I couldn't miss the chance to practice my drawing!
A spellblade technique that disrupts circadian rhythms, sending the targets into immediate slumber.
Final Fantasy Tactics description
Sleep (スリプル, Suripuru?, lit. Sleepel), also called Slep, is a recurring magic spell, usually in the Black Magic category, that inflicts the status of the same name. It is usually one of the earliest Black Magic spells obtained. Some games have an upgraded versions of the spell, called Sleepga.
- 1 Appearances
- 1.1 Final Fantasy
- 1.2 Final Fantasy II
- 1.3 Final Fantasy III
- 1.4 Final Fantasy IV
- 1.5 Final Fantasy V
- 1.6 Final Fantasy VI
- 1.7 Final Fantasy VII
- 1.8 Final Fantasy VII Remake
- 1.9 Final Fantasy VIII
- 1.10 Final Fantasy IX
- 1.11 Final Fantasy X
- 1.12 Final Fantasy XI
- 1.13 Final Fantasy XII
- 1.14 Final Fantasy XIV
- 1.15 Final Fantasy Tactics
- 1.16 Final Fantasy Tactics Advance
- 1.17 Final Fantasy Tactics S
- 1.18 Final Fantasy Adventure
- 1.19 The Final Fantasy Legend
- 1.20 Final Fantasy Legend II
- 1.21 Final Fantasy Legend III
- 1.22 Final Fantasy: The 4 Heroes of Light
- 1.23 Bravely Default
- 1.24 Final Fantasy Dimensions
- 1.25 Pictlogica Final Fantasy
- 1.26 Final Fantasy Artniks Dive
- 1.27 Final Fantasy Record Keeper
- 1.28 Final Fantasy Explorers
- 1.29 Final Fantasy Brave Exvius
- 1.30 World of Final Fantasy
- 1.31 Chocobo no Fushigi na Dungeon
- 1.32 Final Fantasy Fables: Chocobo's Dungeon
- 2 Non-Final Fantasy appearances
- 3 Gallery
Appearances[edit | edit source]
Puts all foes to sleep.
Sleep (SLEP on the NES and Sleep1 in Final Fantasy Origins) is a Level 1 Black Magic spell that can be bought in Cornelia and can be learned by the Black Mage, Black Wizard, Red Mage, Red Wizard, and Ninja job classes. It inflicts Sleep on all enemies and has a low success rate.
Puts foes to sleep.
Sleep is a Black Magic spell which puts one or all enemies to sleep. The success rate increases with the spell's level. Any character can learn Sleep by having them use the Sleep Tome (Sleep Scroll in the Origins release).
|Effect||Allows the target to learn Sleep when used outside of battle. Casts Sleep VIII on all enemies when used in battle.|
|Drop||Dark Soul, Ogre Mage|
Sleep is a Level 1 Black Magic spell that has an accuracy of 15% and can be bought for 100 gil at Kazus, Tozus, and the Vikings' Cove, while a free one can be found in the Altar Cave. It can also be used through the item Sheep Pillow. The enemy Pugman is capable of using the spell against the party.
Sleep is a Black Magic spell learned by Rydia (level 8 as a child and initially as an adult). It has a casting time of 3, and costs 12 MP in the 2D versions, and 15 MP in the 3D versions. It can also be cast by using the Sleep Blade as an item.
It has an accuracy of 50% in 2D versions (55% in 3D versions). The spell is more effective the higher the caster's Agility. Hiroyuki Ito is the only enemy to cast the spell, and only on himself.
In the Easy Type version, the casting time was reduce to 2.
Sleep is a level 2 Black Magic spell, bought in Karnak and Crescent for 300 gil. It costs 3 MP to cast. Sleep can be cast by Ricard Mage, Siren, and Sleepy. It can be utlized by catching and releasing a Sleepy. Sleep is one of the spells that can be cast from the Wonder Wand for free.
Inflicts sleep on the target.
Sleep is an Effect spell that cost 5 MP to cast. It can be learned through Siren at a x10 rate. It has a 111 Hit rate and is vulnerable to Runic. Sleep can be cast by Level 40 Magic, Level 70 Magic, Magic, Wizard, Abaddon, and Intangir.
Sleepel is automatically on the Seal Materia and costs 8 MP to cast and has 72% base accuracy. Seal Materia can be purchased in Junon for 3,000 gil. The enemies Eligor, SOLDIER:3rd, Crown Lance, Bahba Velamyu, Ironite, and Goblin, as well as the bosses Godo, Bizarro∙Sephiroth, and Helletic Hojo all use the spell against the party.
Sleep is the first ability of Binding Materia, costing 5 MP to cast. It inflicts Sleep to one target for a period of time, and never misses, but has a chance to fail.
Sleep can be used by 3-C SOLDIER Operator.
Sleep can be drawn from several early enemies and can be junctioned to stats, as well as to either inflict or resist against the Sleep status effect. Casting Sleep in battle increases compatibility with Doomtrain by 1 and with Siren by 0.6, but lowers compatibility with Cerberus and Carbuncle by 0.2.
Puts single/multiple targets to sleep.
Sleep is a Black Magic spell available to Vivi learned from the Flame Staff. It costs 10 MP to cast, and can be learned for 20 AP. The spell has a 50% Accuracy. It can be reflected and works with Return Magic. Sleep can be used by both Abomination and Grimlock.
Sleep is an enemy ability used by Yunalesca. It puts a single enemy to sleep.
Final Fantasy XI spellSleep
|Effect||Puts an enemy to sleep.|
|Casting Time||2.5 Seconds|
|Recast Time||30 Seconds|
|Magic Type||Enfeebling Magic|
|Jobs||BLM 20, RDM 25, DRK 30, SCH 30, GEO 35|
Sleep is a Black Magic spell available to Black Mages, Red Mages, Dark Knights, and Geomancers. Scholars are also able to use this spell while under the effects of Addendum: Black or Enlightenment. It is the first, fastest casting, shortest in duration, and easiest of all Sleep spells to obtain. It may be purchased from a vendor for 2,600 gil or less, depending on fame.
Sleep is used to put one foe to sleep. It has 60% base chance to inflict the target, but is affected by the caster's magick power and the target's vitality. A group-cast version of the spell, Sleepga, also exists.
In the original version Sleep is a Green Magick. The Zodiac versions lists Sleep as Black Magick License 4. Sleep costs 30 LP and consumes 10 MP to cast. In the original version the spell can be bought in Rabanastre and Bhujerba for 700 gil. In the Zodiac versions, it is found in a chest in Dreadnought Leviathan Starboard Section or Ogir-Yensa Sandsea Platform 1 East Tanks and can be used by the Red Battlemage and Black Mage.
Sleep appeared as an ability in the original version. At the initial release, Sleep was a Conjurer spell available for use at Rank 32 and it cost 3 action points to set. The ability inflicted sleep to all enemies within an area of effect. After the release of patch 1.20, Sleep became a Thaumaturge spell available at level 42 and targeted a single enemy instead.
Sleep appears in the relaunch as a Thaumaturge ability available at level 10. The ability inflicts the sleep status to a single target for a period of 30 seconds. The ability has a cast time 2.5 seconds and has a cooldown time of 2.5 seconds. The spell can be enhanced to an area-of-effect ability once the player has learned the Deep Sleep trait at level 36. The ability can only be used by Thaumaturges and Black Mages.
Follow the spirit and forget about time! Sleep!
Sleep is an ability learned by the Templar job for 170 JP. It inflicts Sleep to one target with a range of 4 for 20 MP.
Releases sleeping gas to put target to sleep.
Sleep is a Red Magic spell exclusive to viera, learned from the Estoc for 200 AP. It costs 10 MP to cast, has a range of 4 with a vertical reach of 2, and can be stolen through the ability Steal: Ability. It is susceptible to Return Magic.
The Slep spell put all monsters on screen to sleep for a limited length of time. However, some monsters are immune to it, and some enemies will continue to attack by weapons or magic while under the spell. It is obtained by defeating Mr. Lee in Kett, costs 1 MP to cast.
A Magic Book called Sleep appears with a book icon before its name. It cast Sleep, and can be bought in Town of Hero, Undersea Town, and Hidden Town for 500 GP. It only has 20 uses, and inflicts Sleep to one group of enemies.
Sleep is a status inflicting ability that has 15 uses, it also increases a Robot's HP by 9. It inflicts Slep to one group of enemies. This ability can be used by DemoLoad, Demon, Fairy, Fiend, Giant, Imp, Mephisto, Nymph, O-Bake, Ogre, Phantom, Sprite, Sylph, Wraith, and Ashura.
A Magic Book called Sleep appears with a book icon before its name. It cast Sleep, and can be bought in numerous towns across the various worlds for 6800 GP. It only has 30 uses, and also increases a Robot's HP by 45 when equipped on them. It inflicts Slep to one group of enemies.
There is also an enemy attack that also goes by the name of Sleep, this ability doesn't cost any MP to use and also inflicts Sleep to one enemy. This ability is used by Tomtom, Jerrit, Maitie, and Spectrat.
Sleep is a Dark Magic spell and costs 2 AP to cast. Sleep can be given to any character by having a Sleep Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 500 gil.
Sleep is a level 2 Sword Magic. It imbues a weapon with the status ailment sleep for ten turns and has a 75% chance to cause sleep in one target when attacking. It costs 5 MP to use. It can be bought in Ancheim for 400 pg.
Shoot a magical missile that has a chance of putting an enemy to sleep, halting its movement and increasing the damage it takes.
Sleep is an active ability that inflicts Sleep on a single target for 4 AP. It can be used by Golem Head, Shiva, Shiva★, Shivver, Squidraken, and Vampire Prime.
It is also an enemy ability used by Diabolos and Shiva (2nd).
Sleep is a Lv. 2 spell that costs 1 SP to cast and attacks three grids forward.