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Skulwyrm is an undead/plate wyrm-type enemy in Final Fantasy XII found in the Zertinan Caverns and the Great Crystal. Two can also be fought alongside Adrammelech in the Zodiac versions' Trial Mode Stage 35; they spawn in the dead ends.

Skulwyrms use Curse (inflicts Disease) and Disablega. They are one of the only sources of the Wyrm Bone loot required to make the original version's best hammer, the Scorpion Tail.

Bestiary entry[]

Page 1: Observations[]

Being a dragon bound by magicks so powerful, it has forgotten to die. Its life continues, though the flesh fall from its bones, and so will it continue until its bones too are nothing but dust. Only then may it rest. With the passing of eons, its intellect has faded to something primal and violent, and its dim awareness of its own decay makes it all the more unpredictably vicious.

Page 2: An Anonymous Report[]

A wyrm bone brought to the bazaar has reportedly begun attacking merchants. We have received numerous other reports, and are currently investigating possible connections. Findings to date suggest the involvement of a reanimator cult, but they have so far proven elusive and have yet to be brought to justice. The investigation continues.


Zertinan Caverns

Great Crystal



Wyrm is an alternative name for mythological European dragon. They appear mostly in Celtic and German mythology. They are depicted as flying, fire-breathing reptiles, with magical properties. The word wyrm is the original Germanic-based term for a serpent or dragon, draca being adopted from the Latin draco at an early time.

Related enemies[]