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The unit's actions are slowed, reducing its Speed.

Description (The War of the Lions)

Slow is a status in Final Fantasy Tactics. When a unit is afflicted with Slow, their sprite moves more slowly. The character's effective speed is halved (round down). Slow lasts for 32 ticks. Slow and Haste cannot co-exist on the same unit, abilities that induce either status replacing it with the other.

Even though Jump's charging speed is relative to user's speed stat, it is unaffected by Haste or Slow.


Abilities[]

Ability Ame-no-Murakumo (Iaido), Celestial Void (Sky Mantra), Corporeal Void (Nether Mantra), Forbidden Dance (Dance), Unholy Sacrifice (Darkness), Wind Blast (Geomancy)
Spell Slow & Slowja (Time Magick)
Weapon Arondight, Slasher

Enemy abilities[]

Ability Description Enemy
Ague Cúchulainn, Hashmal
Biora Cúchulainn, Reaver
Grand Cross Ultima the Arch Seraph, Ultima the High Seraph

Protection[]

Accessory Diamond Bracelet, Empyreal Armband, Onion Gloves, Tynar Rouge, Septième, Brigand's Gloves
Armor Hairband, Ribbon
Weapon Excalibur, Moonblade

Healing[]

Ability Aegis (Holy Magicks), Masamune (Iaido), Nameless Song (Bardsong)
Spell Haste & Hasteja (Time Magick)
Weapon Eight-fluted Pole removes Slow from a target on hit