Sleep
Effect
Cannot act nor evade
Sleep is a status in Final Fantasy V . Sleeping targets cannot act nor evade nor cover for allies. The duration of sleep depends on the attack setting it. Sleepers awaken when taking physical damage, but not from magical damage. The Samurai's Mineuchi ability can be used to substitute for the regular Fight command, but it does not remove an opponent's sleep status, like a regular attack would.
Abilities [ ]
Enemy abilities [ ]
Ability
Description
Enemy
Curse
Randomly inflicts Toad, Mini, Poison, Darkness, Old, Sleep, Confuse, Berserk, Silence, and Sap to one party member. Is often used as a counterattack.
Archeodemon , Neo Shinryu
Dancehall Daze
Inflicts Sleep to one target.
Cherie , Gilgamesh , Grand Mummy , Medusa , Shadow Dancer
Grand Cross
Inflicts Death, Petrify, Toad, Mini, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, and Sap to the entire party.
Enuo , Neo Exdeath
Sleep
Inflicts Sleep to one target.
Ricard Mage , Siren , Sleepy
Time Slip
Inflicts Old and Sleep to one target. Can be learned as a Blue Magic .
Traveler , Gilgamesh , Azulmagia , Cherie
Protection [ ]
Healing [ ]
Mix
Remedy , Smelling Salts
Spell
Esuna (White Magic )
Mechanics
Physical damage (besides Mineuchi )
Enemies [ ]
Most bosses are immune to sleep, the exceptions being Antlion , Atomos , Carbuncle (Healing), Cray Claw , Dragon Flower , Forza , Gargoyle , Golem , Ice Commander , Iron Claw , Melusine (Elemental phases), Nereid , Odin , Pantera , Phobos , Purobolos , Triton , Wendigo , and Wing Raptor .
The following enemies are immune to sleep: