifice (Darkness), Wind Blast (Geomancy) |
|---|---|
| Spell | Slow & Slowja (Time Magick) |
| Weapon | Arondight, Slasher |
Enemy abilities[]
| Ability | Description | Enemy |
|---|---|---|
| Ague | Cúchulainn, Hashmal | |
| Biora | Cúchulainn, Reaver | |
| Grand Cross | Ultima the Arch Seraph, Ultima the High Seraph |
Protection[]
| Accessory | Diamond Bracelet, Empyreal Armband, Onion Gloves, Tynar Rouge, Septième, Brigand's Gloves |
|---|---|
| Armor | Hairband, Ribbon |
| Weapon | Excalibur, Moonblade |
Healing[]
| Ability | Aegis (Holy Magicks), Masamune (Iaido), Nameless Song (Bardsong) |
|---|---|
| Spell | Haste & Hasteja (Time Magick) |
| Weapon | Eight-fluted Pole removes Slow from a target on hit |