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Simurgh

Simurgh (シムルグ or シームルグ, Shimurugu?), also known as Roc, is a recurring enemy in the series. They first appeared in Final Fantasy III as recolors of Rukhs.

Appearances

Final Fantasy III

Simurgh is an enemy fought around the skies of Doga's Manor and Crystal Tower, attacking with regular physical attacks and often fighting in pairs of itself. It is of no threat to the party.

Crisis Core -Final Fantasy VII-

Raijincho-ccvii

Simurgh is an enemy fought during Missions 2-4-2, 2-4-3, and 9-2-4, and is a dangerous foe without good dodging skills or Lightning-elemental protection, as it attacks primarily with Tri-Thundaga and One Million Volts in addition to rapid divebomb attacks.

Final Fantasy X

Simurgh (FFX)

Simurgh is an enemy fought on the Djose Highroad, and are notoriously difficult to capture for the Monster Arena. They attack with a basic regular attack and are generally of no threat to the player.

Final Fantasy XI

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Final Fantasy XIV

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Final Fantasy Mystic Quest

FFMQ Roc

Roc is an enemy fought in the Bone Dungeon, using its Beak and Blinder skills to fight. They are otherwise of no threat to the party.

Pictlogica Final Fantasy

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Final Fantasy Record Keeper

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Final Fantasy Brave Exvius

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Mobius Final Fantasy

MFF Simurgh FFX
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Gallery

Etymology

Simurgh (lit. "thirty birds") is the modern Persian name for a gigantic benevolent mythical flying creature. In the Sassanid Empire era, it is depicted as a peacock with a head of a dog (sometimes with a face of a human) and the claws of a lion. The figure can be found in all periods of Greater Persian art and literature and was used as the royal symbol of the Sassanid Empire. In modern depictions, however, such as that of the Iranian 500 rials coin or the flag of Tat people, it is entirely birdlike.

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